diff options
| -rw-r--r-- | engines/wintermute/ad/ad_game.cpp | 2 | ||||
| -rw-r--r-- | engines/wintermute/ad/ad_scene_state.cpp | 3 | ||||
| -rw-r--r-- | engines/wintermute/ad/ad_scene_state.h | 2 |
3 files changed, 6 insertions, 1 deletions
diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp index 904aad9fdb..29e932a586 100644 --- a/engines/wintermute/ad/ad_game.cpp +++ b/engines/wintermute/ad/ad_game.cpp @@ -1599,7 +1599,7 @@ AdSceneState *AdGame::getSceneState(const char *filename, bool saving) { } for (uint32 i = 0; i < _sceneStates.size(); i++) { - if (scumm_stricmp(_sceneStates[i]->_filename, filenameCor) == 0) { + if (scumm_stricmp(_sceneStates[i]->getFilename(), filenameCor) == 0) { delete[] filenameCor; return _sceneStates[i]; } diff --git a/engines/wintermute/ad/ad_scene_state.cpp b/engines/wintermute/ad/ad_scene_state.cpp index 6b34f1af53..e6dd08a5fe 100644 --- a/engines/wintermute/ad/ad_scene_state.cpp +++ b/engines/wintermute/ad/ad_scene_state.cpp @@ -72,6 +72,9 @@ void AdSceneState::setFilename(const char *filename) { } } +const char *AdSceneState::getFilename() const { + return _filename; +} ////////////////////////////////////////////////////////////////////////// AdNodeState *AdSceneState::getNodeState(const char *name, bool saving) { diff --git a/engines/wintermute/ad/ad_scene_state.h b/engines/wintermute/ad/ad_scene_state.h index 2b25393c5a..600aa4b581 100644 --- a/engines/wintermute/ad/ad_scene_state.h +++ b/engines/wintermute/ad/ad_scene_state.h @@ -39,9 +39,11 @@ class AdSceneState : public BaseClass { public: AdNodeState *getNodeState(const char *name, bool saving); void setFilename(const char *filename); + const char *getFilename() const; DECLARE_PERSISTENT(AdSceneState, BaseClass) AdSceneState(BaseGame *inGame); virtual ~AdSceneState(); +private: char *_filename; BaseArray<AdNodeState *> _nodeStates; }; |
