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-rw-r--r--engines/sci/engine/kscripts.cpp6
-rw-r--r--engines/sci/engine/kstring.cpp4
-rw-r--r--engines/sci/engine/savegame.cpp2
-rw-r--r--engines/sci/engine/scriptdebug.cpp2
-rw-r--r--engines/sci/engine/seg_manager.cpp89
-rw-r--r--engines/sci/engine/seg_manager.h102
-rw-r--r--engines/sci/engine/vm.cpp112
-rw-r--r--engines/sci/engine/vm.h88
8 files changed, 180 insertions, 225 deletions
diff --git a/engines/sci/engine/kscripts.cpp b/engines/sci/engine/kscripts.cpp
index 3ce2ebb5a7..b66647e390 100644
--- a/engines/sci/engine/kscripts.cpp
+++ b/engines/sci/engine/kscripts.cpp
@@ -184,8 +184,8 @@ reg_t kClone(EngineState *s, int funct_nr, int argc, reg_t *argv) {
clone_obj->_variables[SCRIPT_SPECIES_SELECTOR] = clone_obj->pos;
if (IS_CLASS(parent_obj))
clone_obj->_variables[SCRIPT_SUPERCLASS_SELECTOR] = parent_obj->pos;
- s->seg_manager->incrementLockers(parent_obj->pos.segment, SEG_ID);
- s->seg_manager->incrementLockers(clone_obj->pos.segment, SEG_ID);
+ s->seg_manager->getScript(parent_obj->pos.segment, SEG_ID)->incrementLockers();
+ s->seg_manager->getScript(clone_obj->pos.segment, SEG_ID)->incrementLockers();
return clone_addr;
}
@@ -269,7 +269,7 @@ reg_t kDisposeScript(EngineState *s, int funct_nr, int argc, reg_t *argv) {
int id = s->seg_manager->segGet(script);
if (s->_executionStack[s->execution_stack_pos].addr.pc.segment != id)
- s->seg_manager->setLockers(1, script, SCRIPT_ID);
+ s->seg_manager->getScript(id, SEG_ID)->setLockers(1);
}
script_uninstantiate(s, script);
diff --git a/engines/sci/engine/kstring.cpp b/engines/sci/engine/kstring.cpp
index e7149e51df..9c9eb6ede8 100644
--- a/engines/sci/engine/kstring.cpp
+++ b/engines/sci/engine/kstring.cpp
@@ -200,12 +200,12 @@ reg_t kSetSynonyms(EngineState *s, int funct_nr, int argc, reg_t *argv) {
seg = s->seg_manager->segGet(script);
if (seg >= 0)
- synonyms_nr = s->seg_manager->getSynonymsNr(seg, SEG_ID);
+ synonyms_nr = s->seg_manager->getScript(seg, SEG_ID)->getSynonymsNr();
if (synonyms_nr) {
byte *synonyms;
- synonyms = s->seg_manager->getSynonyms(seg, SEG_ID);
+ synonyms = s->seg_manager->getScript(seg, SEG_ID)->getSynonyms();
if (synonyms) {
SCIkdebug(SCIkPARSER, "Setting %d synonyms for script.%d\n",
synonyms_nr, script);
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 51c3059329..69275e8ada 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -343,7 +343,7 @@ static void sync_Script(Common::Serializer &s, Script &obj) {
s.syncAsSint32LE(obj.locals_offset);
s.syncAsSint32LE(obj.locals_segment);
- s.syncAsSint32LE(obj.marked_as_deleted);
+ s.syncAsSint32LE(obj._markedAsDeleted);
}
static void sync_SystemString(Common::Serializer &s, SystemString &obj) {
diff --git a/engines/sci/engine/scriptdebug.cpp b/engines/sci/engine/scriptdebug.cpp
index e54efdc5d8..ae538554d7 100644
--- a/engines/sci/engine/scriptdebug.cpp
+++ b/engines/sci/engine/scriptdebug.cpp
@@ -639,7 +639,7 @@ int c_segkill(EngineState *s, const Common::Array<cmd_param_t> &cmdParams) {
while (i < cmdParams.size()) {
int nr = cmdParams[i++].val;
- s->seg_manager->setLockers(nr, 0, SEG_ID);
+ s->seg_manager->getScript(nr, SEG_ID)->setLockers(0);
}
return 0;
}
diff --git a/engines/sci/engine/seg_manager.cpp b/engines/sci/engine/seg_manager.cpp
index 848c3a044d..b4cbc75d55 100644
--- a/engines/sci/engine/seg_manager.cpp
+++ b/engines/sci/engine/seg_manager.cpp
