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-rw-r--r--engines/drascula/actors.cpp2
-rw-r--r--engines/drascula/drascula.cpp118
-rw-r--r--engines/drascula/drascula.h20
-rw-r--r--engines/drascula/interface.cpp20
-rw-r--r--engines/drascula/objects.cpp15
-rw-r--r--engines/drascula/rooms.cpp85
-rw-r--r--engines/drascula/staticdata.h590
7 files changed, 136 insertions, 714 deletions
diff --git a/engines/drascula/actors.cpp b/engines/drascula/actors.cpp
index d831104fac..10ce415c2c 100644
--- a/engines/drascula/actors.cpp
+++ b/engines/drascula/actors.cpp
@@ -236,7 +236,7 @@ void DrasculaEngine::moveCharacters() {
factor_red[curY + curHeight], frontSurface, screenSurface);
}
} else if (characterMoved == 1) {
- curPos[0] = frameX[num_frame];
+ curPos[0] = _frameX[num_frame];
curPos[1] = frame_y + DIF_MASK_HARE;
curPos[2] = curX;
curPos[3] = curY;
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp
index 42663313d0..c300066f4f 100644
--- a/engines/drascula/drascula.cpp
+++ b/engines/drascula/drascula.cpp
@@ -269,7 +269,7 @@ bool DrasculaEngine::runCurrentChapter() {
int soc = 0;
for (n = 0; n < 6; n++) {
soc = soc + CHARACTER_WIDTH;
- frameX[n] = soc;
+ _frameX[n] = soc;
}
}
@@ -755,6 +755,7 @@ void DrasculaEngine::hipo_sin_nadie(int counter){
bool DrasculaEngine::loadDrasculaDat() {
Common::File in;
+ int i;
in.open("drascula.dat");
@@ -792,92 +793,105 @@ bool DrasculaEngine::loadDrasculaDat() {
_charMapSize = in.readUint16BE();
_charMap = (CharInfo *)malloc(sizeof(CharInfo) * _charMapSize);
-
- for (int i = 0; i < _charMapSize; i++) {
+ for (i = 0; i < _charMapSize; i++) {
_charMap[i].inChar = in.readByte();
_charMap[i].mappedChar = in.readUint16BE();
_charMap[i].charType = in.readByte();
}
_itemLocationsSize = in.readUint16BE();
- for (int i = 0; i < _itemLocationsSize; i++) {
- in.readUint16BE();
- in.readUint16BE();
+ _itemLocations = (ItemLocation *)malloc(sizeof(ItemLocation) * _itemLocationsSize);
+ for (i = 0; i < _itemLocationsSize; i++) {
+ _itemLocations[i].x = in.readUint16BE();
+ _itemLocations[i].y = in.readUint16BE();
}
- _xPolSize = in.readUint16BE();
- for (int i = 0; i < _xPolSize; i++) {
- in.readUint16BE();
- in.readUint16BE();
+ _polXSize = in.readUint16BE();
+ _polX = (int *)malloc(sizeof(int) * _polXSize);
+ _polY = (int *)malloc(sizeof(int) * _polXSize);
+ for (i = 0; i < _polXSize; i++) {
+ _polX[i] = in.readUint16BE();
+ _polY[i] = in.readUint16BE();
}
_verbBarXSize = in.readUint16BE();
- for (int i = 0; i < _verbBarXSize; i++) {
- in.readUint16BE();
+ _verbBarX = (int *)malloc(sizeof(int) * _verbBarXSize);
+ for (i = 0; i < _verbBarXSize; i++) {
+ _verbBarX[i] = in.readUint16BE();
}
_x1dMenuSize = in.readUint16BE();
- for (int i = 0; i < _x1dMenuSize; i++) {
- in.readUint16BE();
- in.readUint16BE();
+ _x1d_menu = (int *)malloc(sizeof(int) * _x1dMenuSize);
+ _y1d_menu = (int *)malloc(sizeof(int) * _x1dMenuSize);
+ for (i = 0; i < _x1dMenuSize; i++) {
+ _x1d_menu[i] = in.readUint16BE();
+ _y1d_menu[i] = in.readUint16BE();
}
_frameXSize = in.readUint16BE();
- for (int i = 0; i < _frameXSize; i++) {
- in.readUint16BE();
+ _frameX = (int *)malloc(sizeof(int) * _frameXSize);
+ for (i = 0; i < _frameXSize; i++) {
+ _frameX[i] = in.readUint16BE();
}
_candleXSize = in.readUint16BE();
- for (int i = 0; i < _candleXSize; i++) {
- in.readUint16BE();
- in.readUint16BE();
+ _candleX = (int *)malloc(sizeof(int) * _candleXSize);
+ _candleY = (int *)malloc(sizeof(int) * _candleXSize);
+ for (i = 0; i < _candleXSize; i++) {
+ _candleX[i] = in.readUint16BE();
+ _candleY[i] = in.readUint16BE();
}
_pianistXSize = in.readUint16BE();
- for (int i = 0; i < _pianistXSize; i++) {
- in.readUint16BE();
+ _pianistX = (int *)malloc(sizeof(int) * _pianistXSize);
+ for (i = 0; i < _pianistXSize; i++) {
+ _pianistX[i] = in.readUint16BE();
}
_drunkXSize = in.readUint16BE();
- for (int i = 0; i < _drunkXSize; i++) {
- in.readUint16BE();
+ _drunkX = (int *)malloc(sizeof(int) * _drunkXSize);
+ for (i = 0; i < _drunkXSize; i++) {
+ _drunkX[i] = in.readUint16BE();
}
_roomPreUpdatesSize = in.readUint16BE();
- for (int i = 0; i < _roomPreUpdatesSize; i++) {
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
+ _roomPreUpdates = (RoomUpdate *)malloc(sizeof(RoomUpdate) * _roomPreUpdatesSize);
+ for (i = 0; i < _roomPreUpdatesSize; i++) {
+ _roomPreUpdates[i].roomNum = in.readUint16BE();
+ _roomPreUpdates[i].flag = in.readUint16BE();
+ _roomPreUpdates[i].flagValue = in.readUint16BE();
+ _roomPreUpdates[i].sourceX = in.readUint16BE();
+ _roomPreUpdates[i].sourceY = in.readUint16BE();
+ _roomPreUpdates[i].destX = in.readUint16BE();
+ _roomPreUpdates[i].destY = in.readUint16BE();
+ _roomPreUpdates[i].width = in.readUint16BE();
+ _roomPreUpdates[i].height = in.readUint16BE();
+ _roomPreUpdates[i].type = in.readUint16BE();
}
_roomUpdatesSize = in.readUint16BE();
- for (int i = 0; i < _roomUpdatesSize; i++) {
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
+ _roomUpdates = (RoomUpdate *)malloc(sizeof(RoomUpdate) * _roomUpdatesSize);
+ for (i = 0; i < _roomUpdatesSize; i++) {
+ _roomUpdates[i].roomNum = in.readUint16BE();
