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-rw-r--r--backends/platform/psp/osys_psp.cpp115
-rw-r--r--backends/platform/psp/osys_psp.h3
2 files changed, 90 insertions, 28 deletions
diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp
index bc9690f029..ea45863fbf 100644
--- a/backends/platform/psp/osys_psp.cpp
+++ b/backends/platform/psp/osys_psp.cpp
@@ -85,7 +85,7 @@ const OSystem::GraphicsMode OSystem_PSP::s_supportedGraphicsModes[] = {
OSystem_PSP::OSystem_PSP() : _screenWidth(0), _screenHeight(0), _overlayWidth(0), _overlayHeight(0),
_offscreen(0), _overlayBuffer(0), _overlayVisible(false), _shakePos(0), _lastScreenUpdate(0),
- _mouseBuf(0), _prevButtons(0), _lastPadCheck(0), _padAccel(0), _mixer(0) {
+ _mouseBuf(0), _prevButtons(0), _lastPadCheck(0), _mixer(0) {
memset(_palette, 0, sizeof(_palette));
_cursorPaletteDisabled = true;
@@ -102,6 +102,7 @@ OSystem_PSP::OSystem_PSP() : _screenWidth(0), _screenHeight(0), _overlayWidth(0)
_mouseX = PSP_SCREEN_WIDTH >> 1; // Mouse in the middle of the screen
_mouseY = PSP_SCREEN_HEIGHT >> 1;
+ _dpadX = _dpadY = 0;
// Init GU
@@ -709,7 +710,58 @@ bool OSystem_PSP::processInput(Common::Event &event) {
uint32 buttonsChanged = pad.Buttons ^ _prevButtons;
- if (buttonsChanged & (PSP_CTRL_CROSS | PSP_CTRL_CIRCLE | PSP_CTRL_LTRIGGER | PSP_CTRL_RTRIGGER | PSP_CTRL_START | PSP_CTRL_SELECT | PSP_CTRL_SQUARE | PSP_CTRL_TRIANGLE)) {
+ int newDpadX = 0, newDpadY = 0;
+ event.kbd.ascii = 0;
+ event.kbd.flags = 0;
+
+ if (pad.Buttons & PSP_CTRL_UP) {
+ newDpadY += 1;
+ if (pad.Buttons & PSP_CTRL_RTRIGGER)
+ newDpadX += 1;
+ }
+ if (pad.Buttons & PSP_CTRL_RIGHT) {
+ newDpadX += 1;
+ if (pad.Buttons & PSP_CTRL_RTRIGGER)
+ newDpadY -= 1;
+ }
+ if (pad.Buttons & PSP_CTRL_DOWN) {
+ newDpadY -= 1;
+ if (pad.Buttons & PSP_CTRL_RTRIGGER)
+ newDpadX -= 1;
+ }
+ if (pad.Buttons & PSP_CTRL_LEFT) {
+ newDpadX -= 1;
+ if (pad.Buttons & PSP_CTRL_RTRIGGER)
+ newDpadY += 1;
+ }
+ //fprintf(stderr, "x=%d, y=%d, oldx=%d, oldy=%d\n", newDpadX, newDpadY, _dpadX, _dpadY);
+ if (newDpadX != _dpadX || newDpadY != _dpadY) {
+ if (_dpadX == 0 && _dpadY == 0) {// We pressed dpad
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.keycode = getDpadEvent(newDpadX, newDpadY);
+ event.kbd.ascii = event.kbd.keycode - Common::KEYCODE_KP0 + '0';
+ _dpadX = newDpadX;
+ _dpadY = newDpadY;
+ }
+ else if (newDpadX == 0 && newDpadY == 0) {// We unpressed dpad
+ event.type = Common::EVENT_KEYUP;
+ event.kbd.keycode = getDpadEvent(_dpadX, _dpadY);
+ event.kbd.ascii = event.kbd.keycode - Common::KEYCODE_KP0 + '0';
+ _dpadX = newDpadX;
+ _dpadY = newDpadY;
+ } else { // we moved from one pressed dpad to another one
+ event.type = Common::EVENT_KEYUP; // first release the last dpad direction
+ event.kbd.keycode = getDpadEvent(_dpadX, _dpadY);
+ event.kbd.ascii = event.kbd.keycode - Common::KEYCODE_KP0 + '0';
+ _dpadX = 0; // so that we'll pick up a new dpad movement
+ _dpadY = 0;
+ }
+
+ _prevButtons = pad.Buttons;
+ return true;
+
+ } else if (buttonsChanged & (PSP_CTRL_CROSS | PSP_CTRL_CIRCLE | PSP_CTRL_LTRIGGER | PSP_CTRL_RTRIGGER | PSP_CTRL_START |
+ PSP_CTRL_SELECT | PSP_CTRL_SQUARE | PSP_CTRL_TRIANGLE)) {
if (buttonsChanged & PSP_CTRL_CROSS) {
event.type = (pad.Buttons & PSP_CTRL_CROSS) ? Common::EVENT_LBUTTONDOWN : Common::EVENT_LBUTTONUP;
} else if (buttonsChanged & PSP_CTRL_CIRCLE) {
@@ -717,9 +769,7 @@ bool OSystem_PSP::processInput(Common::Event &event) {
} else {
//any of the other buttons.
