diff options
-rwxr-xr-x | engines/pegasus/constants.h | 5 | ||||
-rwxr-xr-x | engines/pegasus/items/biochips/mapchip.cpp | 106 | ||||
-rwxr-xr-x | engines/pegasus/items/biochips/mapchip.h | 64 | ||||
-rwxr-xr-x | engines/pegasus/items/biochips/mapimage.cpp | 302 | ||||
-rwxr-xr-x | engines/pegasus/items/biochips/mapimage.h | 80 | ||||
-rw-r--r-- | engines/pegasus/module.mk | 2 | ||||
-rw-r--r-- | engines/pegasus/neighborhood/neighborhood.cpp | 14 | ||||
-rw-r--r-- | engines/pegasus/pegasus.cpp | 4 |
8 files changed, 571 insertions, 6 deletions
diff --git a/engines/pegasus/constants.h b/engines/pegasus/constants.h index 20a7f69bd4..1d70c7d621 100755 --- a/engines/pegasus/constants.h +++ b/engines/pegasus/constants.h @@ -739,6 +739,11 @@ static const tGameMode kModeInfoScreen = kModeBiochipPick + 1; // TODO: Remove me static const tRoomID kNorad01 = 0; static const tRoomID kMars0A = 0; +const tRoomID kMars35 = 38; +const tRoomID kMars39 = 42; +const tRoomID kMars60 = 58; +const tRoomID kMarsMaze004 = 60; +const tRoomID kMarsMaze200 = 224; static const tRoomID kWSC01 = 0; } // End of namespace Pegasus diff --git a/engines/pegasus/items/biochips/mapchip.cpp b/engines/pegasus/items/biochips/mapchip.cpp new file mode 100755 index 0000000000..de6d4e2dfe --- /dev/null +++ b/engines/pegasus/items/biochips/mapchip.cpp @@ -0,0 +1,106 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/gamestate.h" +#include "pegasus/ai/ai_area.h" +#include "pegasus/items/biochips/mapchip.h" +#include "pegasus/neighborhood/neighborhood.h" + +namespace Pegasus { + +MapChip *g_map = 0; + +MapChip::MapChip(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) : + BiochipItem(id, neighborhood, room, direction) { + g_map = this; + setItemState(kMapUnavailable); +} + +MapChip::~MapChip() { + g_map = 0; +} + +void MapChip::writeToStream(Common::WriteStream *stream) { + return _image.writeToStream(stream); +} + +void MapChip::readFromStream(Common::ReadStream *stream) { + return _image.readFromStream(stream); +} + +void MapChip::select() { + BiochipItem::select(); + moveToMapLocation(GameState.getCurrentNeighborhood(), GameState.getCurrentRoom(), GameState.getCurrentDirection()); + _image.show(); +} + +void MapChip::takeSharedArea() { + _image.show(); +} + +void MapChip::giveUpSharedArea() { + _image.hide(); +} + +void MapChip::deselect() { + BiochipItem::deselect(); + _image.unloadImage(); +} + +void MapChip::moveToMapLocation(const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant dir) { + tAirQuality airQuality; + + if (g_neighborhood) + airQuality = g_neighborhood->getAirQuality(room); + else + airQuality = kAirQualityGood; + + switch (neighborhood) { + case kMarsID: + if (airQuality == kAirQualityVacuum) { + if (room >= kMars35 && room <= kMars39) { + setItemState(kMapEngaged); + if (isSelected() && g_AIArea && g_AIArea->getMiddleAreaOwner() == kBiochipSignature) + _image.loadGearRoomIfNecessary(); + } else { + setItemState(kMapEngaged); + if (isSelected() && g_AIArea && g_AIArea->getMiddleAreaOwner() == kBiochipSignature) + _image.loadMazeIfNecessary(); + } + + _image.moveToMapLocation(neighborhood, room, dir); + } else { + _image.unloadImage(); + setItemState(kMapUnavailable); + } + break; + default: + _image.unloadImage(); + setItemState(kMapUnavailable); + break; + } +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/biochips/mapchip.h b/engines/pegasus/items/biochips/mapchip.h new file mode 100755 index 0000000000..69bfabc200 --- /dev/null +++ b/engines/pegasus/items/biochips/mapchip.h @@ -0,0 +1,64 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_BIOCHIPS_MAPCHIP_H +#define PEGASUS_ITEMS_BIOCHIPS_MAPCHIP_H + +#include "pegasus/items/biochips/biochipitem.h" +#include "pegasus/items/biochips/mapimage.h" + +namespace Common { + class ReadStream; + class WriteStream; +} + +namespace Pegasus { + +class MapChip : public BiochipItem { +public: + MapChip(const tItemID, const tNeighborhoodID, const tRoomID, const tDirectionConstant); + virtual ~MapChip(); + + void select(); + void deselect(); + void takeSharedArea(); + void giveUpSharedArea(); + + void moveToMapLocation(const tNeighborhoodID, const tRoomID, const tDirectionConstant); + + void writeToStream(Common::WriteStream *); + void readFromStream(Common::ReadStream *); + + bool beenToMaze() { return _image.anyFlagSet(); } + +protected: + MapImage _image; +}; + +extern MapChip *g_map; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/items/biochips/mapimage.cpp b/engines/pegasus/items/biochips/mapimage.cpp new file mode 100755 index 0000000000..c33bce3410 --- /dev/null +++ b/engines/pegasus/items/biochips/mapimage.cpp @@ -0,0 +1,302 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/items/biochips/mapimage.h" + +namespace Pegasus { + +#define FLAG_TO_INDEX(flag) ((flag) >> 2) +#define INDEX_TO_FLAG(index) ((index) << 2) + +#define ROOM_TO_INDEX(room) \ + (((room) >= kMars35 && (room) <= kMars39) ? ((room) - kMars35) : \ + (((room) == kMars60) ? (kMars39 - kMars35 + 1) : \ + ((room) - kMarsMaze004 + kMars39 - kMars35 + 2))) + +#define INDEX_TO_ROOM(index) \ + (((index) <= ROOM_TO_INDEX(kMars39)) ? \ + (((index) - ROOM_TO_INDEX(kMars35)) + kMars35) : \ + ((index) <= ROOM_TO_INDEX(kMars60,)) ? kMars60 : \ + ((((index) - ROOM_TO_INDEX(kMarsMaze004))) + kMarsMaze004)) + +#define ROOM_TO_FLAG(room, dir) (INDEX_TO_FLAG(ROOM_TO_INDEX(room)) | (dir)) + +#define FLAG_TO_ROOM(flag) (INDEX_TO_ROOM(FLAG_TO_INDEX(flag))) + +#define FLAG_TO_DIRECTION(flag) ((flag) & 3) + +static const long kGearRoomFlagLow = ROOM_TO_FLAG(kMars35, kNorth); +static const long kGearRoomFlagHigh = ROOM_TO_FLAG(kMars39, kWest); + +static const long kMazeFlagLow = ROOM_TO_FLAG(kMars60, kNorth); +static const long kMazeFlagHigh = ROOM_TO_FLAG(kMarsMaze200, kWest); + +static const tCoordType kGearRoomScreenOffsetX = 49; +static const tCoordType kGearRoomScreenOffsetY = 47; + +static const tCoordType kGearRoomGridOriginX = 1; +static const tCoordType kGearRoomGridOriginY = 4; + +static const tCoordType kMazeScreenOffsetX = 16; +static const tCoordType kMazeScreenOffsetY = 20; + +static const tCoordType kMazeGridOriginX = 6; +static const tCoordType kMazeGridOriginY = 1; + +static const tCoordType kGridWidth = 4; +static const tCoordType kGridHeight = 4; + +static const int s_mapCoords[MapImage::kNumMappingRooms][2] = { + /* kMars35 */ { 0, 0 }, + /* kMars36 */ { 1, 0 }, + /* kMars37 */ { 2, 0 }, + /* kMars38 */ { 3, 0 }, + /* kMars39 */ { 4, 0 }, + /* kMars60 */ { 19, 9 }, + /* kMarsMaze004 */ { 18, 9 }, + /* kMarsMaze005 */ { 18, 10 }, + /* kMarsMaze006 */ { 17, 10 }, + /* kMarsMaze007 */ { 16, 10 }, + /* kMarsMaze008 */ { 15, 10 }, + /* kMarsMaze009 */ { 14, 10 }, + /* kMarsMaze010 */ { 14, 9 }, + /* kMarsMaze011 */ { 14, 8 }, + /* kMarsMaze012 */ { 14, 7 }, + /* kMarsMaze015 */ { 16, 7 }, + /* kMarsMaze016 */ { 14, 11 }, + /* kMarsMaze017 */ { 14, 12 }, + /* kMarsMaze018 */ { 15, 12 }, + /* kMarsMaze019 */ { 16, 12 }, + /* kMarsMaze020 */ { 16, 13 }, + /* kMarsMaze021 */ { 16, 14 }, + /* kMarsMaze022 */ { 16, 15 }, + /* kMarsMaze023 */ { 17, 15 }, + /* kMarsMaze024 */ { 18, 15 }, + /* kMarsMaze025 */ { 18, 14 }, + /* kMarsMaze026 */ { 18, 13 }, + /* kMarsMaze027 */ { 18, 12 }, + /* kMarsMaze028 */ { 18, 11 }, + /* kMarsMaze031 */ { 19, 14 }, + /* kMarsMaze032 */ { 20, 14 }, + /* kMarsMaze033 */ { 20, 13 }, + /* kMarsMaze034 */ { 20, 12 }, + /* kMarsMaze035 */ { 20, 11 }, + /* kMarsMaze036 */ { 21, 11 }, + /* kMarsMaze037 */ { 15, 15 }, + /* kMarsMaze038 */ { 14, 15 }, + /* kMarsMaze039 */ { 13, 15 }, + /* kMarsMaze042 */ { 10, 15 }, + /* kMarsMaze043 */ { 9, 15 }, + /* kMarsMaze044 */ { 8, 15 }, + /* kMarsMaze045 */ { 7, 15 }, + /* kMarsMaze046 */ { 6, 15 }, + /* kMarsMaze047 */ { 5, 15 }, + /* kMarsMaze049 */ { 13, 14 }, + /* kMarsMaze050 */ { 12, 14 }, + /* kMarsMaze051 */ { 11, 14 }, + /* kMarsMaze052 */ { 10, 14 }, + /* kMarsMaze053 */ { 10, 13 }, + /* kMarsMaze054 */ { 9, 13 }, + /* kMarsMaze055 */ { 8, 13 }, + /* kMarsMaze056 */ { 8, 12 }, + /* kMarsMaze057 */ { 7, 12 }, + /* kMarsMaze058 */ { 12, 13 }, + /* kMarsMaze059 */ { 12, 12 }, + /* kMarsMaze060 */ { 12, 11 }, + /* kMarsMaze061 */ { 12, 10 }, + /* kMarsMaze063 */ { 12, 9 }, + /* kMarsMaze064 */ { 12, 8 }, + /* kMarsMaze065 */ { 12, 7 }, + /* kMarsMaze066 */ { 13, 7 }, + /* kMarsMaze067 */ { 15, 7 }, + /* kMarsMaze068 */ { 17, 7 }, + /* kMarsMaze069 */ { 18, 7 }, + /* kMarsMaze070 */ { 19, 7 }, + /* kMarsMaze071 */ { 20, 7 }, + /* kMarsMaze072 */ { 20, 6 }, + /* kMarsMaze074 */ { 20, 5 }, + /* kMarsMaze076 */ { 20, 4 }, + /* kMarsMaze078 */ { 20, 3 }, + /* kMarsMaze079 */ { 20, 2 }, + /* kMarsMaze081 */ { 20, 2 }, + /* kMarsMaze083 */ { 20, 0 }, + /* kMarsMaze084 */ { 19, 0 }, + /* kMarsMaze085 */ { 18, 0 }, + /* kMarsMaze086 */ { 17, 0 }, + /* kMarsMaze087 */ { 16, 0 }, + /* kMarsMaze088 */ { 15, 0 }, + /* kMarsMaze089 */ { 14, 0 }, + /* kMarsMaze090 */ { 