diff options
| -rw-r--r-- | engines/titanic/core/game_object.h | 2 | ||||
| -rw-r--r-- | engines/titanic/core/game_object_desc_item.cpp | 57 | ||||
| -rw-r--r-- | engines/titanic/core/game_object_desc_item.h | 56 | ||||
| -rw-r--r-- | engines/titanic/core/saveable_object.cpp | 8 | ||||
| -rw-r--r-- | engines/titanic/core/saveable_object.h | 2 | ||||
| -rw-r--r-- | engines/titanic/core/tree_item.cpp | 38 | ||||
| -rw-r--r-- | engines/titanic/core/tree_item.h | 34 | ||||
| -rw-r--r-- | engines/titanic/module.mk | 1 | ||||
| -rw-r--r-- | engines/titanic/pet_control/pet_control_sub1.h | 2 | 
9 files changed, 192 insertions, 8 deletions
| diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h index 0d9f9184b2..3809ae38d0 100644 --- a/engines/titanic/core/game_object.h +++ b/engines/titanic/core/game_object.h @@ -75,4 +75,4 @@ public:  } // End of namespace Titanic -#endif /* TITANIC_PET_CONTROL_H */ +#endif /* TITANIC_GAME_OBJECT_H */ diff --git a/engines/titanic/core/game_object_desc_item.cpp b/engines/titanic/core/game_object_desc_item.cpp new file mode 100644 index 0000000000..77174e5d06 --- /dev/null +++ b/engines/titanic/core/game_object_desc_item.cpp @@ -0,0 +1,57 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/core/game_object_desc_item.h" + +namespace Titanic { + +CGameObjectDescItem::CGameObjectDescItem(): CTreeItem() { +} + +void CGameObjectDescItem::save(SimpleFile *file, int indent) const { +	file->writeNumberLine(1, indent); +	_clipList.save(file, indent); +	file->writeQuotedLine(_string1, indent); +	file->writeQuotedLine(_string2, indent); +	_list1.save(file, indent); +	_list2.save(file, indent); + +	CTreeItem::save(file, indent); +} + +void CGameObjectDescItem::load(SimpleFile *file) { +	int val = file->readNumber(); + +	if (val != 1) { +		if (val) +			_clipList.load(file); + +		_string1 = file->readString(); +		_string2 = file->readString(); +		_list1.load(file); +		_list1.load(file); +	} + +	CTreeItem::load(file); +} + +} // End of namespace Titanic diff --git a/engines/titanic/core/game_object_desc_item.h b/engines/titanic/core/game_object_desc_item.h new file mode 100644 index 0000000000..4ac5816dbc --- /dev/null +++ b/engines/titanic/core/game_object_desc_item.h @@ -0,0 +1,56 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_GAME_OBJECT_DESK_ITEM_H +#define TITANIC_GAME_OBJECT_DESK_ITEM_H + +#include "titanic/core/movie_clip.h" +#include "titanic/core/tree_item.h" +#include "titanic/core/list.h" + +namespace Titanic { + +class CGameObjectDescItem : public CTreeItem { +protected: +	CString _string1; +	CString _string2; +	List<ListItem> _list1; +	List<ListItem> _list2; +	CMovieClipList _clipList; +public: +	CLASSDEF +	CGameObjectDescItem(); + +	/** +	 * Save the data for the class to file +	 */ +	virtual void save(SimpleFile *file, int indent) const; + +	/** +	 * Load the data for the class from file +	 */ +	virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_GAME_OBJECT_DESK_ITEM_H */ diff --git a/engines/titanic/core/saveable_object.cpp b/engines/titanic/core/saveable_object.cpp index 8e9ec4e1d6..95175ca174 100644 --- a/engines/titanic/core/saveable_object.cpp +++ b/engines/titanic/core/saveable_object.cpp @@ -64,6 +64,8 @@  #include "titanic/core/dont_save_file_item.h"  #include "titanic/core/drop_target.h"  #include "titanic/core/file_item.h" +#include "titanic/core/game_object.h" +#include "titanic/core/game_object_desc_item.h"  #include "titanic/core/link_item.h"  #include "titanic/core/list.h"  #include "titanic/core/message_target.h" @@ -467,6 +469,7 @@ DEFFN(CDropTarget)  DEFFN(CFileItem)  DEFFN(CFileListItem)  DEFFN(CGameObject) +DEFFN(CGameObjectDescItem)  DEFFN(CLinkItem)  DEFFN(ListItem)  DEFFN(CMessageTarget) @@ -1031,6 +1034,7 @@ void CSaveableObject::initClassList() {  	ADDFN(CFileItem, CTreeItem);  	ADDFN(CFileListItem, ListItem);  	ADDFN(CGameObject, CNamedItem); +	ADDFN(CGameObjectDescItem, CTreeItem);  	ADDFN(CLinkItem, CNamedItem);  	ADDFN(ListItem, CSaveableObject);  	ADDFN(CMessageTarget, CSaveableObject); @@ -1581,7 +1585,7 @@ void CSaveableObject::saveFooter(SimpleFile *file, int indent) const {  	file->writeClassEnd(indent);  } -bool CSaveableObject::isInstanceOf(const ClassDef *classDef) { +bool CSaveableObject::isInstanceOf(const