diff options
| -rw-r--r-- | engines/tinsel/detection.cpp | 6 | ||||
| -rw-r--r-- | engines/tinsel/tinsel.cpp | 15 | 
2 files changed, 3 insertions, 18 deletions
diff --git a/engines/tinsel/detection.cpp b/engines/tinsel/detection.cpp index 863848bee1..a3cd0bc7b7 100644 --- a/engines/tinsel/detection.cpp +++ b/engines/tinsel/detection.cpp @@ -297,15 +297,11 @@ static const TinselGameDescription gameDescriptions[] = {  		TINSEL_V1,  	}, -	{	// UK multilanguage PSX CD +	{	// Discworld PSX CD  		{  			"dw",  			"CD",  			{ -				{"french.txt", 0, "e7020d35f58d0d187052ac406d86cc87", 273918}, -				{"german.txt", 0, "6e2c0f0655bc3cec5a6b3552164ec984", 263942}, -				{"italian.txt", 0, "15f0703f85477d7fab4280bf938b61c1", 239830}, -				{"spanish.txt", 0, "bda9bea9078d1483409082a3e180378a", 236702},  				{"english.txt", 0, "7526cfc3a64e00f223795de476b4e2c9", 230326},  				{NULL, 0, NULL, 0}  			}, diff --git a/engines/tinsel/tinsel.cpp b/engines/tinsel/tinsel.cpp index 47602b5862..20dc18068b 100644 --- a/engines/tinsel/tinsel.cpp +++ b/engines/tinsel/tinsel.cpp @@ -850,19 +850,8 @@ TinselEngine::TinselEngine(OSystem *syst, const TinselGameDescription *gameDesc)  	Common::File::addDefaultDirectory(_gameDataDir.getChild("dw2"));  	// Add subfolders needed for psx versions of Discworld 1	 -	if(TinselV1PSX) { -		Common::File::addDefaultDirectory(_gameDataDir.getChild("MIDI")); -		Common::File::addDefaultDirectory(_gameDataDir.getChild("SAMPLES")); -		Common::File::addDefaultDirectory(_gameDataDir.getChild("GFX")); -		Common::File::addDefaultDirectory(_gameDataDir.getChild("GFX").getChild("GFXAB")); -		Common::File::addDefaultDirectory(_gameDataDir.getChild("GFX").getChild("GFXC")); -		Common::File::addDefaultDirectory(_gameDataDir.getChild("GFX").getChild("GFXDG")); -		Common::File::addDefaultDirectory(_gameDataDir.getChild("GFX").getChild("GFXHL")); -		Common::File::addDefaultDirectory(_gameDataDir.getChild("GFX").getChild("GFXMO")); -		Common::File::addDefaultDirectory(_gameDataDir.getChild("GFX").getChild("GFXP")); -		Common::File::addDefaultDirectory(_gameDataDir.getChild("GFX").getChild("GFXRS")); -		Common::File::addDefaultDirectory(_gameDataDir.getChild("GFX").getChild("GFXTW")); -	} +	if(TinselV1PSX) +		SearchMan.addDirectory(_gameDataDir.getPath(), _gameDataDir, 0, 3, true);  	const GameSettings *g;  | 
