diff options
-rw-r--r-- | queen/walk.cpp | 2 | ||||
-rw-r--r-- | scumm/scummvm.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/queen/walk.cpp b/queen/walk.cpp index 445827052d..8c6957e81e 100644 --- a/queen/walk.cpp +++ b/queen/walk.cpp @@ -454,7 +454,7 @@ int16 Walk::findAreaPosition(int16 *x, int16 *y, bool recalibrate) { // original game, Joe will go to the left door... uint16 i; uint16 pos = 1; - uint32 minDist = ~0; + uint32 minDist = (uint32)~0; const Box *b = &_roomArea[1].box; for (i = 1; i <= _roomAreaCount; ++i) { diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 89e44e6d93..a85b3bcab0 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -202,9 +202,9 @@ static const ScummGameSettings scumm_settings[] = { /* Scumm Version 8 */ {"comi", "The Curse of Monkey Island", GID_CMI, 8, MDT_NONE, - GF_NEW_OPCODES | GF_NEW_COSTUMES | GF_NEW_CAMERA | GF_DIGI_IMUSE | GF_DEFAULT_TO_1X_SCALER, 0}, + GF_NEW_OPCODES | GF_NEW_COSTUMES | GF_NEW_CAMERA | GF_DIGI_IMUSE | (uint32)GF_DEFAULT_TO_1X_SCALER, 0}, {"comidemo", "The Curse of Monkey Island (Demo)", GID_CMI, 8, MDT_NONE, - GF_NEW_OPCODES | GF_NEW_COSTUMES | GF_NEW_CAMERA | GF_DIGI_IMUSE | GF_DEFAULT_TO_1X_SCALER | GF_DEMO, "comi"}, + GF_NEW_OPCODES | GF_NEW_COSTUMES | GF_NEW_CAMERA | GF_DIGI_IMUSE | (uint32)GF_DEFAULT_TO_1X_SCALER | GF_DEMO, "comi"}, /* Note that both full versions of Humongous games and demos were often released for * several interpreter versions... */ |