diff options
| -rw-r--r-- | backends/sdl/sdl-common.cpp | 8 | ||||
| -rw-r--r-- | backends/sdl/sdl-common.h | 2 | ||||
| -rw-r--r-- | gui/console.cpp | 4 | ||||
| -rw-r--r-- | gui/console.h | 2 | ||||
| -rw-r--r-- | gui/newgui.cpp | 9 | ||||
| -rw-r--r-- | scumm/debugger.cpp | 2 | 
6 files changed, 19 insertions, 8 deletions
| diff --git a/backends/sdl/sdl-common.cpp b/backends/sdl/sdl-common.cpp index 4d9b7f3174..1bc2ec1416 100644 --- a/backends/sdl/sdl-common.cpp +++ b/backends/sdl/sdl-common.cpp @@ -1008,6 +1008,14 @@ void OSystem_SDL_Common::clear_overlay()  	_forceFull = true;  } +int16 OSystem_SDL_Common::get_height() { +	return _screenHeight; +} + +int16 OSystem_SDL_Common::get_width() { +	return _screenWidth; +} +  void OSystem_SDL_Common::grab_overlay(int16 *buf, int pitch)  {  	if (!_overlayVisible) diff --git a/backends/sdl/sdl-common.h b/backends/sdl/sdl-common.h index 05a7d9e9b0..dc07aeef89 100644 --- a/backends/sdl/sdl-common.h +++ b/backends/sdl/sdl-common.h @@ -109,6 +109,8 @@ public:  	virtual void clear_overlay();  	virtual void grab_overlay(int16 *buf, int pitch);  	virtual void copy_rect_overlay(const int16 *buf, int pitch, int x, int y, int w, int h); +	virtual int16 OSystem_SDL_Common::get_height(); +	virtual int16 OSystem_SDL_Common::get_width();  	// Methods that convert RBG to/from colors suitable for the overlay.  	virtual int16 RBGToColor(uint8 r, uint8 g, uint8 b); diff --git a/gui/console.cpp b/gui/console.cpp index 97984fd7c4..ce043f26ce 100644 --- a/gui/console.cpp +++ b/gui/console.cpp @@ -47,8 +47,8 @@ This code is not finished, so please don't complain :-)   * - add a scrollbar widget to allow scrolling in the history   * - a *lot* of others things, this code is in no way complete and heavily under progress   */ -ConsoleDialog::ConsoleDialog(NewGui *gui) -	: Dialog(gui, 0, 0, 320, 12*kLineHeight+2) +ConsoleDialog::ConsoleDialog(NewGui *gui, int _realWidth) +	: Dialog(gui, 0, 0, _realWidth, 12*kLineHeight+2)  {  	_lineWidth = (_w - kScrollBarWidth - 2) / kCharWidth;  	_linesPerPage = (_h - 2) / kLineHeight; diff --git a/gui/console.h b/gui/console.h index 322bbc3545..31d2b3c789 100644 --- a/gui/console.h +++ b/gui/console.h @@ -69,7 +69,7 @@ protected:  	int _historyLine;  public: -	ConsoleDialog(NewGui *gui); +	ConsoleDialog(NewGui *gui, int _realWidth);  	void open();  	void drawDialog(); diff --git a/gui/newgui.cpp b/gui/newgui.cpp index 4f1db088bd..901db4d503 100644 --- a/gui/newgui.cpp +++ b/gui/newgui.cpp @@ -213,15 +213,16 @@ void NewGui::runLoop()  void NewGui::saveState()  { +	int sys_height = _system->get_height(); +	int sys_width = _system->get_width(); +  	// Backup old cursor  	_oldCursorMode = _system->show_mouse(true);  	_system->show_overlay();  	// TODO - add getHeight & getWidth methods to OSystem. -	_screen = new int16[320 * 240]; -	_screenPitch = 320; -//	_screen = new int16[_system->get_width() * _system->get_height()]; -//	_screenPitch = _system->get_width(); +	_screen = new int16[sys_width * sys_height]; +	_screenPitch = sys_width;  	_system->grab_overlay(_screen, _screenPitch);  	_currentKeyDown.keycode = 0; diff --git a/scumm/debugger.cpp b/scumm/debugger.cpp index 7c50c9a659..c882cc2bea 100644 --- a/scumm/debugger.cpp +++ b/scumm/debugger.cpp @@ -128,7 +128,7 @@ void ScummDebugger::enter()  {  #ifdef USE_CONSOLE  	if (!_s->_debuggerDialog) { -		_s->_debuggerDialog = new ConsoleDialog(_s->_newgui); +		_s->_debuggerDialog = new ConsoleDialog(_s->_newgui, _s->_realWidth);  		Debug_Printf("Debugger started, type 'exit' to return to the game\n");  	} | 