+ _roomUpdates[i].flag = in.readUint16BE();
+ _roomUpdates[i].flagValue = in.readUint16BE();
+ _roomUpdates[i].sourceX = in.readUint16BE();
+ _roomUpdates[i].sourceY = in.readUint16BE();
+ _roomUpdates[i].destX = in.readUint16BE();
+ _roomUpdates[i].destY = in.readUint16BE();
+ _roomUpdates[i].width = in.readUint16BE();
+ _roomUpdates[i].height = in.readUint16BE();
+ _roomUpdates[i].type = in.readUint16BE();
}
_roomActionsSize = in.readUint16BE();
- for (int i = 0; i < _roomActionsSize; i++) {
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
- in.readUint16BE();
+ _roomActions = (RoomTalkAction *)malloc(sizeof(RoomTalkAction) * _roomActionsSize);
+ for (i = 0; i < _roomActionsSize; i++) {
+ _roomActions[i].room = in.readUint16BE();
+ _roomActions[i].chapter = in.readUint16BE();
+ _roomActions[i].action = in.readUint16BE();
+ _roomActions[i].objectID = in.readUint16BE();
+ _roomActions[i].speechID = in.readUint16BE();
}
_numLangs = in.readUint16BE();
diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h
index 329b82bb2d..f462480ffc 100644
--- a/engines/drascula/drascula.h
+++ b/engines/drascula/drascula.h
@@ -391,7 +391,7 @@ public:
void delay(int ms);
bool confirmExit();
void screenSaver();
- void chooseObject(int objeto);
+ void chooseObject(int object);
void addObject(int);
int removeObject(int osj);
void playFLI(const char *filefli, int vel);
@@ -673,7 +673,7 @@ private:
int _charMapSize;
int _itemLocationsSize;
- int _xPolSize;
+ int _polXSize;
int _verbBarXSize;
int _x1dMenuSize;
int _frameXSize;
@@ -700,18 +700,20 @@ private:
char ***_textverbs;
char ***_textmisc;
char ***_textd1;
+ ItemLocation *_itemLocations;
+ int *_polX, *_polY;
+ int *_verbBarX;
+ int *_x1d_menu, *_y1d_menu;
+ int *_frameX;
+ int *_candleX, *_candleY;
+ int *_pianistX, *_drunkX;
+ RoomUpdate *_roomPreUpdates, *_roomUpdates;
+ RoomTalkAction *_roomActions;
char ***loadTexts(Common::File &in);
void freeTexts(char ***ptr);
};
-
-extern const ItemLocation itemLocations[];
-extern int frameX[20];
-extern const int x_pol[44], y_pol[44];
-extern const int verbBarX[];
-extern const int x1d_menu[], y1d_menu[];
-
} // End of namespace Drascula
#endif /* DRASCULA_H */
diff --git a/engines/drascula/interface.cpp b/engines/drascula/interface.cpp
index 41e7d4eba8..daf3e69a54 100644
--- a/engines/drascula/interface.cpp
+++ b/engines/drascula/interface.cpp
@@ -29,7 +29,7 @@ namespace Drascula {
void DrasculaEngine::selectVerbFromBar() {
for (int n = 0; n < 7; n++) {
- if (mouseX > verbBarX[n] && mouseX < verbBarX[n + 1] && n > 0) {
+ if (mouseX > _verbBarX[n] && mouseX < _verbBarX[n + 1] && n > 0) {
selectVerb(n);
return;
}
@@ -82,7 +82,7 @@ bool DrasculaEngine::confirmExit() {
void DrasculaEngine::showMenu() {
int h, n, x;
char textIcon[13];
-
+ byte *srcSurface = (currentChapter == 6) ? tableSurface : frontSurface;
x = whichObject();
strcpy(textIcon, iconName[x]);
@@ -90,28 +90,24 @@ void DrasculaEngine::showMenu() {
h = inventoryObjects[n];
if (h != 0) {
- if (currentChapter == 6)
- copyBackground(x_pol[n], y_pol[n], itemLocations[n].x, itemLocations[n].y,
- OBJWIDTH, OBJHEIGHT, tableSurface, screenSurface);
- else
- copyBackground(x_pol[n], y_pol[n], itemLocations[n].x, itemLocations[n].y,
- OBJWIDTH, OBJHEIGHT, frontSurface, screenSurface);
+ copyBackground(_polX[n], _polY[n], _itemLocations[n].x, _itemLocations[n].y,
+ OBJWIDTH, OBJHEIGHT, srcSurface, screenSurface);
}
- copyRect(x1d_menu[h], y1d_menu[h], itemLocations[n].x, itemLocations[n].y,
+ copyRect(_x1d_menu[h], _y1d_menu[h], _itemLocations[n].x, _itemLocations[n].y,
OBJWIDTH, OBJHEIGHT, backSurface, screenSurface);
}
if (x < 7)
- print_abc(textIcon, itemLocations[x].x - 2, itemLocations[x].y - 7);
+ print_abc(textIcon, _itemLocations[x].x - 2, _itemLocations[x].y - 7);
}
void DrasculaEngine::clearMenu() {
int n, verbActivated = 1;
for (n = 0; n < 7; n++) {
- if (mouseX > verbBarX[n] && mouseX < verbBarX[n + 1])
+ if (mouseX > _verbBarX[n] && mouseX < _verbBarX[n + 1])
verbActivated = 0;
- copyRect(OBJWIDTH * n, OBJHEIGHT * verbActivated, verbBarX[n], 2,
+ copyRect(OBJWIDTH * n, OBJHEIGHT * verbActivated, _verbBarX[n], 2,
OBJWIDTH, OBJHEIGHT, backSurface, screenSurface);
verbActivated = 1;
}
diff --git a/engines/drascula/objects.cpp b/engines/drascula/objects.cpp
index 87dfb22c48..01967d975d 100644
--- a/engines/drascula/objects.cpp
+++ b/engines/drascula/objects.cpp
@@ -27,7 +27,7 @@
namespace Drascula {
-void DrasculaEngine::pickObject(int objeto) {
+void DrasculaEngine::pickObject(int object) {
if (currentChapter == 6)
loadPic("iconsp.alg", backSurface);
else if (currentChapter == 4)
@@ -36,14 +36,14 @@ void DrasculaEngine::pickObject(int objeto) {
loadPic("icons3.alg", backSurface);
else
loadPic("icons.alg", backSurface);
- chooseObject(objeto);
+ chooseObject(object);
if (currentChapter == 2)
loadPic(menuBackground, backSurface);
else
loadPic(99, backSurface);
}
-void DrasculaEngine::chooseObject(int objeto) {
+void DrasculaEngine::chooseObject(int object) {
if (currentChapter == 5) {
if (takeObject == 1 && menuScreen == 0 && pickedObject != 16)
