diff options
-rw-r--r-- | engines/hdb/hdb.cpp | 8 | ||||
-rw-r--r-- | engines/hdb/saveload.cpp | 8 |
2 files changed, 16 insertions, 0 deletions
diff --git a/engines/hdb/hdb.cpp b/engines/hdb/hdb.cpp index c8b01855dd..d2b874b2e8 100644 --- a/engines/hdb/hdb.cpp +++ b/engines/hdb/hdb.cpp @@ -238,6 +238,14 @@ bool HDBGame::restartMap() { warning("STUB: Cheating - Lua Validation"); + debug(1, "Action List Info:"); + for (int k = 0; k < 20; k++) { + debug(1, "Action %d: entityName: %s", k, _ai->_actions[k].entityName); + debug(1, "Action %d: x1: %d, y1: %d", k, _ai->_actions[k].x1, _ai->_actions[k].y1); + debug(1, "Action %d: x2: %d, y2: %d", k, _ai->_actions[k].x2, _ai->_actions[k].y2); + debug(1, "Action %d: luaFuncInit: %s, luaFuncUse: %s", k, _ai->_actions[k].luaFuncInit, _ai->_actions[k].luaFuncUse); + } + return true; } diff --git a/engines/hdb/saveload.cpp b/engines/hdb/saveload.cpp index 548f68c316..1c385b7765 100644 --- a/engines/hdb/saveload.cpp +++ b/engines/hdb/saveload.cpp @@ -104,6 +104,14 @@ Common::Error HDBGame::loadGameState(int slot) { if (!_ai->cinematicsActive()) _gfx->turnOffFade(); + debug(1, "Action List Info:"); + for (int k = 0; k < 20; k++) { + debug(1, "Action %d: entityName: %s", k, _ai->_actions[k].entityName); + debug(1, "Action %d: x1: %d, y1: %d", k, _ai->_actions[k].x1, _ai->_actions[k].y1); + debug(1, "Action %d: x2: %d, y2: %d", k, _ai->_actions[k].x2, _ai->_actions[k].y2); + debug(1, "Action %d: luaFuncInit: %s, luaFuncUse: %s", k, _ai->_actions[k].luaFuncInit, _ai->_actions[k].luaFuncUse); + } + return Common::kNoError; } |