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-rw-r--r--engines/wintermute/base/base_sub_frame.cpp4
-rw-r--r--engines/wintermute/base/font/base_font_truetype.cpp2
-rw-r--r--engines/wintermute/base/gfx/osystem/base_render_osystem.cpp2
-rw-r--r--engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp4
-rw-r--r--engines/wintermute/base/gfx/osystem/render_ticket.cpp4
-rw-r--r--engines/wintermute/base/gfx/osystem/render_ticket.h18
-rw-r--r--engines/wintermute/graphics/transform_struct.cpp72
-rw-r--r--engines/wintermute/graphics/transparent_surface.cpp8
-rw-r--r--engines/wintermute/graphics/transparent_surface.h6
-rw-r--r--engines/wintermute/module.mk10
10 files changed, 65 insertions, 65 deletions
diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp
index 38eebb067b..b3f5cb8385 100644
--- a/engines/wintermute/base/base_sub_frame.cpp
+++ b/engines/wintermute/base/base_sub_frame.cpp
@@ -235,7 +235,7 @@ const char* BaseSubFrame::getSurfaceFilename() {
//////////////////////////////////////////////////////////////////////
bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, float zoomY, bool precise, uint32 alpha, float rotate, TSpriteBlendMode blendMode) {
-
+
rotate = fmod(rotate, 360.0f);
if (rotate < 0) {
rotate += 360.0f;
@@ -271,7 +271,7 @@ bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, fl
TransformStruct transform = TransformStruct(zoomX, zoomY, (uint32)rotate, _hotspotX, _hotspotY, blendMode, alpha, _mirrorX, _mirrorY, 0, 0);
Rect32 newRect = TransformTools::newRect (oldRect, transform, &newHotspot);
newOrigin = origin - newHotspot;
- res = _surface->displayTransform(newOrigin.x, newOrigin.y, oldRect, newRect, transform);
+ res = _surface->displayTransform(newOrigin.x, newOrigin.y, oldRect, newRect, transform);
} else {
if (zoomX == kDefaultZoomX && zoomY == kDefaultZoomY) {
res = _surface->displayTrans(x - _hotspotX, y - _hotspotY, getRect(), alpha, blendMode, _mirrorX, _mirrorY);
diff --git a/engines/wintermute/base/font/base_font_truetype.cpp b/engines/wintermute/base/font/base_font_truetype.cpp
index f8eb40d42a..ae4f0a9e31 100644
--- a/engines/wintermute/base/font/base_font_truetype.cpp
+++ b/engines/wintermute/base/font/base_font_truetype.cpp
@@ -297,7 +297,7 @@ BaseSurface *BaseFontTT::renderTextToTexture(const WideString &text, int width,
uint8 a, r, g, b;
format.colorToRGB(*pixels, r, g, b);
a = r;
- *pixels++ = format.ARGBToColor(a, r, g, b);
+ *pixels++ = format.ARGBToColor(a, r, g, b);
}
}
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
index 35918b8e90..e25b9ab8d8 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
@@ -268,7 +268,7 @@ Graphics::PixelFormat BaseRenderOSystem::getPixelFormat() const {
return _renderSurface->format;
}
-void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, TransformStruct &transform) {
+void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, TransformStruct &transform) {
if (_disableDirtyRects) {
RenderTicket *ticket = new RenderTicket(owner, surf, srcRect, dstRect, transform);
diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
index cbc32387e1..bcf2a7752f 100644
--- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
@@ -341,7 +341,7 @@ bool BaseSurfaceOSystem::display(int x, int y, Rect32 rect, TSpriteBlendMode ble
//////////////////////////////////////////////////////////////////////////
bool BaseSurfaceOSystem::displayTrans(int x, int y, Rect32 rect, uint32 alpha, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) {
_rotation = 0;
- return drawSprite(x, y, &rect, nullptr, TransformStruct(kDefaultZoomX, kDefaultZoomY, blendMode, alpha, mirrorX, mirrorY));
+ return drawSprite(x, y, &rect, nullptr, TransformStruct(kDefaultZoomX, kDefaultZoomY, blendMode, alpha, mirrorX, mirrorY));
}
//////////////////////////////////////////////////////////////////////////
@@ -441,7 +441,7 @@ bool BaseSurfaceOSystem::drawSprite(int x, int y, Rect32 *rect, Rect32 *newRect,
transform._alphaDisable = true;
}
- renderer->drawSurface(this, _surface, &srcRect, &position, transform);
+ renderer->drawSurface(this, _surface, &srcRect, &position, transform);
return STATUS_OK;
}
diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.cpp b/engines/wintermute/base/gfx/osystem/render_ticket.cpp
index 1cd35e3b04..3836cff02e 100644
--- a/engines/wintermute/base/gfx/osystem/render_ticket.cpp
+++ b/engines/wintermute/base/gfx/osystem/render_ticket.cpp
@@ -86,9 +86,9 @@ RenderTicket::~RenderTicket() {
bool RenderTicket::operator==(const RenderTicket &t) const {
if ((t._owner != _owner) ||
- (t._transform != _transform) ||
+ (t._transform != _transform) ||
(t._dstRect != _dstRect) ||
- (t._srcRect != _srcRect)
+ (t._srcRect != _srcRect)
) {
return false;
}
diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.h b/engines/wintermute/base/gfx/osystem/render_ticket.h
index e824c09fe7..f719465be4 100644
--- a/engines/wintermute/base/gfx/osystem/render_ticket.h
+++ b/engines/wintermute/base/gfx/osystem/render_ticket.h
@@ -41,17 +41,17 @@ class BaseSurfaceOSystem;
* A render ticket is a collection of the data and draw specifications made
* for a single draw-call in the OSystem-backend for WME. The ticket additionally
* holds the order in which this call was made, so that it can be detected if
- * the same call is done in the following frame. Thus allowing us to potentially
- * skip drawing the same region again, unless anything has changed. Since a surface
- * can have a potentially large amount of draw-calls made to it, at varying rotation,
- * zoom, and crop-levels we also need to hold a copy of the necessary data.
