diff options
-rw-r--r-- | engines/startrek/awaymission.h | 8 | ||||
-rw-r--r-- | engines/startrek/rooms/love2.cpp | 54 |
2 files changed, 31 insertions, 31 deletions
diff --git a/engines/startrek/awaymission.h b/engines/startrek/awaymission.h index 2edcf18f16..2a0b323b1a 100644 --- a/engines/startrek/awaymission.h +++ b/engines/startrek/awaymission.h @@ -151,8 +151,8 @@ struct AwayMission { byte bottleInNozzle; // 0x31 bool cabinetOpen; // 0x32 bool gasFeedOn; // 0x33 - byte synthesizerProduct; // 0x34 - byte field35; // 0x35 + byte synthesizerBottleIndex; // 0x34 + byte synthesizerContents; // 0x35 byte canister1; // 0x36 byte canister2; // 0x37 bool servicePanelOpen; // 0x38 @@ -203,13 +203,13 @@ enum CanisterTypes { CANTYPE_N2 = 3 }; -// Synthesizer contents for Love's Labor Jeopardized (values for field35) +// Synthesizer contents for Love's Labor Jeopardized (values for synthesizerContents) enum SynthesizerContent { SYNTHITEM_NONE = 0, SYNTHITEM_PBC = 1, SYNTHITEM_VIRUS_SAMPLE = 2, SYNTHITEM_CURE_SAMPLE = 3, - SYNTHITEM_BOTTLE = 9 // Contents of bottle determined by "synthesizerProduct" variable + SYNTHITEM_BOTTLE = 9 // Contents of bottle determined by "synthesizerBottleIndex" variable }; #endif diff --git a/engines/startrek/rooms/love2.cpp b/engines/startrek/rooms/love2.cpp index c8bec64160..61feac9921 100644 --- a/engines/startrek/rooms/love2.cpp +++ b/engines/startrek/rooms/love2.cpp @@ -96,14 +96,14 @@ void Room::love2Tick1() { if (_vm->_awayMission.love.cabinetOpen && !haveItem(OBJECT_IANTIGRA)) loadActorAnim(OBJECT_ANTIGRAV, "antigr", 0x1f, 0xa7, 0); - if (_vm->_awayMission.love.field35 != 0) + if (_vm->_awayMission.love.synthesizerContents != 0) loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d2o", 0x8a, 0x8d, 0); else loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d2c", 0x8a, 0x8d, 0); bool valid = true; - switch (_vm->_awayMission.love.field35) { + switch (_vm->_awayMission.love.synthesizerContents) { case SYNTHITEM_PBC: strcpy(_roomVar.love.chamberInputAnim, "pbcanm"); _roomVar.love.chamberObject = OBJECT_POLYBERYLCARBONATE; @@ -117,7 +117,7 @@ void Room::love2Tick1() { _roomVar.love.chamberObject = OBJECT_CURESAMPLE; break; case SYNTHITEM_BOTTLE: - switch (_vm->_awayMission.love.synthesizerProduct) { + switch (_vm->_awayMission.love.synthesizerBottleIndex) { case 1: strcpy(_roomVar.love.chamberOutputAnim, "btle1"); _roomVar.love.chamberObject = OBJECT_SYNTHESIZER_OUTPUT; @@ -146,7 +146,7 @@ void Room::love2Tick1() { } if (valid) { - if (_vm->_awayMission.love.field35 == 9) + if (_vm->_awayMission.love.synthesizerContents == 9) loadActorAnim2(_roomVar.love.chamberObject, _roomVar.love.chamberOutputAnim, 0x8a, 0x8b, 0); else loadActorAnim2(_roomVar.love.chamberObject, _roomVar.love.chamberInputAnim, 0x8a, 0x8b, 0); @@ -554,7 +554,7 @@ void Room::love2UseSynthesizer() { } if (c1 == CANTYPE_O2 && c2 == CANTYPE_H2) { - switch (_vm->_awayMission.love.field35) { + switch (_vm->_awayMission.love.synthesizerContents) { case SYNTHITEM_PBC: // Romulan Laughing Gas loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d5", -1, -1, 27); // -> love2ClosedSynthesizerDoorMakingRLG playSoundEffectIndex(SND_DOOR1); @@ -581,7 +581,7 @@ bottleFailure: case SYNTHITEM_NONE: // Water default: - _vm->_awayMission.love.synthesizerProduct = BOTTLETYPE_H2O; + _vm->_awayMission.love.synthesizerBottleIndex = BOTTLETYPE_H2O; strcpy(_roomVar.love.chamberOutputAnim, "btle3"); produceBottle: loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d2", 0x8a, 0x8d, 3); // -> love2SynthesizerDoorClosed @@ -591,11 +591,11 @@ produceBottle: closeSynthesizerDoor: loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d5", 0x8a, 0x8d, 0); playSoundEffectIndex(SND_DOOR1); - _vm->_awayMission.love.field35 = 0; + _vm->_awayMission.love.synthesizerContents = 0; break; } } else if (c1 == CANTYPE_H2 && c2 == CANTYPE_N2) { - switch (_vm->_awayMission.love.field35) { + switch (_vm->_awayMission.love.synthesizerContents) { case SYNTHITEM_PBC: // Inert matter inertMatterFailure: showText(TX_LOV2N049); @@ -621,12 +621,12 @@ inertMatterFailure: case SYNTHITEM_NONE: // Ammonia default: - _vm->_awayMission.love.synthesizerProduct = BOTTLETYPE_NH3; + _vm->_awayMission.love.synthesizerBottleIndex = BOTTLETYPE_NH3; strcpy(_roomVar.love.chamberOutputAnim, "btle2"); goto produceBottle; } } else if (c1 == CANTYPE_O2 && c2 == CANTYPE_N2) { - switch (_vm->_awayMission.love.field35) { + switch (_vm->_awayMission.love.synthesizerContents) { case SYNTHITEM_PBC: // Inert matter goto inertMatterFailure; @@ -644,7 +644,7 @@ inertMatterFailure: case SYNTHITEM_NONE: // Laughing gas default: - _vm->_awayMission.love.synthesizerProduct = BOTTLETYPE_N2O; + _vm->_awayMission.love.synthesizerBottleIndex = BOTTLETYPE_N2O; strcpy(_roomVar.love.chamberOutputAnim, "btle1"); goto produceBottle; } @@ -664,12 +664,12 @@ inertMatterFailure: void Room::love2SynthesizerDoorClosed() { playVoc("LD1SCAN"); loadActorAnim(OBJECT_SYNTHESIZER_OUTPUT, _roomVar.love.chamberOutputAnim, 0x8a, 0x8d, 4); // -> love2SynthesizerFinished - _vm->_awayMission.love.field35 = SYNTHITEM_BOTTLE; + _vm->_awayMission.love.synthesizerContents = SYNTHITEM_BOTTLE; } // Final product of synthesizer is produced void Room::love2SynthesizerFinished() { - switch (_vm->_awayMission.love.synthesizerProduct) { + switch (_vm->_awayMission.love.synthesizerBottleIndex) { case BOTTLETYPE_N2O: showText(TX_LOV2N017); showText(TX_SPEAKER_SPOCK, TX_LOV2_032); @@ -703,7 +703,7 @@ void Room::love2SynthesizerFinished() { } void Room::love2ClosedSynthesizerDoorMakingRLG() { - _vm->_awayMission.love.synthesizerProduct = BOTTLETYPE_RLG; + _vm->_awayMission.love.synthesizerBottleIndex = BOTTLETYPE_RLG; strcpy(_roomVar.love.chamberOutputAnim, "btle4"); loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d2", 0x8a, 0x8d, 3); // -> love2SynthesizerDoorClosed playSoundEffectIndex(SND_DOOR1); @@ -731,7 +731,7 @@ void Room::love2UsePolyberylcarbonateOnSynthesizerDoor() { } void Room::love2KirkReachedSynthesizerWithPolyberylcarbonate() { - if (_vm->_awayMission.love.field35 != 0) + if (_vm->_awayMission.love.synthesizerContents != 0) showText(TX_LOV2N025); else { loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d2", 0x8a, 0x8d, 5); @@ -746,7 +746,7 @@ void Room::love2SynthesizerDoorOpenedWithPolyberylcarbonate() { void Room::love2PutPolyberylcarbonateInSynthesizer() { loadActorAnim(OBJECT_POLYBERYLCARBONATE, "pbcanm", 0x8a, 0x8b, 0); loseItem(OBJECT_IPBC); - _vm->_awayMission.love.field35 = SYNTHITEM_PBC; + _vm->_awayMission.love.synthesizerContents = SYNTHITEM_PBC; } @@ -757,7 +757,7 @@ void