13, 0 }, + /* kMarsMaze091 */ { 12, 0 }, + /* kMarsMaze092 */ { 11, 0 }, + /* kMarsMaze093 */ { 10, 0 }, + /* kMarsMaze098 */ { 10, 1 }, + /* kMarsMaze099 */ { 8, 2 }, + /* kMarsMaze100 */ { 9, 2 }, + /* kMarsMaze101 */ { 10, 2 }, + /* kMarsMaze104 */ { 13, 2 }, + /* kMarsMaze105 */ { 13, 3 }, + /* kMarsMaze106 */ { 13, 4 }, + /* kMarsMaze107 */ { 13, 5 }, + /* kMarsMaze108 */ { 14, 5 }, + /* kMarsMaze111 */ { 15, 5 }, + /* kMarsMaze113 */ { 16, 5 }, + /* kMarsMaze114 */ { 17, 5 }, + /* kMarsMaze115 */ { 18, 5 }, + /* kMarsMaze116 */ { 18, 4 }, + /* kMarsMaze117 */ { 18, 3 }, + /* kMarsMaze118 */ { 19, 3 }, + /* kMarsMaze119 */ { 18, 2 }, + /* kMarsMaze120 */ { 17, 2 }, + /* kMarsMaze121 */ { 16, 2 }, + /* kMarsMaze122 */ { 15, 2 }, + /* kMarsMaze123 */ { 15, 1 }, + /* kMarsMaze124 */ { 12, 4 }, + /* kMarsMaze125 */ { 11, 4 }, + /* kMarsMaze126 */ { 10, 4 }, + /* kMarsMaze127 */ { 10, 5 }, + /* kMarsMaze128 */ { 10, 6 }, + /* kMarsMaze129 */ { 9, 6 }, + /* kMarsMaze130 */ { 8, 6 }, + /* kMarsMaze131 */ { 7, 6 }, + /* kMarsMaze132 */ { 7, 7 }, + /* kMarsMaze133 */ { 7, 8 }, + /* kMarsMaze136 */ { 7, 11 }, + /* kMarsMaze137 */ { 6, 11 }, + /* kMarsMaze138 */ { 5, 11 }, + /* kMarsMaze139 */ { 5, 12 }, + /* kMarsMaze140 */ { 4, 12 }, + /* kMarsMaze141 */ { 5, 13 }, + /* kMarsMaze142 */ { 5, 14 }, + /* kMarsMaze143 */ { 4, 14 }, + /* kMarsMaze144 */ { 3, 14 }, + /* kMarsMaze145 */ { 3, 13 }, + /* kMarsMaze146 */ { 2, 13 }, + /* kMarsMaze147 */ { 1, 13 }, + /* kMarsMaze148 */ { 1, 14 }, + /* kMarsMaze149 */ { 1, 15 }, + /* kMarsMaze152 */ { 1, 12 }, + /* kMarsMaze153 */ { 1, 11 }, + /* kMarsMaze154 */ { 1, 10 }, + /* kMarsMaze155 */ { 1, 9 }, + /* kMarsMaze156 */ { 1, 8 }, + /* kMarsMaze157 */ { 2, 10 }, + /* kMarsMaze159 */ { 2, 8 }, + /* kMarsMaze160 */ { 2, 7 }, + /* kMarsMaze161 */ { 2, 6 }, + /* kMarsMaze162 */ { 3, 10 }, + /* kMarsMaze163 */ { 3, 9 }, + /* kMarsMaze164 */ { 3, 8 }, + /* kMarsMaze165 */ { 4, 8 }, + /* kMarsMaze166 */ { 5, 8 }, + /* kMarsMaze167 */ { 6, 8 }, + /* kMarsMaze168 */ { 3, 6 }, + /* kMarsMaze169 */ { 4, 6 }, + /* kMarsMaze170 */ { 5, 6 }, + /* kMarsMaze171 */ { 5, 5 }, + /* kMarsMaze172 */ { 5, 4 }, + /* kMarsMaze173 */ { 4, 4 }, + /* kMarsMaze174 */ { 3, 4 }, + /* kMarsMaze175 */ { 3, 5 }, + /* kMarsMaze177 */ { 8, 4 }, + /* kMarsMaze178 */ { 8, 3 }, + /* kMarsMaze179 */ { 7, 4 }, + /* kMarsMaze180 */ { 6, 4 }, + /* kMarsMaze181 */ { 6, 3 }, + /* kMarsMaze182 */ { 6, 2 }, + /* kMarsMaze183 */ { 6, 1 }, + /* kMarsMaze184 */ { 6, 0 }, + /* kMarsMaze187 */ { 3, 0 }, + /* kMarsMaze188 */ { 2, 0 }, + /* kMarsMaze189 */ { 1, 0 }, + /* kMarsMaze190 */ { 1, 1 }, + /* kMarsMaze191 */ { 1, 2 }, + /* kMarsMaze192 */ { 5, 2 }, + /* kMarsMaze193 */ { 4, 2 }, + /* kMarsMaze194 */ { 3, 2 }, + /* kMarsMaze195 */ { 3, 1 }, + /* kMarsMaze198 */ { 1, 3 }, + /* kMarsMaze199 */ { 1, 4 }, + /* kMarsMaze200 */ { 0, 4 } +}; + +MapImage::MapImage() : DisplayElement(kNoDisplayElement) { + _whichArea = kMapNoArea; + setBounds(kAIMiddleAreaLeft, kAIMiddleAreaTop, kAIMiddleAreaLeft + kAIMiddleAreaWidth, kAIMiddleAreaTop + kAIMiddleAreaHeight); + setDisplayOrder(kAIMiddleAreaOrder + 10); + startDisplaying(); + + _darkGreen = g_system->getScreenFormat().RGBToColor(64, 150, 10); + _lightGreen = g_system->getScreenFormat().RGBToColor(102, 239, 0); +} + +void MapImage::writeToStream(Common::WriteStream *stream) { + _mappedRooms.writeToStream(stream); +} + +void MapImage::readFromStream(Common::ReadStream *stream) { + _mappedRooms.readFromStream(stream); +} + +void MapImage::loadGearRoomIfNecessary() { + // TODO +} + +void MapImage::loadMazeIfNecessary() { + // TODO +} + +void MapImage::unloadImage() { + // TODO: Unload surfaces + hide(); + _whichArea = kMapNoArea; +} + +void MapImage::moveToMapLocation(const tNeighborhoodID, const tRoomID room, const tDirectionConstant dir) { + // TODO + + if (isDisplaying()) + triggerRedraw(); +} + +void MapImage::addFlagToMask(const int flag) { + // TODO +} + +// This function can even be sensitive to open doors. +void MapImage::getRevealedRects(const uint32 flag, Common::Rect &r1) { + // TODO +} + +void MapImage::drawPlayer() { + // TODO +} + +void MapImage::draw(const Common::Rect &) { + // TODO + drawPlayer(); +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/items/biochips/mapimage.h b/engines/pegasus/items/biochips/mapimage.h new file mode 100755 index 0000000000..5532aed8d2 --- /dev/null +++ b/engines/pegasus/items/biochips/mapimage.h @@ -0,0 +1,80 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_ITEMS_BIOCHIPS_MAPIMAGE_H +#define PEGASUS_ITEMS_BIOCHIPS_MAPIMAGE_H + +#include "pegasus/elements.h" +#include "pegasus/util.h" + +namespace Common { + class ReadStream; + class WriteStream; +} + +namespace Pegasus { + +class MapImage : public DisplayElement { +public: + MapImage(); + virtual ~MapImage() {} + + void writeToStream(Common::WriteStream *); + void readFromStream(Common::ReadStream *); + + void loadGearRoomIfNecessary(); + void loadMazeIfNecessary(); + void unloadImage(); + void moveToMapLocation(const tNeighborhoodID, const tRoomID, const tDirectionConstant); + + void draw(const Common::Rect &); + + bool anyFlagSet() { return _mappedRooms.anyFlagSet(); } + + static const uint32 kNumMappingRooms = (kMars39 - kMars35 + 1) + (kMars60 - kMars60 + 1) + + (kMarsMaze200 - kMarsMaze004 + 1); + static const uint32 kNumMappingFlags = kNumMappingRooms * 4; + +protected: + enum tMapArea { + kMapNoArea, + kMapMaze, + kMapGearRoom + }; + + void addFlagToMask(const int flag); + void getRevealedRects(const uint32, Common::Rect &); + void drawPlayer(); + + tMapArea _whichArea; + + FlagsArray<byte, kNumMappingFlags> _mappedRooms; + + uint32 _darkGreen, _lightGreen; +}; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/module.mk b/engines/pegasus/module.mk index 9f1265cd01..260fba2ca3 100644 --- a/engines/pegasus/module.mk +++ b/engines/pegasus/module.mk @@ -34,6 +34,8 @@ MODULE_OBJS = \ items/itemlist.o \ items/biochips/aichip.o \ items/biochips/biochipitem.o \ + items/biochips/mapchip.o \ + items/biochips/mapimage.o \ items/biochips/opticalchip.o \ items/biochips/pegasuschip.o \ items/biochips/retscanchip.o \ diff --git a/engines/pegasus/neighborhood/neighborhood.cpp b/engines/pegasus/neighborhood/neighborhood.cpp index 0c02030dfa..f6da38692b 100644 --- a/engines/pegasus/neighborhood/neighborhood.cpp +++ b/engines/pegasus/neighborhood/neighborhood.cpp @@ -35,6 +35,7 @@ #include "pegasus/interface.h" #include "pegasus/pegasus.h" #include "pegasus/ai/ai_area.h" +#include "pegasus/items/biochips/mapchip.h" #include "pegasus/neighborhood/neighborhood.h" #include "pegasus/neighborhood/tsa/fulltsa.h" #include "pegasus/neighborhood/tsa/tinytsa.h" @@ -208,7 +209,8 @@ void Neighborhood::receiveNotification(Notification *, const tNotificationFlags } void Neighborhood::arriveAt(tRoomID room, tDirectionConstant direction) { - // TODO: Map + if (g_map) + g_map->moveToMapLocation(GameState.getCurrentNeighborhood(), room, direction); GameState.setCurrentNeighborhood(getObjectID()); @@ -565,7 +567,9 @@ bool Neighborhood::stillMoveForward() { void Neighborhood::keepStriding(ExitTable::Entry &nextExitEntry) { FaderMoveSpec compassMove; - // TODO: Map + if (g_map) + g_map->moveToMapLocation(GameState.getCurrentNeighborhood(), GameState.getNextRoom(), GameState.getNextDirection()); + if (g_compass) getExitCompassMove(nextExitEntry, compassMove); @@ -719,7 +723,8 @@ void Neighborhood::cantOpenDoor(tCanOpenDoorReason) { } void Neighborhood::turnTo(const tDirectionConstant direction) { - // TODO: Map + if (g_map) + g_map->moveToMapLocation(GameState.getCurrentNeighborhood(), GameState.getCurrentRoom(), direction); _pushIn.copyToCurrentPort(); @@ -779,7 +784,8 @@ void Neighborhood::doorOpened() { loadAmbientLoops(); - // TODO: Map + if (g_map) + g_map->moveToMapLocation(GameState.getCurrentNeighborhood(), GameState.getNextRoom(), GameState.getNextDirection()); if (g_AIArea) g_AIArea->checkMiddleArea(); diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp index e68861e63e..a53f376664 100644 --- a/engines/pegasus/pegasus.cpp +++ b/engines/pegasus/pegasus.cpp @@ -50,6 +50,7 @@ #include "pegasus/items/itemlist.h" #include "pegasus/items/biochips/aichip.h" #include "pegasus/items/biochips/biochipitem.h" +#include "pegasus/items/biochips/mapchip.h" #include "pegasus/items/biochips/opticalchip.h" #include "pegasus/items/biochips/pegasuschip.h" #include "pegasus/items/biochips/retscanchip.h" @@ -228,8 +229,7 @@ void PegasusEngine::createItem(tItemID itemID, tNeighborhoodID neighborhoodID, t new OpticalChip(itemID, neighborhoodID, roomID, direction); break; case kMapBiochip: - // TODO: Implement this biochip - new BiochipItem(itemID, neighborhoodID, roomID, direction); + new MapChip(itemID, neighborhoodID, roomID, direction); break; case kRetinalScanBiochip: new RetScanChip(itemID, neighborhoodID, roomID, direction); |