diff options
-rw-r--r-- | engines/lab/detection.cpp | 1 | ||||
-rw-r--r-- | engines/lab/lab.h | 1 | ||||
-rw-r--r-- | engines/lab/savegame.cpp | 1 | ||||
-rw-r--r-- | engines/lab/special.cpp | 1 |
4 files changed, 3 insertions, 1 deletions
diff --git a/engines/lab/detection.cpp b/engines/lab/detection.cpp index 18d73ce27c..afdf5a1625 100644 --- a/engines/lab/detection.cpp +++ b/engines/lab/detection.cpp @@ -31,6 +31,7 @@ #include "engines/advancedDetector.h" #include "lab/lab.h" +#include "lab/savegame.h" static const PlainGameDescriptor lab_setting[] = { { "lab", "Labyrith of Time" }, diff --git a/engines/lab/lab.h b/engines/lab/lab.h index f9e8a0a500..4242780ff7 100644 --- a/engines/lab/lab.h +++ b/engines/lab/lab.h @@ -39,7 +39,6 @@ #include "engines/engine.h" #include "lab/anim.h" -#include "lab/savegame.h" #include "lab/processroom.h" #include "lab/interface.h" #include "lab/eventman.h" diff --git a/engines/lab/savegame.cpp b/engines/lab/savegame.cpp index 986e910b91..c9cb831513 100644 --- a/engines/lab/savegame.cpp +++ b/engines/lab/savegame.cpp @@ -31,6 +31,7 @@ #include "graphics/thumbnail.h" #include "lab/lab.h" +#include "lab/savegame.h" namespace Lab { #define SAVEGAME_ID MKTAG('L', 'O', 'T', 'S') diff --git a/engines/lab/special.cpp b/engines/lab/special.cpp index 8b1e426de2..11af40a609 100644 --- a/engines/lab/special.cpp +++ b/engines/lab/special.cpp @@ -36,6 +36,7 @@ #include "lab/lab.h" #include "lab/music.h" #include "lab/image.h" +#include "lab/savegame.h" namespace Lab { |