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-rw-r--r--engines/macventure/gui.cpp54
-rw-r--r--engines/macventure/gui.h1
-rw-r--r--engines/macventure/image.h1
-rw-r--r--engines/macventure/macventure.cpp54
-rw-r--r--engines/macventure/macventure.h9
-rw-r--r--engines/macventure/script.cpp12
-rw-r--r--engines/macventure/text.cpp89
-rw-r--r--engines/macventure/text.h8
-rw-r--r--engines/macventure/world.cpp7
-rw-r--r--engines/macventure/world.h2
10 files changed, 165 insertions, 72 deletions
diff --git a/engines/macventure/gui.cpp b/engines/macventure/gui.cpp
index d43be9b269..e0fcc5d691 100644
--- a/engines/macventure/gui.cpp
+++ b/engines/macventure/gui.cpp
@@ -174,6 +174,7 @@ void Gui::setWindowTitle(WindowReference winID, Common::String string) {
void Gui::updateWindowInfo(WindowReference ref, ObjID objID, const Common::Array<ObjID> &children) {
WindowData &data = findWindowData(ref);
data.children.clear();
+ data.objRef = objID;
uint32 originx = 0x7fff;
uint32 originy = 0x7fff;
for (uint i = 0; i < children.size(); i++) {
@@ -224,6 +225,8 @@ void Gui::initGUI() {
initWindows();
+ assignObjReferences();
+
if (!loadControls())
error("Could not load controls");
@@ -238,43 +241,47 @@ void Gui::initWindows() {
_controlsWindow->setDimensions(getWindowData(kCommandsWindow).bounds);
_controlsWindow->setActive(false);
_controlsWindow->setCallback(commandsWindowCallback, this);
- loadBorder(_controlsWindow, "border_command.bmp", false);
- loadBorder(_controlsWindow, "border_command.bmp", true);
+ //loadBorder(_controlsWindow, "border_command.bmp", false);
+ //loadBorder(_controlsWindow, "border_command.bmp", true);
// Main Game Window
_mainGameWindow = _wm.addWindow(false, false, false);
_mainGameWindow->setDimensions(getWindowData(kMainGameWindow).bounds);
_mainGameWindow->setActive(false);
_mainGameWindow->setCallback(mainGameWindowCallback, this);
- loadBorder(_mainGameWindow, "border_no_scroll_inac.bmp", false);
- loadBorder(_mainGameWindow, "border_no_scroll_act.bmp", true);
- findWindowData(kMainGameWindow).objRef = 3;
+ //loadBorder(_mainGameWindow, "border_no_scroll_inac.bmp", false);
+ //loadBorder(_mainGameWindow, "border_no_scroll_act.bmp", true);
// In-game Output Console
_outConsoleWindow = _wm.addWindow(false, true, true);
_outConsoleWindow->setDimensions(Common::Rect(20, 20, 120, 120));
_outConsoleWindow->setActive(false);
_outConsoleWindow->setCallback(outConsoleWindowCallback, this);
- loadBorder(_outConsoleWindow, "border_left_scroll_inac.bmp", false);
- loadBorder(_outConsoleWindow, "border_left_scroll_inac.bmp", true);
+ //loadBorder(_outConsoleWindow, "border_left_scroll_inac.bmp", false);
+ //loadBorder(_outConsoleWindow, "border_left_scroll_inac.bmp", true);
// Self Window
_selfWindow = _wm.addWindow(false, true, true);
_selfWindow->setDimensions(getWindowData(kSelfWindow).bounds);
_selfWindow->setActive(false);
_selfWindow->setCallback(selfWindowCallback, this);
- loadBorder(_selfWindow, "border_no_scroll_inac.bmp", false);
- loadBorder(_selfWindow, "border_no_scroll_inac.bmp", true);
- findWindowData(kMainGameWindow).objRef = 0;
+ //loadBorder(_selfWindow, "border_no_scroll_inac.bmp", false);
+ //loadBorder(_selfWindow, "border_no_scroll_inac.bmp", true);
// Exits Window
_exitsWindow = _wm.addWindow(false, true, true);
