diff options
| -rw-r--r-- | scumm/script_v1.cpp | 11 | 
1 files changed, 9 insertions, 2 deletions
| diff --git a/scumm/script_v1.cpp b/scumm/script_v1.cpp index 30f50c147c..5170c9b276 100644 --- a/scumm/script_v1.cpp +++ b/scumm/script_v1.cpp @@ -1250,10 +1250,17 @@ void Scumm::o5_getActorRoom()  void Scumm::o5_getActorScale()  { +	// INDY3 uses this opcode as a wait_for_actor();  	if (_gameId == GID_INDY3_256) { -		getVarOrDirectByte(0x80);		/*FIXME: missing stuff here */ -		return; +	        byte *oldaddr = _scriptPointer - 1; + +                if (derefActorSafe(getVarOrDirectByte(0x80), "o5_wait")->moving) { +	        	_scriptPointer = oldaddr; +        		o5_breakHere(); +		} +                return;  	} +  	getResultPos();  	setResult(derefActorSafe(getVarOrDirectByte(0x80), "o5_getActorScale")->scalex);  } | 