- * (Video-surfaces may even change their data). The promise that is made when a ticket
- * is created is that what the state was of the surface at THAT point, is what will end
+ * the same call is done in the following frame. Thus allowing us to potentially
+ * skip drawing the same region again, unless anything has changed. Since a surface
+ * can have a potentially large amount of draw-calls made to it, at varying rotation,
+ * zoom, and crop-levels we also need to hold a copy of the necessary data.
+ * (Video-surfaces may even change their data). The promise that is made when a ticket
+ * is created is that what the state was of the surface at THAT point, is what will end
* up on screen at flip() time.
*/
class RenderTicket {
public:
- RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRest, TransformStruct transform);
+ RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRest, TransformStruct transform);
RenderTicket() : _isValid(true), _wantsDraw(false), _transform(TransformStruct()) {}
~RenderTicket();
const Graphics::Surface *getSurface() const { return _surface; }
@@ -65,8 +65,8 @@ public:
bool _isValid;
bool _wantsDraw;
- TransformStruct _transform;
-
+ TransformStruct _transform;
+
BaseSurfaceOSystem *_owner;
bool operator==(const RenderTicket &a) const;
const Common::Rect *getSrcRect() const { return &_srcRect; }
diff --git a/engines/wintermute/graphics/transform_struct.cpp b/engines/wintermute/graphics/transform_struct.cpp
index 822c06f42f..aa440e55ac 100644
--- a/engines/wintermute/graphics/transform_struct.cpp
+++ b/engines/wintermute/graphics/transform_struct.cpp
@@ -40,47 +40,47 @@ void TransformStruct::init(Point32 zoom, uint32 angle, Point32 hotspot, bool alp
}
TransformStruct::TransformStruct(int32 zoomX, int32 zoomY, uint32 angle, int32 hotspotX, int32 hotspotY, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY, int32 offsetX, int32 offsetY) {
- init(Point32(zoomX, zoomY),
- angle,
- Point32(hotspotX, hotspotY),
- false,
- blendMode,
- rgbaMod,
- mirrorX, mirrorY,
+ init(Point32(zoomX, zoomY),
+ angle,
+ Point32(hotspotX, hotspotY),
+ false,
+ blendMode,
+ rgbaMod,
+ mirrorX, mirrorY,
Point32(offsetX, offsetY));
}
TransformStruct::TransformStruct(float zoomX, float zoomY, uint32 angle, int32 hotspotX, int32 hotspotY, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY, int32 offsetX, int32 offsetY) {
- init(Point32((int32)(zoomX / 100.0 * kDefaultZoomX),
- (int32)(zoomY / 100.0 * kDefaultZoomY)),
- angle,
- Point32(hotspotX, hotspotY),
- false,
- blendMode,
- rgbaMod,
- mirrorX, mirrorY,
+ init(Point32((int32)(zoomX / 100.0 * kDefaultZoomX),
+ (int32)(zoomY / 100.0 * kDefaultZoomY)),
+ angle,
+ Point32(hotspotX, hotspotY),
+ false,
+ blendMode,
+ rgbaMod,
+ mirrorX, mirrorY,
Point32(offsetX, offsetY));
}
TransformStruct::TransformStruct(int32 zoomX, int32 zoomY, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY) {
- init(Point32(zoomX, zoomY),
- kDefaultAngle,
- Point32(kDefaultHotspotX, kDefaultHotspotY),
- false,
- blendMode,
- rgbaMod,
- mirrorX,
- mirrorY,
+ init(Point32(zoomX, zoomY),
+ kDefaultAngle,
+ Point32(kDefaultHotspotX, kDefaultHotspotY),
+ false,
+ blendMode,
+ rgbaMod,
+ mirrorX,
+ mirrorY,
Point32(kDefaultOffsetX, kDefaultOffsetY));
}
TransformStruct::TransformStruct(int32 zoomX, int32 zoomY, uint32 angle, int32 hotspotX, int32 hotspotY) {
- init(Point32(zoomX, zoomY),
- angle,
- Point32(hotspotX, hotspotY),
- true,
- BLEND_NORMAL,
- kDefaultRgbaMod,
+ init(Point32(zoomX, zoomY),
+ angle,
