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-rw-r--r--engines/tsage/core.cpp2
-rw-r--r--engines/tsage/user_interface.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index a3ed3abb5b..247070d59c 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -93,7 +93,7 @@ InvObject::InvObject(int strip, int frame) {
void InvObject::setCursor() {
if (g_vm->getGameID() != GType_Ringworld) {
// All other games
- _cursorId = (CursorType)BF_GLOBALS._inventory->indexOf(this);
+ _cursorId = (CursorType)g_globals->_inventory->indexOf(this);
g_globals->_events.setCursor(_cursorId);
} else {
// Ringworld cursor handling
diff --git a/engines/tsage/user_interface.cpp b/engines/tsage/user_interface.cpp
index fffc0dc16c..d5e40cba83 100644
--- a/engines/tsage/user_interface.cpp
+++ b/engines/tsage/user_interface.cpp
@@ -205,7 +205,7 @@ void UIInventoryScroll::process(Event &event) {
toggle(true);
// Wait for the mouse to be released
- BF_GLOBALS._events.waitForPress(EVENT_BUTTON_UP);
+ g_globals->_events.waitForPress(EVENT_BUTTON_UP);
// Restore unselected version
toggle(false);