aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--engines/startrek/awaymission.h8
-rw-r--r--engines/startrek/rooms/love2.cpp54
2 files changed, 31 insertions, 31 deletions
diff --git a/engines/startrek/awaymission.h b/engines/startrek/awaymission.h
index 2edcf18f16..2a0b323b1a 100644
--- a/engines/startrek/awaymission.h
+++ b/engines/startrek/awaymission.h
@@ -151,8 +151,8 @@ struct AwayMission {
byte bottleInNozzle; // 0x31
bool cabinetOpen; // 0x32
bool gasFeedOn; // 0x33
- byte synthesizerProduct; // 0x34
- byte field35; // 0x35
+ byte synthesizerBottleIndex; // 0x34
+ byte synthesizerContents; // 0x35
byte canister1; // 0x36
byte canister2; // 0x37
bool servicePanelOpen; // 0x38
@@ -203,13 +203,13 @@ enum CanisterTypes {
CANTYPE_N2 = 3
};
-// Synthesizer contents for Love's Labor Jeopardized (values for field35)
+// Synthesizer contents for Love's Labor Jeopardized (values for synthesizerContents)
enum SynthesizerContent {
SYNTHITEM_NONE = 0,
SYNTHITEM_PBC = 1,
SYNTHITEM_VIRUS_SAMPLE = 2,
SYNTHITEM_CURE_SAMPLE = 3,
- SYNTHITEM_BOTTLE = 9 // Contents of bottle determined by "synthesizerProduct" variable
+ SYNTHITEM_BOTTLE = 9 // Contents of bottle determined by "synthesizerBottleIndex" variable
};
#endif
diff --git a/engines/startrek/rooms/love2.cpp b/engines/startrek/rooms/love2.cpp
index c8bec64160..61feac9921 100644
--- a/engines/startrek/rooms/love2.cpp
+++ b/engines/startrek/rooms/love2.cpp
@@ -96,14 +96,14 @@ void Room::love2Tick1() {
if (_vm->_awayMission.love.cabinetOpen && !haveItem(OBJECT_IANTIGRA))
loadActorAnim(OBJECT_ANTIGRAV, "antigr", 0x1f, 0xa7, 0);
- if (_vm->_awayMission.love.field35 != 0)
+ if (_vm->_awayMission.love.synthesizerContents != 0)
loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d2o", 0x8a, 0x8d, 0);
else
loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d2c", 0x8a, 0x8d, 0);
bool valid = true;
- switch (_vm->_awayMission.love.field35) {
+ switch (_vm->_awayMission.love.synthesizerContents) {
case SYNTHITEM_PBC:
strcpy(_roomVar.love.chamberInputAnim, "pbcanm");
_roomVar.love.chamberObject = OBJECT_POLYBERYLCARBONATE;
@@ -117,7 +117,7 @@ void Room::love2Tick1() {
_roomVar.love.chamberObject = OBJECT_CURESAMPLE;
break;
case SYNTHITEM_BOTTLE:
- switch (_vm->_awayMission.love.synthesizerProduct) {
+ switch (_vm->_awayMission.love.synthesizerBottleIndex) {
case 1:
strcpy(_roomVar.love.chamberOutputAnim, "btle1");
_roomVar.love.chamberObject = OBJECT_SYNTHESIZER_OUTPUT;
@@ -146,7 +146,7 @@ void Room::love2Tick1() {
}
if (valid) {
- if (_vm->_awayMission.love.field35 == 9)
+ if (_vm->_awayMission.love.synthesizerContents == 9)
loadActorAnim2(_roomVar.love.chamberObject, _roomVar.love.chamberOutputAnim, 0x8a, 0x8b, 0);
else
loadActorAnim2(_roomVar.love.chamberObject, _roomVar.love.chamberInputAnim, 0x8a, 0x8b, 0);
@@ -554,7 +554,7 @@ void Room::love2UseSynthesizer() {
}
if (c1 == CANTYPE_O2 && c2 == CANTYPE_H2) {
- switch (_vm->_awayMission.love.field35) {
+ switch (_vm->_awayMission.love.synthesizerContents) {
case SYNTHITEM_PBC: // Romulan Laughing Gas
loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d5", -1, -1, 27); // -> love2ClosedSynthesizerDoorMakingRLG
playSoundEffectIndex(SND_DOOR1);
@@ -581,7 +581,7 @@ bottleFailure:
case SYNTHITEM_NONE: // Water
default:
- _vm->_awayMission.love.synthesizerProduct = BOTTLETYPE_H2O;
