diff options
-rw-r--r-- | engines/hdb/ai.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/engines/hdb/ai.h b/engines/hdb/ai.h index a2f59e9bea..d8a831c10d 100644 --- a/engines/hdb/ai.h +++ b/engines/hdb/ai.h @@ -694,6 +694,16 @@ struct CineBlit { #define onEvenTile(x, y) ( !(x & 31) && !(y & 31) ) #define hitPlayer(x, y) ( e->onScreen && g_hdb->_ai->checkPlayerCollision( x, y, 4 ) && !g_hdb->_ai->playerDead() ) +#define cycleFrames( e, max ) \ + { \ + if ( e->animDelay-- < 1 ) \ + { \ + e->animDelay = e->animCycle; \ + e->animFrame++; \ + if ( e->animFrame >= max ) \ + e->animFrame = 0; \ + } \ + } #define spawnBlocking(x, y, level) g_hdb->_ai->spawn(AI_NONE, DIR_NONE, x, y, NULL, NULL, NULL, DIR_NONE, level, 0, 0, 0) class AI { |