diff options
| -rw-r--r-- | engines/cge/vga13h.cpp | 64 | ||||
| -rw-r--r-- | engines/cge/vga13h.h | 32 | 
2 files changed, 48 insertions, 48 deletions
diff --git a/engines/cge/vga13h.cpp b/engines/cge/vga13h.cpp index d7dccd2c65..babcb7e667 100644 --- a/engines/cge/vga13h.cpp +++ b/engines/cge/vga13h.cpp @@ -482,39 +482,39 @@ void Sprite::sync(Common::Serializer &s) {  	uint16 flags = 0;  	if (s.isLoading()) {  		s.syncAsUint16LE(flags); -		_flags._hide = flags & 0x0001 ? true : false; -		_flags._near = flags & 0x0002 ? true : false; -		_flags._drag = flags & 0x0004 ? true : false; -		_flags._hold = flags & 0x0008 ? true : false; -		_flags._dummy = flags & 0x0010 ? true : false; -		_flags._slav = flags & 0x0020 ? true : false; -		_flags._syst = flags & 0x0040 ? true : false; -		_flags._kill = flags & 0x0080 ? true : false; -		_flags._xlat = flags & 0x0100 ? true : false; -		_flags._port = flags & 0x0200 ? true : false; -		_flags._kept = flags & 0x0400 ? true : false; -		_flags._east = flags & 0x0800 ? true : false; -		_flags._shad = flags & 0x1000 ? true : false; -		_flags._back = flags & 0x2000 ? true : false; -		_flags._bDel = flags & 0x4000 ? true : false; -		_flags._tran = flags & 0x8000 ? true : false; +		_flags._hide = flags & 0x0001; +		_flags._near = flags & 0x0002; +		_flags._drag = flags & 0x0004; +		_flags._hold = flags & 0x0008; +		_flags._dummy = flags & 0x0010; +		_flags._slav = flags & 0x0020; +		_flags._syst = flags & 0x0040; +		_flags._kill = flags & 0x0080; +		_flags._xlat = flags & 0x0100; +		_flags._port = flags & 0x0200; +		_flags._kept = flags & 0x0400; +		_flags._east = flags & 0x0800; +		_flags._shad = flags & 0x1000; +		_flags._back = flags & 0x2000; +		_flags._bDel = flags & 0x4000; +		_flags._tran = flags & 0x8000;  	} else { -		flags = (flags << 1) | _flags._tran; -		flags = (flags << 1) | _flags._bDel; -		flags = (flags << 1) | _flags._back; -		flags = (flags << 1) | _flags._shad; -		flags = (flags << 1) | _flags._east; -		flags = (flags << 1) | _flags._kept; -		flags = (flags << 1) | _flags._port; -		flags = (flags << 1) | _flags._xlat; -		flags = (flags << 1) | _flags._kill; -		flags = (flags << 1) | _flags._syst; -		flags = (flags << 1) | _flags._slav; -		flags = (flags << 1) | _flags._dummy; -		flags = (flags << 1) | _flags._hold; -		flags = (flags << 1) | _flags._drag; -		flags = (flags << 1) | _flags._near; -		flags = (flags << 1) | _flags._hide; +		flags = (flags << 1) | (_flags._tran ? 1 : 0); +		flags = (flags << 1) | (_flags._bDel ? 1 : 0); +		flags = (flags << 1) | (_flags._back ? 1 : 0); +		flags = (flags << 1) | (_flags._shad ? 1 : 0); +		flags = (flags << 1) | (_flags._east ? 1 : 0); +		flags = (flags << 1) | (_flags._kept ? 1 : 0); +		flags = (flags << 1) | (_flags._port ? 1 : 0); +		flags = (flags << 1) | (_flags._xlat ? 1 : 0); +		flags = (flags << 1) | (_flags._kill ? 1 : 0); +		flags = (flags << 1) | (_flags._syst ? 1 : 0); +		flags = (flags << 1) | (_flags._slav ? 1 : 0); +		flags = (flags << 1) | (_flags._dummy ? 1 : 0); +		flags = (flags << 1) | (_flags._hold ? 1 : 0); +		flags = (flags << 1) | (_flags._drag ? 1 : 0); +		flags = (flags << 1) | (_flags._near ? 1 : 0); +		flags = (flags << 1) | (_flags._hide ? 1 : 0);  		s.syncAsUint16LE(flags);  	} diff --git a/engines/cge/vga13h.h b/engines/cge/vga13h.h index 9511559df0..cc56eebdac 100644 --- a/engines/cge/vga13h.h +++ b/engines/cge/vga13h.h @@ -88,22 +88,22 @@ public:  	int _ref;  	signed char _scene;  	struct Flags { -		uint16 _hide : 1;       // general visibility switch -		uint16 _near : 1;       // Near action lock -		uint16 _drag : 1;       // sprite is moveable -		uint16 _hold : 1;       // sprite is held with mouse -		uint16 _dummy : 1;       // intrrupt driven animation -		uint16 _slav : 1;       // slave object -		uint16 _syst : 1;       // system object -		uint16 _kill : 1;       // dispose memory after remove -		uint16 _xlat : 1;       // 2nd way display: xlat table -		uint16 _port : 1;       // portable -		uint16 _kept : 1;       // kept in pocket -		uint16 _east : 1;       // talk to east (in opposite to west) -		uint16 _shad : 1;       // shadow -		uint16 _back : 1;       // 'send to background' request -		uint16 _bDel : 1;       // delete bitmaps in ~SPRITE -		uint16 _tran : 1;       // transparent (untouchable) +		bool _hide :  true;       // general visibility switch +		bool _near :  true;       // Near action lock +		bool _drag :  true;       // sprite is moveable +		bool _hold :  true;       // sprite is held with mouse +		bool _dummy : true;       // intrrupt driven animation +		bool _slav :  true;       // slave object +		bool _syst :  true;       // system object +		bool _kill :  true;       // dispose memory after remove +		bool _xlat :  true;       // 2nd way display: xlat table +		bool _port :  true;       // portable +		bool _kept :  true;       // kept in pocket +		bool _east :  true;       // talk to east (in opposite to west) +		bool _shad :  true;       // shadow +		bool _back :  true;       // 'send to background' request +		bool _bDel :  true;       // delete bitmaps in ~SPRITE +		bool _tran :  true;       // transparent (untouchable)  	} _flags;  	int _x;  	int _y;  | 