ClassDef *classDef) const {  	for (ClassDef *def = getType(); def != nullptr; def = def->_parent) {  		if (def == classDef)  			return true; @@ -1590,6 +1594,4 @@ bool CSaveableObject::isInstanceOf(const ClassDef *classDef) {  	return false;  } - -  } // End of namespace Titanic diff --git a/engines/titanic/core/saveable_object.h b/engines/titanic/core/saveable_object.h index 1fb509bf20..5a6e4c999d 100644 --- a/engines/titanic/core/saveable_object.h +++ b/engines/titanic/core/saveable_object.h @@ -80,7 +80,7 @@ public:  	CLASSDEF  	virtual ~CSaveableObject() {} -	bool isInstanceOf(const ClassDef *classDef); +	bool isInstanceOf(const ClassDef *classDef) const;  	/**  	 * Save the data for the class to file diff --git a/engines/titanic/core/tree_item.cpp b/engines/titanic/core/tree_item.cpp index ffcee40c6a..127a95071a 100644 --- a/engines/titanic/core/tree_item.cpp +++ b/engines/titanic/core/tree_item.cpp @@ -23,7 +23,13 @@  #include "titanic/core/tree_item.h"  #include "titanic/core/dont_save_file_item.h"  #include "titanic/core/file_item.h" +#include "titanic/core/game_object.h" +#include "titanic/core/game_object_desc_item.h" +#include "titanic/core/link_item.h"  #include "titanic/core/named_item.h" +#include "titanic/core/node_item.h" +#include "titanic/core/view_item.h" +#include "titanic/game/room_item.h"  namespace Titanic { @@ -31,6 +37,38 @@ CTreeItem::CTreeItem() : _parent(nullptr), _firstChild(nullptr),  	_nextSibling(nullptr), _priorSibling(nullptr), _field14(0) {  } +bool CTreeItem::isFileItem() const { +	return isInstanceOf(CFileItem::_type); +} + +bool CTreeItem::isRoomItem() const { +	return isInstanceOf(CRoomItem::_type); +} + +bool CTreeItem::isNodeItem() const { +	return isInstanceOf(CNodeItem::_type); +} + +bool CTreeItem::isViewItem() const { +	return isInstanceOf(CViewItem::_type); +} + +bool CTreeItem::isLinkItem() const { +	return isInstanceOf(CLinkItem::_type); +} + +bool CTreeItem::isNamedItem() const { +	return isInstanceOf(CNamedItem::_type); +} + +bool CTreeItem::isGameObject() const { +	return isInstanceOf(CGameObject::_type); +} + +bool CTreeItem::isGameObjectDescItem() const { +	return isInstanceOf(CGameObjectDescItem::_type); +} +  void CTreeItem::save(SimpleFile *file, int indent) const {  	file->writeNumberLine(0, indent);  	CMessageTarget::save(file, indent); diff --git a/engines/titanic/core/tree_item.h b/engines/titanic/core/tree_item.h index e218cf3dbb..32b76c987e 100644 --- a/engines/titanic/core/tree_item.h +++ b/engines/titanic/core/tree_item.h @@ -60,12 +60,42 @@ public:  	/**  	 * Returns true if the item is a file item  	 */ -	virtual bool isFileItem() const { return false; } +	virtual bool isFileItem() const; + +	/** +	 * Returns true if the item is a room item +	 */ +	virtual bool isRoomItem() const; + +	/** +	 * Returns true if the item is a node item +	 */ +	virtual bool isNodeItem() const; + +	/** +	 * Returns true if the item is a view item +	 */ +	virtual bool isViewItem() const; + +	/** +	 * Returns true if the item is a link item +	 */ +	virtual bool isLinkItem() const;  	/**  	 * Returns true if the item is a named item  	 */ -	virtual bool isNamedItem() const { return false; } +	virtual bool isNamedItem() const; + +	/** +	 * Returns true if the item is a game object +	 */ +	virtual bool isGameObject() const; + +	/** +	 * Returns true if the item is a game object desc item +	 */ +	virtual bool isGameObjectDescItem() const;  	/**  	 * Gets the name of the item, if any diff --git a/engines/titanic/module.mk b/engines/titanic/module.mk index e95977ab56..3c82bdba99 100644 --- a/engines/titanic/module.mk +++ b/engines/titanic/module.mk @@ -62,6 +62,7 @@ MODULE_OBJS := \  	core/drop_target.o \  	core/file_item.o \  	core/game_object.o \ +	core/game_object_desc_item.o \  	core/link_item.o \  	core/list.o \  	core/message_target.o \ diff --git a/engines/titanic/pet_control/pet_control_sub1.h b/engines/titanic/pet_control/pet_control_sub1.h index e826182afc..5d0edb6c9f 100644 --- a/engines/titanic/pet_control/pet_control_sub1.h +++ b/engines/titanic/pet_control/pet_control_sub1.h @@ -66,4 +66,4 @@ public:  } // End of namespace Titanic -#endif /* TITANIC_PET_CONTROL_H */ +#endif /* TITANIC_PET_CONTROL_SUB1_H */ | 
