diff options
-rw-r--r-- | sword2/driver/driver96.h | 5 | ||||
-rw-r--r-- | sword2/driver/misc.cpp | 2 | ||||
-rw-r--r-- | sword2/driver/palette.cpp | 6 | ||||
-rw-r--r-- | sword2/driver/rdwin.cpp | 4 | ||||
-rw-r--r-- | sword2/sword2.cpp | 5 | ||||
-rw-r--r-- | sword2/sword2.h | 1 |
6 files changed, 11 insertions, 12 deletions
diff --git a/sword2/driver/driver96.h b/sword2/driver/driver96.h index 0e10ff3b06..5a65643aa2 100644 --- a/sword2/driver/driver96.h +++ b/sword2/driver/driver96.h @@ -1050,8 +1050,9 @@ #include <stdio.h> #include <string.h> -#include "scummsys.h" -#include "engine.h" // for warning() +#include "common/scummsys.h" +#include "common/engine.h" // for warning() +#include "common/system.h" #include "system.h" #include "file.h" //#include "ddraw.h" diff --git a/sword2/driver/misc.cpp b/sword2/driver/misc.cpp index 87ce34e989..ab7232aaf3 100644 --- a/sword2/driver/misc.cpp +++ b/sword2/driver/misc.cpp @@ -22,7 +22,7 @@ #include "../sword2.h" uint32 SVM_timeGetTime(void) { - return g_sword2->_syst->get_msecs(); + return g_system->get_msecs(); } void SVM_VirtualUnlock(uint8 *free_memman, uint32 total_free_memory) { diff --git a/sword2/driver/palette.cpp b/sword2/driver/palette.cpp index a969399554..dbc039720d 100644 --- a/sword2/driver/palette.cpp +++ b/sword2/driver/palette.cpp @@ -423,7 +423,7 @@ void FadeServer(void *) currentTime = SVM_timeGetTime(); if (currentTime >= fadeStartTime + fadeTotalTime) { fadeStatus = RDFADE_NONE; - g_sword2->_syst->set_palette((const byte *) palCopy, 0, 256); + g_system->set_palette((const byte *) palCopy, 0, 256); } else { fadeMultiplier = (int16) (((int32) (currentTime - fadeStartTime) * 256) / fadeTotalTime); for (i=0; i<256; i++) { @@ -431,7 +431,7 @@ void FadeServer(void *) fadePalette[i][1] = (palCopy[i][1] * fadeMultiplier) >> 8; fadePalette[i][2] = (palCopy[i][2] * fadeMultiplier) >> 8; } - g_sword2->_syst->set_palette((const byte *) fadePalette, 0, 256); + g_system->set_palette((const byte *) fadePalette, 0, 256); } break; @@ -448,7 +448,7 @@ void FadeServer(void *) fadePalette[i][2] = (palCopy[i][2] * fadeMultiplier) >> 8; } } - g_sword2->_syst->set_palette((const byte *) fadePalette, 0, 256); + g_system->set_palette((const byte *) fadePalette, 0, 256); break; } diff --git a/sword2/driver/rdwin.cpp b/sword2/driver/rdwin.cpp index e2a2f52fe5..a42d92fb26 100644 --- a/sword2/driver/rdwin.cpp +++ b/sword2/driver/rdwin.cpp @@ -168,7 +168,7 @@ void Sword2State::parseEvents() { case OSystem::EVENT_MOUSEMOVE: mousex = event.mouse.x; mousey = event.mouse.y; - _syst->set_mouse_pos(event.mouse.x, event.mouse.y); + _system->set_mouse_pos(event.mouse.x, event.mouse.y); break; case OSystem::EVENT_LBUTTONDOWN: LogMouseEvent(RD_LEFTBUTTONDOWN); @@ -537,7 +537,7 @@ int32 CloseAppWindow(void) DestroyWindow(hwnd); */ // just quit for now - g_sword2->_syst->quit(); + g_system->quit(); return(RD_OK); } diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index dfb66b5176..e7dcf62bff 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -103,7 +103,6 @@ Sword2State::Sword2State(GameDetector *detector, OSystem *syst) : Engine(detector, syst) { _detector = detector; - _syst = syst; g_sword2 = this; _features = detector->_game.features; _gameId = detector->_game.id; @@ -270,14 +269,14 @@ void Sword2State::go() return; } - _paletteMutex = _syst->create_mutex(); + _paletteMutex = _system->create_mutex(); _timer->installProcedure(&FadeServer, 40000 / 25); Zdebug("CALLING: InitialiseDisplay"); // rv = InitialiseDisplay(640, 480, 8, RD_FULLSCREEN); - _syst->init_size(640, 480); + _system->init_size(640, 480); rv = RD_OK; Zdebug("RETURNED with rv = %.8x", rv); diff --git a/sword2/sword2.h b/sword2/sword2.h index 972d23d711..621f2fd556 100644 --- a/sword2/sword2.h +++ b/sword2/sword2.h @@ -57,7 +57,6 @@ class Sword2State : public Engine { void parseEvents(void); void Start_game(void); int32 InitialiseGame(void); - OSystem *_syst; GameDetector *_detector; uint32 _features; byte _gameId; |