_exitsWindow->setDimensions(getWindowData(kExitsWindow).bounds);
_exitsWindow->setActive(false);
_exitsWindow->setCallback(exitsWindowCallback, this);
- loadBorder(_exitsWindow, "border_no_scroll_inac.bmp", false);
- loadBorder(_exitsWindow, "border_no_scroll_act.bmp", true);
+ //loadBorder(_exitsWindow, "border_no_scroll_inac.bmp", false);
+ //loadBorder(_exitsWindow, "border_no_scroll_act.bmp", true);
+
+
+}
+void Gui::assignObjReferences() {
+
+ findWindowData(kSelfWindow).objRef = 0;
}
@@ -282,7 +289,7 @@ WindowReference Gui::createInventoryWindow(ObjID objRef) {
Graphics::MacWindow *newWindow = _wm.addWindow(true, true, true);
WindowData newData;
GlobalSettings settings = _engine->getGlobalSettings();
- newData.refcon = (WindowReference)ABS(_inventoryWindows.size()); // This is a hack
+ newData.refcon = (WindowReference)ABS(_inventoryWindows.size()); // This is a HACK
if (_windowData->back().refcon < 0x80) { // There is already another inventory window
newData.bounds = _windowData->back().bounds; // Inventory windows are always last
@@ -303,8 +310,8 @@ WindowReference Gui::createInventoryWindow(ObjID objRef) {
newWindow->setDimensions(newData.bounds);
newWindow->setCallback(inventoryWindowCallback, this);
- loadBorder(newWindow, "border_no_scroll_inac.bmp", false);
- loadBorder(newWindow, "border_no_scroll_act.bmp", true);
+ //loadBorder(newWindow, "border_no_scroll_inac.bmp", false);
+ //loadBorder(newWindow, "border_no_scroll_act.bmp", true);
_inventoryWindows.push_back(newWindow);
debug("Create new inventory window. Reference: %d", newData.refcon);
@@ -587,7 +594,7 @@ void Gui::drawExitsWindow() {
srf->w + border.rightOffset,
srf->h + border.bottomOffset), kColorWhite);
- drawObjectsInWindow(kExitsWindow, _exitsWindow->getSurface());
+ drawObjectsInWindow(kMainGameWindow, _exitsWindow->getSurface());
}
void Gui::drawObjectsInWindow(WindowReference target, Graphics::ManagedSurface * surface) {
@@ -792,12 +799,6 @@ void Gui::updateWindow(WindowReference winID, bool containerOpen) {
it->unselect();
}
}
- if (winID == kMainGameWindow) {
- drawMainGameWindow();
- } else {
- Graphics::MacWindow *winRef = findWindow(winID);
- winRef->getSurface()->fillRect(data.bounds, kColorGray);
- }
Common::Array<DrawableObject> &children = data.children;
for (uint i = 0; i < children.size(); i++) {
uint flag = 0;
@@ -812,8 +813,17 @@ void Gui::updateWindow(WindowReference winID, bool containerOpen) {
mode = kBlitOR;
}
children[i] = DrawableObject(child, mode);
+ } else {
+ children[i] = DrawableObject(child, kBlitXOR);
}
}
+ if (winID == kMainGameWindow) {
+ drawMainGameWindow();
+ }
+ else {
+ Graphics::MacWindow *winRef = findWindow(winID);
+ winRef->getSurface()->fillRect(data.bounds, kColorGray);
+ }
if (data.type == kZoomDoc && data.updateScroll) {
warning("Unimplemented: update scroll");
}
diff --git a/engines/macventure/gui.h b/engines/macventure/gui.h
index 1da1b103dd..3569df7bbe 100644
--- a/engines/macventure/gui.h
+++ b/engines/macventure/gui.h
@@ -221,6 +221,7 @@ private: // Methods
// Initializers
void initGUI();
void initWindows();
+ void assignObjReferences(); // Mainly guesswork
// Loaders
bool loadMenus();
diff --git a/engines/macventure/image.h b/engines/macventure/image.h
index 52f0dfa591..9538d0cbb6 100644
