aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--AUTHORS4
-rw-r--r--NEWS2
-rw-r--r--audio/decoders/aac.cpp120
-rw-r--r--audio/decoders/aac.h12
-rw-r--r--audio/decoders/codec.h44
-rw-r--r--audio/decoders/qdm2.cpp96
-rw-r--r--audio/decoders/qdm2.h15
-rw-r--r--audio/decoders/quicktime.cpp51
-rw-r--r--audio/decoders/quicktime_intern.h5
-rw-r--r--audio/mididrv.cpp15
-rw-r--r--audio/softsynth/fmtowns_pc98/towns_midi.cpp5
-rw-r--r--backends/platform/gph/devices/gp2x/mmuhack/README (renamed from backends/platform/gph/devices/gp2x/mmuhack/readme.txt)8
-rwxr-xr-xbackends/platform/openpandora/build/PXML.xml83
-rw-r--r--backends/platform/openpandora/build/PXML_schema.xsd341
-rwxr-xr-xbackends/platform/openpandora/build/pnd_make.sh340
-rwxr-xr-xbackends/platform/openpandora/build/runscummvm.sh3
-rwxr-xr-xbackends/platform/openpandora/op-bundle.mk3
-rw-r--r--backends/platform/sdl/ps3/ps3.cpp2
-rw-r--r--base/commandLine.cpp2
-rw-r--r--common/system.h4
-rwxr-xr-xconfigure3
-rw-r--r--devtools/create_project/msvc10/create_project.vcxproj22
-rw-r--r--devtools/create_project/scripts/postbuild.cmd18
-rwxr-xr-xdevtools/credits.pl4
-rw-r--r--dists/redhat/scummvm.spec4
-rw-r--r--dists/redhat/scummvm.spec.in4
-rw-r--r--dists/scummvm.rc3
-rw-r--r--dists/scummvm.rc.in3
-rw-r--r--dists/win32/plugins/Games.dllbin0 -> 105472 bytes
-rw-r--r--dists/win32/scummvm.gdf.xml44
-rw-r--r--dists/win32/scummvm.nsi39
-rw-r--r--dists/win32/scummvm.nsi.in39
-rw-r--r--engines/dreamweb/detection.cpp2
-rw-r--r--engines/dreamweb/dreamweb.cpp2
-rw-r--r--engines/kyra/gui_lok.cpp14
-rw-r--r--engines/kyra/gui_lol.cpp10
-rw-r--r--engines/kyra/gui_v2.cpp9
-rw-r--r--engines/kyra/kyra_v1.cpp4
-rw-r--r--engines/kyra/sound.cpp4
-rw-r--r--engines/kyra/sound.h2
-rw-r--r--engines/kyra/sound_midi.cpp3
-rw-r--r--engines/lastexpress/data/snd.cpp378
-rw-r--r--engines/lastexpress/data/snd.h8
-rw-r--r--engines/lastexpress/game/savegame.cpp12
-rw-r--r--engines/lastexpress/shared.h19
-rw-r--r--engines/lastexpress/sound/entry.cpp496
-rw-r--r--engines/lastexpress/sound/entry.h16
-rw-r--r--engines/lastexpress/sound/queue.cpp51
-rw-r--r--engines/lastexpress/sound/sound.cpp4
-rw-r--r--engines/lastexpress/sound/sound.h12
-rw-r--r--engines/mohawk/cursors.cpp11
-rw-r--r--engines/mohawk/cursors.h2
-rw-r--r--engines/mohawk/livingbooks.cpp65
-rw-r--r--engines/mohawk/livingbooks.h9
-rw-r--r--engines/mohawk/livingbooks_code.cpp33
-rw-r--r--engines/mohawk/livingbooks_code.h2
-rw-r--r--engines/saga/actor.h2
-rw-r--r--engines/saga/detection.cpp3
-rw-r--r--engines/saga/detection_tables.h14
-rw-r--r--engines/saga/introproc_ite.cpp33
-rw-r--r--engines/saga/music.cpp9
-rw-r--r--engines/saga/resource.cpp6
-rw-r--r--engines/saga/saga.cpp5
-rw-r--r--engines/saga/saga.h14
-rw-r--r--engines/saga/scene.cpp2
-rw-r--r--engines/saga/sndres.cpp9
-rw-r--r--engines/sci/detection_tables.h9
-rw-r--r--engines/sci/engine/kstring.cpp6
-rw-r--r--engines/scumm/charset.cpp903
-rw-r--r--engines/scumm/charset.h88
-rw-r--r--engines/scumm/scumm.cpp17
-rw-r--r--engines/scumm/scumm.h17
-rw-r--r--engines/sword25/gfx/image/vectorimage.cpp3
-rw-r--r--engines/sword25/kernel/inputpersistenceblock.cpp28
-rw-r--r--engines/sword25/kernel/inputpersistenceblock.h1
-rw-r--r--engines/sword25/kernel/outputpersistenceblock.cpp12
-rw-r--r--engines/sword25/kernel/persistenceblock.h42
-rw-r--r--engines/toon/character.cpp9
-rw-r--r--engines/toon/movie.cpp3
-rw-r--r--engines/toon/picture.cpp11
-rw-r--r--engines/toon/picture.h2
-rw-r--r--engines/toon/toon.cpp13
-rw-r--r--engines/tsage/detection_tables.h16
-rw-r--r--engines/tsage/sound.cpp11
-rw-r--r--graphics/sjis.cpp154
-rw-r--r--graphics/sjis.h52
-rw-r--r--gui/credits.h2
87 files changed, 2556 insertions, 1446 deletions
diff --git a/AUTHORS b/AUTHORS
index 195c963748..d7b16e3d3b 100644
--- a/AUTHORS
+++ b/AUTHORS
@@ -37,7 +37,7 @@ ScummVM Team
Matthew Hoops
Filippos Karapetis
Pawel Kolodziejski
- Walter van Niftrik
+ Walter van Niftrik - (retired)
Kari Salminen
Eugene Sandulenko
David Symonds - (retired)
@@ -141,7 +141,7 @@ ScummVM Team
Max Horn - (retired)
Filippos Karapetis
Martin Kiewitz
- Walter van Niftrik
+ Walter van Niftrik - (retired)
Willem Jan Palenstijn
Jordi Vilalta Prat
Lars Skovlund
diff --git a/NEWS b/NEWS
index 9be9b252ca..9f1e7c698e 100644
--- a/NEWS
+++ b/NEWS
@@ -5,7 +5,7 @@ For a more comprehensive changelog of the latest experimental code, see:
SDL ports:
- Added support for OpenGL (GSoC Task).
-1.3.1 (????-??-??)
+1.3.1 (2011-07-12)
General:
- Improved audio device detection and fallback.
There should be no more silent errors due to invalid audio devices.
diff --git a/audio/decoders/aac.cpp b/audio/decoders/aac.cpp
index 874062a702..50325dc9f0 100644
--- a/audio/decoders/aac.cpp
+++ b/audio/decoders/aac.cpp
@@ -28,74 +28,34 @@
#ifdef USE_FAAD
#include "common/debug.h"
+#include "common/memstream.h"
#include "common/stream.h"
#include "common/textconsole.h"
#include "common/util.h"
#include "audio/audiostream.h"
+#include "audio/decoders/codec.h"
+#include "audio/decoders/raw.h"
#include <neaacdec.h>
namespace Audio {
-class AACStream : public AudioStream {
+class AACDecoder : public Codec {
public:
- AACStream(Common::SeekableReadStream *stream,
- DisposeAfterUse::Flag disposeStream,
- Common::SeekableReadStream *extraData,
+ AACDecoder(Common::SeekableReadStream *extraData,
DisposeAfterUse::Flag disposeExtraData);
- ~AACStream();
+ ~AACDecoder();
- int readBuffer(int16 *buffer, const int numSamples);
-
- bool endOfData() const { return _inBufferPos >= _inBufferSize && !_remainingSamples; }
- bool isStereo() const { return _channels == 2; }
- int getRate() const { return _rate; }
+ AudioStream *decodeFrame(Common::SeekableReadStream &stream);
private:
NeAACDecHandle _handle;
byte _channels;
unsigned long _rate;
-
- byte *_inBuffer;
- uint32 _inBufferSize;
- uint32 _inBufferPos;
-
- int16 *_remainingSamples;
- uint32 _remainingSamplesSize;
- uint32 _remainingSamplesPos;
-
- void init(Common::SeekableReadStream *extraData);
};
-AACStream::AACStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeStream,
- Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData) {
-
- _remainingSamples = 0;
- _inBufferPos = 0;
-
- init(extraData);
-
- // Copy all the data to a pointer so it can be passed through
- // (At least MPEG-4 chunks shouldn't be large)
- _inBufferSize = stream->size();
- _inBuffer = new byte[_inBufferSize];
- stream->read(_inBuffer, _inBufferSize);
-
- if (disposeStream == DisposeAfterUse::YES)
- delete stream;
-
- if (disposeExtraData == DisposeAfterUse::YES)
- delete extraData;
-}
-
-AACStream::~AACStream() {
- NeAACDecClose(_handle);
- delete[] _inBuffer;
- delete[] _remainingSamples;
-}
-
-void AACStream::init(Common::SeekableReadStream *extraData) {
+AACDecoder::AACDecoder(Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData) {
// Open the library
_handle = NeAACDecOpen();
@@ -117,59 +77,55 @@ void AACStream::init(Common::SeekableReadStream *extraData) {
if (err < 0)
error("Could not initialize AAC decoder: %s", NeAACDecGetErrorMessage(err));
-}
-
-int AACStream::readBuffer(int16 *buffer, const int numSamples) {
- int samples = 0;
- assert((numSamples % _channels) == 0);
+ if (disposeExtraData == DisposeAfterUse::YES)
+ delete extraData;
+}
- // Dip into our remaining samples pool if it's available
- if (_remainingSamples) {
- samples = MIN<int>(numSamples, _remainingSamplesSize - _remainingSamplesPos);
+AACDecoder::~AACDecoder() {
+ NeAACDecClose(_handle);
+}
- memcpy(buffer, _remainingSamples + _remainingSamplesPos, samples * 2);
- _remainingSamplesPos += samples;
+AudioStream *AACDecoder::decodeFrame(Common::SeekableReadStream &stream) {
+ // read everything into a buffer
+ uint32 inBufferPos = 0;
+ uint32 inBufferSize = stream.size();
+ byte *inBuffer = new byte[inBufferSize];
+ stream.read(inBuffer, inBufferSize);
- if (_remainingSamplesPos == _remainingSamplesSize) {
- delete[] _remainingSamples;
- _remainingSamples = 0;
- }
- }
+ QueuingAudioStream *audioStream = makeQueuingAudioStream(_rate, _channels == 2);
// Decode until we have enough samples (or there's no more left)
- while (samples < numSamples && !endOfData()) {
+ while (inBufferPos < inBufferSize) {
NeAACDecFrameInfo frameInfo;
- uint16 *decodedSamples = (uint16 *)NeAACDecDecode(_handle, &frameInfo, _inBuffer + _inBufferPos, _inBufferSize - _inBufferPos);
+ void *decodedSamples = NeAACDecDecode(_handle, &frameInfo, inBuffer + inBufferPos, inBufferSize - inBufferPos);
if (frameInfo.error != 0)
error("Failed to decode AAC frame: %s", NeAACDecGetErrorMessage(frameInfo.error));
- int decodedSampleSize = frameInfo.samples;
- int copySamples = (decodedSampleSize > (numSamples - samples)) ? (numSamples - samples) : decodedSampleSize;
+ byte *buffer = (byte *)malloc(frameInfo.samples * 2);
+ memcpy(buffer, decodedSamples, frameInfo.samples * 2);
- memcpy(buffer + samples, decodedSamples, copySamples * 2);
- samples += copySamples;
+ byte flags = FLAG_16BITS;
- // Copy leftover samples for use in a later readBuffer() call
- if (copySamples != decodedSampleSize) {
- _remainingSamplesSize = decodedSampleSize - copySamples;
- _remainingSamples = new int16[_remainingSamplesSize];
- _remainingSamplesPos = 0;
- memcpy(_remainingSamples, decodedSamples + copySamples, _remainingSamplesSize * 2);
- }
+ if (_channels == 2)
+ flags |= FLAG_STEREO;
- _inBufferPos += frameInfo.bytesconsumed;
+#ifdef SCUMM_LITTLE_ENDIAN
+ flags |= FLAG_LITTLE_ENDIAN;
+#endif
+
+ audioStream->queueBuffer(buffer, frameInfo.samples * 2, DisposeAfterUse::YES, flags);
+
+ inBufferPos += frameInfo.bytesconsumed;
}
- return samples;
+ return audioStream;
}
// Factory function
-AudioStream *makeAACStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeStream,
- Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData) {
-
- return new AACStream(stream, disposeStream, extraData, disposeExtraData);
+Codec *makeAACDecoder(Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData) {
+ return new AACDecoder(extraData, disposeExtraData);
}
} // End of namespace Audio
diff --git a/audio/decoders/aac.h b/audio/decoders/aac.h
index efcbcc6f42..c5085fadaa 100644
--- a/audio/decoders/aac.h
+++ b/audio/decoders/aac.h
@@ -43,23 +43,19 @@ namespace Common {
namespace Audio {
-class AudioStream;
+class Codec;
/**
- * Create a new AudioStream from the AAC data of an MPEG-4 file in the given stream.
+ * Create a new Codec for decoding AAC data of an MPEG-4 file in the given stream.
*
* @note This should *only* be called by our QuickTime/MPEG-4 decoder since it relies
* on the MPEG-4 extra data. If you want to decode a file using AAC, go use
* makeQuickTimeStream() instead!
- * @param stream the SeekableReadStream from which to read the AAC data
- * @param disposeStream whether to delete the stream after use
* @param extraData the SeekableReadStream from which to read the AAC extra data
* @param disposeExtraData whether to delete the extra data stream after use
- * @return a new AudioStream, or NULL, if an error occurred
+ * @return a new Codec, or NULL, if an error occurred
*/
-AudioStream *makeAACStream(
- Common::SeekableReadStream *stream,
- DisposeAfterUse::Flag disposeStream,
+Codec *makeAACDecoder(
Common::SeekableReadStream *extraData,
DisposeAfterUse::Flag disposeExtraData = DisposeAfterUse::NO);
diff --git a/audio/decoders/codec.h b/audio/decoders/codec.h
new file mode 100644
index 0000000000..93b6878dee
--- /dev/null
+++ b/audio/decoders/codec.h
@@ -0,0 +1,44 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef AUDIO_DECODERS_CODEC_H
+#define AUDIO_DECODERS_CODEC_H
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Audio {
+
+class AudioStream;
+
+class Codec {
+public:
+ Codec() {}
+ virtual ~Codec() {}
+
+ virtual AudioStream *decodeFrame(Common::SeekableReadStream &data) = 0;
+};
+
+} // End of namespace Audio
+
+#endif
diff --git a/audio/decoders/qdm2.cpp b/audio/decoders/qdm2.cpp
index a178c363b5..ec2911ef20 100644
--- a/audio/decoders/qdm2.cpp
+++ b/audio/decoders/qdm2.cpp
@@ -28,7 +28,9 @@
#ifdef AUDIO_QDM2_H
#include "audio/audiostream.h"
+#include "audio/decoders/codec.h"
#include "audio/decoders/qdm2data.h"
+#include "audio/decoders/raw.h"
#include "common/array.h"
#include "common/debug.h"
@@ -150,19 +152,14 @@ struct RDFTContext {
FFTContext fft;
};
-class QDM2Stream : public AudioStream {
+class QDM2Stream : public Codec {
public:
- QDM2Stream(Common::SeekableReadStream *stream, Common::SeekableReadStream *extraData);
+ QDM2Stream(Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData);
~QDM2Stream();
- bool isStereo() const { return _channels == 2; }
- bool endOfData() const { return _stream->pos() >= _stream->size() && _outputSamples.size() == 0 && _subPacket == 0; }
- int getRate() const { return _sampleRate; }
- int readBuffer(int16 *buffer, const int numSamples);
+ AudioStream *decodeFrame(Common::SeekableReadStream &stream);
private:
- Common::SeekableReadStream *_stream;
-
// Parameters from codec header, do not change during playback
uint8 _channels;
uint16 _sampleRate;
@@ -204,7 +201,6 @@ private:
// I/O data
uint8 *_compressedData;
float _outputBuffer[1024];
- Common::Array<int16> _outputSamples;
// Synthesis filter
int16 ff_mpa_synth_window[512];
@@ -285,7 +281,7 @@ private:
void qdm2_fft_tone_synthesizer(uint8 sub_packet);
void qdm2_calculate_fft(int channel);
void qdm2_synthesis_filter(uint8 index);
- int qdm2_decodeFrame(Common::SeekableReadStream *in);
+ bool qdm2_decodeFrame(Common::SeekableReadStream &in, QueuingAudioStream *audioStream);
};
// Fix compilation for non C99-compliant compilers, like MSVC
@@ -1711,7 +1707,7 @@ void QDM2Stream::initVlc(void) {
}
}
-QDM2Stream::QDM2Stream(Common::SeekableReadStream *stream, Common::SeekableReadStream *extraData) {
+QDM2Stream::QDM2Stream(Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData) {
uint32 tmp;
int32 tmp_s;
int tmp_val;
@@ -1719,7 +1715,6 @@ QDM2Stream::QDM2Stream(Common::SeekableReadStream *stream, Common::SeekableReadS
debug(1, "QDM2Stream::QDM2Stream() Call");
- _stream = stream;
_compressedData = NULL;
_subPacket = 0;
_superBlockStart = 0;
@@ -1906,11 +1901,13 @@ QDM2Stream::QDM2Stream(Common::SeekableReadStream *stream, Common::SeekableReadS
initNoiseSamples();
_compressedData = new uint8[_packetSize];
+
+ if (disposeExtraData == DisposeAfterUse::YES)
+ delete extraData;
}
QDM2Stream::~QDM2Stream() {
delete[] _compressedData;
- delete _stream;
}
static int qdm2_get_vlc(GetBitContext *gb, VLC *vlc, int flag, int depth) {
@@ -3158,30 +3155,30 @@ void QDM2Stream::qdm2_synthesis_filter(uint8 index)
_outputBuffer[_channels * i + ch] += (float)(samples[_channels * sub_sampling * i + ch] >> (sizeof(int16)*8-16));
}
-int QDM2Stream::qdm2_decodeFrame(Common::SeekableReadStream *in) {
- debug(1, "QDM2Stream::qdm2_decodeFrame in->pos(): %d in->size(): %d", in->pos(), in->size());
+bool QDM2Stream::qdm2_decodeFrame(Common::SeekableReadStream &in, QueuingAudioStream *audioStream) {
+ debug(1, "QDM2Stream::qdm2_decodeFrame in.pos(): %d in.size(): %d", in.pos(), in.size());
int ch, i;
const int frame_size = (_sFrameSize * _channels);
// If we're in any packet but the first, seek back to the first
if (_subPacket == 0)
- _superBlockStart = in->pos();
+ _superBlockStart = in.pos();
else
- in->seek(_superBlockStart);
+ in.seek(_superBlockStart);
// select input buffer
- if (in->eos() || in->pos() >= in->size()) {
+ if (in.eos() || in.pos() >= in.size()) {
debug(1, "QDM2Stream::qdm2_decodeFrame End of Input Stream");
- return 0;
+ return false;
}
- if ((in->size() - in->pos()) < _packetSize) {
- debug(1, "QDM2Stream::qdm2_decodeFrame Insufficient Packet Data in Input Stream Found: %d Need: %d", in->size() - in->pos(), _packetSize);
- return 0;
+ if ((in.size() - in.pos()) < _packetSize) {
+ debug(1, "QDM2Stream::qdm2_decodeFrame Insufficient Packet Data in Input Stream Found: %d Need: %d", in.size() - in.pos(), _packetSize);
+ return false;
}
- if (!in->eos()) {
- in->read(_compressedData, _packetSize);
+ if (!in.eos()) {
+ in.read(_compressedData, _packetSize);
debug(1, "QDM2Stream::qdm2_decodeFrame constructed input data");
}
@@ -3190,7 +3187,7 @@ int QDM2Stream::qdm2_decodeFrame(Common::SeekableReadStream *in) {
memset(&_outputBuffer[frame_size], 0, frame_size * sizeof(float));
debug(1, "QDM2Stream::qdm2_decodeFrame cleared outputBuffer");
- if (!in->eos()) {
+ if (!in.eos()) {
// decode block of QDM2 compressed data
debug(1, "QDM2Stream::qdm2_decodeFrame decode block of QDM2 compressed data");
if (_subPacket == 0) {
@@ -3218,7 +3215,7 @@ int QDM2Stream::qdm2_decodeFrame(Common::SeekableReadStream *in) {
if (!_hasErrors && _subPacketListC[0].packet != NULL) {
error("QDM2 : has errors, and C list is not empty");
- return 0;
+ return false;
}
}
@@ -3236,6 +3233,12 @@ int QDM2Stream::qdm2_decodeFrame(Common::SeekableReadStream *in) {
debug(1, "QDM2Stream::qdm2_decodeFrame clip and convert output float[] to 16bit signed samples");
}
+ if (frame_size == 0)
+ return false;
+
+ // Prepare a buffer for queuing
+ uint16 *outputBuffer = (uint16 *)malloc(frame_size * 2);
+
for (i = 0; i < frame_size; i++) {
int value = (int)_outputBuffer[i];
@@ -3244,34 +3247,35 @@ int QDM2Stream::qdm2_decodeFrame(Common::SeekableReadStream *in) {
else if (value < -SOFTCLIP_THRESHOLD)
value = (value < -HARDCLIP_THRESHOLD) ? -32767 : -_softclipTable[-value - SOFTCLIP_THRESHOLD];
- _outputSamples.push_back(value);
+ outputBuffer[i] = value;
}
- return frame_size;
-}
-int QDM2Stream::readBuffer(int16 *buffer, const int numSamples) {
- debug(1, "QDM2Stream::readBuffer numSamples: %d", numSamples);
- int32 decodedSamples = _outputSamples.size();
- int32 i;
+ // Queue the translated buffer to our stream
+ byte flags = FLAG_16BITS;
- while (decodedSamples < numSamples) {
- i = qdm2_decodeFrame(_stream);
- if (i == 0)
- break; // Out Of Decode Frames...
- decodedSamples += i;
- }
+ if (_channels == 2)
+ flags |= FLAG_STEREO;
+
+#ifdef SCUMM_LITTLE_ENDIAN
+ flags |= FLAG_LITTLE_ENDIAN;
+#endif
+
+ audioStream->queueBuffer((byte *)outputBuffer, frame_size * 2, DisposeAfterUse::YES, flags);
+
+ return true;
+}
- if (decodedSamples > numSamples)
- decodedSamples = numSamples;
+AudioStream *QDM2Stream::decodeFrame(Common::SeekableReadStream &stream) {
+ QueuingAudioStream *audioStream = makeQueuingAudioStream(_sampleRate, _channels == 2);
- for (i = 0; i < decodedSamples; i++)
- buffer[i] = _outputSamples.remove_at(0);
+ while (qdm2_decodeFrame(stream, audioStream))
+ ;
- return decodedSamples;
+ return audioStream;
}
-AudioStream *makeQDM2Stream(Common::SeekableReadStream *stream, Common::SeekableReadStream *extraData) {
- return new QDM2Stream(stream, extraData);
+Codec *makeQDM2Decoder(Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData) {
+ return new QDM2Stream(extraData, disposeExtraData);
}
} // End of namespace Audio
diff --git a/audio/decoders/qdm2.h b/audio/decoders/qdm2.h
index c0ec647bfd..f0793e3c1e 100644
--- a/audio/decoders/qdm2.h
+++ b/audio/decoders/qdm2.h
@@ -26,22 +26,25 @@
#ifndef AUDIO_QDM2_H
#define AUDIO_QDM2_H
+#include "common/types.h"
+
namespace Common {
class SeekableReadStream;
}
namespace Audio {
-class AudioStream;
+class Codec;
/**
- * Create a new AudioStream from the QDM2 data in the given stream.
+ * Create a new Codec from the QDM2 data in the given stream.
*
- * @param stream the SeekableReadStream from which to read the FLAC data
- * @param extraData the QuickTime extra data stream
- * @return a new AudioStream, or NULL, if an error occurred
+ * @param extraData the QuickTime extra data stream
+ * @param disposeExtraData the QuickTime extra data stream
+ * @return a new Codec, or NULL, if an error occurred
*/
-AudioStream *makeQDM2Stream(Common::SeekableReadStream *stream, Common::SeekableReadStream *extraData);
+Codec *makeQDM2Decoder(Common::SeekableReadStream *extraData,
+ DisposeAfterUse::Flag disposeExtraData = DisposeAfterUse::NO);
} // End of namespace Audio
diff --git a/audio/decoders/quicktime.cpp b/audio/decoders/quicktime.cpp
index 0ad2821cd5..a39fedc1d6 100644
--- a/audio/decoders/quicktime.cpp
+++ b/audio/decoders/quicktime.cpp
@@ -30,6 +30,7 @@
#include "common/textconsole.h"
#include "audio/audiostream.h"
+#include "audio/decoders/codec.h"
#include "audio/decoders/quicktime.h"
#include "audio/decoders/quicktime_intern.h"
@@ -86,6 +87,9 @@ void QuickTimeAudioDecoder::init() {
// Make sure the bits per sample transfers to the sample size
if (entry->getCodecTag() == MKTAG('r', 'a', 'w', ' ') || entry->getCodecTag() == MKTAG('t', 'w', 'o', 's'))
_tracks[_audioTrackIndex]->sampleSize = (entry->_bitsPerSample / 8) * entry->_channels;
+
+ // Initialize the codec (if necessary)
+ entry->initCodec();
}
}
}
@@ -217,6 +221,9 @@ void QuickTimeAudioDecoder::setAudioStreamPos(const Timestamp &where) {
Audio::QuickTimeAudioDecoder::AudioSampleDesc *entry = (Audio::QuickTimeAudioDecoder::AudioSampleDesc *)_tracks[_audioTrackIndex]->sampleDescs[0];
_audStream = Audio::makeQueuingAudioStream(entry->_sampleRate, entry->_channels == 2);
+ // Reinitialize the codec
+ entry->initCodec();
+
// First, we need to track down what audio sample we need
Audio::Timestamp curAudioTime = where.convertToFramerate(_tracks[_audioTrackIndex]->timeScale);
uint32 sample = curAudioTime.totalNumberOfFrames();
@@ -266,6 +273,11 @@ QuickTimeAudioDecoder::AudioSampleDesc::AudioSampleDesc(Common::QuickTimeParser:
_samplesPerFrame = 0;
_bytesPerFrame = 0;
_bitsPerSample = 0;
+ _codec = 0;
+}
+
+QuickTimeAudioDecoder::AudioSampleDesc::~AudioSampleDesc() {
+ delete _codec;
}
bool QuickTimeAudioDecoder::AudioSampleDesc::isAudioCodecSupported() const {
@@ -313,7 +325,12 @@ AudioStream *QuickTimeAudioDecoder::AudioSampleDesc::createAudioStream(Common::S
if (!stream)
return 0;
- if (_codecTag == MKTAG('t', 'w', 'o', 's') || _codecTag == MKTAG('r', 'a', 'w', ' ')) {
+ if (_codec) {
+ // If we've loaded a codec, make sure we use first
+ AudioStream *audioStream = _codec->decodeFrame(*stream);
+ delete stream;
+ return audioStream;
+ } else if (_codecTag == MKTAG('t', 'w', 'o', 's') || _codecTag == MKTAG('r', 'a', 'w', ' ')) {
// Fortunately, most of the audio used in Myst videos is raw...
uint16 flags = 0;
if (_codecTag == MKTAG('r', 'a', 'w', ' '))
@@ -330,24 +347,32 @@ AudioStream *QuickTimeAudioDecoder::AudioSampleDesc::createAudioStream(Common::S
} else if (_codecTag == MKTAG('i', 'm', 'a', '4')) {
// Riven uses this codec (as do some Myst ME videos)
return makeADPCMStream(stream, DisposeAfterUse::YES, stream->size(), kADPCMApple, _sampleRate, _channels, 34);
- } else if (_codecTag == MKTAG('m', 'p', '4', 'a')) {
- // The 7th Guest iOS uses an MPEG-4 codec
-#ifdef USE_FAAD
- if (_parentTrack->objectTypeMP4 == 0x40)
- return makeAACStream(stream, DisposeAfterUse::YES, _parentTrack->extraData);
-#endif
-#ifdef AUDIO_QDM2_H
- } else if (_codecTag == MKTAG('Q', 'D', 'M', '2')) {
- // Myst ME uses this codec for many videos
- return makeQDM2Stream(stream, _parentTrack->extraData);
-#endif
}
error("Unsupported audio codec");
-
return NULL;
}
+void QuickTimeAudioDecoder::AudioSampleDesc::initCodec() {
+ delete _codec; _codec = 0;
+
+ switch (_codecTag) {
+ case MKTAG('Q', 'D', 'M', '2'):
+#ifdef AUDIO_QDM2_H
+ _codec = makeQDM2Decoder(_parentTrack->extraData);
+#endif
+ break;
+ case MKTAG('m', 'p', '4', 'a'):
+#ifdef USE_FAAD
+ if (_parentTrack->objectTypeMP4 == 0x40)
+ _codec = makeAACDecoder(_parentTrack->extraData);
+#endif
+ break;
+ default:
+ break;
+ }
+}
+
/**
* A wrapper around QuickTimeAudioDecoder that implements the RewindableAudioStream API
*/
diff --git a/audio/decoders/quicktime_intern.h b/audio/decoders/quicktime_intern.h
index f288d5604b..7ce06b85fe 100644
--- a/audio/decoders/quicktime_intern.h
+++ b/audio/decoders/quicktime_intern.h
@@ -45,6 +45,7 @@ namespace Common {
namespace Audio {
class AudioStream;
+class Codec;
class QueuingAudioStream;
class QuickTimeAudioDecoder : public Common::QuickTimeParser {
@@ -68,10 +69,12 @@ protected:
class AudioSampleDesc : public Common::QuickTimeParser::SampleDesc {
public:
AudioSampleDesc(Common::QuickTimeParser::Track *parentTrack, uint32 codecTag);
+ ~AudioSampleDesc();
bool isAudioCodecSupported() const;
uint32 getAudioChunkSampleCount(uint chunk) const;
AudioStream *createAudioStream(Common::SeekableReadStream *stream) const;
+ void initCodec();
// TODO: Make private in the long run
uint16 _bitsPerSample;
@@ -79,6 +82,8 @@ protected:
uint32 _sampleRate;
uint32 _samplesPerFrame;
uint32 _bytesPerFrame;
+
+ Codec *_codec;
};
// Common::QuickTimeParser API
diff --git a/audio/mididrv.cpp b/audio/mididrv.cpp
index b71c02f991..27f02c9053 100644
--- a/audio/mididrv.cpp
+++ b/audio/mididrv.cpp
@@ -128,7 +128,8 @@ Common::String MidiDriver::getDeviceString(DeviceHandle handle, DeviceStringType
MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
// Query the selected music device (defaults to MT_AUTO device).
- DeviceHandle hdl = getDeviceHandle(ConfMan.get("music_driver"));
+ Common::String selDevStr = ConfMan.hasKey("music_driver") ? ConfMan.get("music_driver") : Common::String("auto");
+ DeviceHandle hdl = getDeviceHandle(selDevStr.empty() ? Common::String("auto") : selDevStr);
DeviceHandle reslt = 0;
_forceTypeMT32 = false;
@@ -200,7 +201,7 @@ MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
if (getMusicType(hdl) == MT_INVALID) {
// If the expressly selected driver or device cannot be found (no longer compiled in, turned off, etc.)
// we display a warning and continue.
- failedDevStr = ConfMan.get("music_driver");
+ failedDevStr = selDevStr;
Common::String warningMsg = Common::String::format(_("The selected audio device '%s' was not found (e.g. might be turned off or disconnected). Attempting to fall back to the next available device..."), failedDevStr.c_str());
GUI::MessageDialog dialog(warningMsg);
dialog.runModal();
@@ -230,13 +231,15 @@ MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
// If a preferred MT32 or GM device has been selected that device gets returned if available.
Common::String devStr;
if (flags & MDT_PREFER_MT32)
- devStr = ConfMan.get("mt32_device");
+ devStr = ConfMan.hasKey("mt32_device") ? ConfMan.get("mt32_device") : Common::String("null");
else if (flags & MDT_PREFER_GM)
- devStr = ConfMan.get("gm_device");
+ devStr = ConfMan.hasKey("gm_device") ? ConfMan.get("gm_device") : Common::String("null");
else
devStr = "auto";
-
- hdl = getDeviceHandle(devStr);
+
+ // Default to Null device here, since we also register a default null setting for
+ // the MT32 or GM device in the config manager.
+ hdl = getDeviceHandle(devStr.empty() ? Common::String("null") : devStr);
const MusicType type = getMusicType(hdl);
// If we have a "Don't use GM/MT-32" setting we skip this part and jump
diff --git a/audio/softsynth/fmtowns_pc98/towns_midi.cpp b/audio/softsynth/fmtowns_pc98/towns_midi.cpp
index e415a0dda5..d69ed73ee6 100644
--- a/audio/softsynth/fmtowns_pc98/towns_midi.cpp
+++ b/audio/softsynth/fmtowns_pc98/towns_midi.cpp
@@ -464,9 +464,10 @@ int TownsMidiOutputChannel::advanceEffectEnvelope(EffectEnvelope *s, EffectDef *
s->currentLevel = t;
s->modWheelLast = s->modWheelState;
t = getEffectModLevel(t, s->modWheelState);
- if (t != d->phase)
+ if (t != d->phase) {
d->phase = t;
- retFlags |= 1;
+ retFlags |= 1;
+ }
}
if (--s->stepCounter)
diff --git a/backends/platform/gph/devices/gp2x/mmuhack/readme.txt b/backends/platform/gph/devices/gp2x/mmuhack/README
index bea49d7d6d..6db7d81845 100644
--- a/backends/platform/gph/devices/gp2x/mmuhack/readme.txt
+++ b/backends/platform/gph/devices/gp2x/mmuhack/README
@@ -1,3 +1,10 @@
+PLEASE NOTE:
+
+The binary object 'mmuhack.o' is stored in the source tree as it is very awkward to
+build it manually each time and would require the use of 2 toolchains to do so.
+
+Notes on how to rebuild from the included source can be found below.
+
About
-----
@@ -107,4 +114,3 @@ Credits
Original idea/implementation: Squidge (this whole thing is also known as squidgehack)
Kernel module: NK
Documentation: notaz
-
diff --git a/backends/platform/openpandora/build/PXML.xml b/backends/platform/openpandora/build/PXML.xml
index f4d2e2a595..a87c49e2b8 100755
--- a/backends/platform/openpandora/build/PXML.xml
+++ b/backends/platform/openpandora/build/PXML.xml
@@ -1,34 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
<PXML xmlns="http://openpandora.org/namespaces/PXML" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="PXML_schema.xsd">
-
- <application id="scummvm.djwillis.0001" appdata="scummvm">
-
- <title lang="en_US">ScummVM</title>
-
- <exec command="./runscummvm.sh"/>
- <icon src="icon/scummvm.png"/>
-
- <previewpics>
- <pic src="icon/preview-pic.png"/>
- </previewpics>
-
- <info name="ScummVM Documentation" type="text/html" src="docs/index.html"/>
-
- <description lang="en_US">Point & click game interpreter.</description>
-
- <author name="DJWillis" website="http://www.scummvm.org/"/>
-
- <version major="1" minor="1" release="1" build="1"/><!--This programs version-->
- <osversion major="1" minor="0" release="0" build="0"/><!--The minimum OS version required-->
-
- <categories>
- <category name="Game"><!--category like "Games", "Graphics", "Internet" etc-->
- <subcategory name="Adventure Games"/><!--subcategory, like "Board Games", "Strategy", "First Person Shooters"-->
- </category>
- </categories>
-
- <clockspeed frequency="500"/><!--Frequency in Hz-->
-
- </application>
-
+ <!-- This is the package, in our case ScummVM -->
+ <package id="scummvm.djwillis.0001">
+ <author name="DJWillis" website="http://www.scummvm.org/"/>
+ <!-- version type can be alpha, beta or release, set to release in branch -->
+ <version major="1" minor="4" release="0" build="1" type="alpha"/>
+ <!-- Both title and titles are needed -->
+ <title lang="en_US">ScummVM</title>
+ <titles>
+ <title lang="en_US">ScummVM</title>
+ </titles>
+ <descriptions>
+ <description lang="en_US">
+ ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
+
+ ScummVM supports many adventure games, including LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam &amp; Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more.