addObject(pickedObject);
@@ -51,9 +51,9 @@ void DrasculaEngine::chooseObject(int objeto) {
if (takeObject == 1 && menuScreen == 0)
addObject(pickedObject);
}
- copyBackground(x1d_menu[objeto], y1d_menu[objeto], 0, 0, OBJWIDTH,OBJHEIGHT, backSurface, drawSurface3);
+ copyBackground(_x1d_menu[object], _y1d_menu[object], 0, 0, OBJWIDTH,OBJHEIGHT, backSurface, drawSurface3);
takeObject = 1;
- pickedObject = objeto;
+ pickedObject = object;
}
int DrasculaEngine::removeObject(int obj) {
@@ -214,8 +214,9 @@ int DrasculaEngine::whichObject() {
int n = 0;
for (n = 1; n < 43; n++) {
- if (mouseX > itemLocations[n].x && mouseY > itemLocations[n].y
- && mouseX < itemLocations[n].x + OBJWIDTH && mouseY < itemLocations[n].y + OBJHEIGHT)
+ if (mouseX > _itemLocations[n].x && mouseY > _itemLocations[n].y &&
+ mouseX < _itemLocations[n].x + OBJWIDTH &&
+ mouseY < _itemLocations[n].y + OBJHEIGHT)
break;
}
diff --git a/engines/drascula/rooms.cpp b/engines/drascula/rooms.cpp
index 48b5446296..c19eff3b0b 100644
--- a/engines/drascula/rooms.cpp
+++ b/engines/drascula/rooms.cpp
@@ -26,7 +26,6 @@
#include "common/array.h"
#include "drascula/drascula.h"
-#include "drascula/staticdata.h"
namespace Drascula {
@@ -121,16 +120,16 @@ void DrasculaEngine::setupRoomsTable() {
bool DrasculaEngine::roomParse(int rN, int fl) {
bool seen = false;
- for (int i = 0; i < ARRAYSIZE(roomActions); i++) {
- if (roomActions[i].room == rN) {
+ for (int i = 0; i < ARRAYSIZE(_roomActions); i++) {
+ if (_roomActions[i].room == rN) {
seen = true;
- if (roomActions[i].chapter == currentChapter ||
- roomActions[i].chapter == -1) {
- if (roomActions[i].action == pickedObject ||
- roomActions[i].action == kVerbDefault) {
- if (roomActions[i].objectID == fl ||
- roomActions[i].objectID == -1) {
- talk(roomActions[i].speechID);
+ if (_roomActions[i].chapter == currentChapter ||
+ _roomActions[i].chapter == -1) {
+ if (_roomActions[i].action == pickedObject ||
+ _roomActions[i].action == kVerbDefault) {
+ if (_roomActions[i].objectID == fl ||
+ _roomActions[i].objectID == -1) {
+ talk(_roomActions[i].speechID);
hasAnswer = 1;
return true;
}
@@ -1014,19 +1013,19 @@ bool DrasculaEngine::room_102(int fl) {
void DrasculaEngine::updateRefresh() {
// Check generic updaters
- for (int i = 0; i < ARRAYSIZE(roomUpdates); i++) {
- if (roomUpdates[i].roomNum == roomNumber) {
- if (roomUpdates[i].flag < 0 ||
- flags[roomUpdates[i].flag] == roomUpdates[i].flagValue) {
- if (roomUpdates[i].type == 0) {
- copyBackground(roomUpdates[i].sourceX, roomUpdates[i].sourceY,
- roomUpdates[i].destX, roomUpdates[i].destY,
- roomUpdates[i].width, roomUpdates[i].height,
+ for (int i = 0; i < ARRAYSIZE(_roomUpdates); i++) {
+ if (_roomUpdates[i].roomNum == roomNumber) {
+ if (_roomUpdates[i].flag < 0 ||
+ flags[_roomUpdates[i].flag] == _roomUpdates[i].flagValue) {
+ if (_roomUpdates[i].type == 0) {
+ copyBackground(_roomUpdates[i].sourceX, _roomUpdates[i].sourceY,
+ _roomUpdates[i].destX, _roomUpdates[i].destY,
+ _roomUpdates[i].width, _roomUpdates[i].height,
drawSurface3, screenSurface);
} else {
- copyRect(roomUpdates[i].sourceX, roomUpdates[i].sourceY,
- roomUpdates[i].destX, roomUpdates[i].destY,
- roomUpdates[i].width, roomUpdates[i].height,
+ copyRect(_roomUpdates[i].sourceX, _roomUpdates[i].sourceY,
+ _roomUpdates[i].destX, _roomUpdates[i].destY,
+ _roomUpdates[i].width, _roomUpdates[i].height,
drawSurface3, screenSurface);
}
}
@@ -1052,19 +1051,19 @@ void DrasculaEngine::updateRefresh() {
void DrasculaEngine::updateRefresh_pre() {
// Check generic preupdaters
- for (int i = 0; i < ARRAYSIZE(roomPreUpdates); i++) {
- if (roomPreUpdates[i].roomNum == roomNumber) {
- if (roomPreUpdates[i].flag < 0 ||
- flags[roomPreUpdates[i].flag] == roomPreUpdates[i].flagValue) {
- if (roomPreUpdates[i].type == 0) {
- copyBackground(roomPreUpdates[i].sourceX, roomPreUpdates[i].sourceY,
- roomPreUpdates[i].destX, roomPreUpdates[i].destY,
- roomPreUpdates[i].width, roomPreUpdates[i].height,
+ for (int i = 0; i < ARRAYSIZE(_roomPreUpdates); i++) {
+ if (_roomPreUpdates[i].roomNum == roomNumber) {
+ if (_roomPreUpdates[i].flag < 0 ||
+ flags[_roomPreUpdates[i].flag] == _roomPreUpdates[i].flagValue) {
+ if (_roomPreUpdates[i].type == 0) {
+ copyBackground(_roomPreUpdates[i].sourceX, _roomPreUpdates[i].sourceY,
+ _roomPreUpdates[i].destX, _roomPreUpdates[i].destY,
+ _roomPreUpdates[i].width, _roomPreUpdates[i].height,
drawSurface3, screenSurface);
} else {
- copyRect(roomPreUpdates[i].sourceX, roomPreUpdates[i].sourceY,
- roomPreUpdates[i].destX, roomPreUpdates[i].destY,
- roomPreUpdates[i].width, roomPreUpdates[i].height,
+ copyRect(_roomPreUpdates[i].sourceX, _roomPreUpdates[i].sourceY,
+ _roomPreUpdates[i].destX, _roomPreUpdates[i].destY,
+ _roomPreUpdates[i].width, _roomPreUpdates[i].height,
drawSurface3, screenSurface);
}
}
@@ -1209,22 +1208,22 @@ void DrasculaEngine::update_13() {
void DrasculaEngine::update_14_pre() {
int difference;
- copyBackground(123, candleY[actorFrames[kFrameCandles]], 142, 14, 39, 13, drawSurface3, screenSurface);