--- a/engines/macventure/image.h
+++ b/engines/macventure/image.h
@@ -37,6 +37,7 @@ enum BlitMode {
kBlitBIC = 1,
kBlitOR = 2,
kBlitXOR = 3
+ //kBlitNONE = 4,
};
enum GraphicsEncoding {
diff --git a/engines/macventure/macventure.cpp b/engines/macventure/macventure.cpp
index 21496cd8b2..3187b39709 100644
--- a/engines/macventure/macventure.cpp
+++ b/engines/macventure/macventure.cpp
@@ -59,8 +59,14 @@ MacVentureEngine::~MacVentureEngine() {
if (_filenames)
delete _filenames;
- if (_decodingArticles)
- delete _decodingArticles;
+ if (_decodingDirectArticles)
+ delete _decodingDirectArticles;
+
+ if (_decodingNamingArticles)
+ delete _decodingNamingArticles;
+
+ if (_decodingIndirectArticles)
+ delete _decodingIndirectArticles;
if (_textHuffman)
delete _textHuffman;
@@ -88,7 +94,9 @@ Common::Error MacVentureEngine::run() {
_oldTextEncoding = !loadTextHuffman();
_filenames = new StringTable(this, _resourceManager, kFilenamesStringTableID);
- _decodingArticles = new StringTable(this, _resourceManager, kCommonArticlesStringTableID);
+ _decodingDirectArticles = new StringTable(this, _resourceManager, kCommonArticlesStringTableID);
+ _decodingNamingArticles = new StringTable(this, _resourceManager, kNamingArticlesStringTableID);
+ _decodingDirectArticles = new StringTable(this, _resourceManager, kIndirectArticlesStringTableID);
// Big class instantiation
_gui = new Gui(this, _resourceManager);
@@ -251,7 +259,6 @@ void MacVentureEngine::enqueueText(TextQueueID type, ObjID target, ObjID source,
}
bool MacVentureEngine::printTexts() {
- warning("printTexts: unimplemented");
for (uint i = 0; i < _textQueue.size(); i++) {
QueuedText text = _textQueue.front();
_textQueue.remove_at(0);
@@ -265,7 +272,7 @@ bool MacVentureEngine::printTexts() {
gameChanged();
break;
case kTextPlain:
- debug("Print Plain Text: %s", _world->getText(text.asset).c_str());
+ debug("Print Plain Text: %s", _world->getText(text.asset, text.source, text.destination).c_str());
gameChanged();
break;
}
@@ -401,11 +408,7 @@ bool MacVenture::MacVentureEngine::runScriptEngine() {
if (_selectedControl == 1)
_gameChanged = false;
-<<<<<<< HEAD
- else if (_gameState == kGameStateInit || _gameState == kGameStatePlaying){
-=======
else if (_gameState == kGameStateInit || _gameState == kGameStatePlaying) {
->>>>>>> 088fc4d... MACVENTURE: Script engine fixes
if (_scriptEngine->runControl(kTick, _selectedControl, _destObject, _deltaPoint)) {
_haltedAtEnd = true;
return true;
@@ -493,7 +496,6 @@ void MacVentureEngine::resetVars() {
void MacVentureEngine::unselectAll() {
while (!_currentSelection.empty()) {
unselectObject(_currentSelection.front());
- //_currentSelection.remove_at(0);
}
}
@@ -532,6 +534,22 @@ int MacVentureEngine::findObjectInArray(ObjID objID, const Common::Array<ObjID>
return found ? i : -1;
}
+uint MacVentureEngine::getPrefixNdx(ObjID obj) {
+ return _world->getObjAttr(obj, kAttrPrefixes);
+}
+
+Common::String MacVentureEngine::getPrefixString(uint flag, ObjID obj) {
+ uint ndx = _world->getObjAttr(obj, kAttrPrefixes); // HACK should check the type of that one
+ ndx = ((ndx) >> flag) & 3;
+ if (ndx) {
+ return (*_decodingNamingArticles->getStrings())[ndx];
+ }
+}
+
+Common::String MacVentureEngine::getNoun(ObjID ndx) {
+ return (*_decodingIndirectArticles->getStrings())[ndx];
