diff options
-rw-r--r-- | scumm/script_v1.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/scumm/script_v1.cpp b/scumm/script_v1.cpp index d5905ed76c..ad90af8ade 100644 --- a/scumm/script_v1.cpp +++ b/scumm/script_v1.cpp @@ -1284,7 +1284,11 @@ void Scumm::o5_loadRoom() int room; room = getVarOrDirectByte(0x80); - startScene(room, 0, 0); + + // FIXME - the following 'if' is needed for Zak256 and MonkeyVGA, but might + // cause regression in other games. + if (room != _currentRoom) + startScene(room, 0, 0); _fullRedraw = 1; } |