@@ -193,7 +193,7 @@ int SegManager::initialiseScript(Script &scr, EngineState *s, int script_nr) {
scr._codeBlocks.clear();
scr.nr = script_nr;
- scr.marked_as_deleted = 0;
+ scr._markedAsDeleted = false;
scr.relocated = 0;
scr.obj_indices = new IntMapper();
@@ -251,33 +251,18 @@ int SegManager::deallocate(int seg, bool recursive) {
return 1;
}
-int SegManager::scriptMarkedDeleted(int script_nr) {
- Script *scr = getScript(script_nr, SCRIPT_ID);
- return scr->marked_as_deleted;
-}
-
-void SegManager::markScriptDeleted(int script_nr) {
- Script *scr = getScript(script_nr, SCRIPT_ID);
- scr->marked_as_deleted = 1;
-}
-
-void SegManager::unmarkScriptDeleted(int script_nr) {
- Script *scr = getScript(script_nr, SCRIPT_ID);
- scr->marked_as_deleted = 0;
-}
-
-int SegManager::scriptIsMarkedAsDeleted(SegmentId seg) {
+bool SegManager::scriptIsMarkedAsDeleted(SegmentId seg) {
Script *scr;
if (!check(seg))
- return 0;
+ return false;
if (_heap[seg]->getType() != MEM_OBJ_SCRIPT)
- return 0;
+ return false;
scr = (Script *)_heap[seg];
- return scr->marked_as_deleted;
+ return scr->_markedAsDeleted;
}
@@ -371,10 +356,10 @@ void Script::freeScript() {
// memory operations
-void SegManager::mcpyInOut(int dst, const void *src, size_t n, int id, idFlag flag) {
- Script *scr = getScript(id, flag);
- if (scr->buf) {
- memcpy(scr->buf + dst, src, n);
+void Script::mcpyInOut(int dst, const void *src, size_t n) {
+ if (buf) {
+ assert(dst + n <= buf_size);
+ memcpy(buf + dst, src, n);
}
}
@@ -439,36 +424,30 @@ int SegManager::scriptIsLoaded(int id, idFlag flag) {
return check(id);
}
-void SegManager::incrementLockers(int id, idFlag flag) {
- Script *scr = getScript(id, flag);
- scr->lockers++;
+void Script::incrementLockers() {
+ lockers++;
}
-void SegManager::decrementLockers(int id, idFlag flag) {
- Script *scr = getScript(id, flag);
- if (scr->lockers > 0)
- scr->lockers--;
+void Script::decrementLockers() {
+ if (lockers > 0)
+ lockers--;
}
-int SegManager::getLockers(int id, idFlag flag) {
- Script *scr = getScript(id, flag);
- return scr->lockers;
+int Script::getLockers() const {
+ return lockers;
}
-void SegManager::setLockers(int lockers, int id, idFlag flag) {
- Script *scr = getScript(id, flag);
- scr->lockers = lockers;
+void Script::setLockers(int lockers_) {
+ lockers = lockers_;
}
-void SegManager::setExportTableOffset(int offset, int id, idFlag flag) {
- Script *scr = getScript(id, flag);
-
+void Script::setExportTableOffset(int offset) {
if (offset) {
- scr->export_table = (uint16 *)(scr->buf + offset + 2);
- scr->exports_nr = READ_LE_UINT16((byte *)(scr->export_table - 1));
+ export_table = (uint16 *)(buf + offset + 2);
+ exports_nr = READ_LE_UINT16((byte *)(export_table - 1));
} else {
- scr->export_table = NULL;
- scr->exports_nr = 0;
+ export_table = NULL;
+ exports_nr = 0;
}
}
@@ -476,24 +455,20 @@ void SegManager::setExportWidth(int flag) {
exports_wide = flag;
}
-void SegManager::setSynonymsOffset(int offset, int id, idFlag flag) {
- Script *scr = getScript(id, flag);
- scr->synonyms = scr->buf + offset;
+void Script::setSynonymsOffset(int offset) {
+ synonyms = buf + offset;
}
-byte *SegManager::getSynonyms(int id, idFlag flag) {
- Script *scr = getScript(id, flag);
- return scr->synonyms;
+byte *Script::getSynonyms() const {
+ return synonyms;
}
-void SegManager::setSynonymsNr(int nr, int id, idFlag flag) {
- Script *scr = getScript(id, flag);