+}
+
void MacVentureEngine::highlightExit(ObjID objID) {
warning("highlightExit: unimplemented");
}
@@ -541,7 +559,7 @@ void MacVentureEngine::selectPrimaryObject(ObjID objID) {
int idx;
if (_destObject > 0 &&
(idx = findObjectInArray(_destObject, _selectedObjs)) != -1 &&
- findObjectInArray(_destObject, _currentSelection) == -1)
+ findObjectInArray(_destObject, _currentSelection) == -1)
{
_selectedObjs.remove_at(idx);
highlightExit(_destObject);
@@ -570,13 +588,13 @@ void MacVentureEngine::openObject(ObjID objID) {
_gui->updateWindowInfo(kMainGameWindow, objID, _world->getChildren(objID, true));
_gui->updateWindow(kMainGameWindow, _world->getObjAttr(objID, kAttrContainerOpen));
//_gui->drawExits();
- _gui->setWindowTitle(kMainGameWindow, _world->getText(objID));
+ _gui->setWindowTitle(kMainGameWindow, _world->getText(objID, objID, objID)); // it ignores source and target in the original
} else { // Open inventory window
Common::Point p(_world->getObjAttr(objID, kAttrPosX), _world->getObjAttr(objID, kAttrPosY));
//getParentWin(obj).localToGlobal(p);
//globalToDesktop(p);
WindowReference invID = _gui->createInventoryWindow(objID);
- _gui->setWindowTitle(invID, _world->getText(objID));
+ _gui->setWindowTitle(invID, _world->getText(objID, objID, objID));
_gui->updateWindowInfo(invID, objID, _world->getChildren(objID, true));
_gui->updateWindow(invID, _world->getObjAttr(objID, kAttrContainerOpen));
}
@@ -664,7 +682,7 @@ void MacVentureEngine::reflectSwap(ObjID fromID, ObjID toID) {
tmp = from;
}
if (tmp) {
- Common::String newTitle = _world->getText(toID);
+ Common::String newTitle = _world->getText(toID, 0, 0); // Ignores src and targ in the original
_gui->setWindowTitle(tmp, newTitle);
_gui->updateWindowInfo(tmp, toID, _world->getChildren(toID, true));
updateWindow(tmp);
@@ -677,7 +695,7 @@ void MacVentureEngine::toggleExits() {
_selectedObjs.remove_at(0);
highlightExit(obj);
updateWindow(findParentWindow(obj));
- }
+ }
}
void MacVentureEngine::zoomObject(ObjID objID) {
@@ -775,13 +793,13 @@ Common::Rect MacVentureEngine::getObjBounds(ObjID objID) {
uint MacVentureEngine::getOverlapPercent(ObjID one, ObjID other) {
//not the same parent? 0 overlap
if (_world->getObjAttr(one, kAttrParentObject) !=
- _world->getObjAttr(other, kAttrParentObject))
+ _world->getObjAttr(other, kAttrParentObject))
return 0;
Common::Rect oneBounds = getObjBounds(one);
Common::Rect otherBounds = getObjBounds(other);
if (otherBounds.intersects(oneBounds) ||
- oneBounds.intersects(otherBounds))
+ oneBounds.intersects(otherBounds))
{
uint areaOne = oneBounds.width() * oneBounds.height();
uint areaOther = otherBounds.width() * otherBounds.height();
@@ -805,7 +823,7 @@ WindowReference MacVentureEngine::findObjWindow(ObjID objID) {
// This is a bit of a hack, we take advantage of the consecutive nature of references
for (uint i = kCommandsWindow; i <= kDiplomaWindow; i++) {
const WindowData &data = _gui->getWindowData((WindowReference)i);
- if (data.refcon == objID) { return data.refcon; }
+ if (data.objRef == objID) { return data.refcon; }
}
return kNoWindow;
}
diff --git a/engines/macventure/macventure.h b/engines/macventure/macventure.h
index 4671c2a881..891fdb5ad6 100644
--- a/engines/macventure/macventure.h
+++ b/engines/macventure/macventure.h
