diff options
-rw-r--r-- | engines/tsage/core.cpp | 18 | ||||
-rw-r--r-- | engines/tsage/core.h | 20 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes10.cpp | 40 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes10.h | 238 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes5.cpp | 41 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes5.h | 18 |
6 files changed, 168 insertions, 207 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp index c3e47af4e4..fd757c3066 100644 --- a/engines/tsage/core.cpp +++ b/engines/tsage/core.cpp @@ -1568,22 +1568,22 @@ void SceneHotspot::doAction(int action) { /*--------------------------------------------------------------------------*/ -void SceneHotspot_3::doAction(int action) { +void NamedHotspot::doAction(int action) { switch (action) { case CURSOR_WALK: // Nothing break; case CURSOR_LOOK: - if (_field28 == -1) + if (_lookLineNum == -1) SceneHotspot::doAction(action); else - SceneItem::display(_field26, _field28, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + SceneItem::display(_resnum, _lookLineNum, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); break; case CURSOR_USE: - if (_field2A == -1) + if (_useLineNum == -1) SceneHotspot::doAction(action); else - SceneItem::display(_field26, _field2A, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + SceneItem::display(_resnum, _useLineNum, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); break; default: SceneHotspot::doAction(action); @@ -1591,11 +1591,11 @@ void SceneHotspot_3::doAction(int action) { } } -void SceneHotspot_3::quickInit(const int ys, const int xe, const int ye, const int xs, const int val26, const int val28, const int val2A) { +void NamedHotspot::quickInit(const int ys, const int xe, const int ye, const int xs, const int resnum, const int lookLineNum, const int useLineNum) { setBounds(ys, xe, ye, xs); - _field26 = val26; - _field28 = val28; - _field2A = val2A; + _resnum = resnum; + _lookLineNum = lookLineNum; + _useLineNum = useLineNum; _globals->_sceneItems.addItems(this, NULL); } diff --git a/engines/tsage/core.h b/engines/tsage/core.h index 79bf89145d..27079dd963 100644 --- a/engines/tsage/core.h +++ b/engines/tsage/core.h @@ -439,22 +439,22 @@ public: virtual void doAction(int action); }; -class SceneHotspot_2: public SceneHotspot { +class NamedHotspot: public SceneHotspot { public: - int _field26, _field28; - SceneHotspot_2(): SceneHotspot() {} + int _resnum, _lookLineNum, _useLineNum; + NamedHotspot(): SceneHotspot() {} - virtual Common::String getClassName() { return "SceneHotspot_2"; } + void quickInit(const int ys, const int xe, const int ye, const int xs, const int resnum, const int lookLineNum, const int useLineNum); + virtual void doAction(int action); + virtual Common::String getClassName() { return "NamedHotspot"; } }; -class SceneHotspot_3: public SceneHotspot_2 { +class SceneHotspot_2: public SceneHotspot { public: - int _field2A; - SceneHotspot_3(): SceneHotspot_2() {} + int _field26, _field28; + SceneHotspot_2(): SceneHotspot() {} - void quickInit(const int ys, const int xe, const int ye, const int xs, const int val26, const int val28, const int val2A); - virtual void doAction(int action); - virtual Common::String getClassName() { return "SceneHotspot_3"; } + virtual