- scr->synonyms_nr = nr;
+void Script::setSynonymsNr(int n) {
+ synonyms_nr = n;
}
-int SegManager::getSynonymsNr(int id, idFlag flag) {
- Script *scr = getScript(id, flag);
- return scr->synonyms_nr;
+int Script::getSynonymsNr() const {
+ return synonyms_nr;
}
int SegManager::relocateBlock(Common::Array<reg_t> &block, int block_location, SegmentId segment, int location) {
@@ -1149,7 +1124,7 @@ void Script::freeAtAddress(SegManager *segmgr, reg_t addr) {
sciprintf("[GC] Freeing locals %04x:0000\n", locals_segment);
*/
- if (marked_as_deleted)
+ if (_markedAsDeleted)
segmgr->deallocateScript(nr);
}
diff --git a/engines/sci/engine/seg_manager.h b/engines/sci/engine/seg_manager.h
index f68fa6a23a..9521d84b7b 100644
--- a/engines/sci/engine/seg_manager.h
+++ b/engines/sci/engine/seg_manager.h
@@ -97,55 +97,6 @@ public:
Script *getScript(int id, idFlag flag);
- // script lock operations
-
- // Increments the number of lockers of the script in question by one
- // Parameters: (int) id: ID of the script or script segment to modify
- // (idFlag) flag: Whether to address the script by script number (SCRIPT_ID) or
- // by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
- // but less convenient.
- void incrementLockers(int id, idFlag flag);
-
- // Decrements the number of lockers of the script in question by one
- // Parameters: (int) id: ID of the script or script segment to modify
- // (idFlag) flag: Whether to address the script by script number (SCRIPT_ID) or
- // by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
- // but less convenient.
- void decrementLockers(int id, idFlag flag);
-
- // Retrieves the number of locks held on this script
- // Parameters: (int) id: ID of the script or script segment to read from
- // (idFlag) flag: Whether to address the script by script number (SCRIPT_ID) or
- // by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
- // but less convenient.
- // Returns : (int) The number of locks held on the previously identified script
- int getLockers(int id, idFlag flag);
-
- // Sets the number of locks held on the specified script
- // Parameters: (int) id: ID of the script or script segment to modify
- // (idFlag) flag: Whether to address the script by script number (SCRIPT_ID) or
- // by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
- // but less convenient.
- void setLockers(int lockers, int id, idFlag flag);
-
- // Retrieves a pointer to the synonyms associated with the specified script
- // Parameters: (int) id: ID of the script or script segment to read from
- // (idFlag) flag: Whether to address the script by script number (SCRIPT_ID) or
- // by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
- // but less convenient.
- // Returns : (byte *) Pointer to the synonyms, in non-parsed format.
- // A dynamic failure is issued if the specified ID does not reference a proper script.
- byte *getSynonyms(int id, idFlag flag);
-
- // Retrieves the number of synonyms associated with the specified script
- // Parameters: (int) id: ID of the script or script segment to read from
- // (idFlag) flag: Whether to address the script by script number (SCRIPT_ID) or
- // by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
- // but less convenient.
- // Returns : (int) The number of synonyms associated with the specified script
- // A dynamic failure is issued if the specified ID does not reference a proper script.
