diff options
-rw-r--r-- | engines/access/access.cpp | 16 | ||||
-rw-r--r-- | engines/access/access.h | 4 | ||||
-rw-r--r-- | engines/access/amazon/amazon_room.cpp | 6 | ||||
-rw-r--r-- | engines/access/player.cpp | 2 | ||||
-rw-r--r-- | engines/access/room.cpp | 46 | ||||
-rw-r--r-- | engines/access/room.h | 5 | ||||
-rw-r--r-- | engines/access/screen.cpp | 17 | ||||
-rw-r--r-- | engines/access/screen.h | 9 |
8 files changed, 57 insertions, 48 deletions
diff --git a/engines/access/access.cpp b/engines/access/access.cpp index 75a3b8d47b..9c0df1ac30 100644 --- a/engines/access/access.cpp +++ b/engines/access/access.cpp @@ -315,4 +315,20 @@ void AccessEngine::copyRects() { } } +void AccessEngine::copyBF1BF2() { + _buffer2.copyFrom(_buffer1); +} + +void AccessEngine::copyBF2Vid() { + const byte *srcP = (const byte *)_buffer2.getPixels(); + byte *destP = (byte *)_screen->getBasePtr(_screen->_windowXAdd, + _screen->_windowYAdd + _screen->_screenYOff); + + for (int yp = 0; yp < _screen->_vWindowLinesTall; ++yp) { + Common::copy(srcP, srcP + _screen->_vWindowBytesWide, destP); + srcP += _buffer2.pitch; + destP += _screen->pitch; + } +} + } // End of namespace Access diff --git a/engines/access/access.h b/engines/access/access.h index 4efe1b4349..770bd030ff 100644 --- a/engines/access/access.h +++ b/engines/access/access.h @@ -244,6 +244,10 @@ public: void copyBlocks(); void copyRects(); + + void copyBF1BF2(); + + void copyBF2Vid(); }; } // End of namespace Access diff --git a/engines/access/amazon/amazon_room.cpp b/engines/access/amazon/amazon_room.cpp index b8ed0d20de..db163977ca 100644 --- a/engines/access/amazon/amazon_room.cpp +++ b/engines/access/amazon/amazon_room.cpp @@ -103,10 +103,12 @@ void AmazonRoom::reloadRoom1() { setWallCodes(); buildScreen(); - if (_vm->_player->_roomNumber != 20 && _vm->_player->_roomNumber != 24 + if (!_vm->_screen->_vesaMode) { + _vm->copyBF2Vid(); + } else if (_vm->_player->_roomNumber != 20 && _vm->_player->_roomNumber != 24 && _vm->_player->_roomNumber != 33) { _vm->_screen->setPalette(); - _vm->_screen->copyBF2Vid(); + _vm->copyBF2Vid(); } _vm->_player->_frame = 0; diff --git a/engines/access/player.cpp b/engines/access/player.cpp index 794fc08fa4..969df0025f 100644 --- a/engines/access/player.cpp +++ b/engines/access/player.cpp @@ -132,7 +132,7 @@ void Player::load() { if (_vm->_manPal1) { Common::copy(_vm->_manPal1 + 0x270, _vm->_manPal1 + 0x270 + 0x60, _vm->_screen->_manPal); } else { - Common::fill(_vm->_screen->_manPal + 0x270, _vm->_screen->_manPal + 0x270 + 0x60, 0); + Common::fill(_vm->_screen->_manPal, _vm->_screen->_manPal + 0x60, 0); } } diff --git a/engines/access/room.cpp b/engines/access/room.cpp index 22ced20f08..c258e076d8 100644 --- a/engines/access/room.cpp +++ b/engines/access/room.cpp @@ -38,10 +38,6 @@ Room::Room(AccessEngine *vm) : Manager(vm) { _playFieldWidth = _playFieldHeight = 0; _matrixSize = 0; _tile = nullptr; - _vWindowWidth = _vWindowHeight = 0; - _vWindowBytesWide = 0; - _bufferBytesWide = 0; - _vWindowLinesTall = 0; } Room::~Room() { @@ -113,7 +109,7 @@ void Room::doRoom() { } if (_vm->_screen->_scrollFlag) { - _vm->_screen->copyBF1BF2(); + _vm->copyBF1BF2(); _vm->_newRects.clear(); _function = 0; roomLoop(); @@ -124,10 +120,10 @@ void Room::doRoom() { } else { _vm->plotList(); _vm->copyRects(); - _vm->_screen->copyBF2Vid(); + _vm->copyBF2Vid(); } } else { - _vm->_screen->copyBF1BF2(); + _vm->copyBF1BF2(); _vm->_newRects.clear(); _function = 0; roomLoop(); @@ -255,34 +251,33 @@ void Room::setupRoom() { if (_roomFlag != 2) setIconPalette(); - if (_vWindowWidth == _playFieldWidth) { + if (_vm->_screen->_vWindowWidth == _playFieldWidth) { _vm->_screen->_scrollX = 0; _vm->_screen->_scrollCol = 0; } else { _vm->_screen->_scrollX = _vm->_player->_rawPlayer.x - (_vm->_player->_rawPlayer.x >> 4); int xp = MAX((_vm->_player->_rawPlayer.x >> 4) - - (_vWindowWidth / 2), 0); + (_vm->_screen->_vWindowWidth / 2), 0); _vm->_screen->_scrollCol = xp; - xp = xp + _vWindowWidth - _playFieldWidth; + xp = xp + _vm->_screen->_vWindowWidth - _playFieldWidth; if (xp >= 0) { _vm->_screen->_scrollCol = xp + 1; } } - if (_vWindowHeight == _playFieldHeight) { + if (_vm->_screen->_vWindowHeight == _playFieldHeight) { _vm->_screen->_scrollY = 0; _vm->_screen->_scrollRow = 