diff options
| -rw-r--r-- | engines/kyra/kyra.cpp | 8 | 
1 files changed, 5 insertions, 3 deletions
| diff --git a/engines/kyra/kyra.cpp b/engines/kyra/kyra.cpp index e1ead2a873..f296eade70 100644 --- a/engines/kyra/kyra.cpp +++ b/engines/kyra/kyra.cpp @@ -89,7 +89,10 @@ int KyraEngine::init() {  	_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));  	_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); -		// for now we prefer Adlib over native MIDI +	// We prefer AdLib over native MIDI, since our AdLib playback code is much +	// more mature than our MIDI player. For example we are missing MT-32 support +	// and it seems our MIDI playback code has threading issues (see bug #1506583 +	// "KYRA1: Crash on exceeded polyphony" for more information).  	int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB/* | MDT_PREFER_MIDI*/);  	if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) { @@ -119,8 +122,7 @@ int KyraEngine::init() {  		// Unlike some SCUMM games, it's not that the MIDI sounds are  		// missing. It's just that at least at the time of writing they  		// are decidedly inferior to the Adlib ones. - -		if (midiDriver != MD_ADLIB && ConfMan.getBool("multi_midi")) { +		if (ConfMan.getBool("multi_midi")) {  			SoundAdlibPC *adlib = new SoundAdlibPC(this, _mixer);  			assert(adlib); | 