- copyBackground(candleX[actorFrames[kFrameCandles]], 146, 311, 80, 4, 8, drawSurface3, screenSurface);
+ copyBackground(123, _candleY[actorFrames[kFrameCandles]], 142, 14, 39, 13, drawSurface3, screenSurface);
+ copyBackground(_candleX[actorFrames[kFrameCandles]], 146, 311, 80, 4, 8, drawSurface3, screenSurface);
if (blinking == 5)
copyBackground(1, 149, 127, 52, 9, 5, drawSurface3, screenSurface);
if (curX > 101 && curX < 155)
copyBackground(31, 138, 178, 51, 18, 16, drawSurface3, screenSurface);
if (flags[11] == 0)
- copyBackground(pianistX[actorFrames[kFramePianist]], 157, 245, 130, 29, 42, drawSurface3, screenSurface);
+ copyBackground(_pianistX[actorFrames[kFramePianist]], 157, 245, 130, 29, 42, drawSurface3, screenSurface);
else if (flags[5] == 0)
copyBackground(145, 139, 228, 112, 47, 60, extraSurface, screenSurface);
else
copyBackground(165, 140, 229, 117, 43, 59, drawSurface3, screenSurface);
if (flags[12] == 1)
- copyBackground(drunkX[actorFrames[kFrameDrunk]], 82, 170, 50, 40, 53, drawSurface3, screenSurface);
+ copyBackground(_drunkX[actorFrames[kFrameDrunk]], 82, 170, 50, 40, 53, drawSurface3, screenSurface);
difference = getTime() - savedTime;
if (difference > 6) {
if (flags[12] == 1) {
@@ -1355,7 +1354,7 @@ void DrasculaEngine::update_60_pre() {
if (flags[5] == 0)
placeDrascula();
- copyBackground(123, candleY[actorFrames[kFrameCandles]], 142, 14, 39, 13, drawSurface3, screenSurface);
+ copyBackground(123, _candleY[actorFrames[kFrameCandles]], 142, 14, 39, 13, drawSurface3, screenSurface);
if (flag_tv == 1)
copyBackground(114, 158, 8, 30, 8, 23, drawSurface3, screenSurface);
@@ -1382,8 +1381,8 @@ void DrasculaEngine::update_60() {
void DrasculaEngine::update_62_pre() {
int difference;
- copyBackground(123, candleY[actorFrames[kFrameCandles]], 142, 14, 39, 13, drawSurface3, screenSurface);
- copyBackground(candleX[actorFrames[kFrameCandles]], 146, 311, 80, 4, 8, drawSurface3, screenSurface);
+ copyBackground(123, _candleY[actorFrames[kFrameCandles]], 142, 14, 39, 13, drawSurface3, screenSurface);
+ copyBackground(_candleX[actorFrames[kFrameCandles]], 146, 311, 80, 4, 8, drawSurface3, screenSurface);
if (blinking == 5)
copyBackground(1, 149, 127, 52, 9, 5, drawSurface3, screenSurface);
@@ -1392,14 +1391,14 @@ void DrasculaEngine::update_62_pre() {
copyBackground(31, 138, 178, 51, 18, 16, drawSurface3, screenSurface);
if (flags[11] == 0)
- copyBackground(pianistX[actorFrames[kFramePianist]], 157, 245, 130, 29, 42, drawSurface3, screenSurface);
+ copyBackground(_pianistX[actorFrames[kFramePianist]], 157, 245, 130, 29, 42, drawSurface3, screenSurface);
else if (flags[5] == 0)
copyBackground(145, 139, 228, 112, 47, 60, extraSurface, screenSurface);
else
copyBackground(165, 140, 229, 117, 43, 59, drawSurface3, screenSurface);
if (flags[12] == 1)
- copyBackground(drunkX[actorFrames[kFrameDrunk]], 82, 170, 50, 40, 53, drawSurface3, screenSurface);
+ copyBackground(_drunkX[actorFrames[kFrameDrunk]], 82, 170, 50, 40, 53, drawSurface3, screenSurface);
difference = getTime() - savedTime;
if (difference > 6) {
@@ -1428,7 +1427,7 @@ void DrasculaEngine::update_62() {
if (curY + curHeight < 89) {
copyRect(205, 1, 180, 9, 82, 80, drawSurface3, screenSurface);
- copyBackground(drunkX[actorFrames[kFrameDrunk]], 82, 170, 50, 40, 53, drawSurface3, screenSurface);
+ copyBackground(_drunkX[actorFrames[kFrameDrunk]], 82, 170, 50, 40, 53, drawSurface3, screenSurface);
}
}
@@ -1774,7 +1773,7 @@ void DrasculaEngine::enterRoom(int roomIndex) {
soc = 0;
for (l = 0; l < 6; l++) {
soc += curWidth;
- frameX[l] = soc;
+ _frameX[l] = soc;
}
}
diff --git a/engines/drascula/staticdata.h b/engines/drascula/staticdata.h
deleted file mode 100644
index ee227b9265..0000000000
--- a/engines/drascula/staticdata.h
+++ /dev/null
@@ -1,590 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef STATICDATA_H
-#define STATICDATA_H
-
-#include "drascula/drascula.h"
-
-namespace Drascula {
-
-const ItemLocation itemLocations[] = {
- { 0, 0 }, // empty
- { 5, 10 }, { 50, 10 }, { 95, 10 }, // 1-3
- { 140, 10 }, { 185, 10 }, { 230, 10 }, // 4-6
- { 275, 10 }, { 5, 40 }, { 50, 40 }, // 7-9
- { 95, 40 }, { 140, 40 }, { 185, 40 }, // 10-12
- { 230, 40 }, { 275, 40 }, { 5, 70 }, // 13-15
- { 50, 70 }, { 95, 70 }, { 140, 70 }, // 16-18
- { 185, 70 }, { 230, 70 }, { 275, 70 }, // 19-21
- { 5, 100 }, { 50, 100 }, { 95, 100 }, // 22-24
- { 140, 100 }, { 185, 100 }, { 230, 100 }, // 25-27
- { 275, 100 }, { 5, 130 }, { 50, 130 }, // 28-30
- { 95, 130 }, { 140, 130 }, { 185, 130 }, // 31-33
- { 230, 130 }, { 275, 130 }, { 5, 160 }, // 34-36
- { 50, 160 }, { 95, 160 }, { 140, 160 }, // 37-39
- { 185, 160 }, { 230, 160 }, { 275, 160 }, // 40-42
- { 275, 160 } // 43
-};
-
-const int x_pol[44] = {0, 1, 42, 83, 124, 165, 206, 247, 83, 1, 206,
- 1, 42, 83, 124, 165, 206, 247, 83, 1, 206,
- 247, 83, 165, 1, 206, 42, 124, 83, 1, 247,
- 83, 165, 1, 206, 42, 124, 83, 1, 247, 42,
- 1, 165, 206};
-const int y_pol[44] = {0, 1, 1, 1, 1, 1, 1, 1, 27, 27, 1,
- 27, 27, 27, 27, 27, 27, 27, 1, 1, 27,
- 1, 1, 1, 1, 1, 27, 27, 27, 27, 27,
- 1, 1, 1, 1, 1, 27, 27, 27, 27, 27,
