diff options
-rw-r--r-- | scumm/scumm.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 95fe99308d..4848deb110 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -451,11 +451,11 @@ enum genMethods { kGenPC }; -static struct substDataFileNames { +static struct substResFileNames { const char *winName; const char *macName; int genMethod; -} substDataFileNameTable[] = { +} substResFileNameTable[] = { { "Intentionally/left/blank", "", kGenMacNoParens}, { "racedemo", "500demo", kGenPC}, { "Spydemo", "foxdemo", kGenPC}, @@ -2696,8 +2696,8 @@ DetectedGameList Engine_SCUMM_detectGames(const FSList &fslist) { if (0 == scumm_stricmp(detectName, name)) { // Match found, add to list of candidates, then abort inner loop. if (substLastIndex > 0 && // HE Mac versions. - (substDataFileNameTable[substLastIndex].genMethod == kGenMac || - substDataFileNameTable[substLastIndex].genMethod == kGenMacNoParens)) { + (substResFileNameTable[substLastIndex].genMethod == kGenMac || + substResFileNameTable[substLastIndex].genMethod == kGenMacNoParens)) { detectedGames.push_back(DetectedGame(g->toGameSettings(), Common::UNK_LANG, Common::kPlatformMacintosh)); @@ -2789,24 +2789,24 @@ static int generateSubstResFileName_(const char *filename, char *buf, int bufsiz if (index > 0) cont = index; - for (int i = cont; i < ARRAYSIZE(substDataFileNameTable); i++) { - if (!scumm_strnicmp(filename, substDataFileNameTable[i].winName, len)) { - switch (substDataFileNameTable[i].genMethod) { + for (int i = cont; i < ARRAYSIZE(substResFileNameTable); i++) { + if (!scumm_strnicmp(filename, substResFileNameTable[i].winName, len)) { + switch (substResFileNameTable[i].genMethod) { case kGenMac: case kGenMacNoParens: if (num == '3') { // special case for cursors // For mac they're stored in game binary - strncpy(buf, substDataFileNameTable[i].macName, bufsize); + strncpy(buf, substResFileNameTable[i].macName, bufsize); } else { - if (substDataFileNameTable[i].genMethod == kGenMac) - snprintf(buf, bufsize, "%s (%c)", substDataFileNameTable[i].macName, num); + if (substResFileNameTable[i].genMethod == kGenMac) + snprintf(buf, bufsize, "%s (%c)", substResFileNameTable[i].macName, num); else - snprintf(buf, bufsize, "%s %c", substDataFileNameTable[i].macName, num); + snprintf(buf, bufsize, "%s %c", substResFileNameTable[i].macName, num); } break; case kGenPC: - snprintf(buf, bufsize, "%s%s", substDataFileNameTable[i].macName, ext); + snprintf(buf, bufsize, "%s%s", substResFileNameTable[i].macName, ext); break; default: @@ -2874,8 +2874,8 @@ Engine *Engine_SCUMM_create(GameDetector *detector, OSystem *syst) { // Force game to have Mac platform if needed if (substLastIndex > 0) { - if (substDataFileNameTable[substLastIndex].genMethod == kGenMac || - substDataFileNameTable[substLastIndex].genMethod == kGenMacNoParens) + if (substResFileNameTable[substLastIndex].genMethod == kGenMac || + substResFileNameTable[substLastIndex].genMethod == kGenMacNoParens) game.features |= GF_MACINTOSH; } |