+ </description>
+ </descriptions>
+ <icon src="icon/scummvm.png"/>
+ </package>
+
+ <!-- This is the application, the ScummVM binary -->
+ <application id="scummvm.djwillis.0001" appdata="scummvm">
+ <exec command="./runscummvm.sh"/>
+ <author name="DJWillis" website="http://www.scummvm.org/"/>
+ <!-- version type can be alpha, beta or release, set to release in branch -->
+ <version major="1" minor="4" release="0" build="1" type="alpha"/>
+ <!-- Both title and titles are needed -->
+ <title lang="en_US">ScummVM</title>
+ <titles>
+ <title lang="en_US">ScummVM</title>
+ </titles>
+ <descriptions>
+ <description lang="en_US">
+ ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
+
+ ScummVM supports many adventure games, including LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam &amp; Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more.
+ </description>
+ </descriptions>
+ <licenses>
+ <license name="GPLv2" url="http://www.gnu.org/licenses/gpl-2.0.html" sourcecodeurl="http://www.scummvm.org"/>
+ </licenses>
+ <icon src="icon/scummvm.png"/>
+ <previewpics>
+ <pic src="icon/preview-pic.png"/>
+ </previewpics>
+ <info name="ScummVM Documentation" type="text/html" src="docs/index.html"/>
+ <categories>
+ <category name="Game">
+ <subcategory name="AdventureGame"/>
+ </category>
+ </categories>
+ </application>
</PXML>
diff --git a/backends/platform/openpandora/build/PXML_schema.xsd b/backends/platform/openpandora/build/PXML_schema.xsd
new file mode 100644
index 0000000000..335efe5002
--- /dev/null
+++ b/backends/platform/openpandora/build/PXML_schema.xsd
@@ -0,0 +1,341 @@
+<?xml version="1.0" encoding="utf-8"?>
+<xs:schema targetNamespace="http://openpandora.org/namespaces/PXML" xmlns="http://openpandora.org/namespaces/PXML" xmlns:xs="http://www.w3.org/2001/XMLSchema" attributeFormDefault="unqualified" elementFormDefault="qualified">
+
+
+ <!-- declare some simpleTypes for later usage -->
+
+ <!-- Specify params allows with the 'x11' entry in exec -->
+ <xs:simpleType name="x11Param">
+ <xs:restriction base="xs:string">
+ <xs:enumeration value="req" />
+ <xs:enumeration value="stop" />
+ <xs:enumeration value="ignore" />
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- Specify the valid documentation formats in the <info> block -->
+ <xs:simpleType name="docType">
+ <xs:restriction base="xs:string">
+ <xs:enumeration value="text/html" />
+ <xs:enumeration value="text/plain" />
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- Make sure that version numbers only consist of letters, numbers and + as well as - -->
+ <xs:simpleType name="versionNumber">
+ <xs:restriction base="xs:string">
+ <xs:minLength value="1"/>
+ <xs:pattern value="[a-zA-Z0-9+-]*" />
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- Specify what is valid as release type -->
+ <xs:simpleType name="releaseType">
+ <xs:restriction base="xs:string">
+ <xs:enumeration value="alpha" />
+ <xs:enumeration value="beta" />
+ <xs:enumeration value="release" />
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- Specify what makes an email address "valid" -->
+ <xs:simpleType name="emailAddress">
+ <xs:restriction base="xs:string">
+ <xs:pattern value="[^@]+@[^\.]+\..+"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- some restrictions regarding file names that are eg not allowed/possible when using sd cards formated as fat32 -->
+ <xs:simpleType name="dumbPath">
+ <xs:restriction base="xs:normalizedString">
+ <xs:pattern value="[^?>:]+" />
+ </xs:restriction>
+ </xs:simpleType>
+ <xs:simpleType name="dumbFolderName">
+ <xs:restriction base="xs:normalizedString">
+ <xs:pattern value="[^?>:/]+" />
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- Specify lang codes -->
+ <xs:simpleType name="isoLangcode">
+ <xs:restriction base="xs:string">
+ <xs:minLength value="2"/>
+ <xs:pattern value="[a-zA-Z]{2,3}(_[a-zA-Z0-9]{2,3})*" />
+ </xs:restriction>
+ </xs:simpleType>
+ <xs:simpleType name="isoLangcode_en_US">
+ <xs:restriction base="xs:string">
+ <xs:enumeration value="en_US" />
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- Definition of all allowed categories following the FDO specs -->
+ <xs:simpleType name="fdoCategory">
+ <xs:restriction base="xs:string">
+ <xs:pattern value="AudioVideo|Audio|Video|Development|Education|Game|Graphics|Network|Office|Settings|System|Utility"/>
+ </xs:restriction>
+ </xs:simpleType>
+ <!-- Definition of all allowed subcategories following the FDO specs (should be based upon the given main categories, but would significantly increase complexity of the schema) -->
+ <xs:simpleType name="fdoSubCategory">
+ <xs:restriction base="xs:string">
+ <xs:pattern value="Building|Debugger|IDE|GUIDesigner|Profiling|RevisionControl|Translation|Calendar|ContactManagement|Database|Dictionary|Chart|Email|Finance|FlowChart|PDA|ProjectManagement|Presentation|Spreadsheet|WordProcessor|2DGraphics|VectorGraphics|RasterGraphics|3DGraphics|Scanning|OCR|Photography|Publishing|Viewer|TextTools|DesktopSettings|HardwareSettings|Printing|PackageManager|Dialup|InstantMessaging|Chat|IRCClient|FileTransfer|HamRadio|News|P2P|RemoteAccess|Telephony|TelephonyTools|VideoConference|WebBrowser|WebDevelopment|Midi|Mixer|Sequencer|Tuner|TV|AudioVideoEditing|Player|Recorder|DiscBurning|ActionGame|AdventureGame|ArcadeGame|BoardGame|BlocksGame|CardGame|KidsGame|LogicGame|RolePlaying|Simulation|SportsGame|StrategyGame|Art|Construction|Music|Languages|Science|ArtificialIntelligence|Astronomy|Biology|Chemistry|ComputerScience|DataVisualization|Economy|Electricity|Geography|Geology|Geoscience|History|ImageProcessing|Literature|Math|NumericalAnalysis|MedicalSoftware|Physics|Robotics|Sports|ParallelComputing|Amusement|Archiving|Compression|Electronics|Emulator|Engineering|FileTools|FileManager|TerminalEmulator|Filesystem|Monitor|Security|Accessibility|Calculator|Clock|TextEditor|Documentation|Core|KDE|GNOME|GTK|Qt|Motif|Java|ConsoleOnly"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+ <!-- Create some way to enforce entries to be nonempty -->
+ <xs:simpleType name="nonempty_token">
+ <xs:restriction base="xs:token">
+ <xs:minLength value="1"/>
+ </xs:restriction>
+ </xs:simpleType>
+ <xs:simpleType name="nonempty_string">
+ <xs:restriction base="xs:string">
+ <xs:minLength value="1"/>
+ </xs:restriction>
+ </xs:simpleType>
+ <xs:simpleType name="nonempty_normalizedString">
+ <xs:restriction base="xs:string">
+ <xs:minLength value="1"/>
+ </xs:restriction>
+ </xs:simpleType>
+
+
+
+ <!-- declare some complexTypes for later usage -->
+
+ <!-- type used for file associations -->
+ <xs:complexType name="association_data">
+ <xs:attribute name="name" use="required" type="nonempty_normalizedString" />
+ <xs:attribute name="filetype" use="required" type="nonempty_token" />
+ <xs:attribute name="exec" use="required" type="nonempty_token" />
+ </xs:complexType>
+
+ <!-- type used for author info -->
+ <xs:complexType name="author_data">
+ <xs:attribute name="name" use="required" type="nonempty_normalizedString" />
+ <xs:attribute name="website" use="optional" type="xs:anyURI" />
+ <xs:attribute name="email" use="optional" type="emailAddress" />
+ </xs:complexType>
+
+ <!-- type used for version informations (full entry as well as os version) -->
+ <xs:complexType name="app_version_info">
+ <xs:attribute name="major" use="required" type="versionNumber" />
+ <xs:attribute name="minor" use="required" type="versionNumber" />
+ <xs:attribute name="release" use="required" type="versionNumber" />
+ <xs:attribute name="build" use="required" type="versionNumber" />
+ <xs:attribute name="type" use="optional" type="releaseType" />
+ </xs:complexType>
+ <xs:complexType name="os_version_info">
+ <xs:attribute name="major" use="required" type="versionNumber" />
+ <xs:attribute name="minor" use="required" type="versionNumber" />
+ <xs:attribute name="release" use="required" type="versionNumber" />
+ <xs:attribute name="build" use="required" type="versionNumber" />
+ </xs:complexType>
+
+ <!-- type used for exec entries -->
+ <xs:complexType name="exec_params">
+ <xs:attribute name="command" use="required" type="nonempty_token" />
+ <xs:attribute name="arguments" use="optional" type="nonempty_token" />
+ <xs:attribute name="background" use="optional" type="xs:boolean" />
+ <xs:attribute name="startdir" use="optional" type="dumbPath" />
+ <xs:attribute name="standalone" use="optional" type="xs:boolean" />
+ <xs:attribute name="x11" use="optional" type="x11Param" />
+ </xs:complexType>
+
+ <!-- type used for tiles or descriptions, once in 'normal' version, once enforcing usage of en_US -->
+ <xs:complexType name="title_or_description">
+ <xs:simpleContent>
+ <xs:extension base="nonempty_string">
+ <xs:attribute name="lang" use="required" type="isoLangcode" />
+ </xs:extension>
+ </xs:simpleContent>
+ </xs:complexType>
+ <xs:complexType name="title_or_description_enUS">
+ <xs:simpleContent>
+ <xs:extension base="nonempty_string">
+ <xs:attribute name="lang" use="required" type="isoLangcode_en_US" />
+ </xs:extension>
+ </xs:simpleContent>
+ </xs:complexType>
+
+ <!-- type used for referencing images -->
+ <xs:complexType name="image_entry">
+ <xs:attribute name="src" use="required" type="dumbPath" />
+ </xs:complexType>
+
+ <!-- type for referencing manuals/readme docs -->
+ <xs:complexType name="information_entry">
+ <xs:attribute name="name" use="required" type="nonempty_normalizedString" />
+ <xs:attribute name="type" use="required" type="docType" />
+ <xs:attribute name="src" use="required" type="dumbPath" />
+ </xs:complexType>
+
+ <!-- type used for the license information -->
+ <xs:complexType name="license_info">
+ <xs:attribute name="name" use="required" type="nonempty_normalizedString" />
+ <xs:attribute name="url" use="optional" type="xs:anyURI" />
+ <xs:attribute name="sourcecodeurl" use="optional" type="xs:anyURI" />
+ </xs:complexType>
+
+
+
+ <!-- Combine the symple and complex types into the "real" PXML specification -->
+
+ <xs:element name="PXML">
+ <xs:complexType>
+ <xs:sequence>
+ <!-- specify the <package> tag with info about the complete package, information providable:
+ author
+ version
+ title(s)
+ description(s)
+ icon
+ -->
+ <xs:element name="package" minOccurs="1" maxOccurs="1">
+ <xs:complexType>
+ <xs:all>
+ <!--Author info-->
+ <xs:element name="author" type="author_data" minOccurs="1" />
+ <!--App version info-->
+ <xs:element name="version" type="app_version_info" minOccurs="1" />
+ <!--Title-->
+ <xs:element name="titles" minOccurs="1">
+ <xs:complexType>
+ <xs:sequence>
+ <xs:element name="title" type="title_or_description_enUS" minOccurs="1" maxOccurs="1" />
+ <xs:element name="title" type="title_or_description" minOccurs="0" maxOccurs="unbounded" />
+ </xs:sequence>
+ </xs:complexType>
+ </xs:element>
+ <!--Description-->
+ <xs:element name="descriptions" minOccurs="0">
+ <xs:complexType>
+ <xs:sequence>
+ <xs:element name="title" type="title_or_description_enUS" minOccurs="0" maxOccurs="1" />
+ <xs:element name="description" type="title_or_description" minOccurs="0" maxOccurs="unbounded" />
+ </xs:sequence>
+ </xs:complexType>
+ </xs:element>
+ <!--Icon-->
+ <xs:element name="icon" type="image_entry" minOccurs="0" />
+ </xs:all>
+ <!--Package ID-->
+ <xs:attribute name="id" use="required" type="dumbFolderName" />
+ </xs:complexType>
+ </xs:element>
+ <!-- specify the <application> tag with info about a single program
+ executable call
+ author
+ version (of the application)
+ osversion (min OS version supported)
+ title(s) (allowing compatibility to <HF6, too!)
+ description(s) (allowing compatibility to <HF6, too!)
+ icon
+ license
+ preview pictures
+ info/manual/readme entry
+ categories
+ associations to file types
+ clockspeed
+ -->
+ <xs:element name="application" minOccurs="1" maxOccurs="unbounded">
+ <xs:complexType>
+ <xs:all>
+ <!--Execution params -->
+ <xs:element name="exec" type="exec_params" minOccurs="1" />
+ <!--Author info-->
+ <xs:element name="author" type="author_data" minOccurs="1" />
+ <!--App version info-->
+ <xs:element name="version" type="app_version_info" minOccurs="1" />
+ <!--OS Version info-->
+ <xs:element name="osversion" type="os_version_info" minOccurs="0" />
+ <!--Title-->
+ <!-- via <titles> element, used for HF6+ -->
+ <xs:element name="titles" minOccurs="1">
+ <xs:complexType>
+ <xs:sequence>
+ <xs:element name="title" type="title_or_description_enUS" minOccurs="1" maxOccurs="1" />
+ <xs:element name="title" type="title_or_description" minOccurs="0" maxOccurs="unbounded" />
+ </xs:sequence>
+ </xs:complexType>
+ </xs:element>
+ <!--Title-->
+ <!-- via <title> element, only one for en_US allowed, meant for backwards compatibility with libpnd from <HF6 -->
+ <xs:element name="title" type="title_or_description_enUS" minOccurs="0" />
+ <!--Description-->
+ <!-- via <descriptions> element, used for HF6+ -->
+ <xs:element name="descriptions" minOccurs="0">
+ <xs:complexType>
+ <xs:sequence>
+ <xs:element name="description" type="title_or_description_enUS" minOccurs="1" maxOccurs="1" />
+ <xs:element name="description" type="title_or_description" minOccurs="0" maxOccurs="unbounded" />
+ </xs:sequence>
+ </xs:complexType>
+ </xs:element>
+ <!--Description-->
+ <!-- via <description> element, only one for en_US allowed, meant for backwards compatibility with libpnd from <HF6 -->
+ <xs:element name="description" type="title_or_description_enUS" minOccurs="0" />
+ <!--Icon-->
+ <xs:element name="icon" type="image_entry" minOccurs="0" />
+ <!--License-->
+ <xs:element name="licenses" minOccurs="1">
+ <xs:complexType>
+ <xs:sequence>
+ <xs:element name="license" type="license_info" minOccurs="1" maxOccurs="unbounded" />
+ </xs:sequence>
+ </xs:complexType>
+ </xs:element>
+ <!--Preview pics-->
+ <xs:element name="previewpics" minOccurs="0">
+ <xs:complexType>
+ <xs:sequence>
+ <xs:element name="pic" type="image_entry" minOccurs="0" maxOccurs="unbounded" />
+ </xs:sequence>
+ </xs:complexType>
+ </xs:element>
+ <!--Info (aka manual or readme entry)-->
+ <xs:element name="info" type="information_entry" minOccurs="0" />
+ <!--Categories-->
+ <xs:element name="categories" minOccurs="1">
+ <xs:complexType>
+ <xs:sequence>
+ <xs:element name="category" minOccurs="1" maxOccurs="unbounded">
+ <xs:complexType>
+ <xs:sequence>
+ <xs:element name="subcategory" minOccurs="0" maxOccurs="unbounded">
+ <xs:complexType>
+ <xs:attribute name="name" type="fdoSubCategory" />
+ </xs:complexType>
+ </xs:element>
+ </xs:sequence>
+ <xs:attribute name="name" use="required" type="fdoCategory" />
+ </xs:complexType>
+ </xs:element>
+ </xs:sequence>
+ </xs:complexType>
+ </xs:element>
+ <!--Associations-->
+ <xs:element name="associations" minOccurs="0">
+ <xs:complexType>
+ <xs:sequence>
+ <xs:element name="association" type="association_data" maxOccurs="unbounded" />
+ </xs:sequence>
+ </xs:complexType>
+ </xs:element>
+ <!--Clockspeed-->
+ <xs:element name="clockspeed" minOccurs="0">
+ <xs:complexType>
+ <xs:attribute name="frequency" use="required" type="xs:positiveInteger" />
+ </xs:complexType>
+ </xs:element>
+ </xs:all>
+ <!--AppID-->
+ <xs:attribute name="id" use="required" type="dumbFolderName" />
+ <xs:attribute name="appdata" use="optional" type="dumbFolderName" />
+ </xs:complexType>
+ </xs:element>
+ </xs:sequence>
+ </xs:complexType>
+ </xs:element>
+</xs:schema> \ No newline at end of file
diff --git a/backends/platform/openpandora/build/pnd_make.sh b/backends/platform/openpandora/build/pnd_make.sh
index b19de87bb4..0c03e8154d 100755
--- a/backends/platform/openpandora/build/pnd_make.sh
+++ b/backends/platform/openpandora/build/pnd_make.sh
@@ -1,65 +1,321 @@
-#!/bin/sh
+#!/bin/bash
+#
+# pnd_make.sh
+#
+# This script is meant to ease generation of a pnd file. Please consult the output
+# when running --help for a list of available parameters and an explaination of
+# those.
+#
+# Required tools when running the script:
+# bash
+# echo, cat, mv, rm
+# mkisofs or mksquashfs (the latter when using the -c param!)
+# xmllint (optional, only for validation of the PXML against the schema)
-######adjust path of genpxml.sh if you want to use that "feture"#####
-TEMP=`getopt -o p:d:x:i:c -- "$@"`
+PXML_schema=$(dirname ${0})/PXML_schema.xsd
+GENPXML_PATH=$(dirname ${0})/genpxml.sh
-if [ $? != 0 ] ; then echo "Terminating..." >&2 ; exit 1 ; fi
+# useful functions ...
+black='\E[30m'
+red='\E[31m'
+green='\E[32m'
+yellow='\E[33m'
+blue='\E[34m'
+magenta='\E[35m'
+cyan='\E[36m'
+white='\E[37m'
-eval set -- "$TEMP"
-while true ; do
- case "$1" in
- -p) echo "PNDNAME set to $2" ;PNDNAME=$2;shift 2;;
- -d) echo "FOLDER set to $2" ;FOLDER=$2;shift 2 ;;
- -x) echo "PXML set to $2" ;PXML=$2;shift 2 ;;
- -i) echo "ICON set to $2" ;ICON=$2;shift 2 ;;
- -c) echo "-c set, will create compressed squasfs image instead of iso $2" ;SQUASH=1;shift 1 ;;
- --) shift ; break ;;
- *) echo "Error while parsing arguments! $2" ; exit 1 ;;
- esac
+check_for_tool()
+{
+ which $1 &> /dev/null
+ if [ "$?" -ne "0" ];
+ then
+ cecho "ERROR: Could not find the program '$1'. Please make sure
+that it is available in your PATH since it is required to complete your request." $red
+ exit 1
+ fi
+}
+
+cecho () # Color-echo. Argument $1 = message, Argument $2 = color
+{
+ local default_msg="No message passed." # Doesn't really need to be a local variable.
+ message=${1:-$default_msg} # Defaults to default message.
+ color=${2:-$black} # Defaults to black, if not specified.
+ echo -e "$color$message"
+ tput sgr0 # Reset to normal.
+ return
+}
+
+
+print_help()
+{
+ cat << EOSTREAM
+pnd_make.sh - A script to package "something" into a PND.
+
+Usage:
+ $(basename ${0}) {--directory|-d} <folder> {--pndname|-p} <file> [{--compress-squashfs|-c}]
+ [{--genpxml} <file>] [{--icon|-i} <file>] [{--pxml|-x} <file>]
+ [{--schema|-s} <file>] [{--help|-h}]
+
+
+Switches:
+ --compress-squashfs / -c Define whether or not the pnd should be compressed using
+ squashfs. If this parameter is selected, a compressed pnd
+ will be created.
+
+ --directory / -d Sets the folder that is to be used for the resulting pnd
+ to <folder>. This option is mandatory for the script to
+ function correctly.
+
+ --genpxml Sets the script used for generating a PXML file (if none
+ is available already) to <file>. Please make sure to either
+ provide a full path or prefix a script in the current folder
+ with './' so that the script can actually be executed. If
+ this variable is not specified, $GENPXML_PATH
+ will be used.
+
+ --help / -h Displays this help text.
+
+ --icon / -i Sets the icon that will be appended in the pnd to <file>.
+
+ --pndname / -p Sets the output filename of the resulting pnd to <file>.
+ This option is mandatory for the script to function
+ correctly.
+
+ --pxml / -x Sets the PXML file that is to be used to <file>. If you
+ neither provide a PXML file or set this entry to 'guess',
+ an existing 'PXML.xml' in your selected '--directory'
+ will be used, or the script $GENPXML_PATH
+ will be called to try to generate a basic PXML file for you.
+
+ --schema / -s Sets the schema file, that is to be used for validation,
+ to <file. If this is not defined, the script will try to
+ use the file '$PXML_schema'. If this fails,
+ a warning is issued.
+
+If you select the option to create a compressed squashfs, a version >=4.0 of squashfs
+is required to be available in your PATH.
+EOSTREAM
+}
+
+
+# Parse command line parameters
+while [ "${1}" != "" ]; do
+ if [ "${1}" = "--compress-squashfs" ] || [ "${1}" = "-c" ];
+ then
+ SQUASH=1
+ shift 1
+ elif [ "${1}" = "--directory" ] || [ "${1}" = "-d" ];
+ then
+ FOLDER=$2
+ shift 2
+ elif [ "${1}" = "--genpxml" ];
+ then
+ GENPXML_PATH=$2
+ shift 2
+ elif [ "${1}" = "--help" ] || [ "${1}" = "-h" ];
+ then
+ print_help
+ exit 0
+ elif [ "${1}" = "--icon" ] || [ "${1}" = "-i" ];
+ then
+ ICON=$2
+ shift 2
+ elif [ "${1}" = "--pndname" ] || [ "${1}" = "-p" ];
+ then
+ PNDNAME=$2
+ shift 2
+ elif [ "${1}" = "--pxml" ] || [ "${1}" = "-x" ];
+ then
+ PXML=$2
+ shift 2
+ elif [ "${1}" = "--schema" ] || [ "${1}" = "-f" ]
+ then
+ PXML_schema=$2
+ shift 2
+ else
+ cecho "ERROR: '$1' is not a known argument. Printing --help and aborting." $red
+ print_help
+ exit 1
+ fi
done
-rnd=$RANDOM; # random number for genpxml and index$rnd.xml
-#generate pxml if guess or empty
-if [ ! $PXML ] || [ $PXML = "guess" ] && [ $PNDNAME ] && [ $FOLDER ]; then
- PXMLtxt=$(/home/user/libpnd/pandora-libraries/testdata/scripts/genpxml.sh $FOLDER $ICON)
- PXML=$FOLDER/PXML.xml
- echo "$PXMLtxt" > $FOLDER/PXML.xml
+# Generate a PXML if the param is set to Guess or it is empty.
+if [ ! $PXML ] || [ $PXML = "guess" ] && [ $PNDNAME ] && [ $FOLDER ];
+then
+ if [ -f $FOLDER/PXML.xml ]; # use the already existing PXML.xml file if there is one...
+ then
+ PXML=$FOLDER/PXML.xml
+ PXML_ALREADY_EXISTING="true"
+ else
+ if [ -f $GENPXML_PATH ];
+ then
+ $GENPXML_PATH --src $FOLDER --dest $FOLDER --author $USER
+ if [ -f $FOLDER/PXML.xml ];
+ then
+ PXML_GENERATED="true"
+ else
+ cecho "ERROR: Generating a PXML file using '$GENPXML_PATH' failed.
+Please generate a PXML file manually." $red
+ exit 1
+ fi
+ else
+ cecho "ERROR: Could not find '$GENPXML_PATH' for generating a PXML file." $red
+ exit 1
+ fi
+ fi
fi
-#check arguments
-if [ ! $PNDNAME ] || [ ! $FOLDER ] || [ ! $PXML ]; then
- echo " Usage: pnd_make.sh -p your.pnd -d folder/containing/your/app/ -x
- your.pxml (or \"guess\" to try to generate it from the folder) -i icon.png"
+
+# Probe if required variables were set
+echo -e
+cecho "Checking if all required variables were set." $green
+if [ ! $PNDNAME ] || [ ! $FOLDER ] || [ ! $PXML ];
+then
+ echo -e
+ cecho "ERROR: Not all required options were set! Please see the --help information below." $red
+ echo -e
+ print_help
exit 1
+else
+ echo "PNDNAME set to '$PNDNAME'."
+fi
+# Check if the selected folder actually exists
+if [ ! -d $FOLDER ];
+then
+ echo -e
+ cecho "ERROR: '$FOLDER' doesn't exist or is not a folder." $red
+ exit 1
+else
+ echo "FOLDER set to '$FOLDER'."
+fi
+# Check if the selected PXML file actually exists
+if [ ! -f $PXML ];
+then
+ echo -e
+ cecho "ERROR: '$PXML' doesn't exist or is not a file." $red
+ exit 1
+else
+ if [ $PXML_ALREADY_EXISTING ];
+ then
+ echo "You have not explicitly specified a PXML to use, but an existing file was
+found. Will be using this one."
+ elif [ $PXML_GENERATED ];
+ then
+ echo "A PXML file was generated for you using '$GENPXML_PATH'. This file will
+not be removed at the end of this script because you might want to review it, adjust
+single entries and rerun the script to generate a pnd with a PXML file with all the
+information you want to have listed."
+ fi
+ echo "PXML set to '$PXML'."
fi
-if [ ! -d $FOLDER ]; then echo "$FOLDER doesnt exist"; exit 1; fi #check if folder actually exists
-if [ ! -f $PXML ]; then echo "$PXML doesnt exist"; exit 1; fi #check if pxml actually exists
-#make iso from folder
-if [ ! $SQUASH ]; then
- mkisofs -o $PNDNAME.iso -R $FOLDER
+# Print the other variables:
+if [ $ICON ];
+then
+ if [ ! -f $ICON ]
+ then
+ cecho "WARNING: '$ICON' doesn't exist, will not append the selected icon to the pnd." $red
+ else
+ echo "ICON set to '$ICON'."
+ USE_ICON="true"
+ fi
+fi
+if [ $SQUASH ];
+then
+ echo "Will use a squashfs for '$PNDNAME'."
+fi
+
+
+# Validate the PXML file (if xmllint is available)
+# Errors and problems in this section will be shown but are not fatal.
+echo -e
+cecho "Trying to validate '$PXML' now. Will be using '$PXML_schema' to do so." $green
+which xmllint &> /dev/null
+if [ "$?" -ne "0" ];
+then
+ VALIDATED=false
+ cecho "WARNING: Could not find 'xmllint'. Validity check of '$PXML' is not possible!" $red
else
- if [ $(mksquashfs -version | awk '{if ($3 >= 4) print 1}') = 1 ]; then
- echo "your squashfs version is older then version 4, please upgrade to 4.0 or later"
+ if [ ! -f "$PXML_schema" ];
+ then
+ VALIDATED=false
+ cecho "WARNING: Could not find '$PXML_schema'. If you want to validate your
+PXML file please make sure to provide a schema using the --schema option." $red
+ else
+ xmllint --noout --schema $PXML_schema $PXML
+ if [ "$?" -ne "0" ]; then VALIDATED=false; else VALIDATED=true; fi
+ fi
+fi
+# Print some message at the end about the validation in case the user missed the output above
+if [ $VALIDATED = "false" ]
+then
+ cecho "WARNING: Could not successfully validate '$PXML'. Please check the output
+above. This does not mean that your pnd will be broken. Either you are not following the strict
+syntax required for validation or you don't have all files/programs required for validating." $red
+else
+ cecho "Your file '$PXML' was validated successfully. The resulting pnd should
+work nicely with libpnd." $green
+fi
+
+
+# Make iso from folder
+echo -e
+cecho "Creating an iso file based on '$FOLDER'." $green
+if [ $SQUASH ];
+then
+ check_for_tool mksquashfs
+ if [ $(mksquashfs -version | awk 'BEGIN{r=0} $3>=4{r=1} END{print r}') -eq 0 ];
+ then
+ cecho "ERROR: Your squashfs version is older then version 4, please upgrade to 4.0 or later" $red
exit 1
fi
- mksquashfs -no-recovery -nopad $FOLDER $PNDNAME.iso
+ mksquashfs $FOLDER $PNDNAME.iso -nopad -no-recovery
+else
+ check_for_tool mkisofs
+ mkisofs -o $PNDNAME.iso -R $FOLDER
+fi
+
+# Check that the iso file was actually created before continuing
+if [ ! -f $PNDNAME.iso ];
+then
+ cecho "ERROR: The temporary file '$PNDNAME.iso' could not be created.
+Please check the output above for any errors and retry after fixing them. Aborting." $red
+ exit 1
fi
-#append pxml to iso
-cat $PNDNAME.iso $PXML > $PNDNAME
+
+
+# Append pxml to iso
+echo -e
+cecho "Appending '$PXML' to the created iso file." $green
+cat $PNDNAME.iso $PXML > $PNDNAME
rm $PNDNAME.iso #cleanup
-#append icon if specified
-if [ $ICON ]; then # check if we want to add an icon
- if [ ! -f $ICON ]; then #does the icon actually exist?
- echo "$ICON doesnt exist"
- else # yes
+
+# Append icon if specified and available
+if [ $USE_ICON ];
+then
+ echo -e
+ cecho "Appending the icon '$ICON' to the pnd." $green
mv $PNDNAME $PNDNAME.tmp
cat $PNDNAME.tmp $ICON > $PNDNAME # append icon
rm $PNDNAME.tmp #cleanup
- fi
fi
-if [ $PXML = "guess" ];then rm $FOLDER/PXML.xml; fi #cleanup
+
+# Final message
+echo -e
+if [ -f $PNDNAME ];
+then
+ cecho "Successfully finished creating the pnd '$PNDNAME'." $green
+else
+ cecho "There seems to have been a problem and '$PNDNAME' was not created. Please check
+the output above for any error messages. A possible cause for this is that there was
+not enough space available." $red
+ exit 1
+fi
+
+
+#if [ $PXML = "guess" ];then rm $FOLDER/PXML.xml; fi #cleanup
diff --git a/backends/platform/openpandora/build/runscummvm.sh b/backends/platform/openpandora/build/runscummvm.sh
index 48d24a2b81..c641235219 100755
--- a/backends/platform/openpandora/build/runscummvm.sh
+++ b/backends/platform/openpandora/build/runscummvm.sh
@@ -11,4 +11,5 @@ mkdir saves
mkdir runtime
cd runtime
-../bin/scummvm --fullscreen --gfx-mode=2x --config=../scummvm.config
+../bin/scummvm --fullscreen --gfx-mode=2x --config=../scummvm.config --themepath=../data
+
diff --git a/backends/platform/openpandora/op-bundle.mk b/backends/platform/openpandora/op-bundle.mk
index 163f4711ce..089430f43c 100755
--- a/backends/platform/openpandora/op-bundle.mk
+++ b/backends/platform/openpandora/op-bundle.mk
@@ -75,11 +75,10 @@ endif
$(CP) $(libloc)/../arm-angstrom-linux-gnueabi/usr/lib/libFLAC.so.8.2.0 $(bundle_name)/scummvm/lib/libFLAC.so.8
- $(srcdir)/backends/platform/openpandora/build/pnd_make.sh -p $(bundle_name).pnd -d $(bundle_name)/scummvm -x $(bundle_name)/scummvm/data/PXML.xml -i $(bundle_name)/scummvm/icon/scummvm.png
+ $(srcdir)/backends/platform/openpandora/build/pnd_make.sh -p $(bundle_name).pnd -c -d $(bundle_name)/scummvm -x $(bundle_name)/scummvm/data/PXML.xml -i $(bundle_name)/scummvm/icon/scummvm.png
$(CP) $(srcdir)/backends/platform/openpandora/build/README-PND.txt $(bundle_name)
tar -cvjf $(bundle_name)-pnd.tar.bz2 $(bundle_name).pnd $(bundle_name)/README-PND.txt
rm -R ./$(bundle_name)
-# rm $(bundle_name).pnd
.PHONY: op-bundle op-pnd
diff --git a/backends/platform/sdl/ps3/ps3.cpp b/backends/platform/sdl/ps3/ps3.cpp
index 16722ccdb7..33586ce693 100644
--- a/backends/platform/sdl/ps3/ps3.cpp
+++ b/backends/platform/sdl/ps3/ps3.cpp
@@ -21,7 +21,7 @@
*/
#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
-#define FORBIDDEN_SYMBOL_EXCEPTION_time_h //On IRIX, sys/stat.h includes sys/time.h
+#define FORBIDDEN_SYMBOL_EXCEPTION_time_h // sys/stat.h includes sys/time.h
#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
#include "common/scummsys.h"
diff --git a/base/commandLine.cpp b/base/commandLine.cpp
index c831cd08fa..6550f60670 100644
--- a/base/commandLine.cpp
+++ b/base/commandLine.cpp
@@ -184,8 +184,8 @@ void registerDefaults() {
ConfMan.registerDefault("native_mt32", false);
ConfMan.registerDefault("enable_gs", false);
ConfMan.registerDefault("midi_gain", 100);
-// ConfMan.registerDefault("music_driver", ???);
+ ConfMan.registerDefault("music_driver", "auto");
ConfMan.registerDefault("mt32_device", "null");
ConfMan.registerDefault("gm_device", "null");
diff --git a/common/system.h b/common/system.h
index 15fbe386b1..9b833c5b1a 100644
--- a/common/system.h
+++ b/common/system.h
@@ -154,9 +154,9 @@ protected:
#if defined(USE_TASKBAR)
/**
- * No default value is provided for _savefileManager by OSystem.
+ * No default value is provided for _taskbarManager by OSystem.
*
- * @note _savefileManager is deleted by the OSystem destructor.
+ * @note _taskbarManager is deleted by the OSystem destructor.
*/
Common::TaskbarManager *_taskbarManager;
#endif
diff --git a/configure b/configure
index 78998f8100..74541e3d98 100755
--- a/configure
+++ b/configure
@@ -121,7 +121,6 @@ add_engine touche "Touche: The Adventures of the Fifth Musketeer" yes
add_engine tsage "Ringworld: Revenge Of The Patriarch" no
add_engine tucker "Bud Tucker in Double Trouble" yes
-
#
# Default settings
#
@@ -2065,6 +2064,7 @@ if test -n "$_host"; then
gamecube)
_backend="wii"
_build_scalers=no
+ _vkeybd=yes
_mt32emu=no
_port_mk="backends/platform/wii/wii.mk"
add_line_to_config_mk 'GAMECUBE = 1'
@@ -2279,6 +2279,7 @@ if test -n "$_host"; then
wii)
_backend="wii"
_build_scalers=no
+ _vkeybd=yes
_port_mk="backends/platform/wii/wii.mk"
add_line_to_config_mk 'GAMECUBE = 0'
add_line_to_config_h '#define AUDIO_REVERSE_STEREO'
diff --git a/devtools/create_project/msvc10/create_project.vcxproj b/devtools/create_project/msvc10/create_project.vcxproj
index 3d7f8fdd3d..40c515f26b 100644
--- a/devtools/create_project/msvc10/create_project.vcxproj
+++ b/devtools/create_project/msvc10/create_project.vcxproj
@@ -59,11 +59,11 @@
</Link>
<PostBuildEvent>
<Command>@echo off
-xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc10\
-xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc9\
-xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc8\
-xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\codeblocks\
-xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\iphone\</Command>
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc10\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc9\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc8\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\codeblocks\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\iphone\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -84,10 +84,12 @@ xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\iphone\</Command>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
- <Command>xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc10\
-xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc9\
-xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\msvc8\
-xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\codeblocks\</Command>
+ <Command>@echo off
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc10\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc9\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\msvc8\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\codeblocks\"
+xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\..\..\dists\iphone\"</Command>
</PostBuildEvent>
<PreBuildEvent>
<Command>
@@ -120,4 +122,4 @@ xcopy /Y $(TargetPath) $(SolutionDir)\..\..\..\dists\codeblocks\</Command>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
-</Project> \ No newline at end of file
+</Project>
diff --git a/devtools/create_project/scripts/postbuild.cmd b/devtools/create_project/scripts/postbuild.cmd
index a5051d8228..dd52c0217c 100644
--- a/devtools/create_project/scripts/postbuild.cmd
+++ b/devtools/create_project/scripts/postbuild.cmd
@@ -23,23 +23,7 @@ if "%~5"=="" goto error_installer
echo Copying data files
echo.
