diff options
-rw-r--r-- | engines/scumm/he/moonbase/ai_targetacquisition.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/he/moonbase/ai_targetacquisition.cpp b/engines/scumm/he/moonbase/ai_targetacquisition.cpp index 6fbd9839dd..fb74d8ae3c 100644 --- a/engines/scumm/he/moonbase/ai_targetacquisition.cpp +++ b/engines/scumm/he/moonbase/ai_targetacquisition.cpp @@ -472,7 +472,7 @@ int Defender::calculateDefenseUnitPosition(int targetX, int targetY, int index) } } - if ((_vm->_rnd.getRandomNumber((int)pow(3, shieldCount + 1) - 1) == 0) && (getPlayerEnergy() > 6)) + if ((_vm->_rnd.getRandomNumber((int)pow(3.0f, shieldCount + 1) - 1) == 0) && (getPlayerEnergy() > 6)) setUnit(ITEM_SHIELD); else setUnit(ITEM_ANTIAIR); |