- 27, 1, 1};
-const int verbBarX[] = {6, 51, 96, 141, 186, 232, 276, 321};
-const int x1d_menu[] = {280, 40, 80, 120, 160, 200, 240, 0, 40, 80, 120,
- 160, 200, 240, 0, 40, 80, 120, 160, 200, 240, 0,
- 40, 80, 120, 160, 200, 240, 0};
-const int y1d_menu[] = {0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 25, 25, 25, 25,
- 50, 50, 50, 50, 50, 50, 50, 75, 75, 75, 75, 75, 75, 75, 100};
-int frameX[20] = {43, 87, 130, 173, 216, 259};
-int candleX[] = {14, 19, 24};
-int candleY[] = {158, 172, 186};
-int pianistX[] = {1, 91, 61, 31, 91, 31, 1, 61, 31};
-int drunkX[] = {1, 42, 83, 124, 165, 206, 247, 1};
-
-const RoomUpdate roomPreUpdates[] = {
- // room flag val x1 y1 x2 y2 width height type
- { 3, 3, 1, 258, 110, 85, 44, 23, 53, 0 },
- //-------------------------------------------------------------------------------
- { 5, 8, 0, 256, 152, 208, 67, 27, 40, 0 },
- //-------------------------------------------------------------------------------
- { 6, 0, 0, 3, 103, 185, 69, 23, 76, 0 },
- { 6, 1, 0, 97, 117, 34, 148, 36, 31, 0 },
- { 6, 2, 0, 28, 100, 219, 72, 64, 97, 0 },
- //-------------------------------------------------------------------------------
- { 7, 35, 0, 1, 72, 158, 162, 19, 12, 0 },
- //-------------------------------------------------------------------------------
- { 12, 16, 0, 1, 131, 106, 117, 55, 68, 0 },
- //-------------------------------------------------------------------------------
- { 17, 15, 1, 1, 135, 108, 65, 44, 63, 0 },
- //-------------------------------------------------------------------------------
- { 21, 0, 1, 2, 171, 84, 126, 17, 26, 0 },
- { 21, 10, 1, 20, 163, 257, 149, 14, 34, 0 },
- //-------------------------------------------------------------------------------
- { 22, 24, 1, 2, 187, 107, 106, 62, 12, 0 },
- { 22, 27, 0, 32, 181, 203, 88, 13, 5, 0 },
- { 22, 26, 0, 2, 133, 137, 83, 29, 53, 0 },
- { 22, 26, 1, 65, 174, 109, 145, 55, 25, 0 },
- //-------------------------------------------------------------------------------
- { 24, 1, 1, 1, 163, 225, 124, 12, 36, 0 },
- { 24, 2, 1, 14, 153, 30, 107, 23, 46, 0 },
- //-------------------------------------------------------------------------------
- { 26, 2, 1, 1, 130, 87, 44, 50, 69, 0 },
- { 26, 12, 1, 52, 177, 272, 103, 27, 22, 0 },
- { 26, 18, 0, 80, 133, 199, 95, 50, 66, 0 },
- //-------------------------------------------------------------------------------
- { 27, 5, 1, 1, 175, 59, 109, 17, 24, 1 },
- { 27, 6, 1, 19, 177, 161, 103, 18, 22, 1 },
- //-------------------------------------------------------------------------------
- { 29, 4, 1, 12, 113, 247, 49, 41, 84, 0 },
- //-------------------------------------------------------------------------------
- { 30, 4, 1, 1, 148, 148, 66, 35, 51, 0 },
- { 30, 16, 1, 37, 173, 109, 84, 20, 26, 0 },
- //-------------------------------------------------------------------------------
- { 31, 13, 1, 1, 163, 116, 41, 61, 36, 0 },
- { 31, 5, 1, 1, 78, 245, 63, 30, 84, 0 },
- //-------------------------------------------------------------------------------
- { 34, 7, 1, 99, 127, 73, 41, 79, 72, 0 },
- { 34, 8, 1, 36, 129, 153, 41, 62, 65, 0 },
- //-------------------------------------------------------------------------------
- { 35, 14, 1, 1, 86, 246, 65, 68, 87, 0 },
- { 35, 17, 1, 70, 150, 118, 52, 40, 23, 0 },
- //-------------------------------------------------------------------------------
- { 49, 6, 0, 2, 136, 176, 81, 49, 62, 0 },
- //-------------------------------------------------------------------------------
- { 53, 1, 0, 2, 113, 205, 50, 38, 86, 1 },
- { 53, 2, 0, 41, 159, 27, 117, 25, 40, 0 },
- { 53, 9, 1, 67, 184, 56, 93, 32, 15, 0 },
- //-------------------------------------------------------------------------------
- { 54, 5, 1, 168, 156, 187, 111, 7, 11, 0 },
- { 54, 12, 1, 16, 156, 190, 64, 18, 24, 0 },
- //-------------------------------------------------------------------------------
- { 56, 10, 0, 2, 126, 42, 67, 57, 67, 0 },
- { 56, 11, 1, 60, 160, 128, 97, 103, 38, 0 },
- //-------------------------------------------------------------------------------
- { 58, 0, 0, 1, 156, 143, 120, 120, 43, 0 },
- { 58, 1, 2, 252, 171, 173, 116, 25, 28, 1 },
- //-------------------------------------------------------------------------------
- { 59, 4, 0, 1, 146, 65, 106, 83, 40, 1 }
-};
-
-const RoomUpdate roomUpdates[] = {
- // room flag val x1 y1 x2 y2 width height type
- { 5, -1, -1, 114, 130, 211, 87, 109, 69, 1 },
- { 15, -1, -1, 1, 154, 83, 122, 131, 44, 1 },
- { 17, -1, -1, 48, 135, 78, 139, 80, 30, 1 },
- { 18, 24, 1, 177, 1, 69, 29, 142, 130, 1 },
- { 18, -1, -1, 105, 132, 109, 108, 196, 65, 1 },
- { 20, -1, -1, 1, 137, 106, 121, 213, 61, 1 },
- { 27, -1, -1, 38, 177, 103, 171, 21, 22, 1 },
- { 27, -1, -1, 60, 162, 228, 156, 18, 37, 1 },
- { 29, -1, -1, 1, 180, 150, 126, 10, 17, 1 },
- { 31, -1, -1, 63, 190, 223, 157, 17, 9, 1 },
- { 34, -1, -1, 5, 171, 234, 126, 29, 23, 1 },
- { 35, -1, -1, 1, 174, 54, 152, 195, 25, 1 },
- { 50, -1, -1, 4, 153, 118, 95, 67, 44, 1 },
- { 57, -1, -1, 7, 113, 166, 61, 62, 82, 1 },
