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-rw-r--r--engines/sherlock/graphics.h2
-rw-r--r--engines/sherlock/people.h10
-rw-r--r--engines/sherlock/resources.cpp28
-rw-r--r--engines/sherlock/scalpel/scalpel.cpp2
-rw-r--r--engines/sherlock/scene.h4
5 files changed, 23 insertions, 23 deletions
diff --git a/engines/sherlock/graphics.h b/engines/sherlock/graphics.h
index 91a65c8c43..d4a1584968 100644
--- a/engines/sherlock/graphics.h
+++ b/engines/sherlock/graphics.h
@@ -37,7 +37,7 @@ private:
protected:
virtual void addDirtyRect(const Common::Rect &r) {}
public:
- Surface(uint16 width, uint16 height);
+ Surface(uint16 width, uint16 height);
Surface();
virtual ~Surface();
diff --git a/engines/sherlock/people.h b/engines/sherlock/people.h
index ee16fab243..f98c3db867 100644
--- a/engines/sherlock/people.h
+++ b/engines/sherlock/people.h
@@ -32,11 +32,11 @@ namespace Sherlock {
// People definitions
enum PeopleId {
- PLAYER = 0,
- AL = 0,
- PEG = 1,
- NUM_OF_PEOPLE = 2, // Holmes and Watson
- MAX_PEOPLE = 66 // Total of all NPCs
+ PLAYER = 0,
+ AL = 0,
+ PEG = 1,
+ NUM_OF_PEOPLE = 2, // Holmes and Watson
+ MAX_PEOPLE = 66 // Total of all NPCs
};
// Animation sequence identifiers for characters
diff --git a/engines/sherlock/resources.cpp b/engines/sherlock/resources.cpp
index 3f74590386..f50f780195 100644
--- a/engines/sherlock/resources.cpp
+++ b/engines/sherlock/resources.cpp
@@ -294,7 +294,7 @@ void ImageFile::load(Common::SeekableReadStream &stream, bool skipPalette, bool
loadPalette(stream);
int streamSize = stream.size();
- while (stream.pos() < streamSize) {
+ while (stream.pos() < streamSize) {
ImageFrame frame;
frame._width = stream.readUint16LE() + 1;
frame._height = stream.readUint16LE() + 1;
@@ -309,30 +309,30 @@ void ImageFile::load(Common::SeekableReadStream &stream, bool skipPalette, bool
frame._rleEncoded = stream.readByte() == 1;
frame._offset.x = stream.readByte();
}
- frame._offset.y = stream.readByte();
+ frame._offset.y = stream.readByte();
frame._rleEncoded = !skipPalette && frame._rleEncoded;
if (frame._paletteBase) {
// Nibble packed frame data
frame._size = (frame._width * frame._height) / 2;
} else if (frame._rleEncoded) {
- // this size includes the header size, which we subtract
+ // This size includes the header size, which we subtract
frame._size = stream.readUint16LE() - 11;
frame._rleMarker = stream.readByte();
- } else {
+ } else {
// Uncompressed data
frame._size = frame._width * frame._height;
- }
+ }
// Load data for frame and decompress it
byte *data = new byte[frame._size];
stream.read(data, frame._size);
- decompressFrame(frame, data);
+ decompressFrame(frame, data);
delete[] data;
push_back(frame);
- }
+ }
}
/**
@@ -372,17 +372,17 @@ void ImageFile::decompressFrame(ImageFrame &frame, const byte *src) {
}
} else if (frame._rleEncoded) {
// RLE encoded
- byte *dst = (byte *)frame._frame.getPixels();
+ byte *dst = (byte *)frame._frame.getPixels();
int frameSize = frame._width * frame._height;
while (frameSize > 0) {
if (*src == frame._rleMarker) {
- byte rleColor = src[1];
- byte rleCount = src[2];
- src += 3;
- frameSize -= rleCount;
- while (rleCount--)
- *dst++ = rleColor;
+ byte rleColor = src[1];
+ byte rleCount = src[2];
+ src += 3;
+ frameSize -= rleCount;
+ while (rleCount--)
+ *dst++ = rleColor;
} else {
*dst++ = *src++;
--frameSize;
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp
index 5d84a7f5ed..6959e435d2 100644
--- a/engines/sherlock/scalpel/scalpel.cpp
+++ b/engines/sherlock/scalpel/scalpel.cpp
@@ -81,7 +81,7 @@ const int MAP_TRANSLATE[NUM_PLACES] = {
};
const byte MAP_SEQUENCES[3][MAX_FRAME] = {
- { 1, 1, 2, 3, 4, 0 }, // Overview Still
+ { 1, 1, 2, 3, 4, 0 }, // Overview Still
{ 5, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 0 },
{ 5, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 0 }
};
diff --git a/engines/sherlock/scene.h b/engines/sherlock/scene.h
index 8ef5d74785..96714c4a3a 100644
--- a/engines/sherlock/scene.h
+++ b/engines/sherlock/scene.h
@@ -33,8 +33,8 @@
namespace Sherlock {
#define SCENES_COUNT 63
-#define MAX_ZONES 40
-#define INFO_LINE 140
+#define MAX_ZONES 40
+#define INFO_LINE 140
class SherlockEngine;