diff options
| -rw-r--r-- | engines/xeen/module.mk | 1 | ||||
| -rw-r--r-- | engines/xeen/worldofxeen/darkside_intro.cpp | 222 | ||||
| -rw-r--r-- | engines/xeen/worldofxeen/darkside_intro.h | 36 | ||||
| -rw-r--r-- | engines/xeen/worldofxeen/worldofxeen_game.cpp | 189 | ||||
| -rw-r--r-- | engines/xeen/worldofxeen/worldofxeen_game.h | 10 | 
5 files changed, 261 insertions, 197 deletions
diff --git a/engines/xeen/module.mk b/engines/xeen/module.mk index 711be847d1..a1e62e149f 100644 --- a/engines/xeen/module.mk +++ b/engines/xeen/module.mk @@ -1,6 +1,7 @@  MODULE := engines/xeen  MODULE_OBJS := \ +	worldofxeen/darkside_intro.o \  	worldofxeen/worldofxeen_game.o \  	character.o \  	combat.o \ diff --git a/engines/xeen/worldofxeen/darkside_intro.cpp b/engines/xeen/worldofxeen/darkside_intro.cpp new file mode 100644 index 0000000000..2d284c1581 --- /dev/null +++ b/engines/xeen/worldofxeen/darkside_intro.cpp @@ -0,0 +1,222 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "xeen/worldofxeen/worldofxeen_game.h" +#include "xeen/sound.h" + +namespace Xeen { + +void showDarkSideTitle(XeenEngine &vm) { +	EventsManager &events = *vm._events; +	Screen &screen = *vm._screen; +	SoundManager &sound = *vm._sound; +	 +	// TODO: Starting method, and sound +	//sub_28F40 +	screen.loadPalette("dark.pal"); +	SpriteResource nwc[4] = { +		SpriteResource("nwc1.int"), SpriteResource("nwc2.int"), +		SpriteResource("nwc3.int"), SpriteResource("nwc4.int") +	}; +	VOC voc[3]; +	voc[0].open("dragon1.voc"); +	voc[1].open("dragon2.voc"); +	voc[2].open("dragon3.voc"); +/* +	Common::File f; +	f.open("adsnd"); +	Common::DumpFile df; +	byte *b = new byte[f.size()]; +	f.read(b, f.size()); +	df.open("d:\\temp\\adsnd.bin"); +	df.write(b, f.size()); +	df.close(); +	f.close(); +	delete[] b; +	*/ +	// Load backgrounds +	screen.loadBackground("nwc1.raw"); +	screen.loadPage(0); +	screen.loadBackground("nwc2.raw"); +	screen.loadPage(1); + +	// Draw the screen and fade it in +	screen.horizMerge(0); +	screen.draw(); +	screen.fadeIn(4); + +	// Initial loop for dragon roaring +	int nwcIndex = 0, nwcFrame = 0; +	for (int idx = 0; idx < 55 && !vm.shouldQuit(); ++idx) { +		// Render the next frame +		events.updateGameCounter(); +		screen.vertMerge(0); +		nwc[nwcIndex].draw(screen, nwcFrame); +		screen.draw(); + +		switch (idx) { +		case 17: +			sound.playSound(voc[0]); +			break; +		case 34: +		case 44: +			++nwcIndex; +			nwcFrame = 0; +			break; +		case 35: +			sound.playSound(voc[1]); +			break; +		default: +			++nwcFrame; +		} + +		if (events.wait(2, true)) +			return; +	} +	if (vm.shouldQuit()) +		return; + +	// Loop for dragon using flyspray +	for (int idx = 0; idx < 42 && !vm.shouldQuit(); ++idx) { +		events.updateGameCounter(); +		screen.vertMerge(SCREEN_HEIGHT); +		nwc[3].draw(screen, idx); +		screen.draw(); + +		switch (idx) { +		case 3: +			sound.startMusic(40); +			break; +		case 11: +			sound.startMusic(0); +		case 27: +		case 30: +			sound.startMusic(3); +			break; +		case 31: +			sound.proc2(voc[2]); +			break; +		case 33: +			sound.startMusic(2); +			break; +		default: +			break; +		} + +		if (events.wait(2, true)) +			return; +	} + +	// Pause for a bit +	if (events.wait(10, true)) +		return; +	if (vm.shouldQuit()) +		return; + +	voc[0].stop(); +	voc[1].stop(); +	voc[2].stop(); + + +	screen.fadeOut(8); +	//TODO: Stuff + +	screen.loadBackground("jvc.raw"); +	screen.draw(); +	screen.fadeIn(4); + +	events.updateGameCounter(); +	events.wait(60, true); +} + +void showDarkSideIntro(XeenEngine &vm) { +	EventsManager &events = *vm._events; +	Screen &screen = *vm._screen; +	SoundManager &sound = *vm._sound; + +	screen.fadeOut(8); +	screen.loadBackground("pyramid2.raw"); +	screen.loadPage(0); +	screen.loadPage(1); +	screen.loadBackground("pyramid3.raw"); +	screen.saveBackground(1); + +	SpriteResource sprites[3] = { +		SpriteResource("title.int"), SpriteResource("pyratop.int"), SpriteResource("pyramid.int") +	}; +	Common::File voc[2]; +	voc[0].open("pharoh1a.voc"); +	voc[1].open("pharoh1b.voc"); + +	screen.vertMerge(SCREEN_HEIGHT); +	screen.loadPage(0); +	screen.loadPage(1); + +	int yp = 0; +	int frame = 0; +	int idx1 = 0; +	bool skipElapsed = false; +	uint32 timeExpired = 0; +	//	bool fadeFlag = true; + +	for (int idx = 200; idx > 0; ) { +		events.updateGameCounter(); +		screen.vertMerge(yp); + +		sprites[0].draw(screen, 0); +		if (frame) +			sprites[0].draw(screen, frame); + +		idx1 = (idx1 + 1) % 4; +		if (!idx1) +			frame = (frame + 1) % 10; + +		screen.draw(); +		if (!skipElapsed) { +			timeExpired = MAX(events.timeElapsed(), (uint32)1); +			skipElapsed = true; +		} + +		idx -= timeExpired; +		frame = MIN(frame + timeExpired, (uint)200); +		  +		while (events.timeElapsed() < 1) { +			events.pollEventsAndWait(); +			if (events.isKeyMousePressed()) +				return; +		} +	} + +	screen.vertMerge(SCREEN_HEIGHT); +	screen.saveBackground(1); +	screen.draw(); +	screen.freePages(); + +	events.updateGameCounter(); +	events.wait(30, true); + +	// TODO: More +	sound.playSong(voc[0]); +	sound.playSong(voc[1]); +} + +} // End of namespace Xeen diff --git a/engines/xeen/worldofxeen/darkside_intro.h b/engines/xeen/worldofxeen/darkside_intro.h new file mode 100644 index 0000000000..535ee21b39 --- /dev/null +++ b/engines/xeen/worldofxeen/darkside_intro.h @@ -0,0 +1,36 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef XEEN_DARKSIDE_INTRO_H +#define XEEN_DARKSIDE_INTRO_H + +#include "xeen/xeen.h" + +namespace Xeen { + +void showDarkSideTitle(XeenEngine &vm); + +void showDarkSideIntro(XeenEngine &vm); + +} // End of namespace Xeen + +#endif /* XEEN_DARKSIDE_INTRO_H */ diff --git a/engines/xeen/worldofxeen/worldofxeen_game.cpp b/engines/xeen/worldofxeen/worldofxeen_game.cpp index 665507d915..125f9f26c6 100644 --- a/engines/xeen/worldofxeen/worldofxeen_game.cpp +++ b/engines/xeen/worldofxeen/worldofxeen_game.cpp @@ -21,6 +21,7 @@   */  #include "xeen/worldofxeen/worldofxeen_game.h" +#include "xeen/worldofxeen/darkside_intro.h"  #include "xeen/sound.h"  namespace Xeen { @@ -34,193 +35,7 @@ void WorldOfXeenEngine::showIntro() {  	if (gDebugLevel == 0)  		return; -	showDarkSideTitle(); -} - -void WorldOfXeenEngine::showDarkSideTitle() { -	// TODO: Starting method, and sound -	//sub_28F40 -	_screen->loadPalette("dark.pal"); -	SpriteResource nwc[4] = { -		SpriteResource("nwc1.int"), SpriteResource("nwc2.int"), -		SpriteResource("nwc3.int"), SpriteResource("nwc4.int") -	}; -	VOC voc[3]; -	voc[0].open("dragon1.voc"); -	voc[1].open("dragon2.voc"); -	voc[2].open("dragon3.voc"); -/* -	Common::File f; -	f.open("adsnd"); -	Common::DumpFile df; -	byte *b = new byte[f.size()]; -	f.read(b, f.size()); -	df.open("d:\\temp\\adsnd.bin"); -	df.write(b, f.size()); -	df.close(); -	f.close(); -	delete[] b; -	*/ -	// Load backgrounds -	_screen->loadBackground("nwc1.raw"); -	_screen->loadPage(0); -	_screen->loadBackground("nwc2.raw"); -	_screen->loadPage(1); - -	// Draw the screen and fade it in -	_screen->horizMerge(0); -	_screen->draw(); -	_screen->fadeIn(4); - -	// Initial loop for dragon roaring -	int nwcIndex = 0, nwcFrame = 0; -	for (int idx = 0; idx < 