Common::String getClassName() { return "SceneHotspot_2"; } }; enum AnimateMode {ANIM_MODE_NONE = 0, ANIM_MODE_1 = 1, ANIM_MODE_2 = 2, ANIM_MODE_3 = 3, diff --git a/engines/tsage/ringworld_scenes10.cpp b/engines/tsage/ringworld_scenes10.cpp index 9bfa2e017c..12e69a7011 100644 --- a/engines/tsage/ringworld_scenes10.cpp +++ b/engines/tsage/ringworld_scenes10.cpp @@ -36,6 +36,8 @@ Scene2::Scene2() { _sceneState = 0; } +/*--------------------------------------------------------------------------*/ + void Object9350::postInit(SceneObjectList *OwnerList) { _globals->_sceneManager.postInit(&_globals->_sceneManager._altSceneObjects); } @@ -67,7 +69,7 @@ void Scene9100::SceneHotspot1::doAction(int action) { } scene->setAction(&scene->_sequenceManager, scene, scene->_sceneMode, &_globals->_player, &scene->_object5, &scene->_object6, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -318,7 +320,7 @@ void Scene9200::SceneHotspot1::doAction(int action) { scene->_sceneState = 9214; setAction(&scene->_sequenceManager, scene, 9214, &_globals->_player, &scene->_object2, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -714,7 +716,7 @@ void Scene9400::SceneHotspot7::doAction(int action) { scene->_sceneState = 1; scene->setAction(&scene->_sequenceManager, scene, 9408, &_globals->_player, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -726,7 +728,7 @@ void Scene9400::SceneHotspot8::doAction(int action) { scene->_sceneState = 2; scene->signal(); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -842,7 +844,7 @@ void Scene9450::Hotspot1::doAction(int action) { _globals->_player.disableControl(); setAction(&scene->_sequenceManager1, scene, 9459, &scene->_object2, &scene->_object1, &scene->_object3, &_globals->_player, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1012,7 +1014,7 @@ void Scene9500::Hotspot1::doAction(int action) { scene->_hotspot2.quickInit(87, 294, 104, 314, 9400, 17, -1); scene->setAction(&scene->_sequenceManager, scene, 9510, &_globals->_player, &scene->_object2, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1025,7 +1027,7 @@ void Scene9500::Hotspot2::doAction(int action) { _globals->_sceneItems.remove(this); scene->setAction(&scene->_sequenceManager, scene, 9511, &_globals->_player, &scene->_object2, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1038,7 +1040,7 @@ void Scene9500::Hotspot3::doAction(int action) { _globals->_sceneItems.remove(this); scene->setAction(&scene->_sequenceManager, scene, 9505, &_globals->_player, &scene->_candle, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1063,7 +1065,7 @@ void Scene9500::Hotspot4::doAction(int action) { _globals->_inventory._straw._sceneNumber = 9500; scene->setAction(&scene->_sequenceManager, scene, 9512, &_globals->_player, &scene->_object3, 0); } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1368,7 +1370,7 @@ void Scene9850::Hotspot12::doAction(int action) { setAction(&scene->_sequenceManager, scene, 9861, &_globals->_player, &scene->_objTunic2, 0); } } else if ((action != CURSOR_LOOK) || (_globals->_inventory._tunic2._sceneNumber != 1)) { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } else { SceneItem::display(9850, 30, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); } @@ -1390,7 +1392,7 @@ void