+ Point32(hotspotX, hotspotY),
+ true,
+ BLEND_NORMAL,
+ kDefaultRgbaMod,
false, false,
Point32(kDefaultOffsetX, kDefaultOffsetY));
}
@@ -99,13 +99,13 @@ TransformStruct::TransformStruct(int32 numTimesX, int32 numTimesY) {
}
TransformStruct::TransformStruct() {
- init(Point32(kDefaultZoomX, kDefaultZoomY),
- kDefaultAngle,
- Point32(kDefaultHotspotX, kDefaultHotspotY),
- true,
- BLEND_NORMAL,
- kDefaultRgbaMod,
- false, false,
+ init(Point32(kDefaultZoomX, kDefaultZoomY),
+ kDefaultAngle,
+ Point32(kDefaultHotspotX, kDefaultHotspotY),
+ true,
+ BLEND_NORMAL,
+ kDefaultRgbaMod,
+ false, false,
Point32(kDefaultOffsetX, kDefaultOffsetY));
}
diff --git a/engines/wintermute/graphics/transparent_surface.cpp b/engines/wintermute/graphics/transparent_surface.cpp
index 79722439bd..e8628ef6a6 100644
--- a/engines/wintermute/graphics/transparent_surface.cpp
+++ b/engines/wintermute/graphics/transparent_surface.cpp
@@ -356,7 +356,7 @@ void doBlitBinaryFast(byte *ino, byte *outo, uint32 width, uint32 height, uint32
* @color colormod in 0xAARRGGBB format - 0xFFFFFFFF for no colormod
*/
-template<class Blender>
+template<class Blender>
void doBlit(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep, uint32 color) {
Blender b;
byte *in;
@@ -769,7 +769,7 @@ TransparentSurface *TransparentSurface::scale(uint16 newWidth, uint16 newHeight)
assert(sax && say);
/*
- * Precalculate row increments
+ * Precalculate row increments
*/
int spixelw = (srcW - 1);
int spixelh = (srcH - 1);
@@ -789,8 +789,8 @@ TransparentSurface *TransparentSurface::scale(uint16 newWidth, uint16 newHeight)
csx += sx;
/* Guard from overflows */
- if (csx > ssx) {
- csx = ssx;
+ if (csx > ssx) {
+ csx = ssx;
}
}
diff --git a/engines/wintermute/graphics/transparent_surface.h b/engines/wintermute/graphics/transparent_surface.h
index 1f3827d1a9..51a3dfe4cc 100644
--- a/engines/wintermute/graphics/transparent_surface.h
+++ b/engines/wintermute/graphics/transparent_surface.h
@@ -131,13 +131,13 @@ struct TransparentSurface : public Graphics::Surface {
int width = -1, int height = -1,
TSpriteBlendMode blend = BLEND_NORMAL);
void applyColorKey(uint8 r, uint8 g, uint8 b, bool overwriteAlpha = false);
-
+
/**
* @brief Scale function; this returns a transformed version of this surface after rotation and
* scaling. Please do not use this if angle != 0, use rotoscale.
*
* @param newWidth the resulting width.
- * @param newHeight the resulting height.
+ * @param newHeight the resulting height.
* @see TransformStruct
*/
TransparentSurface *scale(uint16 newWidth, uint16 newHeight) const;
@@ -147,7 +147,7 @@ struct TransparentSurface : public Graphics::Surface {
* scaling. Please do not use this if angle == 0, use plain old scaling function.
*
* @param transform a TransformStruct wrapping the required info. @see TransformStruct
- *
+ *
*/
TransparentSurface *rotoscale(const TransformStruct &transform) const;
AlphaType getAlphaMode() const;
diff --git a/engines/wintermute/module.mk b/engines/wintermute/module.mk
index 95f9ba2ffb..19fb3d6717 100644
--- a/engines/wintermute/module.mk
+++ b/engines/wintermute/module.mk
@@ -1,5 +1,5 @@
MODULE := engines/wintermute
-
+
MODULE_OBJS := \
ad/ad_actor.o \
ad/ad_entity.o \
@@ -116,14 +116,14 @@ MODULE_OBJS := \
debugger.o \
wintermute.o \
persistent.o
-
+
MODULE_DIRS += \
engines/wintermute
-
+
# This module can be built as a plugin
ifeq ($(ENABLE_WINTERMUTE), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
-
-# Include common rules
+
+# Include common rules
include $(srcdir)/rules.mk