0; - } - else { + } else { _vm->_screen->_scrollY = _vm->_player->_rawPlayer.y - (_vm->_player->_rawPlayer.y >> 4); int yp = MAX((_vm->_player->_rawPlayer.y >> 4) - - (_vWindowHeight / 2), 0); + (_vm->_screen->_vWindowHeight / 2), 0); _vm->_screen->_scrollRow = yp; - yp = yp + _vWindowHeight - _playFieldHeight; + yp = yp + _vm->_screen->_vWindowHeight - _playFieldHeight; if (yp >= 0) { _vm->_screen->_scrollRow = yp + 1; } @@ -299,7 +294,7 @@ void Room::setWallCodes() { void Room::buildScreen() { int scrollCol = _vm->_screen->_scrollCol; - int cnt = _vWindowWidth + 1; + int cnt = _vm->_screen->_vWindowWidth + 1; int offset = 0; for (int idx = 0; idx < cnt; offset += TILE_WIDTH, ++idx) { @@ -308,7 +303,7 @@ void Room::buildScreen() { } _vm->_screen->_scrollCol = scrollCol; - _vm->_screen->copyBF1BF2(); + _vm->copyBF1BF2(); } void Room::buildColumn(int playX, int screenX) { @@ -316,12 +311,12 @@ void Room::buildColumn(int playX, int screenX) { _playFieldWidth + playX; byte *pDest = (byte *)_vm->_buffer1.getPixels(); - for (int y = 0; y <= _vWindowHeight; ++y) { + for (int y = 0; y <= _vm->_screen->_vWindowHeight; ++y) { byte *pTile = _tile + (*pSrc << 8); for (int tileY = 0; tileY < TILE_HEIGHT; ++tileY) { Common::copy(pTile, pTile + TILE_WIDTH, pDest); - pDest += _vWindowWidth; + pDest += _vm->_screen->_vWindowWidth; } } } @@ -333,9 +328,10 @@ void Room::init4Quads() { void Room::loadPlayField(int fileNum, int subfile) { byte *playData = _vm->_files->loadFile(fileNum, subfile); Common::MemoryReadStream stream(playData + 0x10, _vm->_files->_filesize - 0x10); + Screen &screen = *_vm->_screen; // Copy the new palette - _vm->_screen->loadRawPalette(&stream); + screen.loadRawPalette(&stream); // Copy off the tile data _tileSize = playData[2] << 8; @@ -352,11 +348,11 @@ void Room::loadPlayField(int fileNum, int subfile) { int numBlocks = playData[8]; _plotter.load(&stream, numWalls, numBlocks); - _vWindowWidth = playData[3]; - _vWindowBytesWide = _vWindowWidth << 4; - _bufferBytesWide = _vWindowBytesWide + 16; - _vWindowHeight = playData[4]; - _vWindowLinesTall = _vWindowHeight << 4; + screen._vWindowWidth = playData[3]; + screen._vWindowBytesWide = screen._vWindowWidth << 4; + screen._bufferBytesWide = screen._vWindowBytesWide + 16; + screen._vWindowHeight = playData[4]; + screen._vWindowLinesTall = screen._vWindowHeight << 4; _vm->_screen->setBufferScan(); delete[] playData; diff --git a/engines/access/room.h b/engines/access/room.h index 0c19308469..ce3c4dc36e 100644 --- a/engines/access/room.h +++ b/engines/access/room.h @@ -97,11 +97,6 @@ public: int _playFieldHeight; byte *_tile; int _tileSize; - int _vWindowWidth; - int _vWindowHeight; - int _vWindowBytesWide; - int _bufferBytesWide; - int _vWindowLinesTall; public: Room(AccessEngine *vm); diff --git a/engines/access/screen.cpp b/engines/access/screen.cpp index d450cc1067..6f9b53994d 100644 --- a/engines/access/screen.cpp +++ b/engines/access/screen.cpp @@ -52,7 +52,10 @@ Screen::Screen(AccessEngine *vm) : _vm(vm) { _windowXAdd = _windowYAdd = 0; _screenYOff = 0; - setDisplayScan(); + _bufferBytesWide = _vWindowBytesWide = this->w; + _vWindowLinesTall = this->h; + _clipWidth = _vWindowBytesWide - 1; + _clipHeight = _vWindowLinesTall - 1; } void Screen::setDisplayScan() { @@ -164,18 +167,10 @@ void Screen::checkScroll() { warning("TODO"); } -void Screen::copyBF1BF2() { - warning("TODO"); -} - -void Screen::copyBF2Vid() { - warning("TODO"); -} - void Screen::setBufferScan() { - _clipWidth = _vm->_room->_vWindowBytesWide - 1; + _clipWidth = _vWindowBytesWide - 1; _windowXAdd = (320 - _clipWidth) >> 1; - _clipHeight = _vm->_room->_vWindowLinesTall - 1; + _clipHeight = _vWindowLinesTall - 1; _windowYAdd = (176 - _clipHeight) >> 1; } diff --git a/engines/access/screen.h b/engines/access/screen.h index 875b665c18..6ede482e61 100644 --- a/engines/access/screen.h +++ b/engines/access/screen.h @@ -73,6 +73,11 @@ public: byte _manPal[0x60]; byte _scaleTable1[256]; byte _scaleTable2[256]; + int _vWindowWidth; + int _vWindowHeight; + int _vWindowBytesWide; + int _bufferBytesWide; + int _vWindowLinesTall; public: Screen(AccessEngine *vm); @@ -119,10 +124,6 @@ public: void checkScroll(); - void copyBF1BF2(); - - void copyBF2Vid(); - void setBufferScan(); void setScaleTable(int scale); |