Scene9850::Hotspot14::doAction(int action) { setAction(&scene->_sequenceManager, scene, 9860, &_globals->_player, &scene->_objJacket, 0); } } else if ((action != CURSOR_LOOK) || (_globals->_inventory._jacket._sceneNumber != 1)) { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } else { SceneItem::display(9850, 30, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); } @@ -1412,7 +1414,7 @@ void Scene9850::Hotspot16::doAction(int action) { setAction(&scene->_sequenceManager, scene, 9859, &_globals->_player, &scene->_objCloak, 0); } } else if ((action != CURSOR_LOOK) || (_globals->_inventory._cloak._sceneNumber != 1)) { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } else { SceneItem::display(9850, 30, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); } @@ -1426,7 +1428,7 @@ void Scene9850::Hotspot17::doAction(int action) { } else { if (action == CURSOR_USE) scene->_soundHandler.startSound(306, 0, 127); - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1438,7 +1440,7 @@ void Scene9850::Hotspot18::doAction(int action) { } else { if (action == CURSOR_USE) scene->_soundHandler.startSound(306, 0, 127); - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1450,7 +1452,7 @@ void Scene9850::Hotspot19::doAction(int action) { } else { if (action == CURSOR_USE) scene->_soundHandler.startSound(313, 0, 127); - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1473,7 +1475,7 @@ void Scene9850::Hotspot20::doAction(int action) { } scene->_objSword._state ^= 1; } else { - SceneHotspot_3::doAction(action); + NamedHotspot::doAction(action); } } @@ -1488,15 +1490,15 @@ void Scene9850::signal() { _objSword.hide(); _globals->_sceneItems.remove(&_objScimitar); _globals->_sceneItems.remove(&_objSword); - _globals->_sceneItems.addItems(&_hotspot19); + _globals->_sceneItems.addItems(&_hotspot19, NULL); _globals->_player.enableControl(); break; case 11: // Hidden closet opened if (_globals->_inventory._scimitar._sceneNumber == 9850) - _globals->_sceneItems.addItems(&_objScimitar); + _globals->_sceneItems.addItems(&_objScimitar, NULL); if (_globals->_inventory._sword._sceneNumber == 9850) - _globals->_sceneItems.addItems(&_objSword); + _globals->_sceneItems.addItems(&_objSword, NULL); _globals->_sceneItems.remove(&_hotspot19); _globals->_player.enableControl(); break; diff --git a/engines/tsage/ringworld_scenes10.h b/engines/tsage/ringworld_scenes10.h index 6a09773179..00b524f7c8 100644 --- a/engines/tsage/ringworld_scenes10.h +++ b/engines/tsage/ringworld_scenes10.h @@ -54,7 +54,7 @@ public: class Scene9100: public Scene { /* Items */ - class SceneHotspot1: public SceneHotspot_3 { + class SceneHotspot1: public NamedHotspot { public: virtual void doAction(int action); }; @@ -67,11 +67,11 @@ public: SceneObject _object5; SceneObject _object6; SceneHotspot1 _sceneHotspot1; - SceneHotspot_3 _sceneHotspot2; - SceneHotspot_3 _sceneHotspot3; - SceneHotspot_3 _sceneHotspot4; - SceneHotspot_3 _sceneHotspot5; - SceneHotspot_3 _sceneHotspot6; + NamedHotspot _sceneHotspot2; + NamedHotspot _sceneHotspot3; + NamedHotspot _sceneHotspot4; + NamedHotspot _sceneHotspot5; + NamedHotspot _sceneHotspot6; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -90,16 +90,16 @@ public: SceneObject _object1; SceneObject _object2; Object3 _object3; - SceneHotspot_3 _sceneHotspot1; - SceneHotspot_3 _sceneHotspot2; - SceneHotspot_3 _sceneHotspot3; - SceneHotspot_3 _sceneHotspot4; - SceneHotspot_3 _sceneHotspot5; - SceneHotspot_3 _sceneHotspot6; - SceneHotspot_3 _sceneHotspot7; - SceneHotspot_3 _sceneHotspot8; - SceneHotspot_3 _sceneHotspot9; - SceneHotspot_3 _sceneHotspot10; + NamedHotspot _sceneHotspot1; + NamedHotspot _sceneHotspot2; + NamedHotspot _sceneHotspot3; + NamedHotspot _sceneHotspot4; + NamedHotspot _sceneHotspot5; + NamedHotspot _sceneHotspot6; + NamedHotspot _sceneHotspot7; + NamedHotspot _sceneHotspot8; + NamedHotspot _sceneHotspot9; + NamedHotspot _sceneHotspot10; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -107,7 +107,7 @@ public: }; class Scene9200: public Scene2 { - class SceneHotspot1: public SceneHotspot_3{ + class SceneHotspot1: public NamedHotspot{ public: virtual void doAction(int action); }; @@ -122,13 +122,13 @@ public: SpeakerQText _speakerQText; SoundHandler _soundHandler; SceneHotspot1 _hotspot1; - SceneHotspot_3 _hotspot2; - SceneHotspot_3 _hotspot3; - SceneHotspot_3 _hotspot4; - SceneHotspot_3 _hotspot5; - SceneHotspot_3 _hotspot6; - SceneHotspot_3 _hotspot7; - SceneHotspot_3 _hotspot8; + NamedHotspot _hotspot2; + NamedHotspot _hotspot3; + NamedHotspot _hotspot4; + NamedHotspot _hotspot5; + NamedHotspot _hotspot6; + NamedHotspot _hotspot7; + NamedHotspot _hotspot8; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -141,19 +141,19 @@ public: SequenceManager _sequenceManager; SceneObject _object1; SceneObject _object2; - SceneHotspot_3 _hotspot1; - SceneHotspot_3 _hotspot2; - SceneHotspot_3 _hotspot3; - SceneHotspot_3 _hotspot4; - SceneHotspot_3 _hotspot5; - SceneHotspot_3 _hotspot6; - SceneHotspot_3 _hotspot7; - SceneHotspot_3 _hotspot8; - SceneHotspot_3 _hotspot9; - SceneHotspot_3 _hotspot10; - SceneHotspot_3 _hotspot11; - SceneHotspot_3 _hotspot12; - SceneHotspot_3 _hotspot13; + NamedHotspot _hotspot1; + NamedHotspot _hotspot2; + NamedHotspot _hotspot3; + NamedHotspot _hotspot4; + NamedHotspot _hotspot5; + NamedHotspot _hotspot6; + NamedHotspot _hotspot7; + NamedHotspot _hotspot8; + NamedHotspot _hotspot9; + NamedHotspot _hotspot10; + NamedHotspot _hotspot11; + NamedHotspot _hotspot12; + NamedHotspot _hotspot13; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -165,11 +165,11 @@ public: SequenceManager _sequenceManager; Object9350 _object1; SceneObject _object2; - SceneHotspot_3 _sceneHotspot1; - SceneHotspot_3 _sceneHotspot2; - SceneHotspot_3 _sceneHotspot3; - SceneHotspot_3 _sceneHotspot4; - SceneHotspot_3 _sceneHotspot5; + NamedHotspot _sceneHotspot1; + NamedHotspot _sceneHotspot2; + NamedHotspot _sceneHotspot3; + NamedHotspot _sceneHotspot4; + NamedHotspot _sceneHotspot5; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -181,14 +181,14 @@ public: SequenceManager _sequenceManager; Action _action1; Object9350 _object1; - SceneHotspot_3 _hotspot1; - SceneHotspot_3 _hotspot2; - SceneHotspot_3 _hotspot3; - SceneHotspot_3 _hotspot4; - SceneHotspot_3 _hotspot5; - SceneHotspot_3 _hotspot6; - SceneHotspot_3 _hotspot7; - SceneHotspot_3 _hotspot8; + NamedHotspot _hotspot1; + NamedHotspot _hotspot2; + NamedHotspot _hotspot3; + NamedHotspot _hotspot4; + NamedHotspot _hotspot5; + NamedHotspot _hotspot6; + NamedHotspot _hotspot7; + NamedHotspot _hotspot8; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -196,12 +196,12 @@ public: }; class Scene9400: public Scene2 { - class SceneHotspot7: public SceneHotspot_3{ + class SceneHotspot7: public NamedHotspot{ public: virtual void doAction(int action); }; - class SceneHotspot8: public SceneHotspot_3{ + class SceneHotspot8: public NamedHotspot{ public: virtual void doAction(int action); }; @@ -215,12 +215,12 @@ public: SpeakerOText _speakerOText; SpeakerOR _speakerOR; SpeakerQText _speakerQText; - SceneHotspot_3 _hotspot1; - SceneHotspot_3 _hotspot2; - SceneHotspot_3 _hotspot3; - SceneHotspot_3 _hotspot4; - SceneHotspot_3 _hotspot5; - SceneHotspot_3 _hotspot6; + NamedHotspot _hotspot1; + NamedHotspot _hotspot2; + NamedHotspot _hotspot3; + NamedHotspot _hotspot4; + NamedHotspot _hotspot5; + NamedHotspot _hotspot6; SoundHandler _soundHandler; int _field1032; SceneHotspot7 _hotspot7; @@ -242,12 +242,12 @@ class Scene9450: public Scene2 { virtual void dispatch(); }; - class Hotspot1: public SceneHotspot_3{ + class Hotspot1: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot3: public SceneHotspot_3{ + class Hotspot3: public NamedHotspot{ public: virtual void doAction(int action); }; @@ -259,21 +259,21 @@ public: SequenceManager _sequenceManager3; Object3 _object3; Hotspot1 _hotspot1; - SceneHotspot_3 _hotspot2; + NamedHotspot _hotspot2; Hotspot3 _hotspot3; - SceneHotspot_3 _hotspot4; - SceneHotspot_3 _hotspot5; - SceneHotspot_3 _hotspot6; - SceneHotspot_3 _hotspot7; - SceneHotspot_3 _hotspot8; - SceneHotspot_3 _hotspot9; - SceneHotspot_3 _hotspot10; - SceneHotspot_3 _hotspot11; - SceneHotspot_3 _hotspot12; - SceneHotspot_3 _hotspot13; - SceneHotspot_3 _hotspot14; - SceneHotspot_3 _hotspot15; - SceneHotspot_3 _hotspot16; + NamedHotspot _hotspot4; + NamedHotspot _hotspot5; + NamedHotspot _hotspot6; + NamedHotspot _hotspot7; + NamedHotspot _hotspot8; + NamedHotspot _hotspot9; + NamedHotspot _hotspot10; + NamedHotspot _hotspot11; + NamedHotspot _hotspot12; + NamedHotspot _hotspot13; + NamedHotspot _hotspot14; + NamedHotspot _hotspot15; + NamedHotspot _hotspot16; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -281,22 +281,22 @@ public: }; class Scene9500: public Scene2 { - class Hotspot1: public SceneHotspot_3{ + class Hotspot1: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot2: public SceneHotspot_3{ + class Hotspot2: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot3: public SceneHotspot_3{ + class Hotspot3: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot4: public SceneHotspot_3{ + class Hotspot4: public NamedHotspot{ public: virtual void doAction(int action); }; @@ -311,21 +311,21 @@ public: Hotspot3 _hotspot3; Hotspot4 _hotspot4; Hotspot4 _hotspot5; - SceneHotspot_3 _hotspot6; - SceneHotspot_3 _hotspot7; - SceneHotspot_3 _hotspot8; - SceneHotspot_3 _hotspot9; - SceneHotspot_3 _hotspot10; - SceneHotspot_3 _hotspot11; - SceneHotspot_3 _hotspot12; - SceneHotspot_3 _hotspot13; - SceneHotspot_3 _hotspot14; - SceneHotspot_3 _hotspot15; - SceneHotspot_3 _hotspot16; - SceneHotspot_3 _hotspot17; - SceneHotspot_3 _hotspot18; - SceneHotspot_3 _hotspot19; - SceneHotspot_3 _hotspot20; + NamedHotspot _hotspot6; + NamedHotspot _hotspot7; + NamedHotspot _hotspot8; + NamedHotspot _hotspot9; + NamedHotspot _hotspot10; + NamedHotspot _hotspot11; + NamedHotspot _hotspot12; + NamedHotspot _hotspot13; + NamedHotspot _hotspot14; + NamedHotspot _hotspot15; + NamedHotspot _hotspot16; + NamedHotspot _hotspot17; + NamedHotspot _hotspot18; + NamedHotspot _hotspot19; + NamedHotspot _hotspot20; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); @@ -336,12 +336,12 @@ public: class Scene9700: public Scene2 { SequenceManager _sequenceManager; SceneObject _object1; - SceneHotspot_3 _sceneHotspot1; - SceneHotspot_3 _sceneHotspot2; - SceneHotspot_3 _sceneHotspot3; - SceneHotspot_3 _sceneHotspot4; - SceneHotspot_3 _sceneHotspot5; - SceneHotspot_3 _sceneHotspot6; + NamedHotspot _sceneHotspot1; + NamedHotspot _sceneHotspot2; + NamedHotspot _sceneHotspot3; + NamedHotspot _sceneHotspot4; + NamedHotspot _sceneHotspot5; + NamedHotspot _sceneHotspot6; GfxButton _gfxButton1; virtual void postInit(SceneObjectList *OwnerList = NULL); @@ -371,37 +371,37 @@ class Scene9850: public Scene { virtual void doAction(int action); }; - class Hotspot12: public SceneHotspot_3{ + class Hotspot12: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot14: public SceneHotspot_3{ + class Hotspot14: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot16: public SceneHotspot_3{ + class Hotspot16: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot17: public SceneHotspot_3{ + class Hotspot17: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot18: public SceneHotspot_3{ + class Hotspot18: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot19: public SceneHotspot_3{ + class Hotspot19: public NamedHotspot{ public: virtual void doAction(int action); }; - class Hotspot20: public SceneHotspot_3{ + class Hotspot20: public NamedHotspot{ public: virtual void doAction(int action); }; @@ -415,21 +415,21 @@ public: Object6 _objScimitar; Object7 _objSword; SoundHandler _soundHandler; - SceneHotspot_3 _hotspot1; - SceneHotspot_3 _hotspot2; - SceneHotspot_3 _hotspot3; - SceneHotspot_3 _hotspot4; - SceneHotspot_3 _hotspot5; - SceneHotspot_3 _hotspot6; - SceneHotspot_3 _hotspot7; - SceneHotspot_3 _hotspot8; - SceneHotspot_3 _hotspot9; - SceneHotspot_3 _hotspot10; - SceneHotspot_3 _hotspot11; + NamedHotspot _hotspot1; + NamedHotspot _hotspot2; + NamedHotspot _hotspot3; + NamedHotspot _hotspot4; + NamedHotspot _hotspot5; + NamedHotspot _hotspot6; + NamedHotspot _hotspot7; + NamedHotspot _hotspot8; + NamedHotspot _hotspot9; + NamedHotspot _hotspot10; + NamedHotspot _hotspot11; Hotspot12 _hotspot12; - SceneHotspot_3 _hotspot13; + NamedHotspot _hotspot13; Hotspot14 _hotspot14; - SceneHotspot_3 _hotspot15; + NamedHotspot _hotspot15; Hotspot16 _hotspot16; Hotspot17 _hotspot17; Hotspot18 _hotspot18; diff --git a/engines/tsage/ringworld_scenes5.cpp b/engines/tsage/ringworld_scenes5.cpp index fad83cdcf8..d39029f6f8 100644 --- a/engines/tsage/ringworld_scenes5.cpp +++ b/engines/tsage/ringworld_scenes5.cpp @@ -3743,37 +3743,6 @@ void Scene4300::Action2::signal() { /*--------------------------------------------------------------------------*/ -void HotspotBase4300::doAction(int action) { - switch (action) { - case CURSOR_WALK: - break; - case CURSOR_LOOK: - if (_lookLine != -1) - SceneItem::display2(_resNum, _lookLine); - else - SceneHotspot::doAction(action); - break; - case