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-rw-r--r--engines/lab/labfun.h8
-rw-r--r--engines/lab/music.h1
-rw-r--r--engines/lab/parsetypes.h2
-rw-r--r--engines/lab/processroom.cpp1
-rw-r--r--engines/lab/resource.h1
5 files changed, 1 insertions, 12 deletions
diff --git a/engines/lab/labfun.h b/engines/lab/labfun.h
index 80291f617b..e67d0f786a 100644
--- a/engines/lab/labfun.h
+++ b/engines/lab/labfun.h
@@ -34,11 +34,6 @@
#include "common/events.h"
#include "lab/parsetypes.h"
-// For the Music class - TODO: Move to another header file
-#include "audio/mixer.h"
-#include "audio/audiostream.h"
-#include "audio/decoders/raw.h"
-
#include "common/file.h"
#include "common/savefile.h"
@@ -54,9 +49,6 @@ class LabEngine;
#define EAST 2
#define WEST 3
-struct TextFont;
-struct Gadget;
-
struct SaveGameHeader {
byte _version;
SaveStateDescriptor _descr;
diff --git a/engines/lab/music.h b/engines/lab/music.h
index 942f7372ce..3114817ba3 100644
--- a/engines/lab/music.h
+++ b/engines/lab/music.h
@@ -33,7 +33,6 @@
#include "common/events.h"
-// For the Music class - TODO: Move to another header file
#include "audio/mixer.h"
#include "audio/audiostream.h"
#include "audio/decoders/raw.h"
diff --git a/engines/lab/parsetypes.h b/engines/lab/parsetypes.h
index 42c7269d7c..c7780ae09a 100644
--- a/engines/lab/parsetypes.h
+++ b/engines/lab/parsetypes.h
@@ -35,8 +35,6 @@
namespace Lab {
-#define MAXFILELEN 31
-
/*------------------------------- Action types ------------------------------*/
#define PLAYSOUND 1
#define PLAYSOUNDCONT 2
diff --git a/engines/lab/processroom.cpp b/engines/lab/processroom.cpp
index b033c69945..7acf683247 100644
--- a/engines/lab/processroom.cpp
+++ b/engines/lab/processroom.cpp
@@ -41,7 +41,6 @@
namespace Lab {
/* Global parser data */
-
#define NOFILE "no file"
/*****************************************************************************/
diff --git a/engines/lab/resource.h b/engines/lab/resource.h
index e050a156cb..cf7f3505ec 100644
--- a/engines/lab/resource.h
+++ b/engines/lab/resource.h
@@ -32,6 +32,7 @@
#define LAB_RESOURCE_H
#include "lab/labfun.h"
+#include "lab/graphics.h"
namespace Lab {