- { 61, -1, -1, 1, 154, 83, 122, 131, 44, 1 },
- { 63, -1, -1, 1, 154, 83, 122, 131, 44, 1 },
-};
-
-// Note: default action needs to be LAST for each group
-// of actions with the same number
-RoomTalkAction roomActions[] = {
- //room num action object speech
- { 0, 1, kVerbLook, -1, 54 },
- { 0, 1, kVerbMove, -1, 19 },
- { 0, 1, kVerbPick, -1, 11 },
- { 0, 1, kVerbOpen, -1, 9 },
- { 0, 1, kVerbClose, -1, 9 },
- { 0, 1, kVerbTalk, -1, 16 },
- { 0, 1, kVerbDefault, -1, 11 },
- // ----------------------------------
- { 0, 2, kVerbMove, -1, 19 },
- { 0, 2, kVerbOpen, -1, 9 },
- { 0, 2, kVerbClose, -1, 9 },
- { 0, 2, kVerbTalk, -1, 16 },
- // ----------------------------------
- { 0, 3, kVerbLook, -1, 316 },
- { 0, 3, kVerbMove, -1, 317 },
- { 0, 3, kVerbPick, -1, 318 },
- { 0, 3, kVerbOpen, -1, 319 },
- { 0, 3, kVerbClose, -1, 319 },
- { 0, 3, kVerbTalk, -1, 320 },
- { 0, 3, kVerbDefault, -1, 318 },
- // ----------------------------------
- { 0, 4, kVerbMove, -1, 19 },
- { 0, 4, kVerbOpen, -1, 9 },
- { 0, 4, kVerbClose, -1, 9 },
- { 0, 4, kVerbTalk, -1, 16 },
- // ----------------------------------
- { 0, 5, kVerbOpen, -1, 9 },
- { 0, 5, kVerbClose, -1, 9 },
- { 0, 5, kVerbTalk, -1, 16 },
- // ----------------------------------
- { 0, 6, kVerbMove, -1, 19 },
- { 0, 6, kVerbOpen, -1, 9 },
- { 0, 6, kVerbClose, -1, 9 },
- { 0, 6, kVerbTalk, -1, 16 },
- // ==================================
- { 1, -1, kVerbPick, 118, 5 },
- { 1, -1, kVerbOpen, 118, 3 },
- { 1, -1, kVerbClose, 118, 4 },
- { 1, -1, kVerbTalk, 118, 6 },
- // ----------------------------------
- { 1, -1, kVerbLook, 119, 8 },
- { 1, -1, kVerbMove, 119, 13 },
- { 1, -1, kVerbClose, 119, 10 },
- { 1, -1, kVerbTalk, 119, 12 },
- // ----------------------------------
- { 1, -1, kVerbMove, 120, 13 },
- { 1, -1, kVerbOpen, 120, 18 },
- { 1, -1, kVerbTalk, 120, 15 },
- // ==================================
- { 3, -1, kVerbLook, 129, 21 },
- { 3, -1, kVerbPick, 129, 5 },
- { 3, -1, kVerbMove, 129, 24 },
- { 3, -1, kVerbOpen, 129, 22 },
- { 3, -1, kVerbClose, 129, 10 },
- // ----------------------------------
- { 3, -1, kVerbLook, 131, 27 },
- { 3, -1, kVerbPick, 131, 5 },
- { 3, -1, kVerbMove, 131, 24 },
- { 3, -1, kVerbOpen, 131, 22 },
- { 3, -1, kVerbClose, 131, 10 },
- { 3, -1, kVerbTalk, 131, 23 },
- // ----------------------------------
- { 3, -1, kVerbLook, 132, 28 },
- { 3, -1, kVerbPick, 132, 5 },
- { 3, -1, kVerbMove, 132, 24 },
- { 3, -1, kVerbOpen, 132, 22 },
- { 3, -1, kVerbClose, 132, 10 },
- { 3, -1, kVerbTalk, 132, 23 },
- // ----------------------------------
- { 3, -1, kVerbLook, 133, 321 },
- { 3, -1, kVerbPick, 133, 31 },
- { 3, -1, kVerbMove, 133, 34 },
- { 3, -1, kVerbOpen, 133, 30 },
- { 3, -1, kVerbClose, 133, 10 },
- // ----------------------------------
- { 3, -1, kVerbLook, 166, 55 },
- { 3, -1, kVerbPick, 166, 7 },
- // ----------------------------------
- { 3, -1, kVerbLook, 211, 184 },
- // ==================================
- { 4, -1, kVerbLook, 189, 182 },
- // ----------------------------------
- { 4, -1, kVerbLook, 207, 175 },
- { 4, -1, kVerbTalk, 207, 176 },
- // ----------------------------------
- { 4, -1, kVerbLook, 208, 177 },
- // ----------------------------------
- { 4, -1, kVerbLook, 209, 179 },
- // ----------------------------------
- { 4, -1, kVerbLook, 210, 180 },
- { 4, -1, kVerbOpen, 210, 181 },
- // ==================================
- { 5, -1, kVerbMove, 136, 13 },
- { 5, -1, kVerbOpen, 136, 18 },
- { 5, -1, kVerbTalk, 136, 15 },
- // ----------------------------------
- { 5, -1, kVerbLook, 212, 187 },
- { 5, -1, kVerbTalk, 212, 188 },
- // ----------------------------------
- { 5, -1, kVerbLook, 213, 189 },
- { 5, -1, kVerbOpen, 213, 190 },
- // ==================================
- { 6, -1, kVerbPick, 144, 43 },
- // ----------------------------------
- { 6, -1, kVerbLook, 138, 35 },
- { 6, -1, kVerbTalk, 138, 6 },
- // ----------------------------------
- { 6, -1, kVerbLook, 143, 37 },
- { 6, -1, kVerbPick, 143, 7 },
- { 6, -1, kVerbMove, 143, 7 },
- { 6, -1, kVerbTalk, 143, 38 },
- // ----------------------------------
- { 6, -1, kVerbLook, 139, 36 },
- // ----------------------------------
- { 6, -1, kVerbLook, 140, 147 },
- // ==================================
- { 7, -1, kVerbLook, 164, 35 },
- // ----------------------------------
- { 7, -1, kVerbLook, 169, 44 },
- // ==================================
- { 9, -1, kVerbLook, 150, 35 },
- { 9, -1, kVerbTalk, 150, 6 },
- // ----------------------------------
- { 9, -1, kVerbLook, 51, 60 },
- // ==================================
- { 12, -1, kVerbLook, 154, 329 },
- { 12, -1, kVerbTalk, 154, 330 },
- // ----------------------------------
- { 12, -1, kVerbMove, 155, 48 },
- { 12, -1, kVerbTalk, 155, 331 },
- // ----------------------------------
- { 12, -1, kVerbLook, 156, 35 },
- { 12, -1, kVerbMove, 156, 48 },
- { 12, -1, kVerbTalk, 156, 50 },
- // ==================================
- { 14, -1, kVerbLook, 200, 165 },
- // ----------------------------------
- { 14, -1, kVerbLook, 201, 166 },
- // ----------------------------------
- { 14, -1, kVerbLook, 202, 167 },