55 && !shouldQuit(); ++idx) { -		// Render the next frame -		_events->updateGameCounter(); -		_screen->vertMerge(0); -		nwc[nwcIndex].draw(*_screen, nwcFrame); -		_screen->draw(); - -		switch (idx) { -		case 17: -			_sound->playSound(voc[0]); -			break; -		case 34: -		case 44: -			++nwcIndex; -			nwcFrame = 0; -			break; -		case 35: -			_sound->playSound(voc[1]); -			break; -		default: -			++nwcFrame; -		} - -		if (_events->wait(2, true)) -			return; -	} -	if (shouldQuit()) -		return; - -	// Loop for dragon using flyspray -	for (int idx = 0; idx < 42 && !shouldQuit(); ++idx) { -		_events->updateGameCounter(); -		_screen->vertMerge(SCREEN_HEIGHT); -		nwc[3].draw(*_screen, idx); -		_screen->draw(); - -		switch (idx) { -		case 3: -			_sound->startMusic(40); -			break; -		case 11: -			_sound->startMusic(0); -		case 27: -		case 30: -			_sound->startMusic(3); -			break; -		case 31: -			_sound->proc2(voc[2]); -			break; -		case 33: -			_sound->startMusic(2); -			break; -		default: -			break; -		} - -		if (_events->wait(2, true)) -			return; -	} - -	// Pause for a bit -	if (_events->wait(10, true)) -		return; -	if (shouldQuit()) -		return; - -	voc[0].stop(); -	voc[1].stop(); -	voc[2].stop(); - - -	_screen->fadeOut(8); -	//TODO: Stuff - -	_screen->loadBackground("jvc.raw"); -	_screen->draw(); -	_screen->fadeIn(4); - -	_events->updateGameCounter(); -	_events->wait(60, true); -} - -void WorldOfXeenEngine::showDarkSideIntro() { -	_screen->fadeOut(8); -	_screen->loadBackground("pyramid2.raw"); -	_screen->loadPage(0); -	_screen->loadPage(1); -	_screen->loadBackground("pyramid3.raw"); -	_screen->saveBackground(1); - -	SpriteResource sprites[3] = { -		SpriteResource("title.int"), SpriteResource("pyratop.int"), SpriteResource("pyramid.int") -	}; -	Common::File voc[2]; -	voc[0].open("pharoh1a.voc"); -	voc[1].open("pharoh1b.voc"); - -	_screen->vertMerge(SCREEN_HEIGHT); -	_screen->loadPage(0); -	_screen->loadPage(1); - -	int yp = 0; -	int frame = 0; -	int idx1 = 0; -	bool skipElapsed = false; -	uint32 timeExpired = 0; -	//	bool fadeFlag = true; - -	for (int idx = 200; idx > 0; ) { -		_events->updateGameCounter(); -		_screen->vertMerge(yp); - -		sprites[0].draw(*_screen, 0); -		if (frame) -			sprites[0].draw(*_screen, frame); - -		idx1 = (idx1 + 1) % 4; -		if (!idx1) -			frame = (frame + 1) % 10; - -		_screen->draw(); -		if (!skipElapsed) { -			timeExpired = MAX(_events->timeElapsed(), (uint32)1); -			skipElapsed = true; -		} - -		idx -= timeExpired; -		frame = MIN(frame + timeExpired, (uint)200); -		  -		while (_events->timeElapsed() < 1) { -			_events->pollEventsAndWait(); -			if (_events->isKeyMousePressed()) -				return; -		} -	} - -	_screen->vertMerge(SCREEN_HEIGHT); -	_screen->saveBackground(1); -	_screen->draw(); -	_screen->freePages(); - -	_events->updateGameCounter(); -	_events->wait(30, true); - -	// TODO: More -	_sound->playSong(voc[0]); -	_sound->playSong(voc[1]); +	showDarkSideTitle(*this);  }  } // End of namespace Xeen diff --git a/engines/xeen/worldofxeen/worldofxeen_game.h b/engines/xeen/worldofxeen/worldofxeen_game.h index f35f25be15..f81f566d88 100644 --- a/engines/xeen/worldofxeen/worldofxeen_game.h +++ b/engines/xeen/worldofxeen/worldofxeen_game.h @@ -33,16 +33,6 @@ namespace Xeen {   * game code   */  class WorldOfXeenEngine: public XeenEngine { -private: -	/** -	 * Shows the Dark Side of Xeen title sequence -	 */ -	void showDarkSideTitle(); - -	/** -	 * Shows the Dark Side of Xeen introduction sequence -	 */ -	void showDarkSideIntro();  protected:  	virtual void showIntro();  public:  | 