CURSOR_USE: - if (_useLine != -1) - SceneItem::display2(_resNum, _useLine); - else - SceneHotspot::doAction(action); - break; - default: - SceneHotspot::doAction(action); - break; - } -} - -void HotspotBase4300::setup(const Rect &bounds, int resNum, int lookLine, int useLine) { - SceneHotspot::setBounds(bounds); - _resNum = resNum; - _lookLine = lookLine; - _useLine = useLine; - - _globals->_sceneItems.push_back(this); -} - void Scene4300::Hotspot8::doAction(int action) { switch (action) { case CURSOR_LOOK: @@ -3829,7 +3798,7 @@ void Scene4300::Hotspot9::doAction(int action) { SceneItem::display2(4300, 23); break; default: - HotspotBase4300::doAction(action); + NamedHotspot::doAction(action); break; } } @@ -3981,7 +3950,7 @@ void Scene4300::postInit(SceneObjectList *OwnerList) { _stripManager.addSpeaker(&_speakerMText); _stripManager.addSpeaker(&_speakerFLText); - _hotspot11.setup(Rect(76, 97, 102, 127), 4300, 5, 6); + _hotspot11.quickInit(76, 97, 102, 127, 4300, 5, 6); _hotspot7.postInit(); _hotspot7.setPosition(Common::Point(90, 128)); @@ -3989,7 +3958,7 @@ void Scene4300::postInit(SceneObjectList *OwnerList) { _hotspot7.setPriority2(250); _globals->_sceneItems.push_back(&_hotspot7); - _hotspot9.setup(Rect(120, 49, 174, 91), 4300, -1, -1); + _hotspot9.quickInit(120, 49, 174, 91, 4300, -1, -1); _hotspot15.postInit(); _hotspot15.setVisage(4300); @@ -4324,7 +4293,7 @@ void Scene4301::Hotspot4::doAction(int action) { _globals->_player.disableControl(); scene->setAction(&scene->_action1); } else { - HotspotBase4300::doAction(action); + NamedHotspot::doAction(action); } } @@ -4358,7 +4327,7 @@ void Scene4301::postInit(SceneObjectList *OwnerList) { _field68E = false; _globals->_inventory._stasisBox2._sceneNumber = 1; - _hotspot4.setup(Rect(76, 97, 102, 127), 4300, 5, 6); + _hotspot4.quickInit(76, 97, 102, 127, 4300, 5, 6); _hotspot1.postInit(); _hotspot1.setPosition(Common::Point(90, 128)); diff --git a/engines/tsage/ringworld_scenes5.h b/engines/tsage/ringworld_scenes5.h index fd7751af27..e9ad5b62cb 100644 --- a/engines/tsage/ringworld_scenes5.h +++ b/engines/tsage/ringworld_scenes5.h @@ -574,16 +574,6 @@ public: virtual void dispatch(); }; -class HotspotBase4300: public SceneObject { -public: - int _resNum; - int _lookLine, _useLine; - - virtual void doAction(int action); - - void setup(const Rect &bounds, int resNum, int lookLine, int useLine); -}; - class Scene4300: public Scene { /* Actions */ class Action1: public Action { @@ -600,7 +590,7 @@ class Scene4300: public Scene { public: virtual void doAction(int action); }; - class Hotspot9: public HotspotBase4300 { + class Hotspot9: public NamedHotspot { public: virtual void doAction(int action); }; @@ -638,7 +628,7 @@ public: Hotspot8 _hotspot8; Hotspot9 _hotspot9; Hotspot10 _hotspot10; - HotspotBase4300 _hotspot11; + NamedHotspot _hotspot11; SceneObject _hotspot12, _hotspot13, _hotspot14; Hotspot15 _hotspot15; Hotspot16 _hotspot16; @@ -672,11 +662,11 @@ class Scene4301: public Scene { }; /* Hotspots */ - class Hotspot4: public HotspotBase4300 { + class Hotspot4: public NamedHotspot { public: virtual void doAction(int action); }; - class Hotspot5: public HotspotBase4300 { + class Hotspot5: public NamedHotspot { public: virtual void doAction(int action); }; |