- // ----------------------------------
- { 14, -1, kVerbLook, 203, 168 },
- { 14, -1, kVerbPick, 203, 170 },
- { 14, -1, kVerbMove, 203, 170 },
- { 14, -1, kVerbTalk, 203, 169 },
- // ----------------------------------
- { 14, -1, kVerbLook, 204, 171 },
- // ==================================
- { 15, -1, kVerbTalk, 188, 333 },
- { 15, -1, kVerbLook, 188, 334 },
- // ----------------------------------
- { 15, -1, kVerbLook, 205, 172 },
- // ----------------------------------
- { 15, -1, kVerbLook, 206, 173 },
- { 15, -1, kVerbMove, 206, 174 },
- { 15, -1, kVerbOpen, 206, 174 },
- // ==================================
- { 16, -1, kVerbTalk, 163, 6 },
- // ----------------------------------
- { 16, -1, kVerbLook, 183, 340 },
- // ----------------------------------
- { 16, -1, kVerbLook, 185, 37 },
- { 16, -1, kVerbPick, 185, 7 },
- { 16, -1, kVerbMove, 185, 7 },
- { 16, -1, kVerbTalk, 185, 38 },
- // ----------------------------------
- { 16, -1, kVerbTalk, 187, 345 },
- // ==================================
- { 18, -1, kVerbLook, 181, 348 },
- // ----------------------------------
- { 18, -1, kVerbLook, 182, 154 },
- // ==================================
- { 19, -1, kVerbLook, 214, 191 },
- // ==================================
- { 22, -1, kVerbPick, 140, 7 },
- // ----------------------------------
- { 22, -1, kVerbLook, 52, 497 },
- { 22, -1, kVerbTalk, 52, 498 },
- // ==================================
- { 24, -1, kVerbLook, 151, 461 },
- // ==================================
- { 26, -1, kVerbOpen, 167, 467 },
- // ----------------------------------
- { 26, -1, kVerbLook, 164, 470 },
- { 26, -1, kVerbOpen, 164, 471 },
- // ----------------------------------
- { 26, -1, kVerbLook, 163, 472 },
- { 26, -1, kVerbPick, 163, 473 },
- // ----------------------------------
- { 26, -1, kVerbLook, 165, 474 },
- // ----------------------------------
- { 26, -1, kVerbLook, 168, 476 },
- { 26, -1, kVerbPick, 168, 477 },
- // ==================================
- { 27, -1, kVerbLook, 175, 429 },
- // ==================================
- { 29, -1, kVerbLook, 152, 463 },
- { 29, -1, kVerbOpen, 152, 464 },
- // ----------------------------------
- { 29, -1, kVerbLook, 153, 465 },
- // ----------------------------------
- { 29, -1, kVerbPick, 154, 466 },
- // ----------------------------------
- { 29, -1, kVerbOpen, 156, 467 },
- // ==================================
- { 30, -1, kVerbOpen, 157, 468 },
- // ----------------------------------
- { 30, -1, kVerbLook, 158, 469 },
- // ==================================
- { 31, -1, kVerbLook, 161, 470 },
- { 31, -1, kVerbOpen, 161, 471 },
- // ==================================
- { 34, -1, kVerbLook, 146, 458 },
- { 34, -1, kVerbPick, 146, 459 },
- // ==================================
- { 44, -1, kVerbLook, 172, 428 },
- // ==================================
- { 49, -1, kVerbLook, 51, 132 },
- // ----------------------------------
- { 49, -1, kVerbLook, 200, 133 },
- { 49, -1, kVerbTalk, 200, 134 },
- // ----------------------------------
- { 49, -1, kVerbLook, 201, 135 },
- // ----------------------------------
- { 49, -1, kVerbLook, 203, 137 },
- // ==================================
- { 53, -1, kVerbLook, 121, 128 },
- // ----------------------------------
- { 53, -1, kVerbLook, 209, 129 },
- // ----------------------------------
- { 53, -1, kVerbLook, 52, 447 },
- { 53, -1, kVerbTalk, 52, 131 },
- // ==================================
- { 54, -1, kVerbLook, 53, 127 },
- // ----------------------------------
- { 54, -1, kVerbOpen, 119, 125 },
- { 54, -1, kVerbLook, 119, 126 },
- // ==================================
- { 55, -1, kVerbLook, 122, 138 },
- // ----------------------------------
- { 55, -1, kVerbLook, 204, 139 },
- // ----------------------------------
- { 55, -1, kVerbLook, 205, 140 },
- // ==================================
- { 56, -1, kVerbLook, 124, 450 },
- // ----------------------------------
- { 56, -1, kVerbOpen, 207, 141 },
- // ----------------------------------
- { 56, -1, kVerbLook, 208, 142 },
- // ==================================
- { 58, -1, kVerbLook, 104, 454 },
- // ==================================
- { 60, -1, kVerbLook, 112, 440 },
- // ----------------------------------
- { 60, -1, kVerbTalk, 115, 455 },
- // ----------------------------------
- { 60, -1, kVerbTalk, 56, 455 },
- // ----------------------------------
- { 60, -1, kVerbLook, 114, 167 },
- // ----------------------------------
- { 60, -1, kVerbLook, 113, 168 },
- { 60, -1, kVerbPick, 113, 170 },
- { 60, -1, kVerbMove, 113, 170 },
- { 60, -1, kVerbTalk, 113, 169 },
- // ==================================
- { 61, -1, kVerbLook, 116, 172 },
- // ----------------------------------
- { 61, -1, kVerbLook, 117, 173 },
- // ----------------------------------
- { 61, -1, kVerbMove, 117, 174 },
- { 61, -1, kVerbOpen, 117, 174 },
- { 62, -1, kVerbLook, 100, 168 },
- { 62, -1, kVerbTalk, 100, 169 },
- { 62, -1, kVerbPick, 100, 170 },
- // ----------------------------------
- { 62, -1, kVerbLook, 101, 171 },
- // ----------------------------------
