diff options
-rw-r--r-- | engines/sherlock/scene.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp index 60e7b6d369..ea7d517301 100644 --- a/engines/sherlock/scene.cpp +++ b/engines/sherlock/scene.cpp @@ -438,6 +438,7 @@ bool Scene::loadScene(const Common::String &filename) { // Player has not yet walked in this scene _walkedInScene = false; + saves._justLoaded = false; // Reset the position on the overland map _vm->_oldCharPoint = _currentScene; |