diff options
-rw-r--r-- | engines/access/amazon/amazon_game.h | 23 |
1 files changed, 10 insertions, 13 deletions
diff --git a/engines/access/amazon/amazon_game.h b/engines/access/amazon/amazon_game.h index 3b8b98101e..26a9454d09 100644 --- a/engines/access/amazon/amazon_game.h +++ b/engines/access/amazon/amazon_game.h @@ -54,10 +54,6 @@ public: class AmazonEngine : public AccessEngine { private: - // Fields that are included in savegames - int _esTabTable[100]; - - // Other fields Common::Point _tilePos; byte _tileData[1455]; Common::Array<CellIdent> _chapterCells; @@ -101,18 +97,9 @@ public: bool _charSegSwitch; bool _skipStart; - int _canoeLane; - int _canoeYPos; - int _hitCount; const RiverStruct *_topList; const RiverStruct *_botList; - int _riverIndex; - int _saveRiver; int _canoeDir; - int _hitSafe; - int _rawInactiveX; - int _rawInactiveY; - int _inactiveYOff; // Fields that are mapped to flags int &_guardLocation; @@ -130,7 +117,17 @@ public: int &_noSound; // Saved fields + int _canoeLane; + int _canoeYPos; + int _hitCount; + int _saveRiver; + int _hitSafe; int _chapter; + int _riverIndex; + int _rawInactiveX; + int _rawInactiveY; + int _inactiveYOff; + int _esTabTable[100]; // Other game specific fields Guard _guard; |