Room::love2UseVirusSampleOnSynthesizerDoor() { } void Room::love2KirkReachedSynthesizerWithVirusSample() { - if (_vm->_awayMission.love.field35 != 0) + if (_vm->_awayMission.love.synthesizerContents != 0) showText(TX_LOV2N025); else { loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d2", 0x8a, 0x8d, 6); @@ -772,7 +772,7 @@ void Room::love2SynthesizerDoorOpenedWithVirusSample() { void Room::love2PutVirusSampleInSynthesizer() { loadActorAnim(OBJECT_VIRUSSAMPLE, "dishes", 0x8a, 0x8b, 0); loseItem(OBJECT_IDISHES); - _vm->_awayMission.love.field35 = SYNTHITEM_VIRUS_SAMPLE; + _vm->_awayMission.love.synthesizerContents = SYNTHITEM_VIRUS_SAMPLE; } @@ -783,7 +783,7 @@ void Room::love2UseCureSampleOnSynthesizerDoor() { } void Room::love2KirkReachedSynthesizerWithCureSample() { - if (_vm->_awayMission.love.field35 != 0) + if (_vm->_awayMission.love.synthesizerContents != 0) showText(TX_LOV2N025); // BUGFIX: original didn't play audio else { loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d2", 0x8a, 0x8d, 7); @@ -798,7 +798,7 @@ void Room::love2SynthesizerDoorOpenedWithCureSample() { void Room::love2PutCureSampleInSynthesizer() { loadActorAnim(OBJECT_CURESAMPLE, "dishes", 0x8a, 0x8b, 0); loseItem(OBJECT_ISAMPLE); - _vm->_awayMission.love.field35 = SYNTHITEM_CURE_SAMPLE; + _vm->_awayMission.love.synthesizerContents = SYNTHITEM_CURE_SAMPLE; } @@ -849,7 +849,7 @@ void Room::love2GotPolyberylcarbonate() { loadActorStandAnim(OBJECT_POLYBERYLCARBONATE); showText(TX_LOV2N044); giveItem(OBJECT_IPBC); - _vm->_awayMission.love.field35 = 0; + _vm->_awayMission.love.synthesizerContents = 0; loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d5", 0x8a, 0x8d, 0); playSoundEffectIndex(SND_DOOR1); } @@ -869,7 +869,7 @@ void Room::love2GotDishes() { loadActorStandAnim(OBJECT_VIRUSSAMPLE); showText(TX_LOV2N036); // FIXME: text doesn't match audio giveItem(OBJECT_IDISHES); - _vm->_awayMission.love.field35 = 0; + _vm->_awayMission.love.synthesizerContents = 0; loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d5", 0x8a, 0x8d, 0); playSoundEffectIndex(SND_DOOR1); } @@ -889,7 +889,7 @@ void Room::love2GotSample() { loadActorStandAnim(OBJECT_CURESAMPLE); showText(TX_LOV2N037); giveItem(OBJECT_ISAMPLE); - _vm->_awayMission.love.field35 = 0; + _vm->_awayMission.love.synthesizerContents = 0; loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d5", 0x8a, 0x8d, 0); playSoundEffectIndex(SND_DOOR1); } @@ -906,7 +906,7 @@ void Room::love2ReachedSynthesizerOutput() { } void Room::love2GotSynthesizerOutput() { - switch (_vm->_awayMission.love.synthesizerProduct) { + switch (_vm->_awayMission.love.synthesizerBottleIndex) { case BOTTLETYPE_N2O: showText(TX_LOV2N040); giveItem(OBJECT_IN2O); @@ -937,8 +937,8 @@ void Room::love2GotSynthesizerOutput() { loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d5", 0x8a, 0x8d, 0); playSoundEffectIndex(SND_DOOR1); - _vm->_awayMission.love.field35 = 0; - _vm->_awayMission.love.synthesizerProduct = 0; + _vm->_awayMission.love.synthesizerContents = 0; + _vm->_awayMission.love.synthesizerBottleIndex = 0; } // Get the cure @@ -963,7 +963,7 @@ void Room::love2GotCure() { loadActorAnim(OBJECT_SYNTHESIZER_DOOR, "s3r3d5", 0x8a, 0x8d, 0); playSoundEffectIndex(SND_DOOR1); - _vm->_awayMission.love.field35 = 0; + _vm->_awayMission.love.synthesizerContents = 0; } } |