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-rw-r--r--devtools/create_supernova/gametext.h4
-rw-r--r--engines/supernova/msn_def.h2
2 files changed, 6 insertions, 0 deletions
diff --git a/devtools/create_supernova/gametext.h b/devtools/create_supernova/gametext.h
index 398e210c54..e8d45a5450 100644
--- a/devtools/create_supernova/gametext.h
+++ b/devtools/create_supernova/gametext.h
@@ -815,6 +815,10 @@ const char *gameText[] = {
"Hmm, keine Antwort.", // kStringTelomat20
"Passwort:", // kStringTelomat21
"Deine Armbanduhr piepst,|die Alarmzeit ist erreicht.", // kStringAlarm
+ // 650
+ "Spiel abbrechen?", // kStringLeaveGame
+ "Ja", // kStringYes
+ "Nein", // kStringNo
NULL
};
diff --git a/engines/supernova/msn_def.h b/engines/supernova/msn_def.h
index ad28cd5bef..c2086cd4f8 100644
--- a/engines/supernova/msn_def.h
+++ b/engines/supernova/msn_def.h
@@ -550,6 +550,8 @@ enum StringID {
kStringTelomat8, kStringTelomat9, kStringTelomat10, kStringTelomat11, kStringTelomat12,
kStringTelomat13, kStringTelomat14, kStringTelomat15, kStringTelomat16, kStringTelomat17,
kStringTelomat18, kStringTelomat19, kStringTelomat20, kStringTelomat21, kStringAlarm,
+ // 650
+ kStringLeaveGame, kStringYes, kStringNo,
// Add two placeholder strings at the end for variable text
kStringPlaceholder1, kStringPlaceholder2,