+ _vm->_awayMission.love.synthesizerBottleIndex = BOTTLETYPE_H2O;
strcpy(_roomVar.love.chamberOutputAnim, "btle3");
produceBottle:
loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d2", 0x8a, 0x8d, 3); // -> love2SynthesizerDoorClosed
@@ -591,11 +591,11 @@ produceBottle:
closeSynthesizerDoor:
loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d5", 0x8a, 0x8d, 0);
playSoundEffectIndex(SND_DOOR1);
- _vm->_awayMission.love.field35 = 0;
+ _vm->_awayMission.love.synthesizerContents = 0;
break;
}
} else if (c1 == CANTYPE_H2 && c2 == CANTYPE_N2) {
- switch (_vm->_awayMission.love.field35) {
+ switch (_vm->_awayMission.love.synthesizerContents) {
case SYNTHITEM_PBC: // Inert matter
inertMatterFailure:
showText(TX_LOV2N049);
@@ -621,12 +621,12 @@ inertMatterFailure:
case SYNTHITEM_NONE: // Ammonia
default:
- _vm->_awayMission.love.synthesizerProduct = BOTTLETYPE_NH3;
+ _vm->_awayMission.love.synthesizerBottleIndex = BOTTLETYPE_NH3;
strcpy(_roomVar.love.chamberOutputAnim, "btle2");
goto produceBottle;
}
} else if (c1 == CANTYPE_O2 && c2 == CANTYPE_N2) {
- switch (_vm->_awayMission.love.field35) {
+ switch (_vm->_awayMission.love.synthesizerContents) {
case SYNTHITEM_PBC: // Inert matter
goto inertMatterFailure;
@@ -644,7 +644,7 @@ inertMatterFailure:
case SYNTHITEM_NONE: // Laughing gas
default:
- _vm->_awayMission.love.synthesizerProduct = BOTTLETYPE_N2O;
+ _vm->_awayMission.love.synthesizerBottleIndex = BOTTLETYPE_N2O;
strcpy(_roomVar.love.chamberOutputAnim, "btle1");
goto produceBottle;
}
@@ -664,12 +664,12 @@ inertMatterFailure:
void Room::love2SynthesizerDoorClosed() {
playVoc("LD1SCAN");
loadActorAnim(OBJECT_SYNTHESIZER_OUTPUT, _roomVar.love.chamberOutputAnim, 0x8a, 0x8d, 4); // -> love2SynthesizerFinished
- _vm->_awayMission.love.field35 = SYNTHITEM_BOTTLE;
+ _vm->_awayMission.love.synthesizerContents = SYNTHITEM_BOTTLE;
}
// Final product of synthesizer is produced
void Room::love2SynthesizerFinished() {
- switch (_vm->_awayMission.love.synthesizerProduct) {
+ switch (_vm->_awayMission.love.synthesizerBottleIndex) {
case BOTTLETYPE_N2O:
showText(TX_LOV2N017);
showText(TX_SPEAKER_SPOCK, TX_LOV2_032);
@@ -703,7 +703,7 @@ void Room::love2SynthesizerFinished() {
}
void Room::love2ClosedSynthesizerDoorMakingRLG() {
- _vm->_awayMission.love.synthesizerProduct = BOTTLETYPE_RLG;
+ _vm->_awayMission.love.synthesizerBottleIndex = BOTTLETYPE_RLG;
strcpy(_roomVar.love.chamberOutputAnim, "btle4");
loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d2", 0x8a, 0x8d, 3); // -> love2SynthesizerDoorClosed
playSoundEffectIndex(SND_DOOR1);
@@ -731,7 +731,7 @@ void Room::love2UsePolyberylcarbonateOnSynthesizerDoor() {
}
void Room::love2KirkReachedSynthesizerWithPolyberylcarbonate() {
- if (_vm->_awayMission.love.field35 != 0)
+ if (_vm->_awayMission.love.synthesizerContents != 0)
showText(TX_LOV2N025);
else {
loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d2", 0x8a, 0x8d, 5);
@@ -746,7 +746,7 @@ void Room::love2SynthesizerDoorOpenedWithPolyberylcarbonate() {
void Room::love2PutPolyberylcarbonateInSynthesizer() {
loadActorAnim(OBJECT_POLYBERYLCARBONATE, "pbcanm", 0x8a, 0x8b, 0);
loseItem(OBJECT_IPBC);
- _vm->_awayMission.love.field35 = SYNTHITEM_PBC;
+ _vm->_awayMission.love.synthesizerContents = SYNTHITEM_PBC;
}
@@ -757,7 +757,7 @@ void Room::love2UseVirusSampleOnSynthesizerDoor() {
