diff options
-rw-r--r-- | engines/tinsel/pcode.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/engines/tinsel/pcode.cpp b/engines/tinsel/pcode.cpp index e6ed9df5c9..8646ad3267 100644 --- a/engines/tinsel/pcode.cpp +++ b/engines/tinsel/pcode.cpp @@ -126,6 +126,10 @@ const byte fragment5[] = {OP_IMM | OPSIZE16, 901 % 256, 901 / 256, OP_JUMP, 488 const int fragment5_size = 6; const byte fragment6[] = {OP_IMM | OPSIZE16, 903 % 256, 903 / 256, OP_JUMP, 516 % 256, 516 / 256}; const int fragment6_size = 6; +const byte fragment7[] = {OP_IMM | OPSIZE16, 908 % 256, 908 / 256, OP_JUMP, 616 % 256, 616 / 256}; +const int fragment7_size = 6; +const byte fragment8[] = {OP_IMM | OPSIZE16, 910 % 256, 910 / 256, OP_JUMP, 644 % 256, 644 / 256}; +const int fragment8_size = 6; const WorkaroundEntry workaroundList[] = { // DW1-SCN: Global 206 is whether Rincewind is trying to take the book back to the present. @@ -146,6 +150,8 @@ const WorkaroundEntry workaroundList[] = { {TINSEL_V1, false, 310506872, 463, fragment4_size, fragment4}, {TINSEL_V1, false, 310506872, 485, fragment5_size, fragment5}, {TINSEL_V1, false, 310506872, 513, fragment6_size, fragment6}, + {TINSEL_V1, false, 310506872, 613, fragment7_size, fragment7}, + {TINSEL_V1, false, 310506872, 641, fragment8_size, fragment8}, // DW2: In the garden, global #490 is set when the bees begin their 'out of hive' animation, and reset when done. // But if the game is saved/restored during it, the animation sequence is reset without the global being cleared. @@ -158,7 +164,7 @@ const WorkaroundEntry workaroundList[] = { {TINSEL_V0, false, 0, 0, 0, NULL} }; - +//310505453, x //----------------- LOCAL GLOBAL DATA -------------------- /** |