- int getSynonymsNr(int id, idFlag flag);
-
// 1b. Script Initialisation
@@ -186,50 +137,11 @@ public:
// objects have been instantiated, or a run-time error will occur.
void scriptRelocate(reg_t block);
- // Sets the script-relative offset of the exports table
- // Parameters: (int) offset: The script-relative exports table offset
- // (int) id: ID of the script or script segment to write to
- // (idFlag) flag: Whether to address the script by script number (SCRIPT_ID) or
- // by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
- // but less convenient.
- // A dynamic failure is issued if the specified ID does not reference a proper script.
- void setExportTableOffset(int offset, int id, idFlag flag);
-
- // Sets the script-relative offset of the synonyms associated with the specified script
- // Parameters: (int) offset: The script-relative offset of the synonyms block
- // (int) id: ID of the script or script segment to write to
- // (idFlag) flag: Whether to address the script by script number (SCRIPT_ID) or
- // by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
- // but less convenient.
- // A dynamic failure is issued if the specified ID does not reference a proper script.
- void setSynonymsOffset(int offset, int id, idFlag flag);
-
- // Sets the number of synonyms associated with the specified script
- // Parameters: (int) nr: The number of synonyms, as to be stored within the script
- // (int) id: ID of the script or script segment to write to
- // (idFlag) flag: Whether to address the script by script number (SCRIPT_ID) or
- // by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
- // but less convenient.
- // A dynamic failure is issued if the specified ID does not reference a proper script.
- void setSynonymsNr(int nr, int id, idFlag flag);
-
- // Marks the script identified by its script number as deleted
- // Parameters: (int) script_nr: Script number to mark as deleted
- // This will not actually delete the script. If references remain present on the
- // heap or the stack, the script will stay in memory in a quasi-deleted state until
- // either unreachable (resulting in its eventual deletion) or reloaded (resulting
- // in its data being updated).
- void markScriptDeleted(int script_nr);
-
- // Marks the script identified by its script number as not deleted
- // Parameters: (int) script_nr: Script number to mark as not deleted
- void unmarkScriptDeleted(int script_nr);
-
// Determines whether the script referenced by the indicated segment is marked as being deleted.
// Parameters: (SegmentId) Segment ID of the script to investigate
// Returns : (int) 1 iff seg points to a script and the segment is deleted, 0 otherwise
// Will return 0 when applied to an invalid or non-script seg.
- int scriptIsMarkedAsDeleted(SegmentId seg);
+ bool scriptIsMarkedAsDeleted(SegmentId seg);
// 2. Clones
@@ -249,17 +161,6 @@ public:
// Returns : (int16) The value read from the specified location
int16 getHeap(reg_t reg);
- // Copies a byte string into a script's heap representation
- // Parameters: (int) dst: The script-relative offset of the destination area
- // (const void *) src: Pointer to the data source location
- // (size_t) n: Number of bytes to copy
- // (int) id: ID of the script or script segment to write to
- // (idFlag) flag: Whether to address the script by script number (SCRIPT_ID) or
- // by its segment (SEG_ID). SEG_ID is faster than SCRIPT_ID,
- // but less convenient.
- // A dynamic failure is issued if the specified ID does not reference a proper script.
- void mcpyInOut(int dst, const void *src, size_t n, int id, idFlag flag);
-
// 4. Stack
@@ -360,7 +261,6 @@ public:
void heapRelocate(EngineState *s, reg_t block);
void scriptRelocateExportsSci11(int seg);
void scriptInitialiseObjectsSci11(EngineState *s, int seg);
- int scriptMarkedDeleted(int script_nr);
int initialiseScript(Script &scr, EngineState *s, int script_nr);
private:
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 43022dc3f5..e1d3b254e8 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -222,7 +222,7 @@ reg_t get_class_address(EngineState *s, int classnr, int lock, reg_t caller) {
}
} else
if (caller.segment != the_class->reg.segment)
- s->seg_manager->incrementLockers(the_class->reg.segment, SEG_ID);
+ s->seg_manager->getScript(the_class->reg.segment, SEG_ID)->incrementLockers();
return the_class->reg;
}
@@ -255,12 +255,12 @@ ExecStack *execute_method(EngineState *s, uint16 script, uint16 pubfunct, StackP
int seg;
uint16 temp;
- if (!s->seg_manager->scriptIsLoaded(script, SCRIPT_ID)) // Script not present yet?
