diff options
| -rw-r--r-- | engines/sci/engine/workarounds.cpp | 1 | 
1 files changed, 1 insertions, 0 deletions
| diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 8b02efb127..66a6a48c3b 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -49,6 +49,7 @@ const SciWorkaroundEntry opcodeDptoaWorkarounds[] = {  //    gameID,           room,script,lvl,          object-name, method-name,    call,index,             workaround  const SciWorkaroundEntry opcodeGeWorkarounds[] = {  	{ GID_HOYLE1,           5,  213,  0,                   "", "export 0",       -1,    0, { WORKAROUND_FAKE,   1 } }, // happens sometimes during cribbage - bug #3038433 +	{ GID_MOTHERGOOSE256,   4,  998,  0,               "door", "setCel",         -1,    0, { WORKAROUND_FAKE,   1 } }, // after giving the king his pipe back, listening to his song and leaving the castle - bug #3051475  	{ GID_PQ3,             31,   31,  0,              "rm031", "init",           -1,    0, { WORKAROUND_FAKE,   1 } }, // pq3 english: when exiting the car, while morales is making phonecalls - bug #3037565  	SCI_WORKAROUNDENTRY_TERMINATOR  }; | 