@@ -194,6 +194,10 @@ public:
const HuffmanLists *getDecodingHuffman() const;
uint32 randBetween(uint32 min, uint32 max);
uint32 getInvolvedObjects();
+ int findObjectInArray(ObjID objID, const Common::Array<ObjID> &list);
+ uint getPrefixNdx(ObjID obj);
+ Common::String getPrefixString(uint flag, ObjID obj);
+ Common::String getNoun(ObjID ndx);
// Attributes consult
Common::Point getObjPosition(ObjID objID);
@@ -224,7 +228,6 @@ private:
void unselectAll();
void selectObject(ObjID objID);
void unselectObject(ObjID objID);
- int findObjectInArray(ObjID objID, const Common::Array<ObjID> &list);
void highlightExit(ObjID objID);
void selectPrimaryObject(ObjID objID);
@@ -261,7 +264,9 @@ private: // Attributes
// String tables
StringTable *_filenames;
- StringTable *_decodingArticles;
+ StringTable *_decodingDirectArticles;
+ StringTable *_decodingNamingArticles;
+ StringTable *_decodingIndirectArticles;
// Engine state
GameState _gameState;
diff --git a/engines/macventure/script.cpp b/engines/macventure/script.cpp
index 4c00054bb6..2e283e4c15 100644
--- a/engines/macventure/script.cpp
+++ b/engines/macventure/script.cpp
@@ -794,21 +794,21 @@ void ScriptEngine::opacEQ(EngineState * state, EngineFrame * frame) {
}
void ScriptEngine::opadEQS(EngineState * state, EngineFrame * frame) {
- Common::String b = _world->getText(state->pop());
- Common::String a = _world->getText(state->pop());
+ Common::String b = _world->getText(state->pop(), 0, 0); // HACK, these destinations might be wrong
+ Common::String a = _world->getText(state->pop(), 0, 0);
state->push((a == b) ? 1 : 0);
}
void ScriptEngine::opaeCONT(EngineState * state, EngineFrame * frame) {
- Common::String needle = _world->getText(state->pop());
- Common::String haystack = _world->getText(state->pop());
+ Common::String needle = _world->getText(state->pop(), 0, 0);
+ Common::String haystack = _world->getText(state->pop(), 0, 0);
haystack.toLowercase();
state->push(haystack.contains(needle) ? 1 : 0);
}
void ScriptEngine::opafCONTW(EngineState * state, EngineFrame * frame) {
- Common::String needle = _world->getText(state->pop());
- Common::String haystack = _world->getText(state->pop());
+ Common::String needle = _world->getText(state->pop(), 0, 0);
+ Common::String haystack = _world->getText(state->pop(), 0, 0);
haystack.toLowercase();
state->push(haystack.contains(needle) ? 1 : 0);
}
diff --git a/engines/macventure/text.cpp b/engines/macventure/text.cpp
index 49df7ed9a0..79c3200146 100644
--- a/engines/macventure/text.cpp
+++ b/engines/macventure/text.cpp
@@ -23,11 +23,14 @@
#include "macventure/text.h"
namespace MacVenture {
-TextAsset::TextAsset(ObjID objid, Container *container, bool isOld, const HuffmanLists *huffman) {
+TextAsset::TextAsset(MacVentureEngine *engine, ObjID objid, ObjID source, ObjID target, Container *container, bool isOld, const HuffmanLists *huffman) {
_id = objid;
+ _sourceObj = source;
+ _targetObj = target;
_container = container;
_huffman = huffman;
_isOld = isOld;
+ _engine = engine;
if (_isOld) {
decodeOld();
@@ -77,8 +80,20 @@ void TextAsset::decodeOld() {
lowercase = true;
}
else if (val == 0x1D) { // Composite
- warning("Composite strings not implemented");
- stream.getBits(16);
+ ObjID subval = stream.getBits(16);
+ Common::String child;
+ if (subval & 0x8000) {