+ seg = s->seg_manager->segGet(script);
+
+ if (!s->seg_manager->scriptIsLoaded(seg, SEG_ID)) // Script not present yet?
script_instantiate(s, script);
else
- s->seg_manager->unmarkScriptDeleted(script);
-
- seg = s->seg_manager->segGet(script);
+ s->seg_manager->getScript(seg, SEG_ID)->unmarkDeleted();
temp = s->seg_manager->validateExportFunc(pubfunct, seg);
if (!temp) {
@@ -528,11 +528,7 @@ void vm_handle_fatal_error(EngineState *s, int line, const char *file) {
}
static Script *script_locate_by_segment(EngineState *s, SegmentId seg) {
- MemObject *memobj = GET_SEGMENT(*s->seg_manager, seg, MEM_OBJ_SCRIPT);
- if (memobj)
- return (Script *)memobj;
-
- return NULL;
+ return (Script *)GET_SEGMENT(*s->seg_manager, seg, MEM_OBJ_SCRIPT);
}
static reg_t pointer_add(EngineState *s, reg_t base, int offset) {
@@ -1595,7 +1591,7 @@ SegmentId script_get_segment(EngineState *s, int script_nr, int load) {
if (segment > 0) {
if ((load & SCRIPT_GET_LOCK) == SCRIPT_GET_LOCK)
- s->seg_manager->incrementLockers(segment, SEG_ID);
+ s->seg_manager->getScript(segment, SEG_ID)->incrementLockers();
return segment;
} else
@@ -1604,7 +1600,6 @@ SegmentId script_get_segment(EngineState *s, int script_nr, int load) {
reg_t script_lookup_export(EngineState *s, int script_nr, int export_index) {
SegmentId seg = script_get_segment(s, script_nr, SCRIPT_GET_DONT_LOAD);
- MemObject *memobj;
Script *script = NULL;
#ifndef DISABLE_VALIDATIONS
@@ -1616,10 +1611,7 @@ reg_t script_lookup_export(EngineState *s, int script_nr, int export_index) {
}
#endif
- memobj = GET_SEGMENT(*s->seg_manager, seg, MEM_OBJ_SCRIPT);
-
- if (memobj)
- script = (Script *)memobj;
+ script = script_locate_by_segment(s, seg);
#ifndef DISABLE_VALIDATIONS
if (script
@@ -1643,9 +1635,7 @@ reg_t script_lookup_export(EngineState *s, int script_nr, int export_index) {
#define INST_LOOKUP_CLASS(id) ((id == 0xffff)? NULL_REG : get_class_address(s, id, SCRIPT_GET_LOCK, reg))
int script_instantiate_common(EngineState *s, int script_nr, Resource **script, Resource **heap, int *was_new) {
- int seg;
int seg_id;
- int marked_for_deletion;
reg_t reg;
*was_new = 1;
@@ -1671,23 +1661,22 @@ int script_instantiate_common(EngineState *s, int script_nr, Resource **script,
return 0;
}
- Script *scr = 0;
- seg = s->seg_manager->segGet(script_nr);
- if (s->seg_manager->scriptIsLoaded(script_nr, SCRIPT_ID)) {
- marked_for_deletion = s->seg_manager->scriptMarkedDeleted(script_nr);
- if (!marked_for_deletion) {
- s->seg_manager->incrementLockers(seg, SEG_ID);
- return seg;
+ seg_id = s->seg_manager->segGet(script_nr);
+ Script *scr = script_locate_by_segment(s, seg_id);
+ if (scr) {
+ if (!scr->isMarkedAsDeleted()) {
+ scr->incrementLockers();
+ return seg_id;
} else {
- seg_id = seg;
- scr = (Script *)s->seg_manager->_heap[seg];
- assert(scr);
scr->freeScript();
}
- } else if (!(scr = s->seg_manager->allocateScript(s, script_nr, &seg_id))) { // ALL YOUR SCRIPT BASE ARE BELONG TO US
