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-rw-r--r--base/plugins.cpp40
-rw-r--r--base/plugins.h8
-rw-r--r--common/scummsys.h7
3 files changed, 50 insertions, 5 deletions
diff --git a/base/plugins.cpp b/base/plugins.cpp
index 695ed6ede6..1dbcf4609f 100644
--- a/base/plugins.cpp
+++ b/base/plugins.cpp
@@ -47,9 +47,15 @@ typedef DetectedGameList (*DetectFunc)(const FSList &fslist);
#define PLUGIN_PREFIX ""
#define PLUGIN_SUFFIX ".plg"
#else
+#ifdef _WIN32
+#define PLUGIN_DIRECTORY ""
+#define PLUGIN_PREFIX ""
+#define PLUGIN_SUFFIX ".dll"
+#else
#error No support for loading plugins on non-unix systems at this point!
#endif
#endif
+#endif
#else
@@ -138,24 +144,44 @@ public:
};
void *DynamicPlugin::findSymbol(const char *symbol) {
-#if defined(UNIX)||defined(__DC__)
+#if defined(UNIX) || defined(__DC__)
void *func = dlsym(_dlHandle, symbol);
if (!func)
warning("Failed loading symbol '%s' from plugin '%s' (%s)", symbol, _filename.c_str(), dlerror());
return func;
#else
+#if defined(_WIN32)
+ void *func = GetProcAddress((HMODULE)_dlHandle, symbol);
+ if (!func)
+ warning("Failed loading symbol '%s' from plugin '%s'", symbol, _filename.c_str());
+ return func;
+#else
#error TODO
#endif
+#endif
}
bool DynamicPlugin::loadPlugin() {
assert(!_dlHandle);
+#if defined(UNIX) || defined(__DC__)
_dlHandle = dlopen(_filename.c_str(), RTLD_LAZY);
if (!_dlHandle) {
warning("Failed loading plugin '%s' (%s)", _filename.c_str(), dlerror());
return false;
}
+#else
+#if defined(_WIN32)
+ _dlHandle = LoadLibrary(_filename.c_str());
+
+ if (!_dlHandle) {
+ warning("Failed loading plugin '%s'", _filename.c_str());
+ return false;
+ }
+#else
+#error TODO
+#endif
+#endif
// Query the plugin's name
NameFunc nameFunc = (NameFunc)findSymbol("PLUGIN_name");
@@ -195,11 +221,23 @@ bool DynamicPlugin::loadPlugin() {
}
void DynamicPlugin::unloadPlugin() {
+#if defined(UNIX) || defined(__DC__)
if (_dlHandle) {
if (dlclose(_dlHandle) != 0)
warning("Failed unloading plugin '%s' (%s)", _filename.c_str(), dlerror());
}
}
+#else
+#if defined(_WIN32)
+ if (_dlHandle) {
+ if (!FreeLibrary((HMODULE)_dlHandle))
+ warning("Failed unloading plugin '%s'", _filename.c_str());
+ }
+}
+#else
+#error TODO
+#endif
+#endif
#endif // DYNAMIC_MODULES
diff --git a/base/plugins.h b/base/plugins.h
index f9a5567834..11eb4a3e3f 100644
--- a/base/plugins.h
+++ b/base/plugins.h
@@ -92,10 +92,10 @@ public:
#else
#define REGISTER_PLUGIN(ID,name) \
extern "C" { \
- const char *PLUGIN_name() { return name; } \
- GameList PLUGIN_getSupportedGames() { return Engine_##ID##_gameList(); } \
- Engine *PLUGIN_createEngine(GameDetector *detector, OSystem *syst) { return Engine_##ID##_create(detector, syst); } \
- DetectedGameList PLUGIN_detectGames(const FSList &fslist) { return Engine_##ID##_detectGames(fslist); } \
+ PLUGIN_EXPORT const char *PLUGIN_name() { return name; } \
+ PLUGIN_EXPORT GameList PLUGIN_getSupportedGames() { return Engine_##ID##_gameList(); } \
+ PLUGIN_EXPORT Engine *PLUGIN_createEngine(GameDetector *detector, OSystem *syst) { return Engine_##ID##_create(detector, syst); } \
+ PLUGIN_EXPORT DetectedGameList PLUGIN_detectGames(const FSList &fslist) { return Engine_##ID##_detectGames(fslist); } \
}
#endif
diff --git a/common/scummsys.h b/common/scummsys.h
index 60972da38c..a0ba3622c1 100644
--- a/common/scummsys.h
+++ b/common/scummsys.h
@@ -53,6 +53,7 @@
#define FORCEINLINE __forceinline
#define NORETURN _declspec(noreturn)
+ #define PLUGIN_EXPORT __declspec(dllexport)
typedef unsigned char byte;
typedef unsigned char uint8;
@@ -92,6 +93,8 @@
#define START_PACK_STRUCTS pack (push, 1)
#define END_PACK_STRUCTS pack(pop)
+ #define PLUGIN_EXPORT __declspec(dllexport)
+
#elif defined(UNIX)
#define scumm_stricmp strcasecmp
@@ -322,6 +325,10 @@
#define CDECL
#endif
+#ifndef PLUGIN_EXPORT
+#define PLUGIN_EXPORT
+#endif
+
#ifndef NORETURN
#define NORETURN
#endif