+ // Composite object id
+ subval ^= 0xFFFF;
+ child = getNoun(subval);
+ } else {
+ // Just another id
+ // HACK, see below in getNoun()
+ child = *TextAsset(_engine, subval, _sourceObj, _targetObj, _container, _isOld, _huffman).decode();
+ }
+ if (child.size() > 0) {
+ c = '?'; // HACK Will fix later, should append
+ }
lowercase = true;
}
else if (val == 0x1E) {
@@ -102,7 +117,7 @@ void TextAsset::decodeOld() {
void TextAsset::decodeHuffman() {
_decoded = Common::String("");
Common::SeekableReadStream *res = _container->getItem(_id);
- Common::BitStream32BEMSB stream(res);
+ Common::BitStream8MSB stream(res);
uint16 strLen = 0;
if (stream.getBit()) {
strLen = stream.getBits(15);
@@ -110,12 +125,13 @@ void TextAsset::decodeHuffman() {
else {
strLen = stream.getBits(7);
}
-
+ // OK up to here
uint32 mask = 0;
uint32 symbol = 0;
char c;
for (uint16 i = 0; i < strLen; i++) {
- mask = stream.peekBits(16); // The mask is OK, so it means that I don't know how to use the huffman
+ mask = stream.peekBits(16); // The mask is OK
+
uint32 entry;
// Find the length index
for (entry = 0; entry < _huffman->getNumEntries(); entry++) {
@@ -128,24 +144,63 @@ void TextAsset::decodeHuffman() {
if (symbol == 1) { // 7-bit ascii
c = stream.getBits(7);
- }
- else if (symbol == 2) { // Composite
- warning("Composite huffman strings not tested");
+ _decoded += c;
+ } else if (symbol == 2) { // Composite
if (stream.getBit()) { // TextID
ObjID embedId = stream.getBits(15);
- TextAsset embedded(embedId, _container, _isOld, _huffman);
- _decoded += *embedded.decode();
+ uint pos = stream.pos(); // HACK, part 1
+ TextAsset embedded(_engine, embedId, _sourceObj, _targetObj, _container, _isOld, _huffman);
+ stream.rewind();// HACK, part 2
+ stream.skip(pos);
+
+ _decoded.replace(_decoded.end(), _decoded.end(), *embedded.decode());
+
+ // Another HACK, to get around that EOS char I insert at the end
+ _decoded.replace(_decoded.end() - 1, _decoded.end(), "");
} else { //Composite obj string
- _decoded += Common::String("Unimplemented");
+ ObjID embedId = stream.getBits(8);
+ _decoded.replace(_decoded.end(), _decoded.end(), getNoun(embedId));
+ // Another HACK, to get around that EOS char I insert at the end
+ _decoded.replace(_decoded.end() - 1, _decoded.end(), "");
}
- }
- else { // Plain ascii
+ } else { // Plain ascii
c = symbol & 0xFF;
- }
-
- _decoded += c;
+ _decoded.replace(_decoded.end(), _decoded.end(), Common::String(c));
+ }
}
_decoded += '\0';
debug(7, "Decoded %d'th string (new): %s", _id, _decoded.c_str());
}
+Common::String TextAsset::getNoun(ObjID subval) {
+ ObjID obj;
+ Common::String name;
+ if (subval & 8)
+ obj = _targetObj;
+ else
+ obj = _sourceObj;
+ if ((subval & 3) == 1)
+ {
+ uint idx = _engine->getPrefixNdx(obj);
+ idx = ((idx >> 4) & 3) + 1;
+ name = _engine->getNoun(idx);
+ }
+ else
+ {
+ // HACK, there should be a pool of assets or something like in the GUI
+ name = *TextAsset(_engine, obj, _sourceObj, _targetObj, _container, _isOld, _huffman).decode();
+ switch (subval & 3)
+ {
+ case 2:
+ name = _engine->getPrefixString(0, obj) + name;
+ break;
+ case 3:
+ name = _engine->getPrefixString(2, obj) + name;
+ break;
+ }
+ }
+ if (name.size() && (subval & 4))
+ name.toUppercase(); // HACK, should only capitalize first char?