- sciprintf("Not enough heap space for script size 0x%x of script 0x%x, should this happen?`\n", (*script)->size, script_nr);
- script_debug_flag = script_error_flag = 1;
- return 0;
+ } else {
+ scr = s->seg_manager->allocateScript(s, script_nr, &seg_id);
+ if (!scr) { // ALL YOUR SCRIPT BASE ARE BELONG TO US
+ sciprintf("Not enough heap space for script size 0x%x of script 0x%x, should this happen?`\n", (*script)->size, script_nr);
+ script_debug_flag = script_error_flag = 1;
+ return 0;
+ }
}
s->seg_manager->initialiseScript(*scr, s, script_nr);
@@ -1696,10 +1685,10 @@ int script_instantiate_common(EngineState *s, int script_nr, Resource **script,
reg.offset = 0;
// Set heap position (beyond the size word)
- s->seg_manager->setLockers(1, reg.segment, SEG_ID);
- s->seg_manager->setExportTableOffset(0, reg.segment, SEG_ID);
- s->seg_manager->setSynonymsOffset(0, reg.segment, SEG_ID);
- s->seg_manager->setSynonymsNr(0, reg.segment, SEG_ID);
+ scr->setLockers(1);
+ scr->setExportTableOffset(0);
+ scr->setSynonymsOffset(0);
+ scr->setSynonymsNr(0);
*was_new = 0;
@@ -1724,6 +1713,8 @@ int script_instantiate_sci0(EngineState *s, int script_nr) {
reg.segment = seg_id;
reg.offset = 0;
+ Script *scr = s->seg_manager->getScript(seg_id, SEG_ID);
+
if (s->flags & GF_SCI0_OLD) {
//
int locals_nr = READ_LE_UINT16(script->data);
@@ -1733,14 +1724,14 @@ int script_instantiate_sci0(EngineState *s, int script_nr) {
// Instead, the script starts with a 16 bit int specifying the
// number of locals we need; these are then allocated and zeroed.
- s->seg_manager->mcpyInOut(0, script->data, script->size, reg.segment, SEG_ID);
+ scr->mcpyInOut(0, script->data, script->size);
magic_pos_adder = 2; // Step over the funny prefix
if (locals_nr)
s->seg_manager->scriptInitialiseLocalsZero(reg.segment, locals_nr);
} else {
- s->seg_manager->mcpyInOut(0, script->data, script->size, reg.segment, SEG_ID);
+ scr->mcpyInOut(0, script->data, script->size);
magic_pos_adder = 0;
}
@@ -1767,13 +1758,13 @@ int script_instantiate_sci0(EngineState *s, int script_nr) {
switch (objtype) {
case SCI_OBJ_EXPORTS: {
- s->seg_manager->setExportTableOffset(data_base.offset, reg.segment, SEG_ID);
+ scr->setExportTableOffset(data_base.offset);
}
break;
case SCI_OBJ_SYNONYMS:
- s->seg_manager->setSynonymsOffset(addr.offset, reg.segment, SEG_ID); // +4 is to step over the header
- s->seg_manager->setSynonymsNr((objlength) / 4, reg.segment, SEG_ID);
+ scr->setSynonymsOffset(addr.offset); // +4 is to step over the header
+ scr->setSynonymsNr((objlength) / 4);
break;
case SCI_OBJ_LOCALVARS:
@@ -1870,15 +1861,17 @@ int script_instantiate_sci11(EngineState *s, int script_nr) {
if (was_new)
return seg_id;
+ Script *scr = s->seg_manager->getScript(seg_id, SEG_ID);
+
heap_start = script->size;
if (script->size & 2)
heap_start ++;
