diff options
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 6e3f0b2e10..2237b25ee3 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -144,7 +144,7 @@ const SciWorkaroundEntry kDoSoundFade_workarounds[] = { // gameID, room,script,lvl, object-name, method-name, call,index, workaround const SciWorkaroundEntry kGetAngle_workarounds[] = { - { GID_KQ6, -1, 752, 0, "throwDazzle", "changeState", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // after the Genie is exposed in the Palace (short and long ending), it starts shooting lightning bolts around. An extra 5th parameter is passed. + { GID_KQ6, 740, 752, 0, "throwDazzle", "changeState", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // after the Genie is exposed in the Palace (short and long ending), it starts shooting lightning bolts around. An extra 5th parameter is passed. SCI_WORKAROUNDENTRY_TERMINATOR }; |