event.type = buttonsChanged & pad.Buttons ? Common::EVENT_KEYDOWN : Common::EVENT_KEYUP;
- event.kbd.ascii = 0;
- event.kbd.flags = 0;
-
+
if (buttonsChanged & PSP_CTRL_LTRIGGER) {
event.kbd.keycode = Common::KEYCODE_ESCAPE;
event.kbd.ascii = 27;
@@ -768,40 +818,25 @@ bool OSystem_PSP::processInput(Common::Event &event) {
analogStepAmountY = pad.Ly - 155;
}
- if (pad.Buttons & PAD_DIR_MASK ||
- analogStepAmountX != 0 || analogStepAmountY != 0) {
- if (_prevButtons & PAD_DIR_MASK) {
- if (_padAccel < 16)
- _padAccel++;
- } else
- _padAccel = 0;
+ if (analogStepAmountX != 0 || analogStepAmountY != 0) {
_prevButtons = pad.Buttons;
- if (pad.Buttons & PSP_CTRL_LEFT)
- newX -= _padAccel >> 2;
- if (pad.Buttons & PSP_CTRL_RIGHT)
- newX += _padAccel >> 2;
- if (pad.Buttons & PSP_CTRL_UP)
- newY -= _padAccel >> 2;
- if (pad.Buttons & PSP_CTRL_DOWN)
- newY += _padAccel >> 2;
-
// If no movement then this has no effect
if (pad.Buttons & PSP_CTRL_RTRIGGER) {
// Fine control mode for analog
if (analogStepAmountX != 0) {
if (analogStepAmountX > 0)
- newX += analogStepAmountX - (analogStepAmountX - 1);
+ newX += 1;
else
- newX -= -analogStepAmountX - (-analogStepAmountX - 1);
+ newX -= 1;
}
if (analogStepAmountY != 0) {
if (analogStepAmountY > 0)
- newY += analogStepAmountY - (analogStepAmountY - 1);
+ newY += 1;
else
- newY -= -analogStepAmountY - (-analogStepAmountY - 1);
+ newY -= 1;
}
} else {
newX += analogStepAmountX >> ((_screenWidth == 640) ? 2 : 3);
@@ -830,15 +865,39 @@ bool OSystem_PSP::processInput(Common::Event &event) {
event.mouse.y = _mouseY = newY;
return true;
}
- } else {
- //reset pad acceleration
- _padAccel = 0;
}
}
return false;
}
+inline Common::KeyCode OSystem_PSP::getDpadEvent(int x, int y) {
+ Common::KeyCode key;
+
+ if (x == -1) {
+ if (y == -1)
+ key = Common::KEYCODE_KP1;
+ else if (y == 0)
+ key = Common::KEYCODE_KP4;
+ else /* y == 1 */
+ key = Common::KEYCODE_KP7;
+ } else if (x == 0) {
+ if (y == -1)
+ key = Common::KEYCODE_KP2;
+ else /* y == 1 */
+ key = Common::KEYCODE_KP8;
+ } else {/* x == 1 */
+ if (y == -1)
+ key = Common::KEYCODE_KP3;
+ else if (y == 0)
+ key = Common::KEYCODE_KP6;
+ else /* y == 1 */
+ key = Common::KEYCODE_KP9;
+ }
+
+ return key;
+}
+
bool OSystem_PSP::pollEvent(Common::Event &event) {
// If we're polling for events, we should check for pausing the engine
diff --git a/backends/platform/psp/osys_psp.h b/backends/platform/psp/osys_psp.h
index ba26e30621..a01b7a0b1b 100644
--- a/backends/platform/psp/osys_psp.h
+++ b/backends/platform/psp/osys_psp.h
@@ -71,6 +71,7 @@ protected:
bool _mouseVisible;
int _mouseX, _mouseY;
+ int _dpadX, _dpadY;
int _mouseWidth, _mouseHeight;
int _mouseHotspotX, _mouseHotspotY;
byte _mouseKeyColour;
@@ -92,6 +93,8 @@ protected:
Audio::MixerImpl *_mixer;
Common::TimerManager *_timer;
+ Common::KeyCode getDpadEvent(int x, int y);
+
public:
OSystem_PSP();
virtual ~OSystem_PSP();