}
void Room::love2KirkReachedSynthesizerWithVirusSample() {
- if (_vm->_awayMission.love.field35 != 0)
+ if (_vm->_awayMission.love.synthesizerContents != 0)
showText(TX_LOV2N025);
else {
loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d2", 0x8a, 0x8d, 6);
@@ -772,7 +772,7 @@ void Room::love2SynthesizerDoorOpenedWithVirusSample() {
void Room::love2PutVirusSampleInSynthesizer() {
loadActorAnim(OBJECT_VIRUSSAMPLE, "dishes", 0x8a, 0x8b, 0);
loseItem(OBJECT_IDISHES);
- _vm->_awayMission.love.field35 = SYNTHITEM_VIRUS_SAMPLE;
+ _vm->_awayMission.love.synthesizerContents = SYNTHITEM_VIRUS_SAMPLE;
}
@@ -783,7 +783,7 @@ void Room::love2UseCureSampleOnSynthesizerDoor() {
}
void Room::love2KirkReachedSynthesizerWithCureSample() {
- if (_vm->_awayMission.love.field35 != 0)
+ if (_vm->_awayMission.love.synthesizerContents != 0)
showText(TX_LOV2N025); // BUGFIX: original didn't play audio
else {
loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d2", 0x8a, 0x8d, 7);
@@ -798,7 +798,7 @@ void Room::love2SynthesizerDoorOpenedWithCureSample() {
void Room::love2PutCureSampleInSynthesizer() {
loadActorAnim(OBJECT_CURESAMPLE, "dishes", 0x8a, 0x8b, 0);
loseItem(OBJECT_ISAMPLE);
- _vm->_awayMission.love.field35 = SYNTHITEM_CURE_SAMPLE;
+ _vm->_awayMission.love.synthesizerContents = SYNTHITEM_CURE_SAMPLE;
}
@@ -849,7 +849,7 @@ void Room::love2GotPolyberylcarbonate() {
loadActorStandAnim(OBJECT_POLYBERYLCARBONATE);
showText(TX_LOV2N044);
giveItem(OBJECT_IPBC);
- _vm->_awayMission.love.field35 = 0;
+ _vm->_awayMission.love.synthesizerContents = 0;
loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d5", 0x8a, 0x8d, 0);
playSoundEffectIndex(SND_DOOR1);
}
@@ -869,7 +869,7 @@ void Room::love2GotDishes() {
loadActorStandAnim(OBJECT_VIRUSSAMPLE);
showText(TX_LOV2N036); // FIXME: text doesn't match audio
giveItem(OBJECT_IDISHES);
- _vm->_awayMission.love.field35 = 0;
+ _vm->_awayMission.love.synthesizerContents = 0;
loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d5", 0x8a, 0x8d, 0);
playSoundEffectIndex(SND_DOOR1);
}
@@ -889,7 +889,7 @@ void Room::love2GotSample() {
loadActorStandAnim(OBJECT_CURESAMPLE);
showText(TX_LOV2N037);
giveItem(OBJECT_ISAMPLE);
- _vm->_awayMission.love.field35 = 0;
+ _vm->_awayMission.love.synthesizerContents = 0;
loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d5", 0x8a, 0x8d, 0);
playSoundEffectIndex(SND_DOOR1);
}
@@ -906,7 +906,7 @@ void Room::love2ReachedSynthesizerOutput() {
}
void Room::love2GotSynthesizerOutput() {
- switch (_vm->_awayMission.love.synthesizerProduct) {
+ switch (_vm->_awayMission.love.synthesizerBottleIndex) {
case BOTTLETYPE_N2O:
showText(TX_LOV2N040);
giveItem(OBJECT_IN2O);
@@ -937,8 +937,8 @@ void Room::love2GotSynthesizerOutput() {
loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d5", 0x8a, 0x8d, 0);
playSoundEffectIndex(SND_DOOR1);
- _vm->_awayMission.love.field35 = 0;
- _vm->_awayMission.love.synthesizerProduct = 0;
+ _vm->_awayMission.love.synthesizerContents = 0;
+ _vm->_awayMission.love.synthesizerBottleIndex = 0;
}
// Get the cure
@@ -963,7 +963,7 @@ void Room::love2GotCure() {
loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d5", 0x8a, 0x8d, 0);
playSoundEffectIndex(SND_DOOR1);
- _vm->_awayMission.love.field35 = 0;
+ _vm->_awayMission.love.synthesizerContents = 0;
}
}