- { 62, -1, kVerbLook, 102, 167 },
- // ----------------------------------
- { 62, -1, kVerbLook, 103, 166 },
- // ==================================
- { 63, -1, kVerbLook, 110, 172 },
- // ----------------------------------
- { 63, -1, kVerbLook, 109, 173 },
- { 63, -1, kVerbMove, 109, 174 },
- // ----------------------------------
- { 63, -1, kVerbLook, 108, 334 },
- { 63, -1, kVerbTalk, 108, 333 },
- // ==================================
- { 102, -1, kVerbLook, 100, 452 },
- { 102, -1, kVerbLook, 101, 123 },
- { 102, -1, kVerbPick, -1, 453 },
- { 102, -1, kVerbOpen, -1, 453 },
- // ==================================
- // Pseudoroom. checkAction() menuScreen == 1
- { 200, 1, kVerbLook, 28, 328 },
- // ----------------------------------
- { 200, 2, kVerbLook, 28, 328 },
- { 200, 2, kVerbLook, 7, 143 },
- { 200, 2, kVerbLook, 8, 145 },
- { 200, 2, kVerbLook, 9, 147 },
- { 200, 2, kVerbLook, 10, 151 },
- { 200, 2, kVerbLook, 11, 152 },
- { 200, 2, kVerbLook, 12, 154 },
- { 200, 2, kVerbLook, 13, 155 },
- { 200, 2, kVerbLook, 14, 157 },
- { 200, 2, kVerbLook, 15, 58 },
- { 200, 2, kVerbLook, 16, 158 },
- { 200, 2, kVerbLook, 17, 159 },
- { 200, 2, kVerbLook, 18, 160 },
- { 200, 2, kVerbLook, 19, 161 },
- { 200, 2, kVerbLook, 23, 152 },
- { 200, 2, kVerbTalk, 7, 144 },
- { 200, 2, kVerbTalk, 8, 146 },
- { 200, 2, kVerbTalk, 9, 148 },
- { 200, 2, kVerbTalk, 11, 153 },
- // ----------------------------------
- { 200, 3, kVerbLook, 22, 307 },
- { 200, 3, kVerbLook, 28, 328 },
- { 200, 3, kVerbLook, 7, 143 },
- { 200, 3, kVerbLook, 8, 145 },
- { 200, 3, kVerbLook, 9, 147 },
- { 200, 3, kVerbLook, 10, 151 },
- { 200, 3, kVerbLook, 11, 152 },
- { 200, 3, kVerbLook, 12, 154 },
- { 200, 3, kVerbLook, 13, 155 },
- { 200, 3, kVerbLook, 14, 157 },
- { 200, 3, kVerbLook, 15, 58 },
- { 200, 3, kVerbLook, 16, 158 },
- { 200, 3, kVerbLook, 17, 159 },
- { 200, 3, kVerbLook, 18, 160 },
- { 200, 3, kVerbLook, 19, 161 },
- { 200, 3, kVerbLook, 20, 162 },
- { 200, 3, kVerbLook, 23, 152 },
- { 200, 3, kVerbTalk, 7, 144 },
- { 200, 3, kVerbTalk, 8, 146 },
- { 200, 3, kVerbTalk, 9, 148 },
- { 200, 3, kVerbTalk, 11, 153 },
- // ----------------------------------
- { 200, 4, kVerbLook, 7, 478 },
- { 200, 4, kVerbLook, 8, 480 },
- { 200, 4, kVerbLook, 10, 485 },
- { 200, 4, kVerbLook, 11, 488 },
- { 200, 4, kVerbLook, 12, 486 },
- { 200, 4, kVerbLook, 13, 490 },
- { 200, 4, kVerbLook, 14, 122 },
- { 200, 4, kVerbLook, 15, 117 },
- { 200, 4, kVerbLook, 16, 491 },
- { 200, 4, kVerbLook, 17, 478 },
- { 200, 4, kVerbLook, 18, 493 },
- { 200, 4, kVerbLook, 20, 162 },
- { 200, 4, kVerbLook, 21, 496 },
- { 200, 4, kVerbLook, 22, 161 },
- { 200, 4, kVerbLook, 28, 328 },
- { 200, 4, kVerbTalk, 15, 118 },
- { 200, 4, kVerbOpen, 15, 119 },
- { 200, 4, 14, 19, 484 },
- { 200, 4, 19, 14, 484 },
- // ----------------------------------
- { 200, 5, kVerbLook, 7, 478 },
- { 200, 5, kVerbLook, 8, 120 },
- { 200, 5, kVerbLook, 11, 488 },
- { 200, 5, kVerbLook, 13, 490 },
- { 200, 5, kVerbLook, 14, 121 },
- { 200, 5, kVerbLook, 15, 117 },
- { 200, 5, kVerbLook, 17, 478 },
- { 200, 5, kVerbLook, 20, 162 },
- { 200, 5, kVerbLook, 28, 328 },
- { 200, 5, kVerbTalk, 15, 118 },
- { 200, 5, kVerbOpen, 15, 119 },
- // ----------------------------------
- { 200, 6, kVerbLook, 20, 123 },
- { 200, 6, kVerbLook, 21, 441 },
- { 200, 6, kVerbLook, 28, 328 },
- // ==================================
- // Pseudoroom. checkAction() menuScreen != 1
- { 201, 1, kVerbLook, 50, 308 },
- { 201, 1, kVerbOpen, 50, 310 },
- { 201, 1, kVerbClose, 50, 311 },
- { 201, 1, kVerbMove, 50, 312 },
- { 201, 1, kVerbPick, 50, 313 },
- { 201, 1, kVerbTalk, 50, 314 },
- // ----------------------------------
- { 201, 2, kVerbLook, 50, 308 },
- { 201, 2, kVerbOpen, 50, 310 },
- { 201, 2, kVerbClose, 50, 311 },
- { 201, 2, kVerbMove, 50, 312 },
- { 201, 2, kVerbPick, 50, 313 },
- { 201, 2, kVerbTalk, 50, 314 },
- { 201, 2, 13, 50, 156 },
- { 201, 2, 20, 50, 163 },
- // ----------------------------------
- { 201, 3, kVerbLook, 50, 309 },
- { 201, 3, kVerbOpen, 50, 310 },
- { 201, 3, kVerbClose, 50, 311 },
- { 201, 3, kVerbMove, 50, 312 },
- { 201, 3, kVerbPick, 50, 313 },
- { 201, 3, kVerbTalk, 50, 314 },
- // ----------------------------------
- { 201, 4, kVerbLook, 50, 309 },
- { 201, 4, kVerbOpen, 50, 310 },
- { 201, 4, kVerbClose, 50, 311 },
- { 201, 4, kVerbMove, 50, 312 },
- { 201, 4, kVerbPick, 50, 313 },
- { 201, 4, kVerbTalk, 50, 314 },
- { 201, 4, 9, 50, 484 },
- { 201, 4, 20, 50, 487 },
- // ----------------------------------
- { 201, 5, kVerbLook, 50, 309 }, // Originally these are with
- { 201, 5, kVerbOpen, 50, 310 }, // completely wrong voices
- { 201, 5, kVerbClose, 50, 311 },
- { 201, 5, kVerbMove, 50, 312 },
- { 201, 5, kVerbPick, 50, 313 },
- { 201, 5, kVerbTalk, 50, 314 },
- { 201, 5, 20, 50, 487 },
- // ----------------------------------
- { 201, 6, kVerbOpen, 50, 310 },
- { 201, 6, kVerbClose, 50, 311 },
- { 201, 6, kVerbMove, 50, 312 },
- { 201, 6, kVerbPick, 50, 313 },
- { 201, 6, kVerbTalk, 50, 314 },
-
-};
-
-} // End of namespace Drascula
-
-#endif /* STATICDATA_H */