diff options
-rw-r--r-- | engines/access/access.cpp | 69 | ||||
-rw-r--r-- | engines/access/access.h | 16 | ||||
-rw-r--r-- | engines/access/detection.cpp | 26 | ||||
-rw-r--r-- | engines/access/events.h | 5 | ||||
-rw-r--r-- | engines/access/room.cpp | 2 | ||||
-rw-r--r-- | engines/access/screen.cpp | 3 | ||||
-rw-r--r-- | engines/access/screen.h | 2 |
7 files changed, 122 insertions, 1 deletions
diff --git a/engines/access/access.cpp b/engines/access/access.cpp index 9525608b2b..f6382262fd 100644 --- a/engines/access/access.cpp +++ b/engines/access/access.cpp @@ -25,6 +25,8 @@ #include "common/debug-channels.h" #include "common/events.h" #include "engines/util.h" +#include "graphics/scaler.h" +#include "graphics/thumbnail.h" #include "access/access.h" namespace Access { @@ -417,4 +419,71 @@ void AccessEngine::synchronize(Common::Serializer &s) { _player->synchronize(s); } +const char *const SAVEGAME_STR = "ACCESS"; +#define SAVEGAME_STR_SIZE 6 + +bool AccessEngine::readSavegameHeader(Common::InSaveFile *in, AccessSavegameHeader &header) { + char saveIdentBuffer[SAVEGAME_STR_SIZE + 1]; + header._thumbnail = nullptr; + + // Validate the header Id + in->read(saveIdentBuffer, SAVEGAME_STR_SIZE + 1); + if (strncmp(saveIdentBuffer, SAVEGAME_STR, SAVEGAME_STR_SIZE)) + return false; + + header._version = in->readByte(); + if (header._version > ACCESS_SAVEGAME_VERSION) + return false; + + // Read in the string + header._saveName.clear(); + char ch; + while ((ch = (char)in->readByte()) != '\0') header._saveName += ch; + + // Get the thumbnail + header._thumbnail = Graphics::loadThumbnail(*in); + if (!header._thumbnail) + return false; + + // Read in save date/time + header._year = in->readSint16LE(); + header._month = in->readSint16LE(); + header._day = in->readSint16LE(); + header._hour = in->readSint16LE(); + header._minute = in->readSint16LE(); + header._totalFrames = in->readUint32LE(); + + return true; +} + +void AccessEngine::writeSavegameHeader(Common::OutSaveFile *out, AccessSavegameHeader &header) { + // Write out a savegame header + out->write(SAVEGAME_STR, SAVEGAME_STR_SIZE + 1); + + out->writeByte(ACCESS_SAVEGAME_VERSION); + + // Write savegame name + out->write(header._saveName.c_str(), header._saveName.size()); + out->writeByte('\0'); + + // Write a thumbnail of the screen + uint8 thumbPalette[PALETTE_SIZE]; + _screen->getPalette(thumbPalette); + Graphics::Surface saveThumb; + ::createThumbnail(&saveThumb, (const byte *)_screen->getPixels(), + _screen->w, _screen->h, thumbPalette); + Graphics::saveThumbnail(*out, saveThumb); + saveThumb.free(); + + // Write out the save date/time + TimeDate td; + g_system->getTimeAndDate(td); + out->writeSint16LE(td.tm_year + 1900); + out->writeSint16LE(td.tm_mon + 1); + out->writeSint16LE(td.tm_mday); + out->writeSint16LE(td.tm_hour); + out->writeSint16LE(td.tm_min); + out->writeUint32LE(_events->getFrameCounter()); +} + } // End of namespace Access diff --git a/engines/access/access.h b/engines/access/access.h index 7d76be9039..a192da3904 100644 --- a/engines/access/access.h +++ b/engines/access/access.h @@ -27,6 +27,7 @@ #include "common/system.h" #include "common/error.h" #include "common/random.h" +#include "common/savefile.h" #include "common/serializer.h" #include "common/util.h" #include "engines/engine.h" @@ -77,6 +78,17 @@ struct AccessGameDescription; extern const char *const _estTable[]; +#define ACCESS_SAVEGAME_VERSION 1 + +struct AccessSavegameHeader { + uint8 _version; + Common::String _saveName; + Graphics::Surface *_thumbnail; + int _year, _month, _day; + int _hour, _minute; + int _totalFrames; +}; + class AccessEngine : public Engine { private: uint32 _lastTime, _curTime; @@ -248,6 +260,10 @@ public: void doLoadSave(); void freeChar(); + + static bool readSavegameHeader(Common::InSaveFile *in, AccessSavegameHeader &header); + + void writeSavegameHeader(Common::OutSaveFile *out, AccessSavegameHeader &header); }; } // End of namespace Access diff --git a/engines/access/detection.cpp b/engines/access/detection.cpp index dd75b28177..293cd3dccb 100644 --- a/engines/access/detection.cpp +++ b/engines/access/detection.cpp @@ -136,7 +136,33 @@ bool AccessMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGa } SaveStateList AccessMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringArray filenames; + Common::String saveDesc; + Common::String pattern = Common::String::format("%s.0??", target); + Access::AccessSavegameHeader header; + + filenames = saveFileMan->listSavefiles(pattern); + sort(filenames.begin(), filenames.end()); // Sort to get the files in numerical order + SaveStateList saveList; + for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + const char *ext = strrchr(file->c_str(), '.'); + int slot = ext ? atoi(ext + 1) : -1; + + if (slot >= 0 && slot < MAX_SAVES) { + Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(*file); + + if (in) { + Access::AccessEngine::readSavegameHeader(in, header); + saveList.push_back(SaveStateDescriptor(slot, header._saveName)); + + header._thumbnail->free(); + delete header._thumbnail; + delete in; + } + } + } return saveList; } diff --git a/engines/access/events.h b/engines/access/events.h index fdfb0a5043..014ff239b9 100644 --- a/engines/access/events.h +++ b/engines/access/events.h @@ -71,6 +71,11 @@ public: ~EventsManager(); /** + * Return frame counter + */ + uint32 getFrameCounter() { return _frameCounter; } + + /** * Sets the cursor */ void setCursor(CursorType cursorId); diff --git a/engines/access/room.cpp b/engines/access/room.cpp index b9a07ea2ed..c9e150f8ea 100644 --- a/engines/access/room.cpp +++ b/engines/access/room.cpp @@ -433,7 +433,7 @@ void Room::handleCommand(int commandId) { --commandId; if (commandId == 9) - _vm->doLoadSave(); + _vm->openMainMenuDialog(); else if (commandId == _selectCommand) { _vm->_events->debounceLeft(); commandOff(); diff --git a/engines/access/screen.cpp b/engines/access/screen.cpp index 4b1c6d824d..26dd2e93ae 100644 --- a/engines/access/screen.cpp +++ b/engines/access/screen.cpp @@ -141,6 +141,9 @@ void Screen::restorePalette() { &_savedPalettes[_savedPaletteCount][PALETTE_SIZE], &_rawPalette[0]); } +void Screen::getPalette(byte *pal) { + g_system->getPaletteManager()->grabPalette(pal, 0, 256); +} void Screen::forceFadeOut() { const int FADE_AMOUNT = 2; diff --git a/engines/access/screen.h b/engines/access/screen.h index a166fded5e..47e03de2b8 100644 --- a/engines/access/screen.h +++ b/engines/access/screen.h @@ -131,6 +131,8 @@ public: void restorePalette(); + void getPalette(byte *pal); + /** * Copy a buffer to the screen */ |