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-rw-r--r--engines/avalanche/avalot.cpp1
-rw-r--r--engines/avalanche/gyro.cpp4
-rw-r--r--engines/avalanche/gyro.h1
3 files changed, 0 insertions, 6 deletions
diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp
index 788b41897e..1330ee51ad 100644
--- a/engines/avalanche/avalot.cpp
+++ b/engines/avalanche/avalot.cpp
@@ -191,7 +191,6 @@ void Avalot::run(Common::String arg) {
_vm->_lucerna->_clock.update();
_vm->_dropdown->updateMenu();
- _vm->_gyro->forceNumlock();
_vm->_celer->updateBackgroundSprites();
_vm->_animation->animLink();
_vm->_lucerna->checkClick();
diff --git a/engines/avalanche/gyro.cpp b/engines/avalanche/gyro.cpp
index a0403c0bb6..62dd4a3805 100644
--- a/engines/avalanche/gyro.cpp
+++ b/engines/avalanche/gyro.cpp
@@ -378,10 +378,6 @@ bool Gyro::setFlag(char x) {
return false;
}
-void Gyro::forceNumlock() {
- warning("STUB: Gyro::force_numlock()");
-}
-
bool Gyro::decreaseMoney(uint16 howmuchby) {
_money -= howmuchby;
if (_money < 0) {
diff --git a/engines/avalanche/gyro.h b/engines/avalanche/gyro.h
index 7785f4fe3a..977a2e79ae 100644
--- a/engines/avalanche/gyro.h
+++ b/engines/avalanche/gyro.h
@@ -388,7 +388,6 @@ public:
void newGame(); // This sets up the DNA for a completely new game.
void slowDown();
bool setFlag(char x);
- void forceNumlock();
bool decreaseMoney(uint16 howmuchby); // Called pennycheck in the original.
void hangAroundForAWhile();