diff options
-rw-r--r-- | engines/sherlock/tattoo/tattoo_scene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sherlock/tattoo/tattoo_scene.cpp b/engines/sherlock/tattoo/tattoo_scene.cpp index 2e837968e7..3708eb08e5 100644 --- a/engines/sherlock/tattoo/tattoo_scene.cpp +++ b/engines/sherlock/tattoo/tattoo_scene.cpp @@ -84,7 +84,7 @@ bool TattooScene::loadScene(const Common::String &filename) { } // Set the NPC paths for the scene - setNPCPath(0); + setNPCPath(WATSON); // Handle loading music for the scene if (music._musicOn) { @@ -724,7 +724,7 @@ void TattooScene::setNPCPath(int npc) { return; people[npc].clearNPC(); - people[npc]._name = Common::String::format("WATS%.2dA", _currentScene); + people[npc]._npcName = Common::String::format("WATS%.2dA", _currentScene); // If we're in the middle of a script that will continue once the scene is loaded, // return without calling the path script |