+ return name;
+}
+
} // End of namespace MacVenture \ No newline at end of file
diff --git a/engines/macventure/text.h b/engines/macventure/text.h
index cfe76d6e11..2389454042 100644
--- a/engines/macventure/text.h
+++ b/engines/macventure/text.h
@@ -31,7 +31,7 @@ typedef uint32 ObjID;
class TextAsset {
public:
- TextAsset(ObjID objid, Container *container, bool isOld, const HuffmanLists *huffman);
+ TextAsset(MacVentureEngine *engine, ObjID objid, ObjID source, ObjID target, Container *container, bool isOld, const HuffmanLists *huffman);
~TextAsset() {}
const Common::String *decode() {
@@ -42,9 +42,15 @@ private:
void decodeOld();
void decodeHuffman();
+ Common::String getNoun(ObjID id);
+
private:
+ MacVentureEngine *_engine;
+
Container *_container;
ObjID _id;
+ ObjID _targetObj;
+ ObjID _sourceObj;
const HuffmanLists *_huffman;
bool _isOld;
diff --git a/engines/macventure/world.cpp b/engines/macventure/world.cpp
index 2ee7bae92f..02d388ab5f 100644
--- a/engines/macventure/world.cpp
+++ b/engines/macventure/world.cpp
@@ -25,9 +25,6 @@ World::World(MacVentureEngine *engine, Common::MacResManager *resMan) {
warning("Test functions about to happen");
_gameText = new Container("Shadowgate II/Shadow Text");
-
- ObjID tid = (ObjID)1;
- TextAsset test = TextAsset(tid, _gameText, _engine->isOldText(), _engine->getDecodingHuffman());
delete saveGameRes;
saveGameFile.close();
@@ -153,8 +150,8 @@ void World::captureChildren(ObjID objID) {
void World::releaseChildren(ObjID objID) {
}
-Common::String World::getText(ObjID objID) {
- TextAsset text = TextAsset(objID, _gameText, _engine->isOldText(), _engine->getDecodingHuffman());
+Common::String World::getText(ObjID objID, ObjID source, ObjID target) {
+ TextAsset text = TextAsset(_engine, objID, source, target, _gameText, _engine->isOldText(), _engine->getDecodingHuffman());
return *text.decode();
}
diff --git a/engines/macventure/world.h b/engines/macventure/world.h
index f42dd3a816..c023c70ec6 100644
--- a/engines/macventure/world.h
+++ b/engines/macventure/world.h
@@ -99,7 +99,7 @@ public:
uint32 getObjAttr(ObjID objID, uint32 attrID);
Attribute getGlobal(uint32 attrID);
- Common::String getText(ObjID objID);
+ Common::String getText(ObjID objID, ObjID source, ObjID target);
bool isObjActive(ObjID objID);