diff options
-rw-r--r-- | engines/tsage/sound.cpp | 18 | ||||
-rw-r--r-- | engines/tsage/sound.h | 8 |
2 files changed, 11 insertions, 15 deletions
diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp index bbd1c407d2..9d397c7fe5 100644 --- a/engines/tsage/sound.cpp +++ b/engines/tsage/sound.cpp @@ -398,15 +398,11 @@ void SoundManager::_sfProcessFading() { --s->_fadeCounter; else { if (s->_volume >= s->_fadeDest) { - if ((s->_fadeDest - s->_volume) > s->_fadeSteps) - s->_volume += s->_fadeSteps; - else - s->_volume = s->_fadeDest; + s->_volume = ((s->_volume - s->_fadeDest) > s->_fadeSteps) ? + s->_volume - s->_fadeSteps : s->_fadeDest; } else { - if (s->_fadeDest > s->_fadeSteps) - s->_volume -= s->_fadeSteps; - else - s->_volume = s->_fadeDest; + s->_volume = ((s->_fadeDest - s->_volume) > s->_fadeSteps) ? + s->_volume + s->_fadeSteps : s->_fadeDest; } _sfDoUpdateVolume(s); @@ -1606,7 +1602,7 @@ void Sound::mute(bool flag) { _soundManager->restartSoundServer(); } -void Sound::fade(int fadeDest, int fadeTicks, int fadeSteps, bool stopAfterFadeFlag) { +void Sound::fade(int fadeDest, int fadeSteps, int fadeTicks, bool stopAfterFadeFlag) { _soundManager->suspendSoundServer(); if (fadeDest > 127) @@ -2346,11 +2342,11 @@ void ASound::unPrime() { _action = NULL; } -void ASound::fade(int v1, int v2, int v3, int v4, Action *action) { +void ASound::fade(int fadeDest, int fadeSteps, int fadeTicks, bool stopAfterFadeFlag, Action *action) { if (action) _action = action; - _sound.fade(v1, v2, v3, v4); + _sound.fade(fadeDest, fadeSteps, fadeTicks, stopAfterFadeFlag); } diff --git a/engines/tsage/sound.h b/engines/tsage/sound.h index ed93d33443..9b76cd4a06 100644 --- a/engines/tsage/sound.h +++ b/engines/tsage/sound.h @@ -323,7 +323,7 @@ public: bool isMuted() const; void pause(bool flag); void mute(bool flag); - void fade(int fadeDest, int fadeTicks, int fadeSteps, bool stopAfterFadeFlag); + void fade(int fadeDest, int fadeSteps, int fadeTicks, bool stopAfterFadeFlag); void setTimeIndex(uint32 timeIndex); uint32 getTimeIndex() const; int getCueValue() const; @@ -380,9 +380,9 @@ public: bool isMuted() const { return _sound.isMuted(); } void pause(bool flag) { _sound.pause(flag); } void mute(bool flag) { _sound.mute(flag); } - void fadeIn() { fade(127, 5, 10, 0, NULL); } - void fadeOut(Action *action) { fade(0, 5, 10, 1, action); } - void fade(int v1, int v2, int v3, int v4, Action *action); + void fade(int fadeDest, int fadeSteps, int fadeTicks, bool stopAfterFadeFlag, Action *action); + void fadeIn() { fade(127, 5, 10, false, NULL); } + void fadeOut(Action *action) { fade(0, 5, 10, true, action); } void setTimeIndex(uint32 timeIndex) { _sound.setTimeIndex(timeIndex); } uint32 getTimeIndex() const { return _sound.getTimeIndex(); } void setPri(int v) { _sound.setPri(v); } |