- s->seg_manager->mcpyInOut(0, script->data, script->size, seg_id, SEG_ID);
- s->seg_manager->mcpyInOut(heap_start, heap->data, heap->size, seg_id, SEG_ID);
+ scr->mcpyInOut(0, script->data, script->size);
+ scr->mcpyInOut(heap_start, heap->data, heap->size);
if (READ_LE_UINT16(script->data + 6) > 0)
- s->seg_manager->setExportTableOffset(6, seg_id, SEG_ID);
+ scr->setExportTableOffset(6);
reg.segment = seg_id;
reg.offset = heap_start + 4;
@@ -1903,6 +1896,7 @@ int script_instantiate(EngineState *s, int script_nr) {
void script_uninstantiate_sci0(EngineState *s, int script_nr, SegmentId seg) {
reg_t reg = make_reg(seg, (s->flags & GF_SCI0_OLD) ? 2 : 0);
int objtype, objlength;
+ Script *scr = s->seg_manager->getScript(seg, SEG_ID);
// Make a pass over the object in order uninstantiate all superclasses
objlength = 0;
@@ -1911,7 +1905,8 @@ void script_uninstantiate_sci0(EngineState *s, int script_nr, SegmentId seg) {
reg.offset += objlength; // Step over the last checked object
objtype = SEG_GET_HEAP(s, reg);
- if (!objtype) break;
+ if (!objtype)
+ break;
objlength = SEG_GET_HEAP(s, make_reg(reg.segment, reg.offset + 2)); // use SEG_UGET_HEAP ??
reg.offset += 4; // Step over header
@@ -1927,8 +1922,8 @@ void script_uninstantiate_sci0(EngineState *s, int script_nr, SegmentId seg) {
int superclass_script = s->_classtable[superclass].script;
if (superclass_script == script_nr) {
- if (s->seg_manager->getLockers(reg.segment, SEG_ID))
- s->seg_manager->decrementLockers(reg.segment, SEG_ID); // Decrease lockers if this is us ourselves
+ if (scr->getLockers())
+ scr->decrementLockers(); // Decrease lockers if this is us ourselves
} else
script_uninstantiate(s, superclass_script);
// Recurse to assure that the superclass lockers number gets decreased
@@ -1946,16 +1941,17 @@ void script_uninstantiate(EngineState *s, int script_nr) {
reg_t reg = make_reg(0, (s->flags & GF_SCI0_OLD) ? 2 : 0);
reg.segment = s->seg_manager->segGet(script_nr);
+ Script *scr = script_locate_by_segment(s, reg.segment);
- if (!s->seg_manager->scriptIsLoaded(script_nr, SCRIPT_ID) || reg.segment <= 0) { // Is it already loaded?
+ if (!scr) { // Is it already loaded?
//warning("unloading script 0x%x requested although not loaded", script_nr);
// This is perfectly valid SCI behaviour
return;
}
- s->seg_manager->decrementLockers(reg.segment, SEG_ID); // One less locker
+ scr->decrementLockers(); // One less locker
- if (s->seg_manager->getLockers(reg.segment, SEG_ID) > 0)
+ if (scr->getLockers() > 0)
return;
// Free all classtable references to this script
@@ -1968,12 +1964,12 @@ void script_uninstantiate(EngineState *s, int script_nr) {
else
sciprintf("FIXME: Add proper script uninstantiation for SCI 1.1\n");
- if (s->seg_manager->getLockers(reg.segment, SEG_ID))
+ if (scr->getLockers())
return; // if xxx.lockers > 0
// Otherwise unload it completely
// Explanation: I'm starting to believe that this work is done by SCI itself.
