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-rw-r--r--engines/tsage/ringworld_scenes10.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/tsage/ringworld_scenes10.cpp b/engines/tsage/ringworld_scenes10.cpp
index 1d39d9172f..d16c332a8c 100644
--- a/engines/tsage/ringworld_scenes10.cpp
+++ b/engines/tsage/ringworld_scenes10.cpp
@@ -67,7 +67,7 @@ void Scene9100::SceneHotspot1::doAction(int action) {
_globals->_player.disableControl();
scene->_sceneMode = 9105;
}
- scene->setAction(&scene->_sequenceManager, scene, scene->_sceneMode, &_globals->_player, &scene->_object5, &scene->_object6, 0);
+ scene->setAction(&scene->_sequenceManager, scene, scene->_sceneMode, &_globals->_player, &scene->_object5, &scene->_object6, NULL);
} else {
NamedHotspot::doAction(action);
}
@@ -103,7 +103,7 @@ void Scene9100::signal() {
_globals->_sceneManager.changeScene(9150);
break;
case 9105:
- _sceneHotspot1.remove();
+ _sceneHotspot3.remove();
// No break on purpose
case 9103:
case 9104:
@@ -122,7 +122,7 @@ void Scene9100::postInit(SceneObjectList *OwnerList) {
_object1.setVisage(9100);
_object1._strip = 1;
_object1._numFrames = 6;
- _object1.setPosition(Common::Point(297, 132), 0);
+ _object1.setPosition(Common::Point(279, 132), 0);
_object1.animate(ANIM_MODE_2, 0);
_object1.fixPriority(10);