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-rw-r--r--base/gameDetector.cpp1
-rw-r--r--base/main.cpp1
-rw-r--r--common/debugger.cpp1
-rw-r--r--common/timer.cpp1
-rw-r--r--common/timer.h6
-rw-r--r--graphics/animation.cpp3
-rw-r--r--gui/EditTextWidget.cpp2
-rw-r--r--gui/ListWidget.cpp4
-rw-r--r--gui/PopUpWidget.cpp6
-rw-r--r--gui/about.cpp5
-rw-r--r--gui/browser.cpp2
-rw-r--r--gui/console.cpp2
-rw-r--r--gui/dialog.cpp13
-rw-r--r--gui/message.cpp4
-rw-r--r--gui/newgui.cpp1
-rw-r--r--gui/newgui.h3
-rw-r--r--gui/object.h4
-rw-r--r--gui/options.cpp1
-rw-r--r--queen/queen.cpp2
-rw-r--r--saga/render.cpp4
-rw-r--r--saga/saga.cpp4
-rw-r--r--scumm/debugger.cpp1
-rw-r--r--scumm/dialogs.cpp1
-rw-r--r--scumm/imuse.cpp1
-rw-r--r--scumm/imuse.h4
-rw-r--r--scumm/imuse_digi/dimuse.cpp1
-rw-r--r--scumm/imuse_digi/dimuse.h2
-rw-r--r--scumm/imuse_