diff options
-rw-r--r-- | engines/tsage/ringworld_scenes10.cpp | 12 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes10.h | 13 |
2 files changed, 7 insertions, 18 deletions
diff --git a/engines/tsage/ringworld_scenes10.cpp b/engines/tsage/ringworld_scenes10.cpp index 30a0ffd34e..7b3d00d637 100644 --- a/engines/tsage/ringworld_scenes10.cpp +++ b/engines/tsage/ringworld_scenes10.cpp @@ -1676,18 +1676,18 @@ void Scene9900::strAction1::signal() { void Scene9900::strAction2::signal() { switch (_actionIndex++) { case 0: - var1 = 0; + _lineNum = 0; _txtArray1Index = 0; _txtArray1[0]._position.y = 200; _txtArray1[0]._position.y = 300; _txtArray2[0]._position.y = 400; _txtArray2[0]._position.y = 500; - var3 = 0; + _var3 = 0; // No break on purpose case 1: { - Common::String msg = _vm->_dataManager->getMessage(8030, var1++); + Common::String msg = _vm->_dataManager->getMessage(8030, _lineNum++); if (!msg.compareTo("LASTCREDIT")) { - if (var3 == 0) { + if (_var3 == 0) { // Not used? // int x = _txtArray1[_txtArray1Index].getFrame().getBounds().height(); _txtArray1[_txtArray1Index]._moveDiff.y = 10; @@ -1701,7 +1701,7 @@ void Scene9900::strAction2::signal() { _txtArray2[_txtArray1Index]._moveDiff.y = 10; _txtArray1Index = (_txtArray1Index + 1) % 2; } - var3 = 1; + _var3 = 1; _txtArray1[_txtArray1Index]._textMode = ALIGN_CENTRE; _txtArray1[_txtArray1Index]._width = 240; _txtArray1[_txtArray1Index]._fontNumber = 2; @@ -1722,7 +1722,7 @@ void Scene9900::strAction2::signal() { _txtArray2[_txtArray1Index]._fontNumber = 2; _txtArray2[_txtArray1Index]._colour1 = 23; - msg = _vm->_dataManager->getMessage(8030, var1++); + msg = _vm->_dataManager->getMessage(8030, _lineNum++); _txtArray2[_txtArray1Index].setup(msg); _txtArray2[_txtArray1Index]._field7A = 20; _txtArray2[_txtArray1Index]._moveDiff.y = 2; diff --git a/engines/tsage/ringworld_scenes10.h b/engines/tsage/ringworld_scenes10.h index a89456e39d..2f5ce0f825 100644 --- a/engines/tsage/ringworld_scenes10.h +++ b/engines/tsage/ringworld_scenes10.h @@ -467,7 +467,7 @@ class Scene9900 : public Scene { public: SceneText _txtArray1[2]; SceneText _txtArray2[2]; - int var1, _txtArray1Index, var3; + int _lineNum, _txtArray1Index, _var3; virtual void signal(); virtual void dispatch(); @@ -482,17 +482,6 @@ class Scene9900 : public Scene { virtual void signal(); }; - class SceneTextArr1 { - public: - SceneText _sceneText[2]; - }; - - class SceneTextArr2 { - public: - SceneText _sceneText[2]; - int _var1, var2, var3; - }; - public: SoundHandler _soundHandler; SequenceManager _sequenceManager; |