- s->seg_manager->markScriptDeleted(script_nr);
+ scr->markDeleted();
if (script_checkloads_flag)
sciprintf("Unloaded script 0x%x.\n", script_nr);
@@ -2064,17 +2060,17 @@ int game_run(EngineState **_s) {
}
Object *obj_get(EngineState *s, reg_t offset) {
- MemObject *memobj = GET_OBJECT_SEGMENT(*s->seg_manager, offset.segment);
+ MemObject *mobj = GET_OBJECT_SEGMENT(*s->seg_manager, offset.segment);
Object *obj = NULL;
int idx;
- if (memobj != NULL) {
- if (memobj->getType() == MEM_OBJ_CLONES) {
- CloneTable *ct = (CloneTable *)memobj;
+ if (mobj != NULL) {
+ if (mobj->getType() == MEM_OBJ_CLONES) {
+ CloneTable *ct = (CloneTable *)mobj;
if (ct->isValidEntry(offset.offset))
obj = &(ct->_table[offset.offset]);
- } else if (memobj->getType() == MEM_OBJ_SCRIPT) {
- Script *scr = (Script *)memobj;
+ } else if (mobj->getType() == MEM_OBJ_SCRIPT) {
+ Script *scr = (Script *)mobj;
if (offset.offset <= scr->buf_size && offset.offset >= -SCRIPT_OBJECT_MAGIC_OFFSET
&& RAW_IS_OBJECT(scr->buf + offset.offset)) {
idx = RAW_GET_CLASS_INDEX(scr, offset);
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h
index fc3744f551..b7969c3447 100644
--- a/engines/sci/engine/vm.h
+++ b/engines/sci/engine/vm.h
@@ -330,7 +330,7 @@ struct Script : public MemObject {
Common::Array<CodeBlock> _codeBlocks;
int relocated;
- int marked_as_deleted;
+ bool _markedAsDeleted;
public:
Script() {
@@ -351,7 +351,7 @@ public:
locals_block = NULL;
relocated = 0;
- marked_as_deleted = 0;
+ _markedAsDeleted = 0;
}
~Script() {
@@ -367,6 +367,90 @@ public:
virtual void listAllOutgoingReferences(EngineState *s, reg_t object, void *param, NoteCallback note);
// virtual void saveLoadWithSerializer(Common::Serializer &ser);
+
+ // script lock operations
+
+ /** Increments the number of lockers of this script by one. */
+ void incrementLockers();
+
+ /** Decrements the number of lockers of this script by one. */
+ void decrementLockers();
+
+ /**
+ * Retrieves the number of locks held on this script.
+ * @return the number of locks held on the previously identified script
+ */
+ int getLockers() const;
+
+ /** Sets the number of locks held on this script. */
+ void setLockers(int lockers);
+
+ /**
+ * Retrieves a pointer to the synonyms associated with this script
+ * @return pointer to the synonyms, in non-parsed format.
+ */
+ byte *getSynonyms() const;
+
+ /**
+ * Retrieves the number of synonyms associated with this script.
+ * @return the number of synonyms associated with this script
+ */
+ int getSynonymsNr() const;
+
+
+ /**
+ * Sets the script-relative offset of the exports table.
+ * @param offset script-relative exports table offset
+ */
+ void setExportTableOffset(int offset);
+
+ /**
+ * Sets the script-relative offset of the synonyms associated with this script.
+ * @param offset script-relative offset of the synonyms block
+ */
+ void setSynonymsOffset(int offset);
+
+ /**
+ * Sets the number of synonyms associated with this script,
+ * @param nr number of synonyms, as to be stored within the script
+ */
+ void setSynonymsNr(int nr);
+
+
+ /**
+ * Copies a byte string into a script's heap representation.
+ * @param dst script-relative offset of the destination area
+ * @param src pointer to the data source location
+ * @param n number of bytes to copy
+ */
+ void mcpyInOut(int dst, const void *src, size_t n);
+
+
+ /**
+ * Marks the script as deleted.
+ * This will not actually delete the script. If references remain present on the
+ * heap or the stack, the script will stay in memory in a quasi-deleted state until
+ * either unreachable (resulting in its eventual deletion) or reloaded (resulting
+ * in its data being updated).
+ */
+ void markDeleted() {
+ _markedAsDeleted = true;
+ }
+
+ /**
+ * Marks the script as not deleted.
+ */
+ void unmarkDeleted() {
+ _markedAsDeleted = false;
+ }
+
+ /**
+ * Determines whether the script is marked as being deleted.
+ */
+ bool isMarkedAsDeleted() const {
+ return _markedAsDeleted;
+ }
+
};
/** Data stack */