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-rw-r--r--engines/drascula/interface.cpp19
1 files changed, 16 insertions, 3 deletions
diff --git a/engines/drascula/interface.cpp b/engines/drascula/interface.cpp
index 088c3c3704..ef1d1cc7a3 100644
--- a/engines/drascula/interface.cpp
+++ b/engines/drascula/interface.cpp
@@ -114,7 +114,8 @@ void DrasculaEngine::clearMenu() {
}
void DrasculaEngine::enterName() {
- Common::KeyCode key;
+ Common::KeyCode key, prevkey = Common::KEYCODE_INVALID;
+ int counter = 0;
int v = 0, h = 0;
char select2[23];
strcpy(select2, " ");
@@ -123,9 +124,21 @@ void DrasculaEngine::enterName() {
copyBackground(115, 14, 115, 14, 176, 9, bgSurface, screenSurface);
print_abc(select2, 117, 15);
updateScreen();
+ _system->delayMillis(100);
+
key = getScan();
- delay(70);
- if (key != 0) {
+
+ // Artifically decrease repeat rate.
+ // Part of bug fix#2017432 DRASCULA: Typing is slow when you save a game
+ // Alternative is to roll our own event loop
+ if (key == prevkey)
+ if (++counter == 3) {
+ counter = 0;
+ prevkey = Common::KEYCODE_INVALID;
+ }
+
+ if (key != 0 && key != prevkey) {
+ prevkey = key;
if (key >= 0 && key <= 0xFF && isalpha(key))
select2[v] = tolower(key);
else if ((key >= Common::KEYCODE_0 && key <= Common::KEYCODE_9) || key == Common::KEYCODE_SPACE)