-REM xcopy /F /Y "%~1/AUTHORS" %~2 1>NUL 2>&1
-REM xcopy /F /Y "%~1/COPYING.GPL" %~2 1>NUL 2>&1
-REM xcopy /F /Y "%~1/COPYING" %~2 1>NUL 2>&1
-REM xcopy /F /Y "%~1/COPYING.LGPL" %~2 1>NUL 2>&1
-REM xcopy /F /Y "%~1/COPYRIGHT" %~2 1>NUL 2>&1
-REM xcopy /F /Y "%~1/NEWS" %~2 1>NUL 2>&1
-REM xcopy /F /Y "%~1/README" %~2 1>NUL 2>&1
-
-REM xcopy /F /Y "%~1/dists/engine-data/*.dat" %~2 1>NUL 2>&1
-REM xcopy /F /Y "%~1/dists/engine-data/*.tbl" %~2 1>NUL 2>&1
-REM xcopy /F /Y "%~1/dists/engine-data/*.cpt" %~2 1>NUL 2>&1
-REM xcopy /F /Y "%~1/gui/themes/*.zip" %~2 1>NUL 2>&1
-REM xcopy /F /Y "%~1/gui/themes/translations.dat" %~2 1>NUL 2>&1
-
-xcopy /F /Y "%~4/lib/%~3/SDL.dll" "%~2" 1>NUL 2>&1
-xcopy /F /Y "%~4/README-SDL" "%~2" 1>NUL 2>&1
-
+xcopy /F /Y "%~4/lib/%~3/SDL.dll" "%~2" 1>NUL 2>&1
xcopy /F /Y "%~1/backends/vkeybd/packs/vkeybd_default.zip" "%~2" 1>NUL 2>&1
if "%~5"=="0" goto done
diff --git a/devtools/credits.pl b/devtools/credits.pl
index 602dfb6a60..a124314670 100755
--- a/devtools/credits.pl
+++ b/devtools/credits.pl
@@ -486,7 +486,7 @@ begin_credits("Credits");
add_person("Matthew Hoops", "clone2727", "");
add_person("Filippos Karapetis", "[md5]", "");
add_person("Pawe&#322; Ko&#322;odziejski", "aquadran", "");
- add_person("Walter van Niftrik", "waltervn", "");
+ add_person("Walter van Niftrik", "waltervn", "(retired)");
add_person("Kari Salminen", "Buddha^", "");
add_person("Eugene Sandulenko", "sev", "");
add_person("David Symonds", "dsymonds", "(retired)");
@@ -609,7 +609,7 @@ begin_credits("Credits");
add_person("Max Horn", "Fingolfin", "(retired)");
add_person("Filippos Karapetis", "[md5]", "");
add_person("Martin Kiewitz", "m_kiewitz", "");
- add_person("Walter van Niftrik", "waltervn", "");
+ add_person("Walter van Niftrik", "waltervn", "(retired)");
add_person("Willem Jan Palenstijn", "wjp", "");
add_person("Jordi Vilalta Prat", "jvprat", "");
add_person("Lars Skovlund", "lskovlun", "");
diff --git a/dists/redhat/scummvm.spec b/dists/redhat/scummvm.spec
index 777e0afc8a..cd51f45c0a 100644
--- a/dists/redhat/scummvm.spec
+++ b/dists/redhat/scummvm.spec
@@ -68,6 +68,8 @@ install -m644 -D dists/engine-data/queen.tbl %{buildroot}%{_datadir}/scummvm/que
install -m644 -D dists/engine-data/sky.cpt %{buildroot}%{_datadir}/scummvm/sky.cpt
install -m644 -D dists/engine-data/drascula.dat %{buildroot}%{_datadir}/scummvm/drascula.dat
install -m644 -D dists/engine-data/teenagent.dat %{buildroot}%{_datadir}/scummvm/teenagent.dat
+install -m644 -D dists/engine-data/hugo.dat %{buildroot}%{_datadir}/scummvm/hugo.dat
+install -m644 -D dists/engine-data/toon.dat %{buildroot}%{_datadir}/scummvm/toon.dat
desktop-file-install --vendor scummvm --dir=%{buildroot}/%{_datadir}/applications dists/scummvm.desktop
%clean
@@ -105,6 +107,8 @@ fi
%{_datadir}/scummvm/lure.dat
%{_datadir}/scummvm/drascula.dat
%{_datadir}/scummvm/teenagent.dat
+%{_datadir}/scummvm/hugo.dat
+%{_datadir}/scummvm/toon.dat
%{_mandir}/man6/scummvm.6*
#------------------------------------------------------------------------------
diff --git a/dists/redhat/scummvm.spec.in b/dists/redhat/scummvm.spec.in
index 13ce600d02..838a05411a 100644
--- a/dists/redhat/scummvm.spec.in
+++ b/dists/redhat/scummvm.spec.in
@@ -68,6 +68,8 @@ install -m644 -D dists/engine-data/queen.tbl %{buildroot}%{_datadir}/scummvm/que
install -m644 -D dists/engine-data/sky.cpt %{buildroot}%{_datadir}/scummvm/sky.cpt
install -m644 -D dists/engine-data/drascula.dat %{buildroot}%{_datadir}/scummvm/drascula.dat
install -m644 -D dists/engine-data/teenagent.dat %{buildroot}%{_datadir}/scummvm/teenagent.dat
+install -m644 -D dists/engine-data/hugo.dat %{buildroot}%{_datadir}/scummvm/hugo.dat
+install -m644 -D dists/engine-data/toon.dat %{buildroot}%{_datadir}/scummvm/toon.dat
desktop-file-install --vendor scummvm --dir=%{buildroot}/%{_datadir}/applications dists/scummvm.desktop
%clean
@@ -105,6 +107,8 @@ fi
%{_datadir}/scummvm/lure.dat
%{_datadir}/scummvm/drascula.dat
%{_datadir}/scummvm/teenagent.dat
+%{_datadir}/scummvm/hugo.dat
+%{_datadir}/scummvm/toon.dat
%{_mandir}/man6/scummvm.6*
#------------------------------------------------------------------------------
diff --git a/dists/scummvm.rc b/dists/scummvm.rc
index 55f9dfbc6c..9fa5489547 100644
--- a/dists/scummvm.rc
+++ b/dists/scummvm.rc
@@ -7,10 +7,13 @@
#define FILE 256
#define IDI_ICON 1001
#define IDI_COUNT 1002
+#define ID_GDF_XML __GDF_XML
IDI_ICON ICON DISCARDABLE "icons/scummvm.ico"
IDI_COUNT ICON DISCARDABLE "icons/count.ico"
+ID_GDF_XML DATA "dists/win32/scummvm.gdf.xml"
+
scummmodern.zip FILE "gui/themes/scummmodern.zip"
#ifdef USE_TRANSLATION
translations.dat FILE "gui/themes/translations.dat"
diff --git a/dists/scummvm.rc.in b/dists/scummvm.rc.in
index 2fd3946cc5..b91e7ebb0c 100644
--- a/dists/scummvm.rc.in
+++ b/dists/scummvm.rc.in
@@ -7,10 +7,13 @@
#define FILE 256
#define IDI_ICON 1001
#define IDI_COUNT 1002
+#define ID_GDF_XML __GDF_XML
IDI_ICON ICON DISCARDABLE "icons/scummvm.ico"
IDI_COUNT ICON DISCARDABLE "icons/count.ico"
+ID_GDF_XML DATA "dists/win32/scummvm.gdf.xml"
+
scummmodern.zip FILE "gui/themes/scummmodern.zip"
#ifdef USE_TRANSLATION
translations.dat FILE "gui/themes/translations.dat"
diff --git a/dists/win32/plugins/Games.dll b/dists/win32/plugins/Games.dll
new file mode 100644
index 0000000000..3a378b7064
--- /dev/null
+++ b/dists/win32/plugins/Games.dll
Binary files differ
diff --git a/dists/win32/scummvm.gdf.xml b/dists/win32/scummvm.gdf.xml
new file mode 100644
index 0000000000..1c50924e15
--- /dev/null
+++ b/dists/win32/scummvm.gdf.xml
@@ -0,0 +1,44 @@
+<?xml version="1.0"?>
+<GameDefinitionFile xmlns:baseTypes="urn:schemas-microsoft-com:GamesExplorerBaseTypes.v1" xmlns="urn:schemas-microsoft-com:GameDescription.v1">
+ <GameDefinition gameID="{F2475C5C-EA7C-41F0-A56D-1ABF7CFEA389}">
+ <Name>ScummVM</Name>
+ <Description>ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!</Description>
+ <ReleaseDate>2011-09-30</ReleaseDate>
+ <Genres>
+ <Genre>Adventure</Genre>
+ </Genres>
+ <Version>
+ <VersionFile path="scummvm.exe" />
+ </Version>
+ <WindowsSystemPerformanceRating minimum="1.0" recommended="2.0" />
+ <Developers>
+ <Developer URI="http://www.scummvm.org">The ScummVM Team</Developer>
+ </Developers>
+ <Publishers>
+ <Publisher URI="http://www.scummvm.org">The ScummVM Team</Publisher>
+ </Publishers>
+ <GameExecutables>
+ <GameExecutable path="scummvm.exe" />
+ </GameExecutables>
+ <ExtendedProperties>
+ <GameTasks>
+ <Play>
+ <Primary>
+ <FileTask path="scummvm.exe" arguments="--no-console" />
+ </Primary>
+ <Task index="1" name="Play (console)">
+ <FileTask path="scummvm.exe" arguments="" />
+ </Task>
+ </Play>
+ <Support>
+ <Task index="0" name="View README">
+ <FileTask path="README.txt" arguments="" />
+ </Task>
+ <Task index="1" name="ScummVM Website">
+ <URLTask Link="http://www.scummvm.org" />
+ </Task>
+ </Support>
+ </GameTasks>
+ </ExtendedProperties>
+ </GameDefinition>
+</GameDefinitionFile> \ No newline at end of file
diff --git a/dists/win32/scummvm.nsi b/dists/win32/scummvm.nsi
index 480f8f47ee..01a7e72afe 100644
--- a/dists/win32/scummvm.nsi
+++ b/dists/win32/scummvm.nsi
@@ -20,12 +20,20 @@
#!define _DEBUG
#!define _INCLUDE_DATA_FILES
+!define _ENABLE_GAME_EXPLORER
+#!define _LOG_BUILD
+!define _CONVERT_TEXT
Name ScummVM
# Included files
!include MUI2.nsh
+# Plugins
+!ifdef _ENABLE_GAME_EXPLORER
+!AddPluginDir "./plugins"
+!endif
+
#########################################################################################
# Command line options
#########################################################################################
@@ -221,6 +229,9 @@ Var StartMenuGroup
# Installer sections
#########################################################################################
Section "ScummVM" SecMain
+!ifdef _LOG_BUILD
+ LogSet on
+!endif
SetOutPath $INSTDIR
SetOverwrite on
@@ -232,6 +243,7 @@ Section "ScummVM" SecMain
File /oname=NEWS.txt "${top_srcdir}\NEWS"
File /oname=README.txt "${top_srcdir}\README"
+!ifdef _CONVERT_TEXT
# Convert line endings
Push "$INSTDIR\AUTHORS.txt"
Call unix2dos
@@ -245,6 +257,7 @@ Section "ScummVM" SecMain
Call unix2dos
Push "$INSTDIR\README.txt"
Call unix2dos
+!endif
!ifdef _INCLUDE_DATA_FILES
# Engine data
@@ -271,6 +284,23 @@ Section "ScummVM" SecMain
File "${staging_dir}\SDL.dll"
WriteRegStr HKCU "${REGKEY}" InstallPath "$INSTDIR" ; Store installation folder
+
+ #Register with game explorer
+!ifdef _ENABLE_GAME_EXPLORER
+ Games::registerGame "$INSTDIR\scummvm.exe"
+ pop $0
+ # This is for Vista only, for 7 the tasks are defined in the gdf xml
+ ${If} $0 != "0"
+ ${AndIf} $0 != ""
+ ${AndIf} $0 != "$INSTDIR\scummvm.exe"
+ CreateDirectory "$0\PlayTasks\0"
+ CreateShortcut "$0\PlayTasks\0\Play.lnk" "$INSTDIR\scummvm.exe" "--no-console"
+ CreateDirectory "$0\PlayTasks\1"
+ CreateShortcut "$0\PlayTasks\1\Play (console).lnk" "$INSTDIR\scummvm.exe"
+ CreateDirectory "$0\SupportTasks\0"
+ CreateShortcut "$0\SupportTasks\0\Home Page.lnk" "${URL}"
+ ${EndIf}
+!endif
SectionEnd
# Write Start menu entries and uninstaller
@@ -280,7 +310,8 @@ Section -post SecMainPost
!insertmacro MUI_STARTMENU_WRITE_BEGIN Application
SetShellVarContext all ; Create shortcuts in the all-users folder
CreateDirectory "$SMPROGRAMS\$StartMenuGroup"
- CreateShortCut "$SMPROGRAMS\$StartMenuGroup\$(^Name).lnk" $INSTDIR\$(^Name).exe "" "$INSTDIR\$(^Name).exe" 0 ; Create shortcut with icon
+ CreateShortCut "$SMPROGRAMS\$StartMenuGroup\$(^Name).lnk" $INSTDIR\$(^Name).exe "" "$INSTDIR\$(^Name).exe" 0 ; Create shortcut with icon
+ CreateShortCut "$SMPROGRAMS\$StartMenuGroup\$(^Name) (No console).lnk" $INSTDIR\$(^Name).exe "--no-console" "$INSTDIR\$(^Name).exe" 0
CreateShortcut "$SMPROGRAMS\$StartMenuGroup\Readme.lnk" $INSTDIR\README.txt
CreateShortcut "$SMPROGRAMS\$StartMenuGroup\Uninstall $(^Name).lnk" $INSTDIR\uninstall.exe
!insertmacro MUI_STARTMENU_WRITE_END
@@ -334,6 +365,10 @@ Section -un.Main SecUninstall
Delete /REBOOTOK $INSTDIR\translations.dat
!endif
+!ifdef _ENABLE_GAME_EXPLORER
+ Games::unregisterGame "$INSTDIR\scummvm.exe"
+!endif
+
Delete /REBOOTOK $INSTDIR\scummvm.exe
Delete /REBOOTOK $INSTDIR\SDL.dll
SectionEnd
@@ -374,6 +409,7 @@ FunctionEnd
# Helper functions
#########################################################################################
+!ifdef _CONVERT_TEXT
;-------------------------------------------------------------------------------
; strips all CRs and then converts all LFs into CRLFs
; (this is roughly equivalent to "cat file | dos2unix | unix2dos")
@@ -426,3 +462,4 @@ unix2dos_done:
Pop $0
Delete $0.U2D
FunctionEnd
+!endif
diff --git a/dists/win32/scummvm.nsi.in b/dists/win32/scummvm.nsi.in
index a87f5d6244..cba1e81e33 100644
--- a/dists/win32/scummvm.nsi.in
+++ b/dists/win32/scummvm.nsi.in
@@ -20,12 +20,20 @@
#!define _DEBUG
#!define _INCLUDE_DATA_FILES
+!define _ENABLE_GAME_EXPLORER
+#!define _LOG_BUILD
+!define _CONVERT_TEXT
Name ScummVM
# Included files
!include MUI2.nsh
+# Plugins
+!ifdef _ENABLE_GAME_EXPLORER
+!AddPluginDir "./plugins"
+!endif
+
#########################################################################################
# Command line options
#########################################################################################
@@ -221,6 +229,9 @@ Var StartMenuGroup
# Installer sections
#########################################################################################
Section "ScummVM" SecMain
+!ifdef _LOG_BUILD
+ LogSet on
+!endif
SetOutPath $INSTDIR
SetOverwrite on
@@ -232,6 +243,7 @@ Section "ScummVM" SecMain
File /oname=NEWS.txt "${top_srcdir}\NEWS"
File /oname=README.txt "${top_srcdir}\README"
+!ifdef _CONVERT_TEXT
# Convert line endings
Push "$INSTDIR\AUTHORS.txt"
Call unix2dos
@@ -245,6 +257,7 @@ Section "ScummVM" SecMain
Call unix2dos
Push "$INSTDIR\README.txt"
Call unix2dos
+!endif
!ifdef _INCLUDE_DATA_FILES
# Engine data
@@ -271,6 +284,23 @@ Section "ScummVM" SecMain
File "${staging_dir}\SDL.dll"
WriteRegStr HKCU "${REGKEY}" InstallPath "$INSTDIR" ; Store installation folder
+
+ #Register with game explorer
+!ifdef _ENABLE_GAME_EXPLORER
+ Games::registerGame "$INSTDIR\scummvm.exe"
+ pop $0
+ # This is for Vista only, for 7 the tasks are defined in the gdf xml
+ ${If} $0 != "0"
+ ${AndIf} $0 != ""
+ ${AndIf} $0 != "$INSTDIR\scummvm.exe"
+ CreateDirectory "$0\PlayTasks\0"
+ CreateShortcut "$0\PlayTasks\0\Play.lnk" "$INSTDIR\scummvm.exe" "--no-console"
+ CreateDirectory "$0\PlayTasks\1"
+ CreateShortcut "$0\PlayTasks\1\Play (console).lnk" "$INSTDIR\scummvm.exe"
+ CreateDirectory "$0\SupportTasks\0"
+ CreateShortcut "$0\SupportTasks\0\Home Page.lnk" "${URL}"
+ ${EndIf}
+!endif
SectionEnd
# Write Start menu entries and uninstaller
@@ -280,7 +310,8 @@ Section -post SecMainPost
!insertmacro MUI_STARTMENU_WRITE_BEGIN Application
SetShellVarContext all ; Create shortcuts in the all-users folder
CreateDirectory "$SMPROGRAMS\$StartMenuGroup"
- CreateShortCut "$SMPROGRAMS\$StartMenuGroup\$(^Name).lnk" $INSTDIR\$(^Name).exe "" "$INSTDIR\$(^Name).exe" 0 ; Create shortcut with icon
+ CreateShortCut "$SMPROGRAMS\$StartMenuGroup\$(^Name).lnk" $INSTDIR\$(^Name).exe "" "$INSTDIR\$(^Name).exe" 0 ; Create shortcut with icon
+ CreateShortCut "$SMPROGRAMS\$StartMenuGroup\$(^Name) (No console).lnk" $INSTDIR\$(^Name).exe "--no-console" "$INSTDIR\$(^Name).exe" 0
CreateShortcut "$SMPROGRAMS\$StartMenuGroup\Readme.lnk" $INSTDIR\README.txt
CreateShortcut "$SMPROGRAMS\$StartMenuGroup\Uninstall $(^Name).lnk" $INSTDIR\uninstall.exe
!insertmacro MUI_STARTMENU_WRITE_END
@@ -334,6 +365,10 @@ Section -un.Main SecUninstall
Delete /REBOOTOK $INSTDIR\translations.dat
!endif
+!ifdef _ENABLE_GAME_EXPLORER
+ Games::unregisterGame "$INSTDIR\scummvm.exe"
+!endif
+
Delete /REBOOTOK $INSTDIR\scummvm.exe
Delete /REBOOTOK $INSTDIR\SDL.dll
SectionEnd
@@ -374,6 +409,7 @@ FunctionEnd
# Helper functions
#########################################################################################
+!ifdef _CONVERT_TEXT
;-------------------------------------------------------------------------------
; strips all CRs and then converts all LFs into CRLFs
; (this is roughly equivalent to "cat file | dos2unix | unix2dos")
@@ -426,3 +462,4 @@ unix2dos_done:
Pop $0
Delete $0.U2D
FunctionEnd
+!endif
diff --git a/engines/dreamweb/detection.cpp b/engines/dreamweb/detection.cpp
index d32be6a2b7..ef4a746b62 100644
--- a/engines/dreamweb/detection.cpp
+++ b/engines/dreamweb/detection.cpp
@@ -43,7 +43,7 @@ public:
AdvancedMetaEngine(DreamWeb::gameDescriptions,
sizeof(DreamWeb::DreamWebGameDescription), dreamWebGames) {
_singleid = "dreamweb";
- _guioptions = Common::GUIO_NOMIDI;
+ _guioptions = Common::GUIO_NOMIDI | Common::GUIO_NOLAUNCHLOAD;
}
virtual const char *getName() const {
diff --git a/engines/dreamweb/dreamweb.cpp b/engines/dreamweb/dreamweb.cpp
index eebadfddae..85cb2c1983 100644
--- a/engines/dreamweb/dreamweb.cpp
+++ b/engines/dreamweb/dreamweb.cpp
@@ -591,7 +591,7 @@ uint8 DreamWebEngine::modifyChar(uint8 c) const {
return 'Z' + 4;
case 154:
return 'Z' + 6;
- case 255:
+ case 225:
return 'A' - 1;
case 153:
return 'Z' + 5;
diff --git a/engines/kyra/gui_lok.cpp b/engines/kyra/gui_lok.cpp
index eac82ec2c5..eba2f8f279 100644
--- a/engines/kyra/gui_lok.cpp
+++ b/engines/kyra/gui_lok.cpp
@@ -576,6 +576,15 @@ void GUI_LoK::setupSavegames(Menu &menu, int num) {
if ((in = _vm->openSaveForReading(_vm->getSavegameFilename(_saveSlots[i + _savegameOffset]), header))) {
Common::strlcpy(_savegameNames[i], header.description.c_str(), ARRAYSIZE(_savegameNames[0]));
+ // Trim long GMM save descriptions to fit our save slots
+ _screen->_charWidth = -2;
+ int fC = _screen->getTextWidth(_savegameNames[i]);
+ while (_savegameNames[i][0] && (fC > 240 )) {
+ _savegameNames[i][strlen(_savegameNames[i]) - 1] = 0;
+ fC = _screen->getTextWidth(_savegameNames[i]);
+ }
+ _screen->_charWidth = 0;
+
Util::convertISOToDOS(_savegameNames[i]);
menu.item[i].itemString = _savegameNames[i];
@@ -693,12 +702,15 @@ void GUI_LoK::updateSavegameString() {
if (_keyPressed.keycode) {
length = strlen(_savegameName);
+ _screen->_charWidth = -2;
+ int width = _screen->getTextWidth(_savegameName) + 7;
+ _screen->_charWidth = 0;
char inputKey = _keyPressed.ascii;
Util::convertISOToDOS(inputKey);
if ((uint8)inputKey > 31 && (uint8)inputKey < (_vm->gameFlags().lang == Common::JA_JPN ? 128 : 226)) {
- if (length < ARRAYSIZE(_savegameName)-1) {
+ if ((length < ARRAYSIZE(_savegameName)-1) && (width <= 240)) {
_savegameName[length] = inputKey;
_savegameName[length+1] = 0;
redrawTextfield();
diff --git a/engines/kyra/gui_lol.cpp b/engines/kyra/gui_lol.cpp
index fb11040168..c64d3e7723 100644
--- a/engines/kyra/gui_lol.cpp
+++ b/engines/kyra/gui_lol.cpp
@@ -2572,9 +2572,19 @@ void GUI_LoL::setupSaveMenuSlots(Menu &menu, int num) {
slotOffs = 1;
}
+ int saveSlotMaxLen = ((_screen->getScreenDim(8))->w << 3) - _screen->getCharWidth('W');
+
for (int i = startSlot; i < num && _savegameOffset + i - slotOffs < _savegameListSize; ++i) {
if (_savegameList[_saveSlots[i + _savegameOffset - slotOffs]]) {
Common::strlcpy(s, _savegameList[_saveSlots[i + _savegameOffset - slotOffs]], 80);
+
+ // Trim long GMM save descriptions to fit our save slots
+ int fC = _screen->getTextWidth(s);
+ while (s[0] && fC >= saveSlotMaxLen) {
+ s[strlen(s) - 1] = 0;
+ fC = _screen->getTextWidth(s);
+ }
+
menu.item[i].itemString = s;
s += (strlen(s) + 1);
menu.item[i].saveSlot = _saveSlots[i + _savegameOffset - slotOffs];
diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp
index 0b82df8cd5..dcc53b7c9e 100644
--- a/engines/kyra/gui_v2.cpp
+++ b/engines/kyra/gui_v2.cpp
@@ -457,6 +457,15 @@ void GUI_v2::setupSavegameNames(Menu &menu, int num) {
Common::strlcpy(s, header.description.c_str(), 80);
Util::convertISOToDOS(s);
+ // Trim long GMM save descriptions to fit our save slots
+ _screen->_charWidth = -2;
+ int fC = _screen->getTextWidth(s);
+ while (s[0] && fC > 240) {
+ s[strlen(s) - 1] = 0;
+ fC = _screen->getTextWidth(s);
+ }
+ _screen->_charWidth = 0;
+
menu.item[i].saveSlot = _saveSlots[i + _savegameOffset];
menu.item[i].enabled = true;
delete in;
diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp
index 3d81368d2d..3b2c9b67eb 100644
--- a/engines/kyra/kyra_v1.cpp
+++ b/engines/kyra/kyra_v1.cpp
@@ -83,7 +83,9 @@ KyraEngine_v1::KyraEngine_v1(OSystem *system, const GameFlags &flags)
}
void KyraEngine_v1::pauseEngineIntern(bool pause) {
- _sound->pause(pause);
+ Engine::pauseEngineIntern(pause);
+ if (_sound)
+ _sound->pause(pause);
_timer->pause(pause);
}
diff --git a/engines/kyra/sound.cpp b/engines/kyra/sound.cpp
index 3713537afd..4da35cc28b 100644
--- a/engines/kyra/sound.cpp
+++ b/engines/kyra/sound.cpp
@@ -43,10 +43,6 @@ Sound::Sound(KyraEngine_v1 *vm, Audio::Mixer *mixer)
Sound::~Sound() {
}
-void Sound::pause(bool paused) {
- _mixer->pauseAll(paused);
-}
-
bool Sound::voiceFileIsPresent(const char *file) {
for (int i = 0; _supportedCodecs[i].fileext; ++i) {
Common::String f = file;
diff --git a/engines/kyra/sound.h b/engines/kyra/sound.h
index 566b37ff43..c3c32331be 100644
--- a/engines/kyra/sound.h
+++ b/engines/kyra/sound.h
@@ -156,7 +156,7 @@ public:
/**
* Stops all audio playback when paused. Continues after end of pause.
*/
- virtual void pause(bool paused);
+ virtual void pause(bool paused) {}
void enableMusic(int enable) { _musicEnabled = enable; }
int musicEnabled() const { return _musicEnabled; }
diff --git a/engines/kyra/sound_midi.cpp b/engines/kyra/sound_midi.cpp
index dc0f8c11ec..26b6b31d0a 100644
--- a/engines/kyra/sound_midi.cpp
+++ b/engines/kyra/sound_midi.cpp
@@ -716,9 +716,6 @@ void SoundMidiPC::beginFadeOut() {
}
void SoundMidiPC::pause(bool paused) {
- // Stop all mixer related sounds
- Sound::pause(paused);
-
Common::StackLock lock(_mutex);
if (paused) {
diff --git a/engines/lastexpress/data/snd.cpp b/engines/lastexpress/data/snd.cpp
index fa2d8a2e51..6845be8808 100644
--- a/engines/lastexpress/data/snd.cpp
+++ b/engines/lastexpress/data/snd.cpp
@@ -36,16 +36,336 @@
namespace LastExpress {
+#pragma region Sound filters tables
+
+static const int stepTable[1424] = {
+ 0, 0, 0, 0, 128, 256, 384, 512, 0, 0, 0, 0, 128, 256,
+ 384, 512, 0, 0, 0, 0, 192, 320, 448, 576, 0, 0, 0, 0,
+ 192, 320, 448, 576, 64, 64, 64, 64, 256, 384, 512, 640,
+ 64, 64, 64, 64, 256, 384, 512, 640, 128, 128, 128, 128,
+ 320, 448, 576, 704, 128, 128, 128, 128, 320, 448, 576,
+ 704, 192, 192, 192, 192, 384, 512, 640, 768, 192, 192,
+ 192, 192, 384, 512, 640, 768, 256, 256, 256, 256, 448,
+ 576, 704, 832, 256, 256, 256, 256, 448, 576, 704, 832,
+ 320, 320, 320, 320, 512, 640, 768, 896, 320, 320, 320,
+ 320, 512, 640, 768, 896, 384, 384, 384, 384, 576, 704,
+ 832, 960, 384, 384, 384, 384, 576, 704, 832, 960, 448,
+ 448, 448, 448, 640, 768, 896, 1024, 448, 448, 448, 448,
+ 640, 768, 896, 1024, 512, 512, 512, 512, 704, 832, 960,
+ 1088, 512, 512, 512, 512, 704, 832, 960, 1088, 576,
+ 576, 576, 576, 768, 896, 1024, 1152, 576, 576, 576,
+ 576, 768, 896, 1024, 1152, 640, 640, 640, 640, 832,
+ 960, 1088, 1216, 640, 640, 640, 640, 832, 960, 1088,
+ 1216, 704, 704, 704, 704, 896, 1024, 1152, 1280, 704,
+ 704, 704, 704, 896, 1024, 1152, 1280, 768, 768, 768,
+ 768, 960, 1088, 1216, 1344, 768, 768, 768, 768, 960,
+ 1088, 1216, 1344, 832, 832, 832, 832, 1024, 1152, 1280,
+ 1408, 832, 832, 832, 832, 1024, 1152, 1280, 1408, 896,
+ 896, 896, 896, 1088, 1216, 1344, 1472, 896, 896, 896,
+ 896, 1088, 1216, 1344, 1472, 960, 960, 960, 960, 1152,
+ 1280, 1408, 1536, 960, 960, 960, 960, 1152, 1280, 1408,
+ 1536, 1024, 1024, 1024, 1024, 1216, 1344, 1472, 1600,
+ 1024, 1024, 1024, 1024, 1216, 1344, 1472, 1600, 1088,
+ 1088, 1088, 1088, 1280, 1408, 1536, 1664, 1088, 1088,
+ 1088, 1088, 1280, 1408, 1536, 1664, 1152, 1152, 1152,
+ 1152, 1344, 1472, 1600, 1728, 1152, 1152, 1152, 1152,
+ 1344, 1472, 1600, 1728, 1216, 1216, 1216, 1216, 1408,
+ 1536, 1664, 1792, 1216, 1216, 1216, 1216, 1408, 1536,
+ 1664, 1792, 1280, 1280, 1280, 1280, 1472, 1600, 1728,
+ 1856, 1280, 1280, 1280, 1280, 1472, 1600, 1728, 1856,
+ 1344, 1344, 1344, 1344, 1536, 1664, 1792, 1920, 1344,
+ 1344, 1344, 1344, 1536, 1664, 1792, 1920, 1408, 1408,
+ 1408, 1408, 1600, 1728, 1856, 1984, 1408, 1408, 1408,
+ 1408, 1600, 1728, 1856, 1984, 1472, 1472, 1472, 1472,
+ 1664, 1792, 1920, 2048, 1472, 1472, 1472, 1472, 1664,
+ 1792, 1920, 2048, 1536, 1536, 1536, 1536, 1728, 1856,
+ 1984, 2112, 1536, 1536, 1536, 1536, 1728, 1856, 1984,
+ 2112, 1600, 1600, 1600, 1600, 1792, 1920, 2048, 2176,
+ 1600, 1600, 1600, 1600, 1792, 1920, 2048, 2176, 1664,
+ 1664, 1664, 1664, 1856, 1984, 2112, 2240, 1664, 1664,
+ 1664, 1664, 1856, 1984, 2112, 2240, 1728, 1728, 1728,
+ 1728, 1920, 2048, 2176, 2304, 1728, 1728, 1728, 1728,
+ 1920, 2048, 2176, 2304, 1792, 1792, 1792, 1792, 1984,
+ 2112, 2240, 2368, 1792, 1792, 1792, 1792, 1984, 2112,
+ 2240, 2368, 1856, 1856, 1856, 1856, 2048, 2176, 2304,
+ 2432, 1856, 1856, 1856, 1856, 2048, 2176, 2304, 2432,
+ 1920, 1920, 1920, 1920, 2112, 2240, 2368, 2496, 1920,
+ 1920, 1920, 1920, 2112, 2240, 2368, 2496, 1984, 1984,
+ 1984, 1984, 2176, 2304, 2432, 2560, 1984, 1984, 1984,
+ 1984, 2176, 2304, 2432, 2560, 2048, 2048, 2048, 2048,
+ 2240, 2368, 2496, 2624, 2048, 2048, 2048, 2048, 2240,
+ 2368, 2496, 2624, 2112, 2112, 2112, 2112, 2304, 2432,
+ 2560, 2688, 2112, 2112, 2112, 2112, 2304, 2432, 2560,
+ 2688, 2176, 2176, 2176, 2176, 2368, 2496, 2624, 2752,
+ 2176, 2176, 2176, 2176, 2368, 2496, 2624, 2752, 2240,
+ 2240, 2240, 2240, 2432, 2560, 2688, 2816, 2240, 2240,
+ 2240, 2240, 2432, 2560, 2688, 2816, 2304, 2304, 2304,
+ 2304, 2496, 2624, 2752, 2880, 2304, 2304, 2304, 2304,
+ 2496, 2624, 2752, 2880, 2368, 2368, 2368, 2368, 2560,
+ 2688, 2816, 2944, 2368, 2368, 2368, 2368, 2560, 2688,
+ 2816, 2944, 2432, 2432, 2432, 2432, 2624, 2752, 2880,
+ 3008, 2432, 2432, 2432, 2432, 2624, 2752, 2880, 3008,
+ 2496, 2496, 2496, 2496, 2688, 2816, 2944, 3072, 2496,
+ 2496, 2496, 2496, 2688, 2816, 2944, 3072, 2560, 2560,
+ 2560, 2560, 2752, 2880, 3008, 3136, 2560, 2560, 2560,
+ 2560, 2752, 2880, 3008, 3136, 2624, 2624, 2624, 2624,
+ 2816, 2944, 3072, 3200, 2624, 2624, 2624, 2624, 2816,
+ 2944, 3072, 3200, 2688, 2688, 2688, 2688, 2880, 3008,
+ 3136, 3264, 2688, 2688, 2688, 2688, 2880, 3008, 3136,
+ 3264, 2752, 2752, 2752, 2752, 2944, 3072, 3200, 3328,
+ 2752, 2752, 2752, 2752, 2944, 3072, 3200, 3328, 2816,
+ 2816, 2816, 2816, 3008, 3136, 3264, 3392, 2816, 2816,
+ 2816, 2816, 3008, 3136, 3264, 3392, 2880, 2880, 2880,
+ 2880, 3072, 3200, 3328, 3456, 2880, 2880, 2880, 2880,
+ 3072, 3200, 3328, 3456, 2944, 2944, 2944, 2944, 3136,
+ 3264, 3392, 3520, 2944, 2944, 2944, 2944, 3136, 3264,
+ 3392, 3520, 3008, 3008, 3008, 3008, 3200, 3328, 3456,
+ 3584, 3008, 3008, 3008, 3008, 3200, 3328, 3456, 3584,
+ 3072, 3072, 3072, 3072, 3264, 3392, 3520, 3648, 3072,
+ 3072, 3072, 3072, 3264, 3392, 3520, 3648, 3136, 3136,
+ 3136, 3136, 3328, 3456, 3584, 3712, 3136, 3136, 3136,
+ 3136, 3328, 3456, 3584, 3712, 3200, 3200, 3200, 3200,
+ 3392, 3520, 3648, 3776, 3200, 3200, 3200, 3200, 3392,
+ 3520, 3648, 3776, 3264, 3264, 3264, 3264, 3456, 3584,
+ 3712, 3840, 3264, 3264, 3264, 3264, 3456, 3584, 3712,
+ 3840, 3328, 3328, 3328, 3328, 3520, 3648, 3776, 3904,
+ 3328, 3328, 3328, 3328, 3520, 3648, 3776, 3904, 3392,
+ 3392, 3392, 3392, 3584, 3712, 3840, 3968, 3392, 3392,
+ 3392, 3392, 3584, 3712, 3840, 3968, 3456, 3456, 3456,
+ 3456, 3648, 3776, 3904, 4032, 3456, 3456, 3456, 3456,
+ 3648, 3776, 3904, 4032, 3520, 3520, 3520, 3520, 3712,
+ 3840, 3968, 4096, 3520, 3520, 3520, 3520, 3712, 3840,
+ 3968, 4096, 3584, 3584, 3584, 3584, 3776, 3904, 4032,
+ 4160, 3584, 3584, 3584, 3584, 3776, 3904, 4032, 4160,
+ 3648, 3648, 3648, 3648, 3840, 3968, 4096, 4224, 3648,
+ 3648, 3648, 3648, 3840, 3968, 4096, 4224, 3712, 3712,
+ 3712, 3712, 3904, 4032, 4160, 4288, 3712, 3712, 3712,
+ 3712, 3904, 4032, 4160, 4288, 3776, 3776, 3776, 3776,
+ 3968, 4096, 4224, 4352, 3776, 3776, 3776, 3776, 3968,
+ 4096, 4224, 4352, 3840, 3840, 3840, 3840, 4032, 4160,
+ 4288, 4416, 3840, 3840, 3840, 3840, 4032, 4160, 4288,
+ 4416, 3904, 3904, 3904, 3904, 4096, 4224, 4352, 4480,
+ 3904, 3904, 3904, 3904, 4096, 4224, 4352, 4480, 3968,
+ 3968, 3968, 3968, 4160, 4288, 4416, 4544, 3968, 3968,
+ 3968, 3968, 4160, 4288, 4416, 4544, 4032, 4032, 4032,
+ 4032, 4224, 4352, 4480, 4608, 4032, 4032, 4032, 4032,
+ 4224, 4352, 4480, 4608, 4096, 4096, 4096, 4096, 4288,
+ 4416, 4544, 4672, 4096, 4096, 4096, 4096, 4288, 4416,
+ 4544, 4672, 4160, 4160, 4160, 4160, 4352, 4480, 4608,
+ 4736, 4160, 4160, 4160, 4160, 4352, 4480, 4608, 4736,
+ 4224, 4224, 4224, 4224, 4416, 4544, 4672, 4800, 4224,
+ 4224, 4224, 4224, 4416, 4544, 4672, 4800, 4288, 4288,
+ 4288, 4288, 4480, 4608, 4736, 4864, 4288, 4288, 4288,
+ 4288, 4480, 4608, 4736, 4864, 4352, 4352, 4352, 4352,
+ 4544, 4672, 4800, 4928, 4352, 4352, 4352, 4352, 4544,
+ 4672, 4800, 4928, 4416, 4416, 4416, 4416, 4608, 4736,
+ 4864, 4992, 4416, 4416, 4416, 4416, 4608, 4736, 4864,
+ 4992, 4480, 4480, 4480, 4480, 4672, 4800, 4928, 5056,
+ 4480, 4480, 4480, 4480, 4672, 4800, 4928, 5056, 4544,
+ 4544, 4544, 4544, 4736, 4864, 4992, 5120, 4544, 4544,
+ 4544, 4544, 4736, 4864, 4992, 5120, 4608, 4608, 4608,
+ 4608, 4800, 4928, 5056, 5184, 4608, 4608, 4608, 4608,
+ 4800, 4928, 5056, 5184, 4672, 4672, 4672, 4672, 4864,
+ 4992, 5120, 5248, 4672, 4672, 4672, 4672, 4864, 4992,
+ 5120, 5248, 4736, 4736, 4736, 4736, 4928, 5056, 5184,
+ 5312, 4736, 4736, 4736, 4736, 4928, 5056, 5184, 5312,
+ 4800, 4800, 4800, 4800, 4992, 5120, 5248, 5376, 4800,
+ 4800, 4800, 4800, 4992, 5120, 5248, 5376, 4864, 4864,
+ 4864, 4864, 5056, 5184, 5312, 5440, 4864, 4864, 4864,
+ 4864, 5056, 5184, 5312, 5440, 4928, 4928, 4928, 4928,
+ 5120, 5248, 5376, 5504, 4928, 4928, 4928, 4928, 5120,
+ 5248, 5376, 5504, 4992, 4992, 4992, 4992, 5184, 5312,
+ 5440, 5568, 4992, 4992, 4992, 4992, 5184, 5312, 5440,
+ 5568, 5056, 5056, 5056, 5056, 5248, 5376, 5504, 5632,
+ 5056, 5056, 5056, 5056, 5248, 5376, 5504, 5632, 5120,
+ 5120, 5120, 5120, 5312, 5440, 5568, 5632, 5120, 5120,
+ 5120, 5120, 5312, 5440, 5568, 5632, 5184, 5184, 5184,
+ 5184, 5376, 5504, 5632, 5632, 5184, 5184, 5184, 5184,
+ 5376, 5504, 5632, 5632, 5248, 5248, 5248, 5248, 5440,
+ 5568, 5632, 5632, 5248, 5248, 5248, 5248, 5440, 5568,
+ 5632, 5632, 5312, 5312, 5312, 5312, 5504, 5632, 5632,
+ 5632, 5312, 5312, 5312, 5312, 5504, 5632, 5632, 5632,
+ 5376, 5376, 5376, 5376, 5568, 5632, 5632, 5632, 5376,
+ 5376, 5376, 5376, 5568, 5632, 5632, 5632, 5440, 5440,
+ 5440, 5440, 5632, 5632, 5632, 5632, 5440, 5440, 5440,
+ 5440, 5632, 5632, 5632, 5632, 5504, 5504, 5504, 5504,
+ 5632, 5632, 5632, 5632, 5504, 5504, 5504, 5504, 5632,
+ 5632, 5632, 5632, 5568, 5568, 5568, 5568, 5632, 5632,
+ 5632, 5632, 5568, 5568, 5568, 5568, 5632, 5632, 5632,
+ 5632
+};
+
+static const int imaTable[1424] = {
+ 0, 2, 4, 6, 7, 9, 11, 13, 0, -2, -4, -6, -7, -9, -11,
+ -13, 1, 3, 5, 7, 9, 11, 13, 15, -1, -3, -5, -7, -9,
+ -11, -13, -15, 1, 3, 5, 7, 10, 12, 14, 16, -1, -3, -5,
+ -7, -10, -12, -14, -16, 1, 3, 6, 8, 11, 13, 16, 18,
+ -1, -3, -6, -8, -11, -13, -16, -18, 1, 4, 6, 9, 12,
+ 15, 17, 20, -1, -4, -6, -9, -12, -15, -17, -20, 1, 4,
+ 7, 10, 13, 16, 19, 22, -1, -4, -7, -10, -13, -16, -19,
+ -22, 1, 4, 8, 11, 14, 17, 21, 24, -1, -4, -8, -11, -14,
+ -17, -21, -24, 1, 5, 8, 12, 15, 19, 22, 26, -1, -5,
+ -8, -12, -15, -19, -22, -26, 2, 6, 10, 14, 18, 22, 26,
+ 30, -2, -6, -10, -14, -18, -22, -26, -30, 2, 6, 10,
+ 14, 19, 23, 27, 31, -2, -6, -10, -14, -19, -23, -27,
+ -31, 2, 7, 11, 16, 21, 26, 30, 35, -2, -7, -11, -16,
+ -21, -26, -30, -35, 2, 7, 13, 18, 23, 28, 34, 39, -2,
+ -7, -13, -18, -23, -28, -34, -39, 2, 8, 14, 20, 25,
+ 31, 37, 43, -2, -8, -14, -20, -25, -31, -37, -43, 3,
+ 9, 15, 21, 28, 34, 40, 46, -3, -9, -15, -21, -28, -34,
+ -40, -46, 3, 10, 17, 24, 31, 38, 45, 52, -3, -10, -17,
+ -24, -31, -38, -45, -52, 3, 11, 19, 27, 34, 42, 50,
+ 58, -3, -11, -19, -27, -34, -42, -50, -58, 4, 12, 21,
+ 29, 38, 46, 55, 63, -4, -12, -21, -29, -38, -46, -55,
+ -63, 4, 13, 23, 32, 41, 50, 60, 69, -4, -13, -23, -32,
+ -41, -50, -60, -69, 5, 15, 25, 35, 46, 56, 66, 76, -5,
+ -15, -25, -35, -46, -56, -66, -76, 5, 16, 28, 39, 50,
+ 61, 73, 84, -5, -16, -28, -39, -50, -61, -73, -84, 6,
+ 18, 31, 43, 56, 68, 81, 93, -6, -18, -31, -43, -56,
+ -68, -81, -93, 6, 20, 34, 48, 61, 75, 89, 103, -6, -20,
+ -34, -48, -61, -75, -89, -103, 7, 22, 37, 52, 67, 82,
+ 97, 112, -7, -22, -37, -52, -67, -82, -97, -112, 8,
+ 24, 41, 57, 74, 90, 107, 123, -8, -24, -41, -57, -74,
+ -90, -107, -123, 9, 27, 45, 63, 82, 100, 118, 136, -9,
+ -27, -45, -63, -82, -100, -118, -136, 10, 30, 50, 70,
+ 90, 110, 130, 150, -10, -30, -50, -70, -90, -110, -130,
+ -150, 11, 33, 55, 77, 99, 121, 143, 165, -11, -33, -55,
+ -77, -99, -121, -143, -165, 12, 36, 60, 84, 109, 133,
+ 157, 181, -12, -36, -60, -84, -109, -133, -157, -181,
+ 13, 40, 66, 93, 120, 147, 173, 200, -13, -40, -66, -93,
+ -120, -147, -173, -200, 14, 44, 73, 103, 132, 162, 191,
+ 221, -14, -44, -73, -103, -132, -162, -191, -221, 16,
+ 48, 81, 113, 146, 178, 211, 243, -16, -48, -81, -113,
+ -146, -178, -211, -243, 17, 53, 89, 125, 160, 196, 232,
+ 268, -17, -53, -89, -125, -160, -196, -232, -268, 19,
+ 58, 98, 137, 176, 215, 255, 294, -19, -58, -98, -137,
+ -176, -215, -255, -294, 21, 64, 108, 151, 194, 237,
+ 281, 324, -21, -64, -108, -151, -194, -237, -281, -324,
+ 23, 71, 118, 166, 213, 261, 308, 356, -23, -71, -118,
+ -166, -213, -261, -308, -356, 26, 78, 130, 182, 235,
+ 287, 339, 391, -26, -78, -130, -182, -235, -287, -339,
+ -391, 28, 86, 143, 201, 258, 316, 373, 431, -28, -86,
+ -143, -201, -258, -316, -373, -431, 31, 94, 158, 221,
+ 284, 347, 411, 474, -31, -94, -158, -221, -284, -347,
+ -411, -474, 34, 104, 174, 244, 313, 383, 453, 523, -34,
+ -104, -174, -244, -313, -383, -453, -523, 38, 115, 191,
+ 268, 345, 422, 498, 575, -38, -115, -191, -268, -345,
+ -422, -498, -575, 42, 126, 210, 294, 379, 463, 547,
+ 631, -42, -126, -210, -294, -379, -463, -547, -631,
+ 46, 139, 231, 324, 417, 510, 602, 695, -46, -139, -231,
+ -324, -417, -510, -602, -695, 51, 153, 255, 357, 459,
+ 561, 663, 765, -51, -153, -255, -357, -459, -561, -663,
+ -765, 56, 168, 280, 392, 505, 617, 729, 841, -56, -168,
+ -280, -392, -505, -617, -729, -841, 61, 185, 308, 432,
+ 555, 679, 802, 926, -61, -185, -308, -432, -555, -679,
+ -802, -926, 68, 204, 340, 476, 612, 748, 884, 1020,
+ -68, -204, -340, -476, -612, -748, -884, -1020, 74,
+ 224, 373, 523, 672, 822, 971, 1121, -74, -224, -373,
+ -523, -672, -822, -971, -1121, 82, 246, 411, 575, 740,
+ 904, 1069, 1233, -82, -246, -411, -575, -740, -904,
+ -1069, -1233, 90, 271, 452, 633, 814, 995, 1176, 1357,
+ -90, -271, -452, -633, -814, -995, -1176, -1357, 99,
+ 298, 497, 696, 895, 1094, 1293, 1492, -99, -298, -497,
+ -696, -895, -1094, -1293, -1492, 109, 328, 547, 766,
+ 985, 1204, 1423, 1642, -109, -328, -547, -766, -985,
+ -1204, -1423, -1642, 120, 361, 601, 842, 1083, 1324,
+ 1564, 1805, -120, -361, -601, -842, -1083, -1324, -1564,
+ -1805, 132, 397, 662, 927, 1192, 1457, 1722, 1987, -132,
+ -397, -662, -927, -1192, -1457, -1722, -1987, 145, 437,
+ 728, 1020, 1311, 1603, 1894, 2186, -145, -437, -728,
+ -1020, -1311, -1603, -1894, -2186, 160, 480, 801, 1121,
+ 1442, 1762, 2083, 2403, -160, -480, -801, -1121, -1442,
+ -1762, -2083, -2403, 176, 529, 881, 1234, 1587, 1940,
+ 2292, 2645, -176, -529, -881, -1234, -1587, -1940, -2292,
+ -2645, 194, 582, 970, 1358, 1746, 2134, 2522, 2910,
+ -194, -582, -970, -1358, -1746, -2134, -2522, -2910,
+ 213, 640, 1066, 1493, 1920, 2347, 2773, 3200, -213,
+ -640, -1066, -1493, -1920, -2347, -2773, -3200, 234,
+ 704, 1173, 1643, 2112, 2582, 3051, 3521, -234, -704,
+ -1173, -1643, -2112, -2582, -3051, -3521, 258, 774,
+ 1291, 1807, 2324, 2840, 3357, 3873, -258, -774, -1291,
+ -1807, -2324, -2840, -3357, -3873, 284, 852, 1420, 1988,
+ 2556, 3124, 3692, 4260, -284, -852, -1420, -1988, -2556,
+ -3124, -3692, -4260, 312, 937, 1561, 2186, 2811, 3436,
+ 4060, 4685, -312, -937, -1561, -2186, -2811, -3436,
+ -4060, -4685, 343, 1030, 1718, 2405, 3092, 3779, 4467,
+ 5154, -343, -1030, -1718, -2405, -3092, -3779, -4467,
+ -5154, 378, 1134, 1890, 2646, 3402, 4158, 4914, 5670,
+ -378, -1134, -1890, -2646, -3402, -4158, -4914, -5670,
+ 415, 1247, 2079, 2911, 3742, 4574, 5406, 6238, -415,
+ -1247, -2079, -2911, -3742, -4574, -5406, -6238, 457,
+ 1372, 2287, 3202, 4117, 5032, 5947, 6862, -457, -1372,
+ -2287, -3202, -4117, -5032, -5947, -6862, 503, 1509,
+ 2516, 3522, 4529, 5535, 6542, 7548, -503, -1509, -2516,
+ -3522, -4529, -5535, -6542, -7548, 553, 1660, 2767,
+ 3874, 4981, 6088, 7195, 8302, -553, -1660, -2767, -3874,
+ -4981, -6088, -7195, -8302, 608, 1826, 3044, 4262, 5479,
+ 6697, 7915, 9133, -608, -1826, -3044, -4262, -5479,
+ -6697, -7915, -9133, 669, 2009, 3348, 4688, 6027, 7367,
+ 8706, 10046, -669, -2009, -3348, -4688, -6027, -7367,
+ -8706, -10046, 736, 2210, 3683, 5157, 6630, 8104, 9577,
+ 11051, -736, -2210, -3683, -5157, -6630, -8104, -9577,
+ -11051, 810, 2431, 4052, 5673, 7294, 8915, 10536, 12157,
+ -810, -2431, -4052, -5673, -7294, -8915, -10536, -12157,
+ 891, 2674, 4457, 6240, 8023, 9806, 11589, 13372, -891,
+ -2674, -4457, -6240, -8023, -9806, -11589, -13372, 980,
+ 2941, 4903, 6864, 8825, 10786, 12748, 14709, -980, -2941,
+ -4903, -6864, -8825, -10786, -12748, -14709, 1078, 3236,
+ 5393, 7551, 9708, 11866, 14023, 16181, -1078, -3236,
+ -5393, -7551, -9708, -11866, -14023, -16181, 1186, 3559,
+ 5933, 8306, 10679, 13052, 15426, 17799, -1186, -3559,
+ -5933, -8306, -10679, -13052, -15426, -17799, 1305,
+ 3915, 6526, 9136, 11747, 14357, 16968, 19578, -1305,
+ -3915, -6526, -9136, -11747, -14357, -16968, -19578,
+ 1435, 4307, 7179, 10051, 12922, 15794, 18666, 21538,
+ -1435, -4307, -7179, -10051, -12922, -15794, -18666,
+ -21538, 1579, 4738, 7896, 11055, 14214, 17373, 20531,
+ 23690, -1579, -4738, -7896, -11055, -14214, -17373,
+ -20531, -23690, 1737, 5212, 8686, 12161, 15636, 19111,
+ 22585, 26060, -1737, -5212, -8686, -12161, -15636, -19111,
+ -22585, -26060, 1911, 5733, 9555, 13377, 17200, 21022,
+ 24844, 28666, -1911, -5733, -9555, -13377, -17200, -21022,
+ -24844, -28666, 2102, 6306, 10511, 14715, 18920, 23124,
+ 27329, 31533, -2102, -6306, -10511, -14715, -18920,
+ -23124, -27329, -31533, 2312, 6937, 11562, 16187, 20812,
+ 25437, 30062, 32767, -2312, -6937, -11562, -16187, -20812,
+ -25437, -30062, -32767, 2543, 7631, 12718, 17806, 22893,
+ 27981, 32767, 32767, -2543, -7631, -12718, -17806, -22893,
+ -27981, -32767, -32767, 2798, 8394, 13990, 19586, 25183,
+ 30779, 32767, 32767, -2798, -8394, -13990, -19586, -25183,
+ -30779, -32767, -32767, 3077, 9233, 15389, 21545, 27700,
+ 32767, 32767, 32767, -3077, -9233, -15389, -21545, -27700,
+ -32767, -32767, -32767, 3385, 10157, 16928, 23700, 30471,
+ 32767, 32767, 32767, -3385, -10157, -16928, -23700,
+ -30471, -32767, -32767, -32767, 3724, 11172, 18621,
+ 26069, 32767, 32767, 32767, 32767, -3724, -11172, -18621,
+ -26069, -32767, -32767, -32767, -32767, 4095, 12287,
+ 20479, 28671, 32767, 32767, 32767, 32767, -4095, -12287,
+ -20479, -28671, -32767, -32767, -32767, -32767
+};
+
+static const int p1s[17] = { 0, 4, 3, 4, 2, 4, 3, 4, 1, 4, 3, 4, 2, 4, 3, 4, 0 };
+static const int p2s[17] = { 0, 1, 1, 3, 1, 5, 3, 7, 1, 9, 5, 11, 3, 13, 7, 15, 1 };
+
+#pragma endregion
+
// Last Express ADPCM is similar to MS IMA mono, but inverts its nibbles
// and does not have the 4 byte per channel requirement
-class LastExpress_ADPCMStream : public Audio::Ima_ADPCMStream {
+class LastExpress_ADPCMStream : public Audio::ADPCMStream {
public:
- LastExpress_ADPCMStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse, uint32 size, uint32 blockSize) :
- Audio::Ima_ADPCMStream(stream, disposeAfterUse, size, 44100, 1, blockSize) {}
+ LastExpress_ADPCMStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse, uint32 size, uint32 blockSize, int32 filterId) :
+ Audio::ADPCMStream(stream, disposeAfterUse, size, 44100, 1, blockSize) {
+ _currentFilterId = -1;
+ _nextFilterId = filterId;
+ }
int readBuffer(int16 *buffer, const int numSamples) {
int samples = 0;
+ // Temporary data
+ int step = 0;
+ int sample = 0;
+ byte idx = 0;
assert(numSamples % 2 == 0);
@@ -53,20 +373,50 @@ public:
if (_blockPos[0] == _blockAlign) {
// read block header
_status.ima_ch[0].last = _stream->readSint16LE();
- _status.ima_ch[0].stepIndex = _stream->readSint16LE();
+ _status.ima_ch[0].stepIndex = _stream->readSint16LE() << 6;
_blockPos[0] = 4;
+
+ // Get current filter
+ _currentFilterId = _nextFilterId;
+ _nextFilterId = -1;
+
+ // No filter: skip decoding
+ if (_currentFilterId == -1)
+ break;
+
+ // Compute step adjustment
+ _stepAdjust1 = p1s[_currentFilterId];
+ _stepAdjust2 = p2s[_currentFilterId];
}
for (; samples < numSamples && _blockPos[0] < _blockAlign && !_stream->eos() && _stream->pos() < _endpos; samples += 2) {
byte data = _stream->readByte();
_blockPos[0]++;
- buffer[samples] = decodeIMA((data >> 4) & 0x0f);
- buffer[samples + 1] = decodeIMA(data & 0x0f);
+
+ // First nibble
+ idx = data >> 4;
+ step = stepTable[idx + _status.ima_ch[0].stepIndex / 4];
+ sample = CLIP(imaTable[idx + _status.ima_ch[0].stepIndex / 4] + _status.ima_ch[0].last, -32767, 32767);
+ buffer[samples] = (_stepAdjust2 * sample) >> _stepAdjust1;
+
+ // Second nibble
+ idx = data & 0xF;
+ _status.ima_ch[0].stepIndex = stepTable[idx + step / 4];
+ _status.ima_ch[0].last = CLIP(imaTable[idx + step / 4] + sample, -32767, 32767);
+ buffer[samples + 1] = (_stepAdjust2 * _status.ima_ch[0].last) >> _stepAdjust1;
}
}
return samples;
}
+
+ void setFilterId(int32 filterId) { _nextFilterId = filterId; }
+
+private:
+ int32 _currentFilterId;
+ int32 _nextFilterId; // the sound filter id, -1 for none
+ int32 _stepAdjust1;
+ int32 _stepAdjust2;
};
//////////////////////////////////////////////////////////////////////////
@@ -92,8 +442,8 @@ void SimpleSound::loadHeader(Common::SeekableReadStream *in) {
_blockSize = _size / _blocks;
}
-Audio::AudioStream *SimpleSound::makeDecoder(Common::SeekableReadStream *in, uint32 size) const {
- return new LastExpress_ADPCMStream(in, DisposeAfterUse::YES, size, _blockSize);
+Audio::AudioStream *SimpleSound::makeDecoder(Common::SeekableReadStream *in, uint32 size, int32 filterId) const {
+ return new LastExpress_ADPCMStream(in, DisposeAfterUse::YES, size, _blockSize, filterId);
}
void SimpleSound::play(Audio::AudioStream *as) {
@@ -103,11 +453,11 @@ void SimpleSound::play(Audio::AudioStream *as) {
//////////////////////////////////////////////////////////////////////////
// StreamedSound
//////////////////////////////////////////////////////////////////////////
-StreamedSound::StreamedSound() : _loaded(false) {}
+StreamedSound::StreamedSound() : _as(NULL), _loaded(false) {}
StreamedSound::~StreamedSound() {}
-bool StreamedSound::load(Common::SeekableReadStream *stream) {
+bool StreamedSound::load(Common::SeekableReadStream *stream, int32 filterId) {
if (!stream)
return false;
@@ -116,10 +466,10 @@ bool StreamedSound::load(Common::SeekableReadStream *stream) {
loadHeader(stream);
// Start decoding the input stream
- Audio::AudioStream *as = makeDecoder(stream, _size);
+ _as = makeDecoder(stream, _size, filterId);
// Start playing the decoded audio stream
- play(as);
+ play(_as);
_loaded = true;
@@ -133,6 +483,10 @@ bool StreamedSound::isFinished() {
return !g_system->getMixer()->isSoundHandleActive(_handle);
}
+void StreamedSound::setFilterId(int32 filterId) {
+ ((LastExpress_ADPCMStream *)_as)->setFilterId(filterId);
+}
+
//////////////////////////////////////////////////////////////////////////
// StreamedSound
//////////////////////////////////////////////////////////////////////////
diff --git a/engines/lastexpress/data/snd.h b/engines/lastexpress/data/snd.h
index 1c34e4f950..7111d939e7 100644
--- a/engines/lastexpress/data/snd.h
+++ b/engines/lastexpress/data/snd.h
@@ -59,7 +59,7 @@ public:
protected:
void loadHeader(Common::SeekableReadStream *in);
- Audio::AudioStream *makeDecoder(Common::SeekableReadStream *in, uint32 size) const;
+ Audio::AudioStream *makeDecoder(Common::SeekableReadStream *in, uint32 size, int32 filterId = -1) const;
void play(Audio::AudioStream *as);
uint32 _size; ///< data size
@@ -76,11 +76,13 @@ public:
StreamedSound();
~StreamedSound();
- bool load(Common::SeekableReadStream *stream);
-
+ bool load(Common::SeekableReadStream *stream, int32 filterId = -1);
virtual bool isFinished();
+ void setFilterId(int32 filterId);
+
private:
+ Audio::AudioStream *_as;
bool _loaded;
};
diff --git a/engines/lastexpress/game/savegame.cpp b/engines/lastexpress/game/savegame.cpp
index ebada5dd4e..57c18b5697 100644
--- a/engines/lastexpress/game/savegame.cpp
+++ b/engines/lastexpress/game/savegame.cpp
@@ -45,12 +45,12 @@ namespace LastExpress {
static const struct {
const char *saveFile;
} gameInfo[6] = {
- {"blue.egg"},
- {"red.egg"},
- {"green.egg"},
- {"purple.egg"},
- {"teal.egg"},
- {"gold.egg"}
+ {"lastexpress-blue.egg"},
+ {"lastexpress-red.egg"},
+ {"lastexpress-green.egg"},
+ {"lastexpress-purple.egg"},
+ {"lastexpress-teal.egg"},
+ {"lastexpress-gold.egg"}
};
//////////////////////////////////////////////////////////////////////////
diff --git a/engines/lastexpress/shared.h b/engines/lastexpress/shared.h
index b4ced96ee1..d60a498447 100644
--- a/engines/lastexpress/shared.h
+++ b/engines/lastexpress/shared.h
@@ -84,29 +84,26 @@ enum SoundFlag {
};
enum SoundState {
- kSoundState0 = 0,
- kSoundState1 = 1,
- kSoundState2 = 2
+ kSoundStateNone = 0,
+ kSoundState1 = 1,
+ kSoundState2 = 2
};
enum SoundStatus {
+ kSoundStatusClear0 = 0x10,
+ kSoundStatusFilter = 0x1F,
kSoundStatus_20 = 0x20,
kSoundStatus_40 = 0x40,
+ kSoundStatusCached = 0x80,
kSoundStatus_180 = 0x180,
- kSoundStatusRemoved = 0x200,
+ kSoundStatusClosed = 0x200,
kSoundStatus_400 = 0x400,
-
+ kSoundStatusClear4 = 0x800,
kSoundStatus_8000 = 0x8000,
kSoundStatus_20000 = 0x20000,
kSoundStatus_100000 = 0x100000,
kSoundStatus_20000000 = 0x20000000,
kSoundStatus_40000000 = 0x40000000,
-
- kSoundStatusClear0 = 0x10,
- kSoundStatusFilterVariant = 0x1F,
- kSoundStatusClear2 = 0x80,
- kSoundStatusClear3 = 0x200,
- kSoundStatusClear4 = 0x800,
kSoundStatusClearAll = 0xFFFFFFE0
};
diff --git a/engines/lastexpress/sound/entry.cpp b/engines/lastexpress/sound/entry.cpp
index 2840d85ca7..44cc68a57b 100644
--- a/engines/lastexpress/sound/entry.cpp
+++ b/engines/lastexpress/sound/entry.cpp
@@ -47,9 +47,6 @@ namespace LastExpress {
SoundEntry::SoundEntry(LastExpressEngine *engine) : _engine(engine) {
_type = kSoundTypeNone;
- _currentDataPtr = NULL;
- _soundBuffer = NULL;
-
_blockCount = 0;
_time = 0;
@@ -76,8 +73,6 @@ SoundEntry::~SoundEntry() {
SAFE_DELETE(_stream);
delete _soundStream;
- free(_soundBuffer);
-
// Zero passed pointers
_engine = NULL;
}
@@ -86,18 +81,15 @@ void SoundEntry::open(Common::String name, SoundFlag flag, int priority) {
_priority = priority;
setType(flag);
setupStatus(flag);
-
- // Add entry to cache and load sound data
- setupCache();
- loadSoundData(name);
+ loadStream(name);
}
void SoundEntry::close() {
- _status.status |= kSoundStatusRemoved;
+ _status.status |= kSoundStatusClosed;
// Loop until ready
- while (!(_status.status1 & 4) && !(getSoundQueue()->getFlag() & 8) && (getSoundQueue()->getFlag() & 1))
- ; // empty loop body
+ //while (!(_status.status1 & 4) && !(getSoundQueue()->getFlag() & 8) && (getSoundQueue()->getFlag() & 1))
+ // ; // empty loop body
// The original game remove the entry from the cache here,
// but since we are called from within an iterator loop
@@ -123,34 +115,24 @@ void SoundEntry::play() {
return;
}
- if (_queued)
- return;
-
- // Apply filter
- int16 *buffer = (int16 *)malloc(FILTER_BUFFER_SIZE);
- memset(buffer, 0, FILTER_BUFFER_SIZE);
-
- applyFilter(buffer);
-
- // Queue the filtered data
-#if 0
+ // Prepare sound stream
if (!_soundStream)
- _soundStream = new AppendableSound();
+ _soundStream = new StreamedSound();
- // FIXME: make sure the filtered sound buffer is disposed
- _soundStream->queueBuffer((const byte *)buffer, FILTER_BUFFER_SIZE /* true */);
-#else
- free(buffer);
+ // Compute current filter id
+ int32 filterId = _status.status & kSoundStatusFilter;
+ // TODO adjust status (based on stepIndex)
- // DEBUG: unfiltered stream
- if (!_soundStream)
- _soundStream = new StreamedSound();
+ if (_queued) {
+ _soundStream->setFilterId(filterId);
+ } else {
+ _stream->seek(0);
- _stream->seek(0);
- _soundStream->load(_stream);
-#endif
+ // Load the stream and start playing
+ _soundStream->load(_stream, filterId);
- _queued = true;
+ _queued = true;
+ }
}
bool SoundEntry::isFinished() {
@@ -238,8 +220,8 @@ void SoundEntry::setType(SoundFlag flag) {
void SoundEntry::setupStatus(SoundFlag flag) {
SoundStatus statusFlag = (SoundStatus)flag;
- if (!((statusFlag & 0xFF) & kSoundStatusFilterVariant))
- statusFlag = (SoundStatus)(statusFlag | kSoundStatusClear2);
+ if (!((statusFlag & 0xFF) & kSoundStatusFilter))
+ statusFlag = (SoundStatus)(statusFlag | kSoundStatusCached);
if (((statusFlag & 0xFF00) >> 8) & kSoundStatusClear0)
_status.status = (uint32)statusFlag;
@@ -247,23 +229,7 @@ void SoundEntry::setupStatus(SoundFlag flag) {
_status.status = (statusFlag | kSoundStatusClear4);
}
-void SoundEntry::setupCache() {
- if (_soundBuffer)
- return;
-
- // Original has a priority-based shared buffer (of 6 entries)
- // We simply allocate a new buffer for each sound entry that needs it
- _soundBuffer = (byte *)malloc(SOUNDCACHE_ENTRY_SIZE);
- memset(_soundBuffer, 0, SOUNDCACHE_ENTRY_SIZE);
-
- setInCache();
-}
-
-void SoundEntry::setInCache() {
- _status.status |= kSoundStatusClear2;
-}
-
-void SoundEntry::loadSoundData(Common::String name) {
+void SoundEntry::loadStream(Common::String name) {
_name2 = name;
// Load sound data
@@ -272,12 +238,8 @@ void SoundEntry::loadSoundData(Common::String name) {
if (!_stream)
_stream = getArchive("DEFAULT.SND");
- if (_stream) {
- _stream->read(_soundBuffer, MIN(SOUNDCACHE_ENTRY_SIZE, _stream->size()));
- _currentDataPtr = _soundBuffer + 6;
- } else {
- _status.status = kSoundStatusRemoved;
- }
+ if (!_stream)
+ _status.status = kSoundStatusClosed;
}
void SoundEntry::update(uint val) {
@@ -300,10 +262,60 @@ void SoundEntry::update(uint val) {
}
}
+bool SoundEntry::updateSound() {
+ bool result;
+ char sub[16];
+
+ if (_status.status2 & 4) {
+ result = false;
+ } else {
+ if (_status.status2 & 0x80) {
+ if (_field_48 <= getSound()->getData2()) {
+ _status.status |= 0x20;
+ _status.status &= ~0x8000;
+ strcpy(sub, _name2.c_str());
+
+ int l = strlen(sub) + 1;
+ if (l - 1 > 4)
+ sub[l - 1 - 4] = 0;
+ showSubtitle(sub);
+ }
+ } else {
+ if (!(getSoundQueue()->getFlag() & 0x20)) {
+ if (!(_status.status3 & 8)) {
+ if (_entity) {
+ if (_entity < 0x80) {
+ updateEntryFlag(getSound()->getSoundFlag(_entity));
+ }
+ }
+ }
+ }
+ //if (status.status2 & 0x40 && !((uint32)_status.status & 0x180) && v1->soundBuffer)
+ // Sound_FillSoundBuffer(v1);
+ }
+ result = true;
+ }
+
+ return result;
+}
+
+void SoundEntry::updateEntryFlag(SoundFlag flag) {
+ if (flag) {
+ if (getSoundQueue()->getFlag() & 0x20 && _type != kSoundType9 && _type != kSoundType7)
+ update(flag);
+ else
+ _status.status = flag + (_status.status & ~0x1F);
+ } else {
+ _variant = 0;
+ _status.status |= 0x80u;
+ _status.status &= ~0x10001F;
+ }
+}
+
void SoundEntry::updateState() {
if (getSoundQueue()->getFlag() & 32) {
if (_type != kSoundType9 && _type != kSoundType7 && _type != kSoundType5) {
- uint32 variant = _status.status & kSoundStatusFilterVariant;
+ uint32 variant = _status.status & kSoundStatusFilter;
_status.status &= kSoundStatusClearAll;
@@ -316,7 +328,7 @@ void SoundEntry::updateState() {
}
void SoundEntry::reset() {
- _status.status |= kSoundStatusRemoved;
+ _status.status |= kSoundStatusClosed;
_entity = kEntityPlayer;
if (_stream) {
@@ -372,366 +384,6 @@ void SoundEntry::saveLoadWithSerializer(Common::Serializer &s) {
}
//////////////////////////////////////////////////////////////////////////
-// Sound filters
-//////////////////////////////////////////////////////////////////////////
-static const int filterData[1424] = {
- 0, 0, 0, 0, 128, 256, 384, 512, 0, 0, 0, 0, 128, 256,
- 384, 512, 0, 0, 0, 0, 192, 320, 448, 576, 0, 0, 0, 0,
- 192, 320, 448, 576, 64, 64, 64, 64, 256, 384, 512, 640,
- 64, 64, 64, 64, 256, 384, 512, 640, 128, 128, 128, 128,
- 320, 448, 576, 704, 128, 128, 128, 128, 320, 448, 576,
- 704, 192, 192, 192, 192, 384, 512, 640, 768, 192, 192,
- 192, 192, 384, 512, 640, 768, 256, 256, 256, 256, 448,
- 576, 704, 832, 256, 256, 256, 256, 448, 576, 704, 832,
- 320, 320, 320, 320, 512, 640, 768, 896, 320, 320, 320,
- 320, 512, 640, 768, 896, 384, 384, 384, 384, 576, 704,
- 832, 960, 384, 384, 384, 384, 576, 704, 832, 960, 448,
- 448, 448, 448, 640, 768, 896, 1024, 448, 448, 448, 448,
- 640, 768, 896, 1024, 512, 512, 512, 512, 704, 832, 960,
- 1088, 512, 512, 512, 512, 704, 832, 960, 1088, 576,
- 576, 576, 576, 768, 896, 1024, 1152, 576, 576, 576,
- 576, 768, 896, 1024, 1152, 640, 640, 640, 640, 832,
- 960, 1088, 1216, 640, 640, 640, 640, 832, 960, 1088,
- 1216, 704, 704, 704, 704, 896, 1024, 1152, 1280, 704,
- 704, 704, 704, 896, 1024, 1152, 1280, 768, 768, 768,
- 768, 960, 1088, 1216, 1344, 768, 768, 768, 768, 960,
- 1088, 1216, 1344, 832, 832, 832, 832, 1024, 1152, 1280,
- 1408, 832, 832, 832, 832, 1024, 1152, 1280, 1408, 896,
- 896, 896, 896, 1088, 1216, 1344, 1472, 896, 896, 896,
- 896, 1088, 1216, 1344, 1472, 960, 960, 960, 960, 1152,
- 1280, 1408, 1536, 960, 960, 960, 960, 1152, 1280, 1408,
- 1536, 1024, 1024, 1024, 1024, 1216, 1344, 1472, 1600,
- 1024, 1024, 1024, 1024, 1216, 1344, 1472, 1600, 1088,
- 1088, 1088, 1088, 1280, 1408, 1536, 1664, 1088, 1088,
- 1088, 1088, 1280, 1408, 1536, 1664, 1152, 1152, 1152,
- 1152, 1344, 1472, 1600, 1728, 1152, 1152, 1152, 1152,
- 1344, 1472, 1600, 1728, 1216, 1216, 1216, 1216, 1408,
- 1536, 1664, 1792, 1216, 1216, 1216, 1216, 1408, 1536,
- 1664, 1792, 1280, 1280, 1280, 1280, 1472, 1600, 1728,
- 1856, 1280, 1280, 1280, 1280, 1472, 1600, 1728, 1856,
- 1344, 1344, 1344, 1344, 1536, 1664, 1792, 1920, 1344,
- 1344, 1344, 1344, 1536, 1664, 1792, 1920, 1408, 1408,
- 1408, 1408, 1600, 1728, 1856, 1984, 1408, 1408, 1408,
- 1408, 1600, 1728, 1856, 1984, 1472, 1472, 1472, 1472,
- 1664, 1792, 1920, 2048, 1472, 1472, 1472, 1472, 1664,
- 1792, 1920, 2048, 1536, 1536, 1536, 1536, 1728, 1856,
- 1984, 2112, 1536, 1536, 1536, 1536, 1728, 1856, 1984,
- 2112, 1600, 1600, 1600, 1600, 1792, 1920, 2048, 2176,
- 1600, 1600, 1600, 1600, 1792, 1920, 2048, 2176, 1664,
- 1664, 1664, 1664, 1856, 1984, 2112, 2240, 1664, 1664,
- 1664, 1664, 1856, 1984, 2112, 2240, 1728, 1728, 1728,
- 1728, 1920, 2048, 2176, 2304, 1728, 1728, 1728, 1728,
- 1920, 2048, 2176, 2304, 1792, 1792, 1792, 1792, 1984,
- 2112, 2240, 2368, 1792, 1792, 1792, 1792, 1984, 2112,
- 2240, 2368, 1856, 1856, 1856, 1856, 2048, 2176, 2304,
- 2432, 1856, 1856, 1856, 1856, 2048, 2176, 2304, 2432,
- 1920, 1920, 1920, 1920, 2112, 2240, 2368, 2496, 1920,
- 1920, 1920, 1920, 2112, 2240, 2368, 2496, 1984, 1984,
- 1984, 1984, 2176, 2304, 2432, 2560, 1984, 1984, 1984,
- 1984, 2176, 2304, 2432, 2560, 2048, 2048, 2048, 2048,
- 2240, 2368, 2496, 2624, 2048, 2048, 2048, 2048, 2240,
- 2368, 2496, 2624, 2112, 2112, 2112, 2112, 2304, 2432,
- 2560, 2688, 2112, 2112, 2112, 2112, 2304, 2432, 2560,
- 2688, 2176, 2176, 2176, 2176, 2368, 2496, 2624, 2752,
- 2176, 2176, 2176, 2176, 2368, 2496, 2624, 2752, 2240,
- 2240, 2240, 2240, 2432, 2560, 2688, 2816, 2240, 2240,
- 2240, 2240, 2432, 2560, 2688, 2816, 2304, 2304, 2304,
- 2304, 2496, 2624, 2752, 2880, 2304, 2304, 2304, 2304,
- 2496, 2624, 2752, 2880, 2368, 2368, 2368, 2368, 2560,
- 2688, 2816, 2944, 2368, 2368, 2368, 2368, 2560, 2688,
- 2816, 2944, 2432, 2432, 2432, 2432, 2624, 2752, 2880,
- 3008, 2432, 2432, 2432, 2432, 2624, 2752, 2880, 3008,
- 2496, 2496, 2496, 2496, 2688, 2816, 2944, 3072, 2496,
- 2496, 2496, 2496, 2688, 2816, 2944, 3072, 2560, 2560,
- 2560, 2560, 2752, 2880, 3008, 3136, 2560, 2560, 2560,
- 2560, 2752, 2880, 3008, 3136, 2624, 2624, 2624, 2624,
- 2816, 2944, 3072, 3200, 2624, 2624, 2624, 2624, 2816,
- 2944, 3072, 3200, 2688, 2688, 2688, 2688, 2880, 3008,
- 3136, 3264, 2688, 2688, 2688, 2688, 2880, 3008, 3136,
- 3264, 2752, 2752, 2752, 2752, 2944, 3072, 3200, 3328,
- 2752, 2752, 2752, 2752, 2944, 3072, 3200, 3328, 2816,
- 2816, 2816, 2816, 3008, 3136, 3264, 3392, 2816, 2816,
- 2816, 2816, 3008, 3136, 3264, 3392, 2880, 2880, 2880,
- 2880, 3072, 3200, 3328, 3456, 2880, 2880, 2880, 2880,
- 3072, 3200, 3328, 3456, 2944, 2944, 2944, 2944, 3136,
- 3264, 3392, 3520, 2944, 2944, 2944, 2944, 3136, 3264,
- 3392, 3520, 3008, 3008, 3008, 3008, 3200, 3328, 3456,
- 3584, 3008, 3008, 3008, 3008, 3200, 3328, 3456, 3584,
- 3072, 3072, 3072, 3072, 3264, 3392, 3520, 3648, 3072,
- 3072, 3072, 3072, 3264, 3392, 3520, 3648, 3136, 3136,
- 3136, 3136, 3328, 3456, 3584, 3712, 3136, 3136, 3136,
- 3136, 3328, 3456, 3584, 3712, 3200, 3200, 3200, 3200,
- 3392, 3520, 3648, 3776, 3200, 3200, 3200, 3200, 3392,
- 3520, 3648, 3776, 3264, 3264, 3264, 3264, 3456, 3584,
- 3712, 3840, 3264, 3264, 3264, 3264, 3456, 3584, 3712,
- 3840, 3328, 3328, 3328, 3328, 3520, 3648, 3776, 3904,
- 3328, 3328, 3328, 3328, 3520, 3648, 3776, 3904, 3392,
- 3392, 3392, 3392, 3584, 3712, 3840, 3968, 3392, 3392,
- 3392, 3392, 3584, 3712, 3840, 3968, 3456, 3456, 3456,
- 3456, 3648, 3776, 3904, 4032, 3456, 3456, 3456, 3456,
- 3648, 3776, 3904, 4032, 3520, 3520, 3520, 3520, 3712,
- 3840, 3968, 4096, 3520, 3520, 3520, 3520, 3712, 3840,
- 3968, 4096, 3584, 3584, 3584, 3584, 3776, 3904, 4032,
- 4160, 3584, 3584, 3584, 3584, 3776, 3904, 4032, 4160,
- 3648, 3648, 3648, 3648, 3840, 3968, 4096, 4224, 3648,
- 3648, 3648, 3648, 3840, 3968, 4096, 4224, 3712, 3712,
- 3712, 3712, 3904, 4032, 4160, 4288, 3712, 3712, 3712,
- 3712, 3904, 4032, 4160, 4288, 3776, 3776, 3776, 3776,
- 3968, 4096, 4224, 4352, 3776, 3776, 3776, 3776, 3968,
- 4096, 4224, 4352, 3840, 3840, 3840, 3840, 4032, 4160,
- 4288, 4416, 3840, 3840, 3840, 3840, 4032, 4160, 4288,
- 4416, 3904, 3904, 3904, 3904, 4096, 4224, 4352, 4480,
- 3904, 3904, 3904, 3904, 4096, 4224, 4352, 4480, 3968,
- 3968, 3968, 3968, 4160, 4288, 4416, 4544, 3968, 3968,
- 3968, 3968, 4160, 4288, 4416, 4544, 4032, 4032, 4032,
- 4032, 4224, 4352, 4480, 4608, 4032, 4032, 4032, 4032,
- 4224, 4352, 4480, 4608, 4096, 4096, 4096, 4096, 4288,
- 4416, 4544, 4672, 4096, 4096, 4096, 4096, 4288, 4416,
- 4544, 4672, 4160, 4160, 4160, 4160, 4352, 4480, 4608,
- 4736, 4160, 4160, 4160, 4160, 4352, 4480, 4608, 4736,
- 4224, 4224, 4224, 4224, 4416, 4544, 4672, 4800, 4224,
- 4224, 4224, 4224, 4416, 4544, 4672, 4800, 4288, 4288,
- 4288, 4288, 4480, 4608, 4736, 4864, 4288, 4288, 4288,
- 4288, 4480, 4608, 4736, 4864, 4352, 4352, 4352, 4352,
- 4544, 4672, 4800, 4928, 4352, 4352, 4352, 4352, 4544,
- 4672, 4800, 4928, 4416, 4416, 4416, 4416, 4608, 4736,
- 4864, 4992, 4416, 4416, 4416, 4416, 4608, 4736, 4864,
- 4992, 4480, 4480, 4480, 4480, 4672, 4800, 4928, 5056,
- 4480, 4480, 4480, 4480, 4672, 4800, 4928, 5056, 4544,
- 4544, 4544, 4544, 4736, 4864, 4992, 5120, 4544, 4544,
- 4544, 4544, 4736, 4864, 4992, 5120, 4608, 4608, 4608,
- 4608, 4800, 4928, 5056, 5184, 4608, 4608, 4608, 4608,
- 4800, 4928, 5056, 5184, 4672, 4672, 4672, 4672, 4864,
- 4992, 5120, 5248, 4672, 4672, 4672, 4672, 4864, 4992,
- 5120, 5248, 4736, 4736, 4736, 4736, 4928, 5056, 5184,
- 5312, 4736, 4736, 4736, 4736, 4928, 5056, 5184, 5312,
- 4800, 4800, 4800, 4800, 4992, 5120, 5248, 5376, 4800,
- 4800, 4800, 4800, 4992, 5120, 5248, 5376, 4864, 4864,
- 4864, 4864, 5056, 5184, 5312, 5440, 4864, 4864, 4864,
- 4864, 5056, 5184, 5312, 5440, 4928, 4928, 4928, 4928,
- 5120, 5248, 5376, 5504, 4928, 4928, 4928, 4928, 5120,
- 5248, 5376, 5504, 4992, 4992, 4992, 4992, 5184, 5312,
- 5440, 5568, 4992, 4992, 4992, 4992, 5184, 5312, 5440,
- 5568, 5056, 5056, 5056, 5056, 5248, 5376, 5504, 5632,
- 5056, 5056, 5056, 5056, 5248, 5376, 5504, 5632, 5120,
- 5120, 5120, 5120, 5312, 5440, 5568, 5632, 5120, 5120,
- 5120, 5120, 5312, 5440, 5568, 5632, 5184, 5184, 5184,
- 5184, 5376, 5504, 5632, 5632, 5184, 5184, 5184, 5184,
- 5376, 5504, 5632, 5632, 5248, 5248, 5248, 5248, 5440,
- 5568, 5632, 5632, 5248, 5248, 5248, 5248, 5440, 5568,
- 5632, 5632, 5312, 5312, 5312, 5312, 5504, 5632, 5632,
- 5632, 5312, 5312, 5312, 5312, 5504, 5632, 5632, 5632,
- 5376, 5376, 5376, 5376, 5568, 5632, 5632, 5632, 5376,
- 5376, 5376, 5376, 5568, 5632, 5632, 5632, 5440, 5440,
- 5440, 5440, 5632, 5632, 5632, 5632, 5440, 5440, 5440,
- 5440, 5632, 5632, 5632, 5632, 5504, 5504, 5504, 5504,
- 5632, 5632, 5632, 5632, 5504, 5504, 5504, 5504, 5632,
- 5632, 5632, 5632, 5568, 5568, 5568, 5568, 5632, 5632,
- 5632, 5632, 5568, 5568, 5568, 5568, 5632, 5632, 5632,
- 5632
-};
-
-static const int filterData2[1424] = {
- 0, 2, 4, 6, 7, 9, 11, 13, 0, -2, -4, -6, -7, -9, -11,
- -13, 1, 3, 5, 7, 9, 11, 13, 15, -1, -3, -5, -7, -9,
- -11, -13, -15, 1, 3, 5, 7, 10, 12, 14, 16, -1, -3, -5,
- -7, -10, -12, -14, -16, 1, 3, 6, 8, 11, 13, 16, 18,
- -1, -3, -6, -8, -11, -13, -16, -18, 1, 4, 6, 9, 12,
- 15, 17, 20, -1, -4, -6, -9, -12, -15, -17, -20, 1, 4,
- 7, 10, 13, 16, 19, 22, -1, -4, -7, -10, -13, -16, -19,
- -22, 1, 4, 8, 11, 14, 17, 21, 24, -1, -4, -8, -11, -14,
- -17, -21, -24, 1, 5, 8, 12, 15, 19, 22, 26, -1, -5,
- -8, -12, -15, -19, -22, -26, 2, 6, 10, 14, 18, 22, 26,
- 30, -2, -6, -10, -14, -18, -22, -26, -30, 2, 6, 10,
- 14, 19, 23, 27, 31, -2, -6, -10, -14, -19, -23, -27,
- -31, 2, 7, 11, 16, 21, 26, 30, 35, -2, -7, -11, -16,
- -21, -26, -30, -35, 2, 7, 13, 18, 23, 28, 34, 39, -2,
- -7, -13, -18, -23, -28, -34, -39, 2, 8, 14, 20, 25,
- 31, 37, 43, -2, -8, -14, -20, -25, -31, -37, -43, 3,
- 9, 15, 21, 28, 34, 40, 46, -3, -9, -15, -21, -28, -34,
- -40, -46, 3, 10, 17, 24, 31, 38, 45, 52, -3, -10, -17,
- -24, -31, -38, -45, -52, 3, 11, 19, 27, 34, 42, 50,
- 58, -3, -11, -19, -27, -34, -42, -50, -58, 4, 12, 21,
- 29, 38, 46, 55, 63, -4, -12, -21, -29, -38, -46, -55,
- -63, 4, 13, 23, 32, 41, 50, 60, 69, -4, -13, -23, -32,
- -41, -50, -60, -69, 5, 15, 25, 35, 46, 56, 66, 76, -5,
- -15, -25, -35, -46, -56, -66, -76, 5, 16, 28, 39, 50,
- 61, 73, 84, -5, -16, -28, -39, -50, -61, -73, -84, 6,
- 18, 31, 43, 56, 68, 81, 93, -6, -18, -31, -43, -56,
- -68, -81, -93, 6, 20, 34, 48, 61, 75, 89, 103, -6, -20,
- -34, -48, -61, -75, -89, -103, 7, 22, 37, 52, 67, 82,
- 97, 112, -7, -22, -37, -52, -67, -82, -97, -112, 8,
- 24, 41, 57, 74, 90, 107, 123, -8, -24, -41, -57, -74,
- -90, -107, -123, 9, 27, 45, 63, 82, 100, 118, 136, -9,
- -27, -45, -63, -82, -100, -118, -136, 10, 30, 50, 70,
- 90, 110, 130, 150, -10, -30, -50, -70, -90, -110, -130,
- -150, 11, 33, 55, 77, 99, 121, 143, 165, -11, -33, -55,
- -77, -99, -121, -143, -165, 12, 36, 60, 84, 109, 133,
- 157, 181, -12, -36, -60, -84, -109, -133, -157, -181,
- 13, 40, 66, 93, 120, 147, 173, 200, -13, -40, -66, -93,
- -120, -147, -173, -200, 14, 44, 73, 103, 132, 162, 191,
- 221, -14, -44, -73, -103, -132, -162, -191, -221, 16,
- 48, 81, 113, 146, 178, 211, 243, -16, -48, -81, -113,
- -146, -178, -211, -243, 17, 53, 89, 125, 160, 196, 232,
- 268, -17, -53, -89, -125, -160, -196, -232, -268, 19,
- 58, 98, 137, 176, 215, 255, 294, -19, -58, -98, -137,
- -176, -215, -255, -294, 21, 64, 108, 151, 194, 237,
- 281, 324, -21, -64, -108, -151, -194, -237, -281, -324,
- 23, 71, 118, 166, 213, 261, 308, 356, -23, -71, -118,
- -166, -213, -261, -308, -356, 26, 78, 130, 182, 235,
- 287, 339, 391, -26, -78, -130, -182, -235, -287, -339,
- -391, 28, 86, 143, 201, 258, 316, 373, 431, -28, -86,
- -143, -201, -258, -316, -373, -431, 31, 94, 158, 221,
- 284, 347, 411, 474, -31, -94, -158, -221, -284, -347,
- -411, -474, 34, 104, 174, 244, 313, 383, 453, 523, -34,
- -104, -174, -244, -313, -383, -453, -523, 38, 115, 191,
- 268, 345, 422, 498, 575, -38, -115, -191, -268, -345,
- -422, -498, -575, 42, 126, 210, 294, 379, 463, 547,
- 631, -42, -126, -210, -294, -379, -463, -547, -631,
- 46, 139, 231, 324, 417, 510, 602, 695, -46, -139, -231,
- -324, -417, -510, -602, -695, 51, 153, 255, 357, 459,
- 561, 663, 765, -51, -153, -255, -357, -459, -561, -663,
- -765, 56, 168, 280, 392, 505, 617, 729, 841, -56, -168,
- -280, -392, -505, -617, -729, -841, 61, 185, 308, 432,
- 555, 679, 802, 926, -61, -185, -308, -432, -555, -679,
- -802, -926, 68, 204, 340, 476, 612, 748, 884, 1020,
- -68, -204, -340, -476, -612, -748, -884, -1020, 74,
- 224, 373, 523, 672, 822, 971, 1121, -74, -224, -373,
- -523, -672, -822, -971, -1121, 82, 246, 411, 575, 740,
- 904, 1069, 1233, -82, -246, -411, -575, -740, -904,
- -1069, -1233, 90, 271, 452, 633, 814, 995, 1176, 1357,
- -90, -271, -452, -633, -814, -995, -1176, -1357, 99,
- 298, 497, 696, 895, 1094, 1293, 1492, -99, -298, -497,
- -696, -895, -1094, -1293, -1492, 109, 328, 547, 766,
- 985, 1204, 1423, 1642, -109, -328, -547, -766, -985,
- -1204, -1423, -1642, 120, 361, 601, 842, 1083, 1324,
- 1564, 1805, -120, -361, -601, -842, -1083, -1324, -1564,
- -1805, 132, 397, 662, 927, 1192, 1457, 1722, 1987, -132,
- -397, -662, -927, -1192, -1457, -1722, -1987, 145, 437,
- 728, 1020, 1311, 1603, 1894, 2186, -145, -437, -728,
- -1020, -1311, -1603, -1894, -2186, 160, 480, 801, 1121,
- 1442, 1762, 2083, 2403, -160, -480, -801, -1121, -1442,
- -1762, -2083, -2403, 176, 529, 881, 1234, 1587, 1940,
- 2292, 2645, -176, -529, -881, -1234, -1587, -1940, -2292,
- -2645, 194, 582, 970, 1358, 1746, 2134, 2522, 2910,
- -194, -582, -970, -1358, -1746, -2134, -2522, -2910,
- 213, 640, 1066, 1493, 1920, 2347, 2773, 3200, -213,
- -640, -1066, -1493, -1920, -2347, -2773, -3200, 234,
- 704, 1173, 1643, 2112, 2582, 3051, 3521, -234, -704,
- -1173, -1643, -2112, -2582, -3051, -3521, 258, 774,
- 1291, 1807, 2324, 2840, 3357, 3873, -258, -774, -1291,
- -1807, -2324, -2840, -3357, -3873, 284, 852, 1420, 1988,
- 2556, 3124, 3692, 4260, -284, -852, -1420, -1988, -2556,
- -3124, -3692, -4260, 312, 937, 1561, 2186, 2811, 3436,
- 4060, 4685, -312, -937, -1561, -2186, -2811, -3436,
- -4060, -4685, 343, 1030, 1718, 2405, 3092, 3779, 4467,
- 5154, -343, -1030, -1718, -2405, -3092, -3779, -4467,
- -5154, 378, 1134, 1890, 2646, 3402, 4158, 4914, 5670,
- -378, -1134, -1890, -2646, -3402, -4158, -4914, -5670,
- 415, 1247, 2079, 2911, 3742, 4574, 5406, 6238, -415,
- -1247, -2079, -2911, -3742, -4574, -5406, -6238, 457,
- 1372, 2287, 3202, 4117, 5032, 5947, 6862, -457, -1372,
- -2287, -3202, -4117, -5032, -5947, -6862, 503, 1509,
- 2516, 3522, 4529, 5535, 6542, 7548, -503, -1509, -2516,
- -3522, -4529, -5535, -6542, -7548, 553, 1660, 2767,
- 3874, 4981, 6088, 7195, 8302, -553, -1660, -2767, -3874,
- -4981, -6088, -7195, -8302, 608, 1826, 3044, 4262, 5479,
- 6697, 7915, 9133, -608, -1826, -3044, -4262, -5479,
- -6697, -7915, -9133, 669, 2009, 3348, 4688, 6027, 7367,
- 8706, 10046, -669, -2009, -3348, -4688, -6027, -7367,
- -8706, -10046, 736, 2210, 3683, 5157, 6630, 8104, 9577,
- 11051, -736, -2210, -3683, -5157, -6630, -8104, -9577,
- -11051, 810, 2431, 4052, 5673, 7294, 8915, 10536, 12157,
- -810, -2431, -4052, -5673, -7294, -8915, -10536, -12157,
- 891, 2674, 4457, 6240, 8023, 9806, 11589, 13372, -891,
- -2674, -4457, -6240, -8023, -9806, -11589, -13372, 980,
- 2941, 4903, 6864, 8825, 10786, 12748, 14709, -980, -2941,
- -4903, -6864, -8825, -10786, -12748, -14709, 1078, 3236,
- 5393, 7551, 9708, 11866, 14023, 16181, -1078, -3236,
- -5393, -7551, -9708, -11866, -14023, -16181, 1186, 3559,
- 5933, 8306, 10679, 13052, 15426, 17799, -1186, -3559,
- -5933, -8306, -10679, -13052, -15426, -17799, 1305,
- 3915, 6526, 9136, 11747, 14357, 16968, 19578, -1305,
- -3915, -6526, -9136, -11747, -14357, -16968, -19578,
- 1435, 4307, 7179, 10051, 12922, 15794, 18666, 21538,
- -1435, -4307, -7179, -10051, -12922, -15794, -18666,
- -21538, 1579, 4738, 7896, 11055, 14214, 17373, 20531,
- 23690, -1579, -4738, -7896, -11055, -14214, -17373,
- -20531, -23690, 1737, 5212, 8686, 12161, 15636, 19111,
- 22585, 26060, -1737, -5212, -8686, -12161, -15636, -19111,
- -22585, -26060, 1911, 5733, 9555, 13377, 17200, 21022,
- 24844, 28666, -1911, -5733, -9555, -13377, -17200, -21022,
- -24844, -28666, 2102, 6306, 10511, 14715, 18920, 23124,
- 27329, 31533, -2102, -6306, -10511, -14715, -18920,
- -23124, -27329, -31533, 2312, 6937, 11562, 16187, 20812,
- 25437, 30062, 32767, -2312, -6937, -11562, -16187, -20812,
- -25437, -30062, -32767, 2543, 7631, 12718, 17806, 22893,
- 27981, 32767, 32767, -2543, -7631, -12718, -17806, -22893,
- -27981, -32767, -32767, 2798, 8394, 13990, 19586, 25183,
- 30779, 32767, 32767, -2798, -8394, -13990, -19586, -25183,
- -30779, -32767, -32767, 3077, 9233, 15389, 21545, 27700,
- 32767, 32767, 32767, -3077, -9233, -15389, -21545, -27700,
- -32767, -32767, -32767, 3385, 10157, 16928, 23700, 30471,
- 32767, 32767, 32767, -3385, -10157, -16928, -23700,
- -30471, -32767, -32767, -32767, 3724, 11172, 18621,
- 26069, 32767, 32767, 32767, 32767, -3724, -11172, -18621,
- -26069, -32767, -32767, -32767, -32767, 4095, 12287,
- 20479, 28671, 32767, 32767, 32767, 32767, -4095, -12287,
- -20479, -28671, -32767, -32767, -32767, -32767
-};
-
-static const int p1s[17] = { 0, 4, 3, 4, 2, 4, 3, 4, 1, 4, 3, 4, 2, 4, 3, 4, 0 };
-static const int p2s[17] = { 0, 1, 1, 3, 1, 5, 3, 7, 1, 9, 5, 11, 3, 13, 7, 15, 1 };
-
-static void soundFilter(byte *data, int16 *buffer, int p1, int p2);
-
-void SoundEntry::applyFilter(int16 *buffer) {
- if ((READ_UINT16((int16 *)(_currentDataPtr + 2)) << 6) > 5632) {
- _status.status |= kSoundStatus_20000000;
- } else {
- int variant = _status.status & kSoundStatusFilterVariant;
-
- soundFilter(_currentDataPtr, buffer, p1s[variant], p2s[variant]);
- _currentDataPtr += 739;
- }
-}
-
-static void soundFilter(byte *data, int16 *buffer, int p1, int p2) {
- int data1, data2, data1p, data2p;
- byte idx;
-
- data2 = data[0];
- data1 = data[1] << 6;
-
- data += 2;
-
- for (int count = 0; count < 735; count++) {
- idx = data[count] >> 4;
-
- if ((idx + data1) > ARRAYSIZE(filterData)) {
- warning("Error in sound filter, aborting...");
- return;
- }
-
- data1p = filterData[idx + data1];
- data2p = CLIP(filterData2[idx + data1] + data2, -32767, 32767);
-
- buffer[2 * count] = (p2 * data2p) >> p1;
-
- idx = data[count] & 0xF;
-
- if ((idx + data1p) > ARRAYSIZE(filterData)) {
- warning("Error in sound filter, aborting...");
- return;
- }
-
- data1 = filterData[idx + data1p];
- data2 = CLIP(filterData2[idx + data1p] + data2p, -32767, 32767);
- buffer[2 * count + 1] = (p2 * data2) >> p1;
- }
-}
-
-//////////////////////////////////////////////////////////////////////////
// SubtitleEntry
//////////////////////////////////////////////////////////////////////////
SubtitleEntry::SubtitleEntry(LastExpressEngine *engine) : _engine(engine) {
diff --git a/engines/lastexpress/sound/entry.h b/engines/lastexpress/sound/entry.h
index a466d31b3a..a88b0b7210 100644
--- a/engines/lastexpress/sound/entry.h
+++ b/engines/lastexpress/sound/entry.h
@@ -102,7 +102,9 @@ public:
void reset();
bool isFinished();
void update(uint val);
+ bool updateSound();
void updateState();
+ void updateEntryFlag(SoundFlag flag);
// Subtitles
void showSubtitle(Common::String filename);
@@ -124,8 +126,7 @@ public:
Common::String getName2() { return _name2; }
// Streams
- SimpleSound *getSoundStream() { return _soundStream; }
- byte *getSoundBuffer() { return _soundBuffer; }
+ SimpleSound *getSoundStream() { return _soundStream; }
private:
LastExpressEngine *_engine;
@@ -141,7 +142,7 @@ private:
//int _size;
//int _field_28;
Common::SeekableReadStream *_stream; // The file stream
- //int _field_30;
+ //int _archive;
int _field_34;
int _field_38;
int _field_3C;
@@ -156,16 +157,11 @@ private:
// Sound buffer & stream
bool _queued;
- byte *_soundBuffer;
StreamedSound *_soundStream; // the filtered sound stream
void setType(SoundFlag flag);
void setupStatus(SoundFlag flag);
- void setupCache();
- void setInCache();
- void loadSoundData(Common::String name);
-
- void applyFilter(int16 *buffer);
+ void loadStream(Common::String name);
};
//////////////////////////////////////////////////////////////////////////
@@ -184,7 +180,7 @@ public:
// Accessors
SoundStatusUnion getStatus() { return _status; }
- SoundEntry *getSoundEntry() { return _sound; }
+ SoundEntry *getSoundEntry() { return _sound; }
private:
LastExpressEngine *_engine;
diff --git a/engines/lastexpress/sound/queue.cpp b/engines/lastexpress/sound/queue.cpp
index ad5c9bf4e3..33b4c06793 100644
--- a/engines/lastexpress/sound/queue.cpp
+++ b/engines/lastexpress/sound/queue.cpp
@@ -102,9 +102,41 @@ void SoundQueue::removeFromQueue(Common::String filename) {
}
void SoundQueue::updateQueue() {
- //Common::StackLock locker(_mutex);
+ Common::StackLock locker(_mutex);
+
+ ++_flag;
+
+ if (getSoundState() & kSoundState1) {
+ SoundEntry *entry = getEntry(kSoundType1);
+ if (!entry || getFlags()->flag_3 || (entry && entry->getTime() > getSound()->getLoopingSoundDuration())) {
+ getSound()->playLoopingSound(0x45);
+ } else {
+ if (getSound()->getData1() && getSound()->getData2() >= getSound()->getData1()) {
+ entry->update(getSound()->getData0());
+ getSound()->setData1(0);
+ }
+ }
+ }
+
+ for (Common::List<SoundEntry *>::iterator it = _soundList.begin(); it != _soundList.end(); ++it) {
+ SoundEntry *entry = *it;
+
+ // Original removes the entry data from the cache and sets the archive as not loaded
+ // and if the sound data buffer is not full, loads a new entry to be played based on
+ // its priority and filter id
- //warning("[Sound::updateQueue] Not implemented");
+ if (!entry->updateSound() && !(entry->getStatus().status3 & 0x8)) {
+ entry->close();
+ SAFE_DELETE(entry);
+ it = _soundList.reverse_erase(it);
+ }
+ }
+
+ // Original update the current entry, loading another set of samples to be decoded
+
+ getFlags()->flag_3 = 0;
+
+ --_flag;
}
void SoundQueue::resetQueue() {
@@ -138,17 +170,10 @@ void SoundQueue::resetQueue(SoundType type1, SoundType type2) {
}
void SoundQueue::clearQueue() {
- _flag |= 4;
-
- // FIXME: Wait a while for a flag to be set
- //for (int i = 0; i < 3000000; i++)
- // if (_flag & 8)
- // break;
+ Common::StackLock locker(_mutex);
_flag |= 8;
- Common::StackLock locker(_mutex);
-
for (Common::List<SoundEntry *>::iterator i = _soundList.begin(); i != _soundList.end(); ++i) {
SoundEntry *entry = (*i);
@@ -169,7 +194,7 @@ void SoundQueue::clearStatus() {
Common::StackLock locker(_mutex);
for (Common::List<SoundEntry *>::iterator i = _soundList.begin(); i != _soundList.end(); ++i)
- (*i)->setStatus((*i)->getStatus().status | kSoundStatusClear3);
+ (*i)->setStatus((*i)->getStatus().status | kSoundStatusClosed);
}
//////////////////////////////////////////////////////////////////////////
@@ -292,11 +317,11 @@ void SoundQueue::updateSubtitles() {
if (!(status & kSoundStatus_40)
|| status & kSoundStatus_180
|| soundEntry->getTime() == 0
- || (status & kSoundStatusFilterVariant) < 6
+ || (status & kSoundStatusFilter) < 6
|| ((getFlags()->nis & 0x8000) && soundEntry->getPriority() < 90)) {
current_index = 0;
} else {
- current_index = soundEntry->getPriority() + (status & kSoundStatusFilterVariant);
+ current_index = soundEntry->getPriority() + (status & kSoundStatusFilter);
if (_currentSubtitle == (*i))
current_index += 4;
diff --git a/engines/lastexpress/sound/sound.cpp b/engines/lastexpress/sound/sound.cpp
index c04b6d361f..2f7bb4a601 100644
--- a/engines/lastexpress/sound/sound.cpp
+++ b/engines/lastexpress/sound/sound.cpp
@@ -1305,8 +1305,8 @@ void SoundManager::playLoopingSound(int param) {
int partNumber = 1;
int fnameLen = 6;
- if (_queue->getSoundState() & 1 && param >= 0x45 && param <= 0x46) {
- if (_queue->getSoundState() & 2) {
+ if (_queue->getSoundState() & kSoundState1 && param >= 0x45 && param <= 0x46) {
+ if (_queue->getSoundState() & kSoundState2) {
strcpy(tmp, "STEAM.SND");
_loopingSoundDuration = 32767;
diff --git a/engines/lastexpress/sound/sound.h b/engines/lastexpress/sound/sound.h
index 797e52646e..517543f470 100644
--- a/engines/lastexpress/sound/sound.h
+++ b/engines/lastexpress/sound/sound.h
@@ -64,7 +64,13 @@ public:
// Accessors
SoundQueue *getQueue() { return _queue; }
- uint32 getData2() { return _data2; }
+ uint32 getData0() { return _data0; }
+ int32 getData1() { return _data1; }
+ int32 getData2() { return _data2; }
+ uint32 getLoopingSoundDuration() { return _loopingSoundDuration; }
+
+ // Setters
+ void setData1(int32 data) { _data1 = data; }
private:
LastExpressEngine *_engine;
@@ -78,8 +84,8 @@ private:
// Unknown data
uint32 _data0;
- uint32 _data1;
- uint32 _data2;
+ int32 _data1;
+ int32 _data2;
};
} // End of namespace LastExpress
diff --git a/engines/mohawk/cursors.cpp b/engines/mohawk/cursors.cpp
index 3284a3228f..78e099ccfe 100644
--- a/engines/mohawk/cursors.cpp
+++ b/engines/mohawk/cursors.cpp
@@ -252,6 +252,17 @@ void LivingBooksCursorManager_v2::setCursor(uint16 id) {
}
}
+void LivingBooksCursorManager_v2::setCursor(const Common::String &name) {
+ if (!_sysArchive)
+ return;
+
+ uint16 id = _sysArchive->findResourceID(ID_TCUR, name);
+ if (id == 0xffff)
+ error("Could not find cursor '%s'", name.c_str());
+ else
+ setCursor(id);
+}
+
PECursorManager::PECursorManager(const Common::String &appName) {
_exe = new Common::PEResources();
diff --git a/engines/mohawk/cursors.h b/engines/mohawk/cursors.h
index d92b6b4285..7bfa491904 100644
--- a/engines/mohawk/cursors.h
+++ b/engines/mohawk/cursors.h
@@ -56,6 +56,7 @@ public:
virtual void showCursor();
virtual void hideCursor();
virtual void setCursor(uint16 id);
+ virtual void setCursor(const Common::String &name) {}
virtual void setDefaultCursor();
virtual bool hasSource() const { return false; }
@@ -157,6 +158,7 @@ public:
~LivingBooksCursorManager_v2();
void setCursor(uint16 id);
+ void setCursor(const Common::String &name);
bool hasSource() const { return _sysArchive != 0; }
private:
diff --git a/engines/mohawk/livingbooks.cpp b/engines/mohawk/livingbooks.cpp
index f9d18ff7ff..65073bd970 100644
--- a/engines/mohawk/livingbooks.cpp
+++ b/engines/mohawk/livingbooks.cpp
@@ -204,9 +204,12 @@ Common::Error MohawkEngine_LivingBooks::run() {
break;
case Common::EVENT_LBUTTONDOWN:
- for (uint16 i = 0; i < _items.size(); i++)
- if (_items[i]->contains(event.mouse))
- found = _items[i];
+ for (Common::List<LBItem *>::const_iterator i = _orderedItems.begin(); i != _orderedItems.end(); ++i) {
+ if ((*i)->contains(event.mouse)) {
+ found = *i;
+ break;
+ }
+ }
if (found)
found->handleMouseDown(event.mouse);
@@ -341,6 +344,7 @@ void MohawkEngine_LivingBooks::destroyPage() {
delete _page;
assert(_items.empty());
+ assert(_orderedItems.empty());
_page = NULL;
_notifyEvents.clear();
@@ -567,6 +571,7 @@ void MohawkEngine_LivingBooks::updatePage() {
case kLBDelayedEventDestroy:
_items.remove_at(i);
i--;
+ _orderedItems.remove(delayedEvent.item);
delete delayedEvent.item;
_page->itemDestroyed(delayedEvent.item);
if (_focus == delayedEvent.item)
@@ -613,6 +618,8 @@ void MohawkEngine_LivingBooks::removeArchive(Archive *archive) {
void MohawkEngine_LivingBooks::addItem(LBItem *item) {
_items.push_back(item);
+ _orderedItems.push_front(item);
+ item->_iterator = _orderedItems.begin();
}
void MohawkEngine_LivingBooks::removeItems(const Common::Array<LBItem *> &items) {
@@ -626,6 +633,7 @@ void MohawkEngine_LivingBooks::removeItems(const Common::Array<LBItem *> &items)
break;
}
assert(found);
+ _orderedItems.erase(items[i]->_iterator);
}
}
@@ -1319,8 +1327,13 @@ void MohawkEngine_LivingBooks::handleNotify(NotifyEvent &event) {
if (getGameType() == GType_LIVINGBOOKSV1) {
debug(2, "kLBNotifyChangeMode: %d", event.param);
quitGame();
- } else {
- debug(2, "kLBNotifyChangeMode: mode %d, page %d.%d",
+ break;
+ }
+
+ debug(2, "kLBNotifyChangeMode: v2 type %d", event.param);
+ switch (event.param) {
+ case 1:
+ debug(2, "kLBNotifyChangeMode:, mode %d, page %d.%d",
event.newMode, event.newPage, event.newSubpage);
// TODO: what is entry.newUnknown?
if (!event.newMode)
@@ -1331,6 +1344,13 @@ void MohawkEngine_LivingBooks::handleNotify(NotifyEvent &event) {
error("kLBNotifyChangeMode failed to move to mode %d, page %d.%d",
event.newMode, event.newPage, event.newSubpage);
}
+ break;
+ case 3:
+ debug(2, "kLBNotifyChangeMode: new cursor '%s'", event.newCursor.c_str());
+ _cursor->setCursor(event.newCursor);
+ break;
+ default:
+ error("unknown v2 kLBNotifyChangeMode type %d", event.param);
}
break;
@@ -2084,16 +2104,32 @@ LBScriptEntry *LBItem::parseScriptEntry(uint16 type, uint16 &size, Common::Memor
}
if (type == kLBNotifyScript && entry->opcode == kLBNotifyChangeMode && _vm->getGameType() != GType_LIVINGBOOKSV1) {
- if (size < 8) {
- error("%d unknown bytes in notify entry kLBNotifyChangeMode", size);
+ switch (entry->param) {
+ case 1:
+ if (size < 8)
+ error("%d unknown bytes in notify entry kLBNotifyChangeMode", size);
+ entry->newUnknown = stream->readUint16();
+ entry->newMode = stream->readUint16();
+ entry->newPage = stream->readUint16();
+ entry->newSubpage = stream->readUint16();
+ debug(4, "kLBNotifyChangeMode: unknown %04x, mode %d, page %d.%d",
+ entry->newUnknown, entry->newMode, entry->newPage, entry->newSubpage);
+ size -= 8;
+ break;
+ case 3:
+ {
+ Common::String newCursor = _vm->readString(stream);
+ entry->newCursor = newCursor;
+ if (size < newCursor.size() + 1)
+ error("failed to read newCursor in notify entry");
+ size -= newCursor.size() + 1;
+ debug(4, "kLBNotifyChangeMode: new cursor '%s'", newCursor.c_str());
+ }
+ break;
+ default:
+ // the original engine also does something when param==2 (but not a notify)
+ error("unknown v2 kLBNotifyChangeMode type %d", entry->param);
}
- entry->newUnknown = stream->readUint16();
- entry->newMode = stream->readUint16();
- entry->newPage = stream->readUint16();
- entry->newSubpage = stream->readUint16();
- debug(4, "kLBNotifyChangeMode: unknown %04x, mode %d, page %d.%d",
- entry->newUnknown, entry->newMode, entry->newPage, entry->newSubpage);
- size -= 8;
}
if (entry->opcode == kLBOpSendExpression) {
if (size < 4)
@@ -2577,6 +2613,7 @@ void LBItem::runScript(uint event, uint16 data, uint16 from) {
notifyEvent.newMode = entry->newMode;
notifyEvent.newPage = entry->newPage;
notifyEvent.newSubpage = entry->newSubpage;
+ notifyEvent.newCursor = entry->newCursor;
_vm->addNotifyEvent(notifyEvent);
} else
_vm->addNotifyEvent(NotifyEvent(entry->opcode, entry->param));
diff --git a/engines/mohawk/livingbooks.h b/engines/mohawk/livingbooks.h
index ad2fe56a52..27e703a578 100644
--- a/engines/mohawk/livingbooks.h
+++ b/engines/mohawk/livingbooks.h
@@ -133,7 +133,9 @@ enum {
kLBEventMouseUp = 5,
kLBEventPhaseMain = 6,
kLBEventNotified = 7,
+ kLBEventDragStart = 8,
kLBEventDragMove = 9,
+ kLBEventDragEnd = 0xa,
kLBEventRolloverBegin = 0xb,
kLBEventRolloverMove = 0xc,
kLBEventRolloverEnd = 0xd,
@@ -271,6 +273,7 @@ struct LBScriptEntry {
uint16 newMode;
uint16 newPage;
uint16 newSubpage;
+ Common::String newCursor;
// kLBEventNotified
uint16 matchFrom;
@@ -405,6 +408,8 @@ public:
uint16 getSoundPriority() { return _soundMode; }
bool isAmbient() { return _isAmbient; }
+ Common::List<LBItem *>::iterator _iterator;
+
protected:
MohawkEngine_LivingBooks *_vm;
LBPage *_page;
@@ -608,6 +613,7 @@ struct NotifyEvent {
uint16 newMode;
uint16 newPage;
uint16 newSubpage;
+ Common::String newCursor;
};
enum DelayedEventType {
@@ -667,7 +673,7 @@ public:
GUI::Debugger *getDebugger() { return _console; }
void addArchive(Archive *archive);
- void removeArchive(Archive *Archive);
+ void removeArchive(Archive *archive);
void addItem(LBItem *item);
void removeItems(const Common::Array<LBItem *> &items);
@@ -714,6 +720,7 @@ private:
uint16 _phase;
LBPage *_page;
Common::Array<LBItem *> _items;
+ Common::List<LBItem *> _orderedItems;
Common::Queue<DelayedEvent> _eventQueue;
LBItem *_focus;
void destroyPage();
diff --git a/engines/mohawk/livingbooks_code.cpp b/engines/mohawk/livingbooks_code.cpp
index e9ef2516e2..80b5fe9660 100644
--- a/engines/mohawk/livingbooks_code.cpp
+++ b/engines/mohawk/livingbooks_code.cpp
@@ -686,8 +686,8 @@ struct CodeCommandInfo {
CodeCommandInfo generalCommandInfo[NUM_GENERAL_COMMANDS] = {
{ "eval", &LBCode::cmdEval },
{ "random", &LBCode::cmdRandom },
- { "stringLen", 0 },
- { "substring", 0 },
+ { "stringLen", &LBCode::cmdStringLen },
+ { "substring", &LBCode::cmdSubstring },
{ "max", 0 },
{ "min", 0 },
{ "abs", 0 },
@@ -861,6 +861,31 @@ void LBCode::cmdRandom(const Common::Array<LBValue> &params) {
_stack.push(_vm->_rnd->getRandomNumberRng(min, max));
}
+void LBCode::cmdStringLen(const Common::Array<LBValue> &params) {
+ if (params.size() != 1)
+ error("incorrect number of parameters (%d) to stringLen", params.size());
+
+ const Common::String &string = params[0].toString();
+ _stack.push(string.size());
+}
+
+void LBCode::cmdSubstring(const Common::Array<LBValue> &params) {
+ if (params.size() != 3)
+ error("incorrect number of parameters (%d) to substring", params.size());
+
+ const Common::String &string = params[0].toString();
+ uint begin = params[1].toInt();
+ uint end = params[2].toInt();
+ if (begin == 0)
+ error("invalid substring call (%d to %d)", begin, end);
+ if (begin > end || end > string.size()) {
+ _stack.push(Common::String());
+ return;
+ }
+ Common::String substring(string.c_str() + (begin - 1), end - begin + 1);
+ _stack.push(substring);
+}
+
void LBCode::cmdGetRect(const Common::Array<LBValue> &params) {
if (params.size() < 2) {
_stack.push(getRectFromParams(params));
@@ -1156,8 +1181,8 @@ bool LBCode::parseCodeSymbol(const Common::String &name, uint &pos, Common::Arra
// first, check whether the name matches a known function
for (uint i = 0; i < 2; i++) {
byte cmdToken;
- CodeCommandInfo *cmdInfo;
- uint cmdCount;
+ CodeCommandInfo *cmdInfo = NULL;
+ uint cmdCount = 0;
switch (i) {
case 0:
diff --git a/engines/mohawk/livingbooks_code.h b/engines/mohawk/livingbooks_code.h
index 9c58ed7a46..79c9af94f7 100644
--- a/engines/mohawk/livingbooks_code.h
+++ b/engines/mohawk/livingbooks_code.h
@@ -222,6 +222,8 @@ public:
void cmdUnimplemented(const Common::Array<LBValue> &params);
void cmdEval(const Common::Array<LBValue> &params);
void cmdRandom(const Common::Array<LBValue> &params);
+ void cmdStringLen(const Common::Array<LBValue> &params);
+ void cmdSubstring(const Common::Array<LBValue> &params);
void cmdGetRect(const Common::Array<LBValue> &params);
void cmdTopLeft(const Common::Array<LBValue> &params);
void cmdBottomRight(const Common::Array<LBValue> &params);
diff --git a/engines/saga/actor.h b/engines/saga/actor.h
index a4f475660d..d9d4b70168 100644
--- a/engines/saga/actor.h
+++ b/engines/saga/actor.h
@@ -650,7 +650,7 @@ private:
public:
#ifdef ACTOR_DEBUG
#ifndef SAGA_DEBUG
- you must also define SAGA_DEBUG
+ #error You must also define SAGA_DEBUG
#endif
//path debug - use with care
struct DebugPoint {
diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp
index 7a98fe4164..2f1b61eed8 100644
--- a/engines/saga/detection.cpp
+++ b/engines/saga/detection.cpp
@@ -67,9 +67,6 @@ int SagaEngine::getGameId() const { return _gameDescription->gameId; }
uint32 SagaEngine::getFeatures() const {
uint32 result = _gameDescription->features;
- if (_gf_wyrmkeep)
- result |= GF_WYRMKEEP;
-
return result;
}
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h
index ab73fcba6e..a29d835a54 100644
--- a/engines/saga/detection_tables.h
+++ b/engines/saga/detection_tables.h
@@ -221,7 +221,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO_NOSPEECH
},
GID_ITE,
- GF_WYRMKEEP | GF_SCENE_SUBSTITUTES | GF_MONO_MUSIC | GF_LE_VOICES,
+ 0,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -247,7 +247,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO_NOSPEECH
},
GID_ITE,
- GF_WYRMKEEP | GF_LE_VOICES,
+ 0,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -273,7 +273,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO_NONE
},
GID_ITE,
- GF_WYRMKEEP | GF_SCENE_SUBSTITUTES,
+ 0,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -299,7 +299,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO_NONE
},
GID_ITE,
- GF_WYRMKEEP | GF_8BIT_UNSIGNED_PCM,
+ GF_8BIT_UNSIGNED_PCM,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -356,7 +356,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO_NONE
},
GID_ITE,
- GF_WYRMKEEP,
+ 0,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -388,7 +388,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO_NONE
},
GID_ITE,
- GF_WYRMKEEP,
+ 0,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITE_GameFonts),
@@ -418,7 +418,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO_NONE
},
GID_ITE,
- GF_WYRMKEEP,
+ 0,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITE_GameFonts),
diff --git a/engines/saga/introproc_ite.cpp b/engines/saga/introproc_ite.cpp
index 87fd48e2d2..9248f2b530 100644
--- a/engines/saga/introproc_ite.cpp
+++ b/engines/saga/introproc_ite.cpp
@@ -179,21 +179,22 @@ enum {
EventColumns *Scene::ITEQueueCredits(int delta_time, int duration, int n_credits, const IntroCredit credits[]) {
int game;
Common::Language lang;
+ bool hasWyrmkeepCredits = (Common::File::exists("credit3n.dlt") || // PC
+ Common::File::exists("credit3m.dlt")); // Mac
// The assumption here is that all WyrmKeep versions have the same
// credits, regardless of which operating system they're for.
lang = _vm->getLanguage();
- if (_vm->getFeatures() & GF_WYRMKEEP) {
+ if (hasWyrmkeepCredits)
game = kITEWyrmKeep;
- } else if (_vm->getPlatform() == Common::kPlatformMacintosh) {
+ else if (_vm->getPlatform() == Common::kPlatformMacintosh)
game = kITEMac;
- } else if (_vm->getFeatures() & GF_EXTRA_ITE_CREDITS) {
+ else if (_vm->getFeatures() & GF_EXTRA_ITE_CREDITS)
game = kITEPCCD;
- } else {
+ else
game = kITEPC;
- }
int line_spacing = 0;
int paragraph_spacing;
@@ -303,6 +304,11 @@ int Scene::SC_ITEIntroAnimProc(int param, void *refCon) {
int Scene::ITEIntroAnimProc(int param) {
Event event;
EventColumns *eventColumns;
+ bool isMac = _vm->getPlatform() == Common::kPlatformMacintosh;
+ bool isMultiCD = _vm->getPlatform() == Common::kPlatformUnknown;
+ bool hasWyrmkeepCredits = (Common::File::exists("credit3n.dlt") || // PC
+ Common::File::exists("credit3m.dlt")); // Mac
+ bool isDemo = Common::File::exists("scriptsd.rsc");
switch (param) {
case SCENE_BEGIN:{
@@ -324,19 +330,10 @@ int Scene::ITEIntroAnimProc(int param) {
// playback
int lastAnim;
- if (_vm->getFeatures() & GF_WYRMKEEP) {
- if (_vm->getPlatform() == Common::kPlatformMacintosh) {
- lastAnim = 3;
- } else {
- lastAnim = 2;
- }
- } else {
- if (_vm->getPlatform() == Common::kPlatformMacintosh) {
- lastAnim = 4;
- } else {
- lastAnim = 5;
- }
- }
+ if (hasWyrmkeepCredits || isMultiCD || isDemo)
+ lastAnim = isMac ? 3 : 2;
+ else
+ lastAnim = isMac ? 4 : 5;
for (int i = 0; i < lastAnim; i++)
_vm->_anim->link(i, i+1);
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp
index 21f3cc489e..49d3f91d77 100644
--- a/engines/saga/music.cpp
+++ b/engines/saga/music.cpp
@@ -287,7 +287,12 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
if (_vm->isBigEndian())
musicFlags &= ~Audio::FLAG_LITTLE_ENDIAN;
- if (_vm->getFeatures() & GF_MONO_MUSIC)
+ // The newer ITE Mac demo version contains a music file, but it has mono music.
+ // This is the only music file that is about 7MB, whereas all the other ones
+ // are much larger. Thus, we use this simple heuristic to determine if we got
+ // mono music in the ITE demos or not.
+ if (!strcmp(_digitalMusicContext->fileName(), "musicd.rsc") &&
+ _digitalMusicContext->fileSize() < 8000000)
musicFlags &= ~Audio::FLAG_STEREO;
audioStream = Audio::makeRawStream(musicStream, 11025, musicFlags, DisposeAfterUse::YES);
@@ -368,10 +373,12 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
void Music::pause() {
_player->pause();
+ _player->setVolume(0);
}
void Music::resume() {
_player->resume();
+ _player->setVolume(_vm->_musicVolume);
}
void Music::stop() {
diff --git a/engines/saga/resource.cpp b/engines/saga/resource.cpp
index 72b021309c..1b0dfa2f22 100644
--- a/engines/saga/resource.cpp
+++ b/engines/saga/resource.cpp
@@ -162,12 +162,6 @@ bool Resource::createContexts() {
uint16 voiceFileAddType;
};
-
- // If the Wyrmkeep credits file is found, set the Wyrmkeep version flag to true
- if (Common::File::exists("credit3n.dlt")) {
- _vm->_gf_wyrmkeep = true;
- }
-
for (const ADGameFileDescription *gameFileDescription = _vm->getFilesDescriptions();
gameFileDescription->fileName; gameFileDescription++) {
addContext(gameFileDescription->fileName, gameFileDescription->fileType);
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp
index d168605e99..6e272d37c0 100644
--- a/engines/saga/saga.cpp
+++ b/engines/saga/saga.cpp
@@ -72,9 +72,8 @@ SagaEngine::SagaEngine(OSystem *syst, const SAGAGameDescription *gameDesc)
_readingSpeed = 0;
_copyProtection = false;
- _gf_wyrmkeep = false;
_musicWasPlaying = false;
-
+ _hasITESceneSubstitutes = false;
_sndRes = NULL;
_sound = NULL;
@@ -211,9 +210,9 @@ Common::Error SagaEngine::run() {
_subtitlesEnabled = ConfMan.getBool("subtitles");
_readingSpeed = getTalkspeed();
_copyProtection = ConfMan.getBool("copy_protection");
- _gf_wyrmkeep = false;
_musicWasPlaying = false;
_isIHNMDemo = Common::File::exists("music.res");
+ _hasITESceneSubstitutes = Common::File::exists("boarhall.bbm");
if (_readingSpeed > 3)
_readingSpeed = 0;
diff --git a/engines/saga/saga.h b/engines/saga/saga.h
index 23258e1277..336883680a 100644
--- a/engines/saga/saga.h
+++ b/engines/saga/saga.h
@@ -137,16 +137,12 @@ enum GameFileTypes {
};
enum GameFeatures {
- GF_WYRMKEEP = 1 << 0,
- GF_ITE_FLOPPY = 1 << 1,
- GF_SCENE_SUBSTITUTES = 1 << 2,
+ GF_ITE_FLOPPY = 1 << 0,
#if 0
- GF_OLD_ITE_DOS = 1 << 3, // Currently unused
+ GF_OLD_ITE_DOS = 1 << 1, // Currently unused
#endif
- GF_MONO_MUSIC = 1 << 4,
- GF_EXTRA_ITE_CREDITS = 1 << 5,
- GF_LE_VOICES = 1 << 6,
- GF_8BIT_UNSIGNED_PCM = 1 << 7
+ GF_EXTRA_ITE_CREDITS = 1 << 2,
+ GF_8BIT_UNSIGNED_PCM = 1 << 3
};
enum VerbTypeIds {
@@ -532,9 +528,9 @@ public:
int _readingSpeed;
bool _copyProtection;
- bool _gf_wyrmkeep;
bool _musicWasPlaying;
bool _isIHNMDemo;
+ bool _hasITESceneSubstitutes;
SndRes *_sndRes;
Sound *_sound;
diff --git a/engines/saga/scene.cpp b/engines/saga/scene.cpp
index 66ee8f4504..61e62d5626 100644
--- a/engines/saga/scene.cpp
+++ b/engines/saga/scene.cpp
@@ -451,7 +451,7 @@ void Scene::changeScene(int16 sceneNumber, int actorsEntrance, SceneTransitionTy
// This is used for latter ITE demos where all places on world map except
// Tent Faire are substituted with LBM picture and short description
- if (_vm->getFeatures() & GF_SCENE_SUBSTITUTES) {
+ if (_vm->_hasITESceneSubstitutes) {
for (int i = 0; i < ARRAYSIZE(sceneSubstitutes); i++) {
if (sceneSubstitutes[i].sceneId == sceneNumber) {
Surface bbmBuffer;
diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp
index 2433c93e93..add34e22a2 100644
--- a/engines/saga/sndres.cpp
+++ b/engines/saga/sndres.cpp
@@ -262,9 +262,12 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
buffer.flags |= Audio::FLAG_UNSIGNED;
buffer.flags &= ~Audio::FLAG_16BITS;
} else {
- // Voice files in newer ITE demo versions are OKI ADPCM (VOX) encoded
- if (!uncompressedSound && !scumm_stricmp(context->fileName(), "voicesd.rsc"))
+ // Voice files in newer ITE demo versions are OKI ADPCM (VOX) encoded.
+ // These are LE in all the Windows and Mac demos
+ if (!uncompressedSound && !scumm_stricmp(context->fileName(), "voicesd.rsc")) {
resourceType = kSoundVOX;
+ buffer.flags |= Audio::FLAG_LITTLE_ENDIAN;
+ }
}
}
buffer.buffer = NULL;
@@ -272,8 +275,6 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
// Check for LE sounds
if (!context->isBigEndian())
buffer.flags |= Audio::FLAG_LITTLE_ENDIAN;
- if ((context->fileType() & GAME_VOICEFILE) && (_vm->getFeatures() & GF_LE_VOICES))
- buffer.flags |= Audio::FLAG_LITTLE_ENDIAN;
// Older Mac versions of ITE were Macbinary packed
int soundOffset = (context->fileType() & GAME_MACBINARY) ? 36 : 0;
diff --git a/engines/sci/detection_tables.h b/engines/sci/detection_tables.h
index 6641f243e6..3b18a1f68d 100644
--- a/engines/sci/detection_tables.h
+++ b/engines/sci/detection_tables.h
@@ -3150,6 +3150,15 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::EN_ANY, Common::kPlatformPC, 0, GUIO_NOSPEECH },
+
+ // Slater & Charlie Go Camping - English DOS/Windows (Sierra Originals)
+ {"slater", "", {
+ {"resource.000", 0, "d7b4cc8e2c0b3a4768f8dfb5de27f206", 2256126},
+ {"resource.map", 0, "21f85414124dc23e54544a5536dc35cd", 4044},
+ {"resource.msg", 0, "c44f51fb955eae266fecf360ebcd5ad2", 1132},
+ AD_LISTEND},
+ Common::EN_ANY, Common::kPlatformPC, 0, GUIO_NOSPEECH },
+
// Space Quest 1 VGA Remake - English Amiga (from www.back2roots.org)
// SCI interpreter version 1.000.510 (just a guess)
{"sq1sci", "SCI", {
diff --git a/engines/sci/engine/kstring.cpp b/engines/sci/engine/kstring.cpp
index 9f10691767..7b8db22e3f 100644
--- a/engines/sci/engine/kstring.cpp
+++ b/engines/sci/engine/kstring.cpp
@@ -730,6 +730,10 @@ reg_t kString(EngineState *s, int argc, reg_t *argv) {
case 8: { // Dup
const char *rawString = 0;
uint32 size = 0;
+ reg_t stringHandle;
+ // We allocate the new string first because if the StringTable needs to
+ // grow, our rawString pointer will be invalidated
+ SciString *dupString = s->_segMan->allocateString(&stringHandle);
if (argv[1].segment == s->_segMan->getStringSegmentId()) {
SciString *string = s->_segMan->lookupString(argv[1]);
@@ -741,8 +745,6 @@ reg_t kString(EngineState *s, int argc, reg_t *argv) {
size = string.size() + 1;
}
- reg_t stringHandle;
- SciString *dupString = s->_segMan->allocateString(&stringHandle);
dupString->setSize(size);
for (uint32 i = 0; i < size; i++)
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp
index eaae64dc77..b38bd3b674 100644
--- a/engines/scumm/charset.cpp
+++ b/engines/scumm/charset.cpp
@@ -49,35 +49,28 @@ void ScummEngine::loadCJKFont() {
_newLineCharacter = 0;
if (_game.version <= 5 && _game.platform == Common::kPlatformFMTowns && _language == Common::JA_JPN) { // FM-TOWNS v3 / v5 Kanji
-#ifdef DISABLE_TOWNS_DUAL_LAYER_MODE
+#if defined(DISABLE_TOWNS_DUAL_LAYER_MODE) || !defined(USE_RGB_COLOR)
GUIErrorMessage("FM-Towns Kanji font drawing requires dual graphics layer support which is disabled in this build");
error("FM-Towns Kanji font drawing requires dual graphics layer support which is disabled in this build");
#else
// use FM-TOWNS font rom, since game files don't have kanji font resources
- _cjkFont = Graphics::FontSJIS::createFont(Common::kPlatformFMTowns);
+ _cjkFont = Graphics::FontSJIS::createFont(_game.platform);
if (!_cjkFont)
error("SCUMM::Font: Could not open file 'FMT_FNT.ROM'");
_textSurfaceMultiplier = 2;
_useCJKMode = true;
#endif
} else if (_game.id == GID_LOOM && _game.platform == Common::kPlatformPCEngine && _language == Common::JA_JPN) {
- int numChar = 3418;
- _2byteWidth = 12;
- _2byteHeight = 12;
+#ifdef USE_RGB_COLOR
// use PC-Engine System Card, since game files don't have kanji font resources
- if (!fp.open("pce.cdbios")) {
- error("SCUMM::Font: Could not open System Card pce.cdbios");
- } else {
- _useCJKMode = true;
- debug(2, "Loading PC-Engine System Card");
-
- // A 0x200 byte header can be present at the beginning of the syscard. Seek past it too.
- fp.seek((fp.size() & 0x200) ? 0x30200 : 0x30000);
+ _cjkFont = Graphics::FontSJIS::createFont(_game.platform);
+ if (!_cjkFont)
+ error("SCUMM::Font: Could not open file 'pce.cdbios'");
- _2byteFontPtr = new byte[_2byteWidth * _2byteHeight * numChar / 8];
- fp.read(_2byteFontPtr, _2byteWidth * _2byteHeight * numChar / 8);
- fp.close();
- }
+ _cjkFont->setDrawingMode(Graphics::FontSJIS::kShadowMode);
+ _2byteWidth = _2byteHeight = 12;
+ _useCJKMode = true;
+#endif
} else if (_game.id == GID_MONKEY && _game.platform == Common::kPlatformSegaCD && _language == Common::JA_JPN) {
int numChar = 1413;
_2byteWidth = 16;
@@ -161,71 +154,16 @@ void ScummEngine::loadCJKFont() {
}
}
-static int SJIStoPCEChunk(int f, int s) { //converts sjis code to pce font offset
- // rangeTbl maps SJIS char-codes to the PCE System Card font rom.
- // Each pair {<upperBound>,<lowerBound>} in the array represents a SJIS range.
- const int rangeCnt = 45;
- static const uint16 rangeTbl[rangeCnt][2] = {
- // Symbols
- {0x8140,0x817E},{0x8180,0x81AC},
- // 0-9
- {0x824F,0x8258},
- // Latin upper
- {0x8260,0x8279},
- // Latin lower
- {0x8281,0x829A},
- // Kana
- {0x829F,0x82F1},{0x8340,0x837E},{0x8380,0x8396},
- // Greek upper
- {0x839F,0x83B6},
- // Greek lower
- {0x83BF,0x83D6},
- // Cyrillic upper
- {0x8440,0x8460},
- // Cyrillic lower
- {0x8470,0x847E},{0x8480,0x8491},
- // Kanji
- {0x889F,0x88FC},
- {0x8940,0x897E},{0x8980,0x89FC},
- {0x8A40,0x8A7E},{0x8A80,0x8AFC},
- {0x8B40,0x8B7E},{0x8B80,0x8BFC},
- {0x8C40,0x8C7E},{0x8C80,0x8CFC},
- {0x8D40,0x8D7E},{0x8D80,0x8DFC},
- {0x8E40,0x8E7E},{0x8E80,0x8EFC},
- {0x8F40,0x8F7E},{0x8F80,0x8FFC},
- {0x9040,0x907E},{0x9080,0x90FC},
- {0x9140,0x917E},{0x9180,0x91FC},
- {0x9240,0x927E},{0x9280,0x92FC},
- {0x9340,0x937E},{0x9380,0x93FC},
- {0x9440,0x947E},{0x9480,0x94FC},
- {0x9540,0x957E},{0x9580,0x95FC},
- {0x9640,0x967E},{0x9680,0x96FC},
- {0x9740,0x977E},{0x9780,0x97FC},
- {0x9840,0x9872}
- };
-
- int ch = (f << 8) | (s & 0xFF);
- int offset = 0;
- for (int i = 0; i < rangeCnt; ++i) {
- if (ch >= rangeTbl[i][0] && ch <= rangeTbl[i][1])
- return offset + ch - rangeTbl[i][0];
- offset += rangeTbl[i][1] - rangeTbl[i][0] + 1;
- }
-
- debug(4, "Invalid Char: 0x%x", ch);
- return 0;
-}
-
byte *ScummEngine::get2byteCharPtr(int idx) {
+ if (_game.platform == Common::kPlatformFMTowns || _game.platform == Common::kPlatformPCEngine)
+ return 0;
+
switch (_language) {
case Common::KO_KOR:
idx = ((idx % 256) - 0xb0) * 94 + (idx / 256) - 0xa1;
break;
case Common::JA_JPN:
- if (_game.id == GID_LOOM && _game.platform == Common::kPlatformPCEngine) {
- idx = SJIStoPCEChunk((idx % 256), (idx / 256));
- return _2byteFontPtr + (_2byteWidth * _2byteHeight / 8) * idx;
- } else if (_game.id == GID_MONKEY && _game.platform == Common::kPlatformSegaCD && _language == Common::JA_JPN) {
+ if (_game.id == GID_MONKEY && _game.platform == Common::kPlatformSegaCD && _language == Common::JA_JPN) {
// init pointer to charset resource
if (_2byteFontPtr[0] == 0xFF) {
int charsetId = 5;
@@ -314,7 +252,7 @@ CharsetRenderer::~CharsetRenderer() {
CharsetRendererCommon::CharsetRendererCommon(ScummEngine *vm)
: CharsetRenderer(vm), _bytesPerPixel(0), _fontHeight(0), _numChars(0) {
- _shadowMode = kNoShadowMode;
+ _shadowMode = false;
_shadowColor = 0;
}
@@ -362,17 +300,9 @@ void CharsetRendererV3::setCurID(int32 id) {
}
int CharsetRendererCommon::getFontHeight() {
- if (_vm->_useCJKMode) {
- if (_vm->_game.platform == Common::kPlatformFMTowns) {
- static const uint8 sjisFontHeightM1[] = { 0, 8, 9, 8, 9, 8, 9, 0, 0, 0 };
- static const uint8 sjisFontHeightM2[] = { 0, 8, 9, 9, 9, 8, 9, 9, 9, 8 };
- static const uint8 sjisFontHeightI4[] = { 0, 8, 9, 9, 9, 8, 8, 8, 8, 8 };
- const uint8 *htbl = (_vm->_game.id == GID_MONKEY) ? sjisFontHeightM1 : ((_vm->_game.id == GID_INDY4) ? sjisFontHeightI4 : sjisFontHeightM2);
- return (_vm->_game.version == 3) ? 8 : htbl[_curId];
- } else {
- return MAX(_vm->_2byteHeight + 1, _fontHeight);
- }
- } else
+ if (_vm->_useCJKMode)
+ return MAX(_vm->_2byteHeight + 1, _fontHeight);
+ else
return _fontHeight;
}
@@ -380,57 +310,16 @@ int CharsetRendererCommon::getFontHeight() {
int CharsetRendererClassic::getCharWidth(uint16 chr) {
int spacing = 0;
- if (_vm->_useCJKMode) {
- if (_vm->_game.platform == Common::kPlatformFMTowns) {
- if ((chr & 0xff00) == 0xfd00) {
- chr &= 0xff;
- } else if (chr >= 256) {
- spacing = 8;
- } else if (useTownsFontRomCharacter(chr)) {
- spacing = 4;
- }
+ if (_vm->_useCJKMode && chr >= 0x80)
+ return _vm->_2byteWidth / 2;
- if (spacing) {
- if (_vm->_game.id == GID_MONKEY) {
- spacing++;
- if (_curId == 2)
- spacing++;
- } else if (_vm->_game.id != GID_INDY4 && _curId == 1) {
- spacing++;
- }
- }
-
- } else if (chr >= 0x80) {
- return _vm->_2byteWidth / 2;
- }
- }
-
- if (!spacing) {
- int offs = READ_LE_UINT32(_fontPtr + chr * 4 + 4);
- if (offs) {
- spacing = _fontPtr[offs] + (signed char)_fontPtr[offs + 2];
- }
- }
+ int offs = READ_LE_UINT32(_fontPtr + chr * 4 + 4);
+ if (offs)
+ spacing = _fontPtr[offs] + (signed char)_fontPtr[offs + 2];
return spacing;
}
-bool CharsetRendererClassic::useTownsFontRomCharacter(uint16 chr) {
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- if (_vm->_game.platform != Common::kPlatformFMTowns || !_vm->_useCJKMode)
- return false;
-
- if (chr < 128) {
- if (((_vm->_game.id == GID_MONKEY2 && _curId != 0) || (_vm->_game.id == GID_INDY4 && _curId != 3)) && (chr > 31 && chr != 94 && chr != 95 && chr != 126 && chr != 127))
- return true;
- return false;
- }
- return true;
-#else
- return false;
-#endif
-}
-
int CharsetRenderer::getStringWidth(int arg, const byte *text) {
int pos = 0;
int width = 1;
@@ -608,22 +497,51 @@ void CharsetRenderer::addLinebreaks(int a, byte *str, int pos, int maxwidth) {
int CharsetRendererV3::getCharWidth(uint16 chr) {
int spacing = 0;
- if (_vm->_useCJKMode) {
- if (_vm->_game.platform == Common::kPlatformFMTowns) {
- if (chr >= 256)
- spacing = 8;
- else if (chr >= 128)
- spacing = 4;
- } else if (chr & 0x80) {
- spacing = _vm->_2byteWidth / 2;
+ if (_vm->_useCJKMode && (chr & 0x80))
+ spacing = _vm->_2byteWidth / 2;
+
+ if (!spacing)
+ spacing = *(_widthTable + chr);
+
+ return spacing;
+}
+
+void CharsetRendererV3::enableShadow(bool enable) {
+ _shadowColor = 0;
+ _shadowMode = enable;
+}
+
+void CharsetRendererV3::drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth) {
+ int y, x;
+ byte bits = 0;
+ uint8 col = _color;
+ int pitch = s.pitch - width * bitDepth;
+ byte *dst2 = dst + s.pitch;
+
+ for (y = 0; y < height && y + drawTop < s.h; y++) {
+ for (x = 0; x < width; x++) {
+ if ((x % 8) == 0)
+ bits = *src++;
+ if ((bits & revBitMask(x % 8)) && y + drawTop >= 0) {
+ if (_shadowMode)
+ dst[1] = dst2[0] = dst2[1] = _shadowColor;
+ dst[0] = col;
+ }
+ dst += bitDepth;
+ dst2 += bitDepth;
}
- }
- if (!spacing) {
- spacing = *(_widthTable + chr);
+ dst += pitch;
+ dst2 += pitch;
}
+}
- return spacing;
+int CharsetRendererV3::getDrawWidthIntern(uint16 chr) {
+ return getCharWidth(chr);
+}
+
+int CharsetRendererV3::getDrawHeightIntern(uint16) {
+ return 8;
}
void CharsetRendererV3::setColor(byte color) {
@@ -662,43 +580,6 @@ void CharsetRendererPCE::setColor(byte color) {
}
#endif
-void CharsetRendererCommon::enableShadow(bool enable) {
- if (enable) {
- if (_vm->_game.platform == Common::kPlatformFMTowns) {
- _shadowColor = 8;
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- _shadowColor = _vm->_game.version == 5 ? _vm->_townsCharsetColorMap[0] : 0x88;
- if (_vm->_cjkFont) {
- if (_vm->_game.version == 5) {
- if (((_vm->_game.id == GID_MONKEY) && (_curId == 2 || _curId == 4 || _curId == 6)) ||
- ((_vm->_game.id == GID_MONKEY2) && (_curId != 1 && _curId != 5 && _curId != 9)) ||
- ((_vm->_game.id == GID_INDY4) && (_curId == 2 || _curId == 3 || _curId == 4))) {
- _vm->_cjkFont->setDrawingMode(Graphics::FontSJIS::kOutlineMode);
- } else {
- _vm->_cjkFont->setDrawingMode(Graphics::FontSJIS::kDefaultMode);
- }
- _vm->_cjkFont->toggleFlippedMode((_vm->_game.id == GID_MONKEY || _vm->_game.id == GID_MONKEY2) && _curId == 3);
- } else {
- _vm->_cjkFont->setDrawingMode(Graphics::FontSJIS::kShadowMode);
- }
- }
-#endif
- _shadowMode = kFMTOWNSShadowMode;
- } else {
- _shadowColor = 0;
- _shadowMode = kNormalShadowMode;
- }
- } else {
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- if (_vm->_cjkFont) {
- _vm->_cjkFont->setDrawingMode(Graphics::FontSJIS::kDefaultMode);
- _vm->_cjkFont->toggleFlippedMode(false);
- }
-#endif
- _shadowMode = kNoShadowMode;
- }
-}
-
void CharsetRendererV3::printChar(int chr, bool ignoreCharsetMask) {
// WORKAROUND for bug #1509509: Indy3 Mac does not show black
// characters (such as in the grail diary) if ignoreCharsetMask
@@ -721,33 +602,19 @@ void CharsetRendererV3::printChar(int chr, bool ignoreCharsetMask) {
if (chr == '@')
return;
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- if (_vm->_useCJKMode && chr > 127) {
- if (_vm->_game.platform == Common::kPlatformFMTowns) {
- charPtr = 0;
- width = _vm->_cjkFont->getCharWidth(chr);
- height = _vm->_cjkFont->getFontHeight();
- } else {
- width = _vm->_2byteWidth;
- height = _vm->_2byteHeight;
- charPtr = _vm->get2byteCharPtr(chr);
- }
- } else
-#endif
- {
- charPtr = _fontPtr + chr * 8;
- width = getCharWidth(chr);
- height = 8;
- }
+ charPtr = (_vm->_useCJKMode && chr > 127) ? _vm->get2byteCharPtr(chr) : _fontPtr + chr * 8;
+ width = getDrawWidthIntern(chr);
+ height = getDrawHeightIntern(chr);
+ setDrawCharIntern(chr);
+
+ origWidth = width;
+ origHeight = height;
// Clip at the right side (to avoid drawing "outside" the screen bounds).
if (_left + origWidth > _right + 1)
return;
- origWidth = width;
- origHeight = height;
-
- if (_shadowMode != kNoShadowMode) {
+ if (_shadowMode) {
width++;
height++;
}
@@ -769,30 +636,17 @@ void CharsetRendererV3::printChar(int chr, bool ignoreCharsetMask) {
_textScreenID = vs->number;
}
- if (
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- (_vm->_game.platform != Common::kPlatformFMTowns) &&
-#endif
- (ignoreCharsetMask || !vs->hasTwoBuffers)) {
+ if ((ignoreCharsetMask || !vs->hasTwoBuffers)) {
dst = vs->getPixels(_left, drawTop);
- if (charPtr)
- drawBits1(*vs, dst, charPtr, drawTop, origWidth, origHeight, vs->format.bytesPerPixel);
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- else if (_vm->_cjkFont)
- _vm->_cjkFont->drawChar(*vs, chr, _left, drawTop, _color, _shadowColor);
-#endif
+ drawBits1(*vs, dst, charPtr, drawTop, origWidth, origHeight, vs->format.bytesPerPixel);
} else {
dst = (byte *)_vm->_textSurface.getBasePtr(_left * _vm->_textSurfaceMultiplier, _top * _vm->_textSurfaceMultiplier);
- if (charPtr)
- drawBits1(_vm->_textSurface, dst, charPtr, drawTop, origWidth, origHeight, _vm->_textSurface.format.bytesPerPixel, (_vm->_textSurfaceMultiplier == 2 && !is2byte));
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- else if (_vm->_cjkFont)
- _vm->_cjkFont->drawChar(_vm->_textSurface, chr, _left * _vm->_textSurfaceMultiplier, _top * _vm->_textSurfaceMultiplier, _color, _shadowColor);
-#endif
- if (is2byte) {
- origWidth /= _vm->_textSurfaceMultiplier;
- height /= _vm->_textSurfaceMultiplier;
- }
+ drawBits1(_vm->_textSurface, dst, charPtr, drawTop, origWidth, origHeight, _vm->_textSurface.format.bytesPerPixel);
+ }
+
+ if (is2byte) {
+ origWidth /= _vm->_textSurfaceMultiplier;
+ height /= _vm->_textSurfaceMultiplier;
}
if (_str.left > _left)
@@ -802,7 +656,7 @@ void CharsetRendererV3::printChar(int chr, bool ignoreCharsetMask) {
if (_str.right < _left) {
_str.right = _left;
- if (_shadowMode != kNoShadowMode)
+ if (_shadowMode)
_str.right++;
}
@@ -811,30 +665,12 @@ void CharsetRendererV3::printChar(int chr, bool ignoreCharsetMask) {
}
void CharsetRendererV3::drawChar(int chr, Graphics::Surface &s, int x, int y) {
- const byte *charPtr;
- byte *dst;
- int width, height;
- int is2byte = (chr >= 0x80 && _vm->_useCJKMode) ? 1 : 0;
- if (is2byte) {
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- if (_vm->_game.platform == Common::kPlatformFMTowns) {
- _vm->_cjkFont->drawChar(s, chr, x * _vm->_textSurfaceMultiplier, y * _vm->_textSurfaceMultiplier, _color, _shadowColor);
- return;
- }
- else
-#endif
- {
- charPtr = _vm->get2byteCharPtr(chr);
- width = _vm->_2byteWidth;
- height = _vm->_2byteHeight;
- }
- } else {
- charPtr = _fontPtr + chr * 8;
-// width = height = 8;
- width = getCharWidth(chr);
- height = 8;
- }
- dst = (byte *)s.pixels + y * s.pitch + x;
+ const byte *charPtr = (_vm->_useCJKMode && chr > 127) ? _vm->get2byteCharPtr(chr) : _fontPtr + chr * 8;
+ int width = getDrawWidthIntern(chr);
+ int height = getDrawHeightIntern(chr);
+ setDrawCharIntern(chr);
+
+ byte *dst = (byte *)s.pixels + y * s.pitch + x;
drawBits1(s, dst, charPtr, y, width, height, s.format.bytesPerPixel);
}
@@ -853,29 +689,6 @@ void CharsetRenderer::translateColor() {
}
}
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
-void CharsetRenderer::processTownsCharsetColors(uint8 bytesPerPixel) {
- if (_vm->_game.platform == Common::kPlatformFMTowns) {
- for (int i = 0; i < (1 << bytesPerPixel); i++) {
- uint8 c = _vm->_charsetColorMap[i];
-
- if (c > 16) {
- uint8 t = (_vm->_currentPalette[c * 3] < 32) ? 4 : 12;
- t |= ((_vm->_currentPalette[c * 3 + 1] < 32) ? 2 : 10);
- t |= ((_vm->_currentPalette[c * 3 + 1] < 32) ? 1 : 9);
- c = t;
- }
-
- if (c == 0)
- c = _vm->_townsOverrideShadowColor;
-
- c = ((c & 0x0f) << 4) | (c & 0x0f);
- _vm->_townsCharsetColorMap[i] = c;
- }
- }
-}
-#endif
-
void CharsetRenderer::saveLoadWithSerializer(Serializer *ser) {
static const SaveLoadEntry charsetRendererEntries[] = {
MKLINE_OLD(CharsetRenderer, _curId, sleByte, VER(73), VER(73)),
@@ -893,10 +706,7 @@ void CharsetRenderer::saveLoadWithSerializer(Serializer *ser) {
}
void CharsetRendererClassic::printChar(int chr, bool ignoreCharsetMask) {
- int width, height, origWidth, origHeight;
- int offsX, offsY;
VirtScreen *vs;
- const byte *charPtr;
bool is2byte = (chr >= 256 && _vm->_useCJKMode);
assertRange(1, _curId, _vm->_numCharsets - 1, "charset");
@@ -911,64 +721,7 @@ void CharsetRendererClassic::printChar(int chr, bool ignoreCharsetMask) {
_vm->_charsetColorMap[1] = _color;
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- processTownsCharsetColors(_bytesPerPixel);
- bool noSjis = false;
-
- if (_vm->_game.platform == Common::kPlatformFMTowns && _vm->_useCJKMode) {
- if ((chr & 0x00ff) == 0x00fd) {
- chr >>= 8;
- noSjis = true;
- }
- }
-
- if (useTownsFontRomCharacter(chr) && !noSjis) {
- charPtr = 0;
- _vm->_cjkChar = chr;
- enableShadow(true);
-
- width = getCharWidth(chr);
- // For whatever reason MI1 uses a different font width
- // for alignment calculation and for drawing when
- // charset 2 is active. This fixes some subtle glitches.
- if (_vm->_game.id == GID_MONKEY && _curId == 2)
- width--;
- origWidth = width;
-
- origHeight = height = getFontHeight();
- offsX = offsY = 0;
- } else if (_vm->_useCJKMode && (chr >= 128) && !noSjis) {
- enableShadow(true);
- origWidth = width = _vm->_2byteWidth;
- origHeight = height = _vm->_2byteHeight;
- charPtr = _vm->get2byteCharPtr(chr);
- offsX = offsY = 0;
- if (_shadowMode != kNoShadowMode) {
- width++;
- height++;
- }
- } else
-#endif
- {
- uint32 charOffs = READ_LE_UINT32(_fontPtr + chr * 4 + 4);
- assert(charOffs < 0x14000);
- if (!charOffs)
- return;
- charPtr = _fontPtr + charOffs;
-
- width = origWidth = charPtr[0];
- height = origHeight = charPtr[1];
-
- if (_disableOffsX) {
- offsX = 0;
- } else {
- offsX = (signed char)charPtr[2];
- }
-
- offsY = (signed char)charPtr[3];
-
- charPtr += 4; // Skip over char header
- }
+ prepareDraw(chr);
if (_firstChar) {
_str.left = 0;
@@ -977,12 +730,12 @@ void CharsetRendererClassic::printChar(int chr, bool ignoreCharsetMask) {
_str.bottom = 0;
}
- _top += offsY;
- _left += offsX;
+ _top += _offsY;
+ _left += _offsX;
- if (_left + origWidth > _right + 1 || _left < 0) {
- _left += origWidth;
- _top -= offsY;
+ if (_left + _origWidth > _right + 1 || _left < 0) {
+ _left += _origWidth;
+ _top -= _offsY;
return;
}
@@ -1004,33 +757,29 @@ void CharsetRendererClassic::printChar(int chr, bool ignoreCharsetMask) {
int drawTop = _top - vs->topline;
- _vm->markRectAsDirty(vs->number, _left, _left + width, drawTop, drawTop + height);
+ _vm->markRectAsDirty(vs->number, _left, _left + _width, drawTop, drawTop + _height);
// This check for kPlatformFMTowns and kMainVirtScreen is at least required for the chat with
// the navigator's head in front of the ghost ship in Monkey Island 1
- if (!ignoreCharsetMask
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- || (_vm->_game.platform == Common::kPlatformFMTowns && vs->number == kMainVirtScreen)
-#endif
- ) {
+ if (!ignoreCharsetMask || (_vm->_game.platform == Common::kPlatformFMTowns && vs->number == kMainVirtScreen)) {
_hasMask = true;
_textScreenID = vs->number;
}
- printCharIntern(is2byte, charPtr, origWidth, origHeight, width, height, vs, ignoreCharsetMask);
+ printCharIntern(is2byte, _charPtr, _origWidth, _origHeight, _width, _height, vs, ignoreCharsetMask);
- _left += origWidth;
+ _left += _origWidth;
if (_str.right < _left) {
_str.right = _left;
- if (_vm->_game.platform != Common::kPlatformFMTowns && _shadowMode != kNoShadowMode)
+ if (_vm->_game.platform != Common::kPlatformFMTowns && _shadowMode)
_str.right++;
}
- if (_str.bottom < _top + origHeight)
- _str.bottom = _top + origHeight;
+ if (_str.bottom < _top + _origHeight)
+ _str.bottom = _top + _origHeight;
- _top -= offsY;
+ _top -= _offsY;
}
void CharsetRendererClassic::printCharIntern(bool is2byte, const byte *charPtr, int origWidth, int origHeight, int width, int height, VirtScreen *vs, bool ignoreCharsetMask) {
@@ -1068,11 +817,7 @@ void CharsetRendererClassic::printCharIntern(bool is2byte, const byte *charPtr,
} else {
Graphics::Surface dstSurface;
Graphics::Surface backSurface;
- if ((ignoreCharsetMask || !vs->hasTwoBuffers)
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- && (_vm->_game.platform != Common::kPlatformFMTowns)
-#endif
- ) {
+ if ((ignoreCharsetMask || !vs->hasTwoBuffers)) {
dstSurface = *vs;
dstPtr = vs->getPixels(_left, drawTop);
} else {
@@ -1091,16 +836,7 @@ void CharsetRendererClassic::printCharIntern(bool is2byte, const byte *charPtr,
drawTop = _top - _vm->_screenTop;
}
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- if (!charPtr && _vm->_cjkFont) {
- _vm->_cjkFont->drawChar(dstSurface, _vm->_cjkChar, _left * _vm->_textSurfaceMultiplier, (_top - _vm->_screenTop) * _vm->_textSurfaceMultiplier, _vm->_townsCharsetColorMap[1], _shadowColor);
- } else
-#endif
- if (is2byte) {
- drawBits1(dstSurface, dstPtr, charPtr, drawTop, origWidth, origHeight, dstSurface.format.bytesPerPixel);
- } else {
- drawBitsN(dstSurface, dstPtr, charPtr, *_fontPtr, drawTop, origWidth, origHeight, _vm->_textSurfaceMultiplier == 2);
- }
+ drawBitsN(dstSurface, dstPtr, charPtr, *_fontPtr, drawTop, origWidth, origHeight);
if (_blitAlso && vs->hasTwoBuffers) {
// FIXME: Revisiting this code, I think the _blitAlso mode is likely broken
@@ -1139,54 +875,34 @@ void CharsetRendererClassic::printCharIntern(bool is2byte, const byte *charPtr,
}
}
-void CharsetRendererClassic::drawChar(int chr, Graphics::Surface &s, int x, int y) {
- const byte *charPtr;
- byte *dst;
- int width, height;
- int is2byte = (chr >= 0x80 && _vm->_useCJKMode) ? 1 : 0;
-
- if (is2byte) {
- enableShadow(true);
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- if (_vm->_game.platform == Common::kPlatformFMTowns) {
- _vm->_cjkFont->drawChar(s, chr, x * _vm->_textSurfaceMultiplier, y * _vm->_textSurfaceMultiplier, _color, _shadowColor);
- return;
- } else
-#endif
- {
- charPtr = _vm->get2byteCharPtr(chr);
- width = _vm->_2byteWidth;
- height = _vm->_2byteHeight;
- }
- } else {
- uint32 charOffs = READ_LE_UINT32(_fontPtr + chr * 4 + 4);
- assert(charOffs < 0x10000);
- if (!charOffs)
- return;
- charPtr = _fontPtr + charOffs;
+void CharsetRendererClassic::prepareDraw(uint16 chr) {
+ uint32 charOffs = READ_LE_UINT32(_fontPtr + chr * 4 + 4);
+ assert(charOffs < 0x14000);
+ if (!charOffs)
+ return;
+ _charPtr = _fontPtr + charOffs;
- width = charPtr[0];
- height = charPtr[1];
+ _width = _origWidth = _charPtr[0];
+ _height = _origHeight = _charPtr[1];
- charPtr += 4; // Skip over char header
+ if (_disableOffsX) {
+ _offsX = 0;
+ } else {
+ _offsX = (signed char)_charPtr[2];
}
- dst = (byte *)s.pixels + y * s.pitch + x;
+ _offsY = (signed char)_charPtr[3];
- if (is2byte) {
- drawBits1(s, dst, charPtr, y, width, height, s.format.bytesPerPixel);
- } else {
- drawBitsN(s, dst, charPtr, *_fontPtr, y, width, height);
- }
+ _charPtr += 4; // Skip over char header
}
-void CharsetRendererClassic::drawBitsN(const Graphics::Surface &s, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height,
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- bool scale2x) {
-#else
- bool) {
-#endif
+void CharsetRendererClassic::drawChar(int chr, Graphics::Surface &s, int x, int y) {
+ prepareDraw(chr);
+ byte *dst = (byte *)s.pixels + y * s.pitch + x;
+ drawBitsN(s, dst, _charPtr, *_fontPtr, y, _width, _height);
+}
+void CharsetRendererClassic::drawBitsN(const Graphics::Surface &s, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height) {
int y, x;
int color;
byte numbits, bits;
@@ -1198,38 +914,13 @@ void CharsetRendererClassic::drawBitsN(const Graphics::Surface &s, byte *dst, co
numbits = 8;
byte *cmap = _vm->_charsetColorMap;
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- byte *dst2 = dst;
-
- if (_vm->_game.platform == Common::kPlatformFMTowns)
- cmap = _vm->_townsCharsetColorMap;
- if (scale2x) {
- dst2 += s.pitch;
- pitch <<= 1;
- }
-#endif
-
for (y = 0; y < height && y + drawTop < s.h; y++) {
for (x = 0; x < width; x++) {
color = (bits >> (8 - bpp)) & 0xFF;
- if (color && y + drawTop >= 0) {
+ if (color && y + drawTop >= 0)
*dst = cmap[color];
-
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- if (scale2x)
- dst[1] = dst2[0] = dst2[1] = dst[0];
-#endif
- }
dst++;
-
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- if (scale2x) {
- dst++;
- dst2 += 2;
- }
-#endif
-
bits <<= bpp;
numbits -= bpp;
if (numbits == 0) {
@@ -1238,52 +929,93 @@ void CharsetRendererClassic::drawBitsN(const Graphics::Surface &s, byte *dst, co
}
}
dst += pitch;
+ }
+}
+
+CharsetRendererTownsV3::CharsetRendererTownsV3(ScummEngine *vm) : CharsetRendererV3(vm), _sjisCurChar(0) {
+}
+
+int CharsetRendererTownsV3::getCharWidth(uint16 chr) {
+ int spacing = 0;
+
+ if (_vm->_useCJKMode) {
+ if (chr >= 256)
+ spacing = 8;
+ else if (chr >= 128)
+ spacing = 4;
+ }
+
+ if (!spacing)
+ spacing = *(_widthTable + chr);
+
+ return spacing;
+}
+
+int CharsetRendererTownsV3::getFontHeight() {
+ return _vm->_useCJKMode ? 8 : _fontHeight;
+}
+
+void CharsetRendererTownsV3::enableShadow(bool enable) {
+ _shadowColor = 8;
+ _shadowMode = enable;
+
#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- dst2 += pitch;
+ _shadowColor = 0x88;
+#ifdef USE_RGB_COLOR
+ if (_vm->_cjkFont)
+ _vm->_cjkFont->setDrawingMode(enable ? Graphics::FontSJIS::kFMTownsShadowMode : Graphics::FontSJIS::kDefaultMode);
+#endif
#endif
- }
}
-void CharsetRendererCommon::drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth,
+void CharsetRendererTownsV3::drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth) {
#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- bool scale2x) {
+#ifdef USE_RGB_COLOR
+ if (_sjisCurChar) {
+ assert(_vm->_cjkFont);
+ _vm->_cjkFont->drawChar(_vm->_textSurface, _sjisCurChar, _left * _vm->_textSurfaceMultiplier, _top * _vm->_textSurfaceMultiplier, _color, _shadowColor);
+ return;
+ }
+#endif
+
+ dst = (byte *)_vm->_textSurface.getBasePtr(_left * _vm->_textSurfaceMultiplier, _top * _vm->_textSurfaceMultiplier);
+ int sfPitch = _vm->_textSurface.pitch;
+ int sfHeight = _vm->_textSurface.h;
+ bool scale2x = (_vm->_textSurfaceMultiplier == 2 && !(_sjisCurChar >= 256 && _vm->_useCJKMode));
#else
- bool) {
+ int sfPitch = s.pitch;
+ int sfHeight = s.h;
#endif
int y, x;
byte bits = 0;
uint8 col = _color;
- int pitch = s.pitch - width * bitDepth;
- byte *dst2 = dst + s.pitch;
+ int pitch = sfPitch - width * bitDepth;
+ byte *dst2 = dst + sfPitch;
#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
byte *dst3 = dst2;
byte *dst4 = dst2;
if (scale2x) {
- dst3 = dst2 + s.pitch;
- dst4 = dst3 + s.pitch;
+ dst3 = dst2 + sfPitch;
+ dst4 = dst3 + sfPitch;
pitch <<= 1;
}
- if (_vm->_game.platform == Common::kPlatformFMTowns && _vm->_game.version == 5)
- col = _vm->_townsCharsetColorMap[1];
#endif
- for (y = 0; y < height && y + drawTop < s.h; y++) {
+ for (y = 0; y < height && y + drawTop < sfHeight; y++) {
for (x = 0; x < width; x++) {
if ((x % 8) == 0)
bits = *src++;
if ((bits & revBitMask(x % 8)) && y + drawTop >= 0) {
if (bitDepth == 2) {
- if (_shadowMode != kNoShadowMode) {
+ if (_shadowMode) {
WRITE_UINT16(dst + 2, _vm->_16BitPalette[_shadowColor]);
- WRITE_UINT16(dst + s.pitch, _vm->_16BitPalette[_shadowColor]);
- if (_shadowMode != kFMTOWNSShadowMode)
- WRITE_UINT16(dst + s.pitch + 2, _vm->_16BitPalette[_shadowColor]);
+ WRITE_UINT16(dst + sfPitch, _vm->_16BitPalette[_shadowColor]);
}
WRITE_UINT16(dst, _vm->_16BitPalette[_color]);
} else {
- if (_shadowMode != kNoShadowMode) {
+ if (_shadowMode) {
#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
if (scale2x) {
dst[2] = dst[3] = dst2[2] = dst2[3] = _shadowColor;
@@ -1292,8 +1024,6 @@ void CharsetRendererCommon::drawBits1(const Graphics::Surface &s, byte *dst, con
#endif
{
dst[1] = dst2[0] = _shadowColor;
- if (_shadowMode != kFMTOWNSShadowMode)
- dst2[1] = _shadowColor;
}
}
dst[0] = col;
@@ -1324,31 +1054,64 @@ void CharsetRendererCommon::drawBits1(const Graphics::Surface &s, byte *dst, con
#endif
}
}
+#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
+int CharsetRendererTownsV3::getDrawWidthIntern(uint16 chr) {
+#ifdef USE_RGB_COLOR
+ if (_vm->_useCJKMode && chr > 127) {
+ assert(_vm->_cjkFont);
+ return _vm->_cjkFont->getCharWidth(chr);
+ }
+#endif
+ return CharsetRendererV3::getDrawWidthIntern(chr);
+}
+int CharsetRendererTownsV3::getDrawHeightIntern(uint16 chr) {
#ifdef USE_RGB_COLOR
-void CharsetRendererPCE::drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth, bool scalex) {
+ if (_vm->_useCJKMode && chr > 127) {
+ assert(_vm->_cjkFont);
+ return _vm->_cjkFont->getFontHeight();
+ }
+#endif
+ return CharsetRendererV3::getDrawHeightIntern(chr);
+}
+
+void CharsetRendererTownsV3::setDrawCharIntern(uint16 chr) {
+ _sjisCurChar = (_vm->_useCJKMode && chr > 127) ? chr : 0;
+}
+#endif
+
+#ifdef USE_RGB_COLOR
+void CharsetRendererPCE::drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth) {
+ if (_sjisCurChar) {
+ assert(_vm->_cjkFont);
+ uint16 col1 = _color;
+ uint16 col2 = _shadowColor;
+
+ if (s.format.bytesPerPixel == 2) {
+ col1 = _vm->_16BitPalette[col1];
+ col2 = _vm->_16BitPalette[col2];
+ }
+
+ _vm->_cjkFont->drawChar(dst, _sjisCurChar, s.pitch, s.format.bytesPerPixel, col1, col2, -1, -1);
+ return;
+ }
+
int y, x;
- int bitCount = 0;
byte bits = 0;
- const bool resetLineBitCount = (_vm->_language != Common::JA_JPN || width != 12);
-
for (y = 0; y < height && y + drawTop < s.h; y++) {
- if (resetLineBitCount)
- bitCount = 0;
+ int bitCount = 0;
for (x = 0; x < width; x++) {
if ((bitCount % 8) == 0)
bits = *src++;
if ((bits & revBitMask(bitCount % 8)) && y + drawTop >= 0) {
if (bitDepth == 2) {
- if (_shadowMode != kNoShadowMode) {
+ if (_shadowMode)
WRITE_UINT16(dst + s.pitch + 2, _vm->_16BitPalette[_shadowColor]);
- }
WRITE_UINT16(dst, _vm->_16BitPalette[_color]);
} else {
- if (_shadowMode != kNoShadowMode) {
+ if (_shadowMode)
*(dst + s.pitch + 1) = _shadowColor;
- }
*dst = _color;
}
}
@@ -1359,6 +1122,22 @@ void CharsetRendererPCE::drawBits1(const Graphics::Surface &s, byte *dst, const
dst += s.pitch - width * bitDepth;
}
}
+
+int CharsetRendererPCE::getDrawWidthIntern(uint16 chr) {
+ if (_vm->_useCJKMode && chr > 127)
+ return _vm->_2byteWidth;
+ return CharsetRendererV3::getDrawWidthIntern(chr);
+}
+
+int CharsetRendererPCE::getDrawHeightIntern(uint16 chr) {
+ if (_vm->_useCJKMode && chr > 127)
+ return _vm->_2byteHeight;
+ return CharsetRendererV3::getDrawHeightIntern(chr);
+}
+
+void CharsetRendererPCE::setDrawCharIntern(uint16 chr) {
+ _sjisCurChar = (_vm->_useCJKMode && chr > 127) ? chr : 0;
+}
#endif
#ifdef ENABLE_SCUMM_7_8
@@ -1533,7 +1312,7 @@ void CharsetRendererNES::printChar(int chr, bool ignoreCharsetMask) {
if (_str.right < _left) {
_str.right = _left;
- if (_shadowMode != kNoShadowMode)
+ if (_shadowMode)
_str.right++;
}
@@ -1556,7 +1335,203 @@ void CharsetRendererNES::drawChar(int chr, Graphics::Surface &s, int x, int y) {
drawBits1(s, dst, charPtr, y, width, height, s.format.bytesPerPixel);
}
-void CharsetRendererNES::drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth, bool scalex) {
+#ifdef USE_RGB_COLOR
+#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
+CharsetRendererTownsClassic::CharsetRendererTownsClassic(ScummEngine *vm) : CharsetRendererClassic(vm), _sjisCurChar(0) {
+}
+
+int CharsetRendererTownsClassic::getCharWidth(uint16 chr) {
+ int spacing = 0;
+
+ if (_vm->_useCJKMode) {
+ if ((chr & 0xff00) == 0xfd00) {
+ chr &= 0xff;
+ } else if (chr >= 256) {
+ spacing = 8;
+ } else if (useFontRomCharacter(chr)) {
+ spacing = 4;
+ }
+
+ if (spacing) {
+ if (_vm->_game.id == GID_MONKEY) {
+ spacing++;
+ if (_curId == 2)
+ spacing++;
+ } else if (_vm->_game.id != GID_INDY4 && _curId == 1) {
+ spacing++;
+ }
+ }
+ }
+
+ if (!spacing) {
+ int offs = READ_LE_UINT32(_fontPtr + chr * 4 + 4);
+ if (offs)
+ spacing = _fontPtr[offs] + (signed char)_fontPtr[offs + 2];
+ }
+
+ return spacing;
+}
+
+int CharsetRendererTownsClassic::getFontHeight() {
+ static const uint8 sjisFontHeightM1[] = { 0, 8, 9, 8, 9, 8, 9, 0, 0, 0 };
+ static const uint8 sjisFontHeightM2[] = { 0, 8, 9, 9, 9, 8, 9, 9, 9, 8 };
+ static const uint8 sjisFontHeightI4[] = { 0, 8, 9, 9, 9, 8, 8, 8, 8, 8 };
+ const uint8 *htbl = (_vm->_game.id == GID_MONKEY) ? sjisFontHeightM1 : ((_vm->_game.id == GID_INDY4) ? sjisFontHeightI4 : sjisFontHeightM2);
+ return _vm->_useCJKMode ? htbl[_curId] : _fontHeight;
+}
+
+void CharsetRendererTownsClassic::drawBitsN(const Graphics::Surface&, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height) {
+ if (_sjisCurChar) {
+ assert(_vm->_cjkFont);
+ _vm->_cjkFont->drawChar(_vm->_textSurface, _sjisCurChar, _left * _vm->_textSurfaceMultiplier, (_top - _vm->_screenTop) * _vm->_textSurfaceMultiplier, _vm->_townsCharsetColorMap[1], _shadowColor);
+ return;
+ }
+
+ bool scale2x = (_vm->_textSurfaceMultiplier == 2);
+ dst = (byte *)_vm->_textSurface.pixels + (_top - _vm->_screenTop) * _vm->_textSurface.pitch * _vm->_textSurfaceMultiplier + _left * _vm->_textSurfaceMultiplier;
+
+ int y, x;
+ int color;
+ byte numbits, bits;
+
+ int pitch = _vm->_textSurface.pitch - width;
+
+ assert(bpp == 1 || bpp == 2 || bpp == 4 || bpp == 8);
+ bits = *src++;
+ numbits = 8;
+ byte *cmap = _vm->_charsetColorMap;
+ byte *dst2 = dst;
+
+ if (_vm->_game.platform == Common::kPlatformFMTowns)
+ cmap = _vm->_townsCharsetColorMap;
+ if (scale2x) {
+ dst2 += _vm->_textSurface.pitch;
+ pitch <<= 1;
+ }
+
+ for (y = 0; y < height && y + drawTop < _vm->_textSurface.h; y++) {
+ for (x = 0; x < width; x++) {
+ color = (bits >> (8 - bpp)) & 0xFF;
+
+ if (color && y + drawTop >= 0) {
+ *dst = cmap[color];
+ if (scale2x)
+ dst[1] = dst2[0] = dst2[1] = dst[0];
+ }
+ dst++;
+
+ if (scale2x) {
+ dst++;
+ dst2 += 2;
+ }
+
+ bits <<= bpp;
+ numbits -= bpp;
+ if (numbits == 0) {
+ bits = *src++;
+ numbits = 8;
+ }
+ }
+ dst += pitch;
+ dst2 += pitch;
+ }
+}
+
+void CharsetRendererTownsClassic::prepareDraw(uint16 chr) {
+ processCharsetColors();
+ bool noSjis = false;
+
+ if (_vm->_game.platform == Common::kPlatformFMTowns && _vm->_useCJKMode) {
+ if ((chr & 0x00ff) == 0x00fd) {
+ chr >>= 8;
+ noSjis = true;
+ }
+ }
+
+ if (useFontRomCharacter(chr) && !noSjis) {
+ setupShadowMode();
+ _charPtr = 0;
+ _sjisCurChar = chr;
+
+ _width = getCharWidth(chr);
+ // For whatever reason MI1 uses a different font width
+ // for alignment calculation and for drawing when
+ // charset 2 is active. This fixes some subtle glitches.
+ if (_vm->_game.id == GID_MONKEY && _curId == 2)
+ _width--;
+ _origWidth = _width;
+
+ _origHeight = _height = getFontHeight();
+ _offsX = _offsY = 0;
+ } else if (_vm->_useCJKMode && (chr >= 128) && !noSjis) {
+ setupShadowMode();
+ _origWidth = _width = _vm->_2byteWidth;
+ _origHeight = _height = _vm->_2byteHeight;
+ _charPtr = _vm->get2byteCharPtr(chr);
+ _offsX = _offsY = 0;
+ if (_shadowMode) {
+ _width++;
+ _height++;
+ }
+ } else {
+ _sjisCurChar = 0;
+ CharsetRendererClassic::prepareDraw(chr);
+ }
+}
+
+void CharsetRendererTownsClassic::setupShadowMode() {
+ _shadowMode = true;
+ _shadowColor = _vm->_townsCharsetColorMap[0];
+ assert(_vm->_cjkFont);
+
+ if (((_vm->_game.id == GID_MONKEY) && (_curId == 2 || _curId == 4 || _curId == 6)) ||
+ ((_vm->_game.id == GID_MONKEY2) && (_curId != 1 && _curId != 5 && _curId != 9)) ||
+ ((_vm->_game.id == GID_INDY4) && (_curId == 2 || _curId == 3 || _curId == 4))) {
+ _vm->_cjkFont->setDrawingMode(Graphics::FontSJIS::kOutlineMode);
+ } else {
+ _vm->_cjkFont->setDrawingMode(Graphics::FontSJIS::kDefaultMode);
+ }
+
+ _vm->_cjkFont->toggleFlippedMode((_vm->_game.id == GID_MONKEY || _vm->_game.id == GID_MONKEY2) && _curId == 3);
+}
+
+bool CharsetRendererTownsClassic::useFontRomCharacter(uint16 chr) {
+ if (!_vm->_useCJKMode)
+ return false;
+
+ // Some SCUMM 5 games contain hard coded logic to determine whether to use
+ // the SCUMM fonts or the FM-Towns font rom to draw a character. For the other
+ // games we will simply check for a character greater 127.
+ if (chr < 128) {
+ if (((_vm->_game.id == GID_MONKEY2 && _curId != 0) || (_vm->_game.id == GID_INDY4 && _curId != 3)) && (chr > 31 && chr != 94 && chr != 95 && chr != 126 && chr != 127))
+ return true;
+ return false;
+ }
+ return true;
+}
+
+void CharsetRendererTownsClassic::processCharsetColors() {
+ for (int i = 0; i < (1 << _bytesPerPixel); i++) {
+ uint8 c = _vm->_charsetColorMap[i];
+
+ if (c > 16) {
+ uint8 t = (_vm->_currentPalette[c * 3] < 32) ? 4 : 12;
+ t |= ((_vm->_currentPalette[c * 3 + 1] < 32) ? 2 : 10);
+ t |= ((_vm->_currentPalette[c * 3 + 1] < 32) ? 1 : 9);
+ c = t;
+ }
+
+ if (c == 0)
+ c = _vm->_townsOverrideShadowColor;
+
+ c = ((c & 0x0f) << 4) | (c & 0x0f);
+ _vm->_townsCharsetColorMap[i] = c;
+ }
+}
+#endif
+#endif
+
+void CharsetRendererNES::drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth) {
for (int i = 0; i < 8; i++) {
byte c0 = src[i];
byte c1 = src[i + 8];
diff --git a/engines/scumm/charset.h b/engines/scumm/charset.h
index 4c657b475e..b80db73a58 100644
--- a/engines/scumm/charset.h
+++ b/engines/scumm/charset.h
@@ -25,6 +25,7 @@
#include "common/scummsys.h"
#include "common/rect.h"
#include "graphics/sjis.h"
+#include "scumm/scumm.h"
#include "scumm/gfx.h"
#include "scumm/saveload.h"
@@ -78,10 +79,6 @@ public:
void addLinebreaks(int a, byte *str, int pos, int maxwidth);
void translateColor();
-#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
- void processTownsCharsetColors(uint8 bytesPerPixel);
-#endif
-
virtual void setCurID(int32 id) = 0;
int getCurID() { return _curId; }
@@ -101,31 +98,26 @@ protected:
int _fontHeight;
int _numChars;
- enum ShadowMode {
- kNoShadowMode,
- kFMTOWNSShadowMode,
- kNormalShadowMode
- };
byte _shadowColor;
- ShadowMode _shadowMode;
-
- void enableShadow(bool enable);
- virtual void drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth, bool scale2x = false);
-
+ bool _shadowMode;
public:
CharsetRendererCommon(ScummEngine *vm);
void setCurID(int32 id);
- int getFontHeight();
+ virtual int getFontHeight();
};
class CharsetRendererClassic : public CharsetRendererCommon {
protected:
- void drawBitsN(const Graphics::Surface &s, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height, bool scale2x = false);
+ virtual void drawBitsN(const Graphics::Surface &s, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height);
+ void printCharIntern(bool is2byte, const byte *charPtr, int origWidth, int origHeight, int width, int height, VirtScreen *vs, bool ignoreCharsetMask);
+ virtual void prepareDraw(uint16 chr);
- void printCharIntern(bool is2byte, const byte *charPtr, int origWidth, int origHeight, int width, int height, VirtScreen *vs, bool ignoreCharsetMask);
+ int _width, _height, _origWidth, _origHeight;
+ int _offsX, _offsY;
+ const byte *_charPtr;
public:
CharsetRendererClassic(ScummEngine *vm) : CharsetRendererCommon(vm) {}
@@ -134,18 +126,34 @@ public:
void drawChar(int chr, Graphics::Surface &s, int x, int y);
int getCharWidth(uint16 chr);
+};
+
+#ifdef USE_RGB_COLOR
+#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
+class CharsetRendererTownsClassic : public CharsetRendererClassic {
+public:
+ CharsetRendererTownsClassic(ScummEngine *vm);
+
+ int getCharWidth(uint16 chr);
+ int getFontHeight();
- // Some SCUMM 5 games contain hard coded logic to determine whether to use
- // the SCUMM fonts or the FM-Towns font rom to draw a character. For the other
- // games we will simply check for a character greater 127.
- bool useTownsFontRomCharacter(uint16 chr);
+private:
+ void drawBitsN(const Graphics::Surface &s, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height);
+ void prepareDraw(uint16 chr);
+ void setupShadowMode();
+ bool useFontRomCharacter(uint16 chr);
+ void processCharsetColors();
+
+ uint16 _sjisCurChar;
};
+#endif
+#endif
class CharsetRendererNES : public CharsetRendererCommon {
protected:
byte *_trTable;
- void drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth, bool scale2x = false);
+ void drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth);
public:
CharsetRendererNES(ScummEngine *vm) : CharsetRendererCommon(vm) {}
@@ -160,6 +168,12 @@ public:
class CharsetRendererV3 : public CharsetRendererCommon {
protected:
+ virtual void enableShadow(bool enable);
+ virtual void drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth);
+ virtual int getDrawWidthIntern(uint16 chr);
+ virtual int getDrawHeightIntern(uint16 chr);
+ virtual void setDrawCharIntern(uint16 chr) {}
+
const byte *_widthTable;
public:
@@ -169,16 +183,40 @@ public:
void drawChar(int chr, Graphics::Surface &s, int x, int y);
void setCurID(int32 id);
void setColor(byte color);
+ virtual int getCharWidth(uint16 chr);
+};
+
+class CharsetRendererTownsV3 : public CharsetRendererV3 {
+public:
+ CharsetRendererTownsV3(ScummEngine *vm);
+
int getCharWidth(uint16 chr);
+ int getFontHeight();
+
+private:
+ void enableShadow(bool enable);
+ void drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth);
+#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
+ int getDrawWidthIntern(uint16 chr);
+ int getDrawHeightIntern(uint16 chr);
+ void setDrawCharIntern(uint16 chr);
+#endif
+ uint16 _sjisCurChar;
};
#ifdef USE_RGB_COLOR
class CharsetRendererPCE : public CharsetRendererV3 {
-protected:
- void drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth, bool scale2x = false);
+private:
+ void drawBits1(const Graphics::Surface &s, byte *dst, const byte *src, int drawTop, int width, int height, uint8 bitDepth);
+
+ int getDrawWidthIntern(uint16 chr);
+ int getDrawHeightIntern(uint16 chr);
+ void setDrawCharIntern(uint16 chr);
+
+ uint16 _sjisCurChar;
public:
- CharsetRendererPCE(ScummEngine *vm) : CharsetRendererV3(vm) {}
+ CharsetRendererPCE(ScummEngine *vm) : CharsetRendererV3(vm), _sjisCurChar(0) {}
void setColor(byte color);
};
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 5268231cff..0f01e39459 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -284,8 +284,9 @@ ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr)
_16BitPalette = NULL;
#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
_townsScreen = 0;
+#ifdef USE_RGB_COLOR
_cjkFont = 0;
- _cjkChar = 0;
+#endif
#endif
_shadowPalette = NULL;
_shadowPaletteSize = 0;
@@ -634,8 +635,10 @@ ScummEngine::~ScummEngine() {
#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
delete _townsScreen;
+#ifdef USE_RGB_COLOR
delete _cjkFont;
#endif
+#endif
delete _debugger;
@@ -1351,13 +1354,23 @@ void ScummEngine::setupCharsetRenderer() {
_charset = new CharsetRendererPCE(this);
else
#endif
+ if (_game.platform == Common::kPlatformFMTowns)
+ _charset = new CharsetRendererTownsV3(this);
+ else
_charset = new CharsetRendererV3(this);
#ifdef ENABLE_SCUMM_7_8
} else if (_game.version == 8) {
_charset = new CharsetRendererNut(this);
#endif
} else {
- _charset = new CharsetRendererClassic(this);
+#ifdef USE_RGB_COLOR
+#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
+ if (_game.platform == Common::kPlatformFMTowns)
+ _charset = new CharsetRendererTownsClassic(this);
+ else
+#endif
+#endif
+ _charset = new CharsetRendererClassic(this);
}
}
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h
index 01bde90e1c..e503af750d 100644
--- a/engines/scumm/scumm.h
+++ b/engines/scumm/scumm.h
@@ -46,9 +46,10 @@
/* This disables the dual layer mode which is used in FM-Towns versions
* of SCUMM games and which emulates the behavior of the original code.
* The only purpose is code size reduction for certain backends.
- * SCUMM 3 (FM-Towns) games will run in normal (DOS VGA) mode, which should
- * work just fine in most situations. Some glitches might occur. SCUMM 5 games
- * will not work without dual layer (and 16 bit color) support.
+ * SCUMM 3 (FM-Towns) games will run in English in normal (DOS VGA) mode,
+ * which should work just fine in most situations. Some glitches might
+ * occur. Japanese mode and SCUMM 5 FM-Towns games will not work without
+ * dual layer (and 16 bit color) support.
*/
#define DISABLE_TOWNS_DUAL_LAYER_MODE
#endif
@@ -345,6 +346,7 @@ class ResourceManager;
class ScummEngine : public Engine {
friend class ScummDebugger;
friend class CharsetRenderer;
+ friend class CharsetRendererTownsClassic;
friend class ResourceManager;
public:
@@ -1326,14 +1328,17 @@ public:
// Exists both in V7 and in V72HE:
byte VAR_NUM_GLOBAL_OBJS;
+#ifdef USE_RGB_COLOR
+ // FM-Towns / PC-Engine specific
+ Graphics::FontSJIS *_cjkFont;
+#endif
+
// FM-Towns specific
#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
public:
bool towns_isRectInStringBox(int x1, int y1, int x2, int y2);
byte _townsPaletteFlags;
- byte _townsCharsetColorMap[16];
- Graphics::FontSJIS *_cjkFont;
- uint16 _cjkChar;
+ byte _townsCharsetColorMap[16];
protected:
void towns_drawStripToScreen(VirtScreen *vs, int dstX, int dstY, int srcX, int srcY, int w, int h);
diff --git a/engines/sword25/gfx/image/vectorimage.cpp b/engines/sword25/gfx/image/vectorimage.cpp
index 45d43c465e..81f4fc2ad5 100644
--- a/engines/sword25/gfx/image/vectorimage.cpp
+++ b/engines/sword25/gfx/image/vectorimage.cpp
@@ -247,6 +247,9 @@ VectorImage::VectorImage(const byte *pFileData, uint fileSize, bool &success, co
return;
}
+ // readout SWF size
+ flashRectToBSRect(bs);
+
// Get frame rate and frame count
/* uint32 frameRate = */
bs.getUInt16();
diff --git a/engines/sword25/kernel/inputpersistenceblock.cpp b/engines/sword25/kernel/inputpersistenceblock.cpp
index 2d45dfb640..cdce539c31 100644
--- a/engines/sword25/kernel/inputpersistenceblock.cpp
+++ b/engines/sword25/kernel/inputpersistenceblock.cpp
@@ -55,8 +55,8 @@ void InputPersistenceBlock::read(int16 &value) {
void InputPersistenceBlock::read(signed int &value) {
if (checkMarker(SINT_MARKER)) {
- rawRead(&value, sizeof(signed int));
- value = convertEndianessFromStorageToSystem(value);
+ value = (int32)READ_LE_UINT32(_iter);
+ _iter += 4;
} else {
value = 0;
}
@@ -64,8 +64,8 @@ void InputPersistenceBlock::read(signed int &value) {
void InputPersistenceBlock::read(uint &value) {
if (checkMarker(UINT_MARKER)) {
- rawRead(&value, sizeof(uint));
- value = convertEndianessFromStorageToSystem(value);
+ value = READ_LE_UINT32(_iter);
+ _iter += 4;
} else {
value = 0;
}
@@ -73,8 +73,10 @@ void InputPersistenceBlock::read(uint &value) {
void InputPersistenceBlock::read(float &value) {
if (checkMarker(FLOAT_MARKER)) {
- rawRead(&value, sizeof(float));
- value = convertEndianessFromStorageToSystem(value);
+ uint32 tmp[1];
+ tmp[0] = READ_LE_UINT32(_iter);
+ value = ((float *)tmp)[0];
+ _iter += 4;
} else {
value = 0.0f;
}
@@ -82,12 +84,11 @@ void InputPersistenceBlock::read(float &value) {
void InputPersistenceBlock::read(bool &value) {
if (checkMarker(BOOL_MARKER)) {
- uint uintBool;
- rawRead(&uintBool, sizeof(float));
- uintBool = convertEndianessFromStorageToSystem(uintBool);
+ uint uintBool = READ_LE_UINT32(_iter);
+ _iter += 4;
value = uintBool == 0 ? false : true;
} else {
- value = 0.0f;
+ value = false;
}
}
@@ -117,13 +118,6 @@ void InputPersistenceBlock::readByteArray(Common::Array<byte> &value) {
}
}
-void InputPersistenceBlock::rawRead(void *destPtr, size_t size) {
- if (checkBlockSize(size)) {
- memcpy(destPtr, &*_iter, size);
- _iter += size;
- }
-}
-
bool InputPersistenceBlock::checkBlockSize(int size) {
if (_data.end() - _iter >= size) {
return true;
diff --git a/engines/sword25/kernel/inputpersistenceblock.h b/engines/sword25/kernel/inputpersistenceblock.h
index 7e68137246..2518d7e32c 100644
--- a/engines/sword25/kernel/inputpersistenceblock.h
+++ b/engines/sword25/kernel/inputpersistenceblock.h
@@ -69,7 +69,6 @@ public:
private:
bool checkMarker(byte marker);
bool checkBlockSize(int size);
- void rawRead(void *destPtr, size_t size);
Common::Array<byte> _data;
Common::Array<byte>::const_iterator _iter;
diff --git a/engines/sword25/kernel/outputpersistenceblock.cpp b/engines/sword25/kernel/outputpersistenceblock.cpp
index cf28ea401f..e29d956e5f 100644
--- a/engines/sword25/kernel/outputpersistenceblock.cpp
+++ b/engines/sword25/kernel/outputpersistenceblock.cpp
@@ -43,19 +43,23 @@ OutputPersistenceBlock::OutputPersistenceBlock() {
void OutputPersistenceBlock::write(signed int value) {
writeMarker(SINT_MARKER);
- value = convertEndianessFromSystemToStorage(value);
+ value = TO_LE_32(value);
rawWrite(&value, sizeof(value));
}
void OutputPersistenceBlock::write(uint value) {
writeMarker(UINT_MARKER);
- value = convertEndianessFromSystemToStorage(value);
+ value = TO_LE_32(value);
rawWrite(&value, sizeof(value));
}
void OutputPersistenceBlock::write(float value) {
writeMarker(FLOAT_MARKER);
- value = convertEndianessFromSystemToStorage(value);
+ uint32 tmp[1];
+
+ ((float *)tmp)[0] = value;
+ tmp[0] = TO_LE_32(tmp[0]);
+
rawWrite(&value, sizeof(value));
}
@@ -63,7 +67,7 @@ void OutputPersistenceBlock::write(bool value) {
writeMarker(BOOL_MARKER);
uint uintBool = value ? 1 : 0;
- uintBool = convertEndianessFromSystemToStorage(uintBool);
+ uintBool = TO_LE_32(uintBool);
rawWrite(&uintBool, sizeof(uintBool));
}
diff --git a/engines/sword25/kernel/persistenceblock.h b/engines/sword25/kernel/persistenceblock.h
index d8440faa50..8ac3e84a41 100644
--- a/engines/sword25/kernel/persistenceblock.h
+++ b/engines/sword25/kernel/persistenceblock.h
@@ -64,48 +64,6 @@ protected:
BLOCK_MARKER
};
- // -----------------------------------------------------------------------------
- // Endianess Conversions
- // -----------------------------------------------------------------------------
- //
- // Everything is stored in Little Endian
- // Big Endian Systems will need to be byte swapped during both saving and reading of saved values
- //
-
- template<typename T>
- static T convertEndianessFromSystemToStorage(T value) {
- if (isBigEndian())
- reverseByteOrder(&value);
- return value;
- }
-
- template<typename T>
- static T convertEndianessFromStorageToSystem(T value) {
- if (isBigEndian())
- reverseByteOrder(&value);
- return value;
- }
-
-private:
- static bool isBigEndian() {
- uint dummy = 1;
- byte *dummyPtr = reinterpret_cast<byte *>(&dummy);
- return dummyPtr[0] == 0;
- }
-
- template<typename T>
- static void swap(T &one, T &two) {
- T temp = one;
- one = two;
- two = temp;
- }
-
- static void reverseByteOrder(void *ptr) {
- // Reverses the byte order of the 32-bit word pointed to by Ptr
- byte *charPtr = static_cast<byte *>(ptr);
- swap(charPtr[0], charPtr[3]);
- swap(charPtr[1], charPtr[2]);
- }
};
#define CTASSERT(ex) typedef char ctassert_type[(ex) ? 1 : -1]
diff --git a/engines/toon/character.cpp b/engines/toon/character.cpp
index 06c6e21d21..022214157a 100644
--- a/engines/toon/character.cpp
+++ b/engines/toon/character.cpp
@@ -596,7 +596,8 @@ int32 Character::getId() {
void Character::save(Common::WriteStream *stream) {
debugC(1, kDebugCharacter, "save(stream)");
- stream->writeSint32LE(_flags);
+ // we have to save visibility too, put in flags to not invalidate old savegames.
+ stream->writeSint32LE(_flags | ((_visible == false) ? 0x100 : 0));
stream->writeSint32LE(_x);
stream->writeSint32LE(_y);
stream->writeSint32LE(_z);
@@ -633,6 +634,12 @@ void Character::load(Common::ReadStream *stream) {
if (_sceneAnimationId > -1) {
setAnimationInstance(_vm->getSceneAnimation(_sceneAnimationId)->_animInstance);
}
+
+ // "not visible" flag.
+ if (_flags & 0x100) {
+ _flags &= ~0x100;
+ setVisible(false);
+ }
}
void Character::setAnimScript(int32 animScriptId) {
diff --git a/engines/toon/movie.cpp b/engines/toon/movie.cpp
index 2318eaaac7..7637f4e62f 100644
--- a/engines/toon/movie.cpp
+++ b/engines/toon/movie.cpp
@@ -94,7 +94,7 @@ void Movie::play(Common::String video, int32 flags) {
_vm->getAudioManager()->setMusicVolume(0);
_decoder->loadFile(video.c_str());
playVideo(isFirstIntroVideo);
- _vm->flushPalette(false);
+ _vm->flushPalette(true);
if (flags & 1)
_vm->getAudioManager()->setMusicVolume(_vm->getAudioManager()->isMusicMuted() ? 0 : 255);
_decoder->close();
@@ -103,7 +103,6 @@ void Movie::play(Common::String video, int32 flags) {
bool Movie::playVideo(bool isFirstIntroVideo) {
debugC(1, kDebugMovie, "playVideo(isFirstIntroVideo: %d)", isFirstIntroVideo);
-
while (!_vm->shouldQuit() && !_decoder->endOfVideo()) {
if (_decoder->needsUpdate()) {
const Graphics::Surface *frame = _decoder->decodeNextFrame();
diff --git a/engines/toon/picture.cpp b/engines/toon/picture.cpp
index 0257964fb5..295e304765 100644
--- a/engines/toon/picture.cpp
+++ b/engines/toon/picture.cpp
@@ -29,16 +29,14 @@
namespace Toon {
-bool Picture::loadPicture(Common::String file, bool totalPalette /*= false*/) {
- debugC(1, kDebugPicture, "loadPicture(%s, %d)", file.c_str(), (totalPalette) ? 1 : 0);
+bool Picture::loadPicture(Common::String file) {
+ debugC(1, kDebugPicture, "loadPicture(%s)", file.c_str());
uint32 size = 0;
uint8 *fileData = _vm->resources()->getFileData(file, &size);
if (!fileData)
return false;
- _useFullPalette = totalPalette;
-
uint32 compId = READ_BE_UINT32(fileData);
switch (compId) {
@@ -57,6 +55,8 @@ bool Picture::loadPicture(Common::String file, bool totalPalette /*= false*/) {
// do we have a palette ?
_paletteEntries = (dstsize & 0x7ff) / 3;
+ _useFullPalette = (_paletteEntries == 256);
+ // _useFullPalette = true;
if (_paletteEntries) {
_palette = new uint8[_paletteEntries * 3];
memcpy(_palette, _data + dstsize - (dstsize & 0x7ff), _paletteEntries * 3);
@@ -70,7 +70,8 @@ bool Picture::loadPicture(Common::String file, bool totalPalette /*= false*/) {
uint32 decSize = READ_LE_UINT32(fileData + 10);
_data = new uint8[decSize + 100];
_paletteEntries = READ_LE_UINT16(fileData + 14) / 3;
-
+ _useFullPalette = (_paletteEntries == 256);
+
if (_paletteEntries) {
_palette = new uint8[_paletteEntries * 3];
memcpy(_palette, fileData + 16, _paletteEntries * 3);
diff --git a/engines/toon/picture.h b/engines/toon/picture.h
index 23edbc91da..ee0e006702 100644
--- a/engines/toon/picture.h
+++ b/engines/toon/picture.h
@@ -38,7 +38,7 @@ class Picture {
public:
Picture(ToonEngine *vm);
~Picture();
- bool loadPicture(Common::String file, bool totalPalette = false);
+ bool loadPicture(Common::String file);
void setupPalette();
void draw(Graphics::Surface &surface, int32 x, int32 y, int32 dx, int32 dy);
void drawWithRectList(Graphics::Surface& surface, int32 x, int32 y, int32 dx, int32 dy, Common::Array<Common::Rect>& rectArray);
diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp
index 26639d71f7..401ab3d70e 100644
--- a/engines/toon/toon.cpp
+++ b/engines/toon/toon.cpp
@@ -614,7 +614,7 @@ struct MainMenuEntry {
bool ToonEngine::showMainmenu(bool &loadedGame) {
Picture *mainmenuPicture = new Picture(this);
- mainmenuPicture->loadPicture("TITLESCR.CPS", true);
+ mainmenuPicture->loadPicture("TITLESCR.CPS");
mainmenuPicture->setupPalette();
flushPalette(false);
@@ -690,6 +690,11 @@ bool ToonEngine::showMainmenu(bool &loadedGame) {
}
}
+ if (_needPaletteFlush) {
+ flushPalette(false);
+ _needPaletteFlush = false;
+ }
+
parseInput();
copyToVirtualScreen(true);
_system->delayMillis(17);
@@ -2600,7 +2605,7 @@ int32 ToonEngine::showInventory() {
delete _inventoryPicture;
_inventoryPicture = new Picture(this);
fadeOut(5);
- _inventoryPicture->loadPicture("SACK128.CPS", true);
+ _inventoryPicture->loadPicture("SACK128.CPS");
_inventoryPicture->setupPalette();
dirtyAllScreen();
@@ -2786,7 +2791,7 @@ void ToonEngine::showCutaway(Common::String cutawayPicture) {
if (cutawayPicture == "") {
cutawayPicture = Common::String(_gameState->_locations[_gameState->_currentScene]._cutaway) + ".CPS";
}
- _currentCutaway->loadPicture(cutawayPicture, false);
+ _currentCutaway->loadPicture(cutawayPicture);
_currentCutaway->setupPalette();
_oldScrollValue = _gameState->_currentScrollValue;
_gameState->_currentScrollValue = 0;
@@ -3418,7 +3423,7 @@ void ToonEngine::viewInventoryItem(Common::String str, int32 lineId, int32 itemD
fadeOut(5);
Picture *pic = new Picture(this);
- pic->loadPicture(str, false);
+ pic->loadPicture(str);
pic->setupPalette();
dirtyAllScreen();
flushPalette();
diff --git a/engines/tsage/detection_tables.h b/engines/tsage/detection_tables.h
index 8b80edf89d..f9ced562c2 100644
--- a/engines/tsage/detection_tables.h
+++ b/engines/tsage/detection_tables.h
@@ -24,7 +24,7 @@ namespace tSage {
static const tSageGameDescription gameDescriptions[] = {
- // Ringworld CD and First Wave versions
+ // Ringworld English CD and First Wave versions
{
{
"ring",
@@ -38,6 +38,20 @@ static const tSageGameDescription gameDescriptions[] = {
GType_Ringworld,
GF_CD | GF_ALT_REGIONS
},
+ // Ringworld Spanish CD
+ {
+ {
+ "ring",
+ "CD",
+ AD_ENTRY1s("ring.rlb", "cb8bba91b30cd172712371d7123bd763", 7427980),
+ Common::ES_ESP,
+ Common::kPlatformPC,
+ ADGF_UNSTABLE,
+ Common::GUIO_NOSPEECH | Common::GUIO_NOSFX
+ },
+ GType_Ringworld,
+ GF_CD | GF_ALT_REGIONS
+ },
// Ringworld English Floppy version
{
{
diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp
index 8dd584ef24..e26b3d1544 100644
--- a/engines/tsage/sound.cpp
+++ b/engines/tsage/sound.cpp
@@ -2485,7 +2485,10 @@ AdlibSoundDriver::AdlibSoundDriver(): SoundDriver() {
_mixer = _vm->_mixer;
_sampleRate = _mixer->getOutputRate();
- _opl = makeAdLibOPL(_sampleRate);
+ _opl = OPL::Config::create();
+ assert(_opl);
+ _opl->init(_sampleRate);
+
_mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
Common::set_to(_channelVoiced, _channelVoiced + ADLIB_CHANNEL_COUNT, false);
@@ -2504,7 +2507,7 @@ AdlibSoundDriver::AdlibSoundDriver(): SoundDriver() {
AdlibSoundDriver::~AdlibSoundDriver() {
DEALLOCATE(_patchData);
_mixer->stopHandle(_soundHandle);
- OPLDestroy(_opl);
+ delete _opl;
}
bool AdlibSoundDriver::open() {
@@ -2622,7 +2625,7 @@ void AdlibSoundDriver::flush() {
while (!_queue.empty()) {
RegisterValue v = _queue.pop();
- OPLWriteReg(_opl, v._regNum, v._value);
+ _opl->writeReg(v._regNum, v._value);
}
}
@@ -2760,7 +2763,7 @@ void AdlibSoundDriver::update(int16 *buf, int len) {
}
samplesLeft -= count;
len -= count;
- YM3812UpdateOne(_opl, buf, count);
+ _opl->readBuffer(buf, count);
if (samplesLeft == 0) {
flush();
samplesLeft = _sampleRate / 50;
diff --git a/graphics/sjis.cpp b/graphics/sjis.cpp
index 10c780b156..be078a4da9 100644
--- a/graphics/sjis.cpp
+++ b/graphics/sjis.cpp
@@ -40,10 +40,27 @@ FontSJIS *FontSJIS::createFont(const Common::Platform platform) {
// Try the font ROM of the specified platform
if (platform == Common::kPlatformFMTowns) {
ret = new FontTowns();
- if (ret && ret->loadData())
- return ret;
+ if (ret) {
+ if (ret->loadData())
+ return ret;
+ }
delete ret;
- }
+ } else if (platform == Common::kPlatformPCEngine) {
+ ret = new FontPCEngine();
+ if (ret) {
+ if (ret->loadData())
+ return ret;
+ }
+ delete ret;
+ } // TODO: PC98 font rom support
+ /* else if (platform == Common::kPlatformPC98) {
+ ret = new FontPC98();
+ if (ret) {
+ if (ret->loadData())
+ return ret;
+ }
+ delete ret;
+ }*/
// Try ScummVM's font.
ret = new FontSjisSVM(platform);
@@ -59,15 +76,21 @@ void FontSJIS::drawChar(Graphics::Surface &dst, uint16 ch, int x, int y, uint32
}
FontSJISBase::FontSJISBase()
- : _drawMode(kDefaultMode), _flippedMode(false), _fontWidth(16), _fontHeight(16) {
+ : _drawMode(kDefaultMode), _flippedMode(false), _fontWidth(16), _fontHeight(16), _bitPosNewLineMask(0) {
}
void FontSJISBase::setDrawingMode(DrawingMode mode) {
- _drawMode = mode;
+ if (hasFeature(1 << mode))
+ _drawMode = mode;
+ else
+ warning("Unsupported drawing mode selected");
}
void FontSJISBase::toggleFlippedMode(bool enable) {
- _flippedMode = enable;
+ if (hasFeature(kFeatFlipped))
+ _flippedMode = enable;
+ else
+ warning("Flipped mode unsupported by this font");
}
uint FontSJISBase::getFontHeight() const {
@@ -98,26 +121,30 @@ uint FontSJISBase::getMaxFontWidth() const {
uint FontSJISBase::getCharWidth(uint16 ch) const {
if (isASCII(ch))
- return (_drawMode == kOutlineMode) ? 10 : (_drawMode == kDefaultMode ? 8 : 9);
+ return ((_drawMode == kOutlineMode) ? 10 : (_drawMode == kDefaultMode ? 8 : 9));
else
return getMaxFontWidth();
}
template<typename Color>
void FontSJISBase::blitCharacter(const uint8 *glyph, const int w, const int h, uint8 *dst, int pitch, Color c) const {
+ uint8 bitPos = 0;
+ uint8 mask = 0;
+
for (int y = 0; y < h; ++y) {
Color *d = (Color *)dst;
dst += pitch;
- uint8 mask = 0;
+ bitPos &= _bitPosNewLineMask;
for (int x = 0; x < w; ++x) {
- if (!(x % 8))
+ if (!(bitPos % 8))
mask = *glyph++;
if (mask & 0x80)
*d = c;
++d;
+ ++bitPos;
mask <<= 1;
}
}
@@ -176,9 +203,6 @@ const uint8 *FontSJISBase::flipCharacter(const uint8 *glyph, const int w) const
0x0F, 0x8F, 0x4F, 0xC7, 0x2F, 0xAF, 0x6F, 0xEF, 0x1F, 0x97, 0x5F, 0xDF, 0x3F, 0xBF, 0x7F, 0xFF
};
- // TODO: This code looks like it will only work with 16 pixel wide
- // characters we should really take care that we only call it on these
- // or we fix this to support a generic width.
for (int i = 0; i < w; i++) {
_tempGlyph[i] = flipData[glyph[(w * 2 - 1) - i]];
_tempGlyph[(w * 2 - 1) - i] = flipData[glyph[i]];
@@ -225,9 +249,6 @@ void FontSJISBase::drawChar(void *dst, uint16 ch, int pitch, int bpp, uint32 c1,
}
#ifndef DISABLE_FLIPPED_MODE
- // TODO: This code inside flopCharater looks like it will only work with
- // 16 pixel wide characters we should really take care that we only call
- // it on these or we fix it to support a generic width.
if (_flippedMode)
glyphSource = flipCharacter(glyphSource, width);
#endif
@@ -303,7 +324,7 @@ const uint8 *FontTowns::getCharData(uint16 ch) const {
uint8 f = ch & 0xFF;
uint8 s = ch >> 8;
- // copied from scumm\charset.cpp
+ // moved from scumm\charset.cpp
enum {
KANA = 0,
KANJI = 1,
@@ -392,6 +413,98 @@ const uint8 *FontTowns::getCharData(uint16 ch) const {
}
}
+bool FontTowns::hasFeature(int feat) const {
+ static const int features = kFeatDefault | kFeatOutline | kFeatShadow | kFeatFMTownsShadow | kFeatFlipped;
+ return (features & feat) ? true : false;
+}
+
+// PC-Engine ROM font
+
+bool FontPCEngine::loadData() {
+ Common::SeekableReadStream *data = SearchMan.createReadStreamForMember("pce.cdbios");
+ if (!data)
+ return false;
+
+ data->seek((data->size() & 0x200) ? 0x30200 : 0x30000);
+ data->read(_fontData12x12, kFont12x12Chars * 18);
+
+ _fontWidth = _fontHeight = 12;
+ _bitPosNewLineMask = _fontWidth & 7;
+
+ bool retValue = !data->err();
+ delete data;
+ return retValue;
+}
+
+const uint8 *FontPCEngine::getCharData(uint16 ch) const {
+ // Converts sjis code to pce font offset
+ // (moved from scumm\charset.cpp).
+ // rangeTbl maps SJIS char-codes to the PCE System Card font rom.
+ // Each pair {<upperBound>,<lowerBound>} in the array represents a SJIS range.
+ const int rangeCnt = 45;
+ static const uint16 rangeTbl[rangeCnt][2] = {
+ // Symbols
+ {0x8140,0x817E},{0x8180,0x81AC},
+ // 0-9
+ {0x824F,0x8258},
+ // Latin upper
+ {0x8260,0x8279},
+ // Latin lower
+ {0x8281,0x829A},
+ // Kana
+ {0x829F,0x82F1},{0x8340,0x837E},{0x8380,0x8396},
+ // Greek upper
+ {0x839F,0x83B6},
+ // Greek lower
+ {0x83BF,0x83D6},
+ // Cyrillic upper
+ {0x8440,0x8460},
+ // Cyrillic lower
+ {0x8470,0x847E},{0x8480,0x8491},
+ // Kanji
+ {0x889F,0x88FC},
+ {0x8940,0x897E},{0x8980,0x89FC},
+ {0x8A40,0x8A7E},{0x8A80,0x8AFC},
+ {0x8B40,0x8B7E},{0x8B80,0x8BFC},
+ {0x8C40,0x8C7E},{0x8C80,0x8CFC},
+ {0x8D40,0x8D7E},{0x8D80,0x8DFC},
+ {0x8E40,0x8E7E},{0x8E80,0x8EFC},
+ {0x8F40,0x8F7E},{0x8F80,0x8FFC},
+ {0x9040,0x907E},{0x9080,0x90FC},
+ {0x9140,0x917E},{0x9180,0x91FC},
+ {0x9240,0x927E},{0x9280,0x92FC},
+ {0x9340,0x937E},{0x9380,0x93FC},
+ {0x9440,0x947E},{0x9480,0x94FC},
+ {0x9540,0x957E},{0x9580,0x95FC},
+ {0x9640,0x967E},{0x9680,0x96FC},
+ {0x9740,0x977E},{0x9780,0x97FC},
+ {0x9840,0x9872}
+ };
+
+ ch = (ch << 8) | (ch >> 8);
+ int offset = 0;
+ for (int i = 0; i < rangeCnt; ++i) {
+ if (ch >= rangeTbl[i][0] && ch <= rangeTbl[i][1]) {
+ return _fontData12x12 + 18 * (offset + ch - rangeTbl[i][0]);
+ break;
+ }
+ offset += rangeTbl[i][1] - rangeTbl[i][0] + 1;
+ }
+
+ debug(4, "Invalid Char: 0x%x", ch);
+ return 0;
+}
+
+bool FontPCEngine::hasFeature(int feat) const {
+ // Outline mode not supported due to use of _bitPosNewLineMask. This could be implemented,
+ // but is not needed for any particular target at the moment.
+ // Flipped mode is also not supported since the hard coded table (taken from SCUMM 5 FM-TOWNS)
+ // is set up for font sizes of 8/16. This mode is also not required at the moment, since
+ // there aren't any SCUMM 5 PC-Engine games.
+ static const int features = kFeatDefault | kFeatShadow | kFeatFMTownsShadow;
+ return (features & feat) ? true : false;
+}
+
// ScummVM SJIS font
FontSjisSVM::FontSjisSVM(const Common::Platform platform)
@@ -464,6 +577,15 @@ const uint8 *FontSjisSVM::getCharData(uint16 c) const {
return getCharDataDefault(c);
}
+bool FontSjisSVM::hasFeature(int feat) const {
+ // Flipped mode is not supported since the hard coded table (taken from SCUMM 5 FM-TOWNS)
+ // is set up for font sizes of 8/16. This mode is also not required at the moment, since
+ // there aren't any SCUMM 5 PC-Engine games.
+ static const int features16 = kFeatDefault | kFeatOutline | kFeatShadow | kFeatFMTownsShadow | kFeatFlipped;
+ static const int features12 = kFeatDefault | kFeatOutline | kFeatShadow | kFeatFMTownsShadow;
+ return (((_fontWidth == 12) ? features12 : features16) & feat) ? true : false;
+}
+
const uint8 *FontSjisSVM::getCharDataPCE(uint16 c) const {
if (isASCII(c))
return 0;
diff --git a/graphics/sjis.h b/graphics/sjis.h
index 62e68013da..4b54da53b4 100644
--- a/graphics/sjis.h
+++ b/graphics/sjis.h
@@ -75,7 +75,7 @@ public:
virtual bool loadData() = 0;
/**
- * Enable drawing with outline or shadow.
+ * Enable drawing with outline or shadow if supported by the Font.
*
* After changing outline state, getFontHeight and getMaxFontWidth / getCharWidth might return
* different values!
@@ -90,11 +90,17 @@ public:
virtual void setDrawingMode(DrawingMode mode) {}
/**
- * Enable flipped character drawing (e.g. in the MI1 circus scene after Guybrush gets shot out of the cannon).
+ * Enable flipped character drawing if supported by the Font (e.g. in the MI1 circus scene after Guybrush gets shot out of the cannon).
*/
virtual void toggleFlippedMode(bool enable) {}
/**
+ * Set spacing between characters and lines. This affects font height / char width
+ */
+ virtual void setCharSpacing(int spacing) {}
+ virtual void setLineSpacing(int spacing) {}
+
+ /**
* Returns the height of the font.
*/
virtual uint getFontHeight() const = 0;
@@ -162,16 +168,27 @@ protected:
DrawingMode _drawMode;
bool _flippedMode;
int _fontWidth, _fontHeight;
-
+ uint8 _bitPosNewLineMask;
+
bool isASCII(uint16 ch) const;
virtual const uint8 *getCharData(uint16 c) const = 0;
+
+ enum DrawingFeature {
+ kFeatDefault = 1 << 0,
+ kFeatOutline = 1 << 1,
+ kFeatShadow = 1 << 2,
+ kFeatFMTownsShadow = 1 << 3,
+ kFeatFlipped = 1 << 4
+ };
+
+ virtual bool hasFeature(int feat) const = 0;
};
/**
* FM-TOWNS ROM based SJIS compatible font.
*
- * This is used in KYRA and SCI.
+ * This is used in KYRA, SCUMM and SCI.
*/
class FontTowns : public FontSJISBase {
public:
@@ -189,6 +206,31 @@ private:
uint8 _fontData8x16[kFont8x16Chars * 32];
virtual const uint8 *getCharData(uint16 c) const;
+
+ bool hasFeature(int feat) const;
+};
+
+/**
+ * PC-Engine System Card based SJIS compatible font.
+ *
+ * This is used in LOOM.
+ */
+class FontPCEngine : public FontSJISBase {
+public:
+ /**
+ * Loads the ROM data from "pce.cdbios".
+ */
+ bool loadData();
+private:
+ enum {
+ kFont12x12Chars = 3418
+ };
+
+ uint8 _fontData12x12[kFont12x12Chars * 18];
+
+ virtual const uint8 *getCharData(uint16 c) const;
+
+ bool hasFeature(int feat) const;
};
/**
@@ -215,6 +257,8 @@ private:
virtual const uint8 *getCharData(uint16 c) const;
+ bool hasFeature(int feat) const;
+
const uint8 *getCharDataPCE(uint16 c) const;
const uint8 *getCharDataDefault(uint16 c) const;
diff --git a/gui/credits.h b/gui/credits.h
index 0ed7fa1e41..cc9698195a 100644
--- a/gui/credits.h
+++ b/gui/credits.h
@@ -46,6 +46,7 @@ static const char *credits[] = {
"C0""Filippos Karapetis",
"C0""Pawel Kolodziejski",
"C0""Walter van Niftrik",
+"C2""(retired)",
"C0""Kari Salminen",
"C0""Eugene Sandulenko",
"C0""David Symonds",
@@ -158,6 +159,7 @@ static const char *credits[] = {
"C0""Filippos Karapetis",
"C0""Martin Kiewitz",
"C0""Walter van Niftrik",
+"C2""(retired)",
"C0""Willem Jan Palenstijn",
"C0""Jordi Vilalta Prat",
"C0""Lars Skovlund",