aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--engines/gnap/gamesys.cpp3
-rw-r--r--engines/gnap/gamesys.h1
-rw-r--r--engines/gnap/scenes/group1.cpp2
3 files changed, 1 insertions, 5 deletions
diff --git a/engines/gnap/gamesys.cpp b/engines/gnap/gamesys.cpp
index e7899a24e3..ad9d0da35f 100644
--- a/engines/gnap/gamesys.cpp
+++ b/engines/gnap/gamesys.cpp
@@ -52,7 +52,6 @@ GameSys::GameSys(GnapEngine *vm) : _vm(vm) {
_backgroundImageValue1 = 0;
_backgroundImageValue4 = 1000;
_backgroundImageValue2 = 1000;
- _backgroundImageError = true;
_gameSysClock = 0;
_lastUpdateClock = 0;
_backgroundSurface = nullptr;
@@ -172,7 +171,6 @@ void GameSys::setBackgroundSurface(Graphics::Surface *surface, int a4, int a5, i
_backgroundSurface = surface;
if (!_backgroundSurface) {
- _backgroundImageError = true;
return;
}
@@ -189,7 +187,6 @@ void GameSys::setBackgroundSurface(Graphics::Surface *surface, int a4, int a5, i
_vm->_system->copyRectToScreen(_frontSurface->getPixels(), _frontSurface->pitch, 0, 0, _frontSurface->w, _frontSurface->h);
- _backgroundImageError = false;
_backgroundImageValue1 = a4;
_backgroundImageValue3 = a6;
_backgroundImageValue2 = a5;
diff --git a/engines/gnap/gamesys.h b/engines/gnap/gamesys.h
index 29a5f97db3..a63b32d995 100644
--- a/engines/gnap/gamesys.h
+++ b/engines/gnap/gamesys.h
@@ -165,7 +165,6 @@ public:
int _backgroundImageValue3, _backgroundImageValue1;
int _backgroundImageValue4, _backgroundImageValue2;
- bool _backgroundImageError; // CHECKME: Unused
int32 _gameSysClock, _lastUpdateClock;
diff --git a/engines/gnap/scenes/group1.cpp b/engines/gnap/scenes/group1.cpp
index f9789e1a70..22fa7a1dba 100644
--- a/engines/gnap/scenes/group1.cpp
+++ b/engines/gnap/scenes/group1.cpp
@@ -3906,7 +3906,7 @@ void Scene18::updateAnimations() {
_vm->setFlag(kGFUnk14);
_vm->clearFlag(kGFTruckFilledWithGas);
_vm->setFlag(kGFTruckKeysUsed);
- _vm->setFlag(kGFUnk14); // CHECKME - Set 2 times?
+ _vm->setFlag(kGFUnk14); // Useless, already set
updateHotspots();
_vm->_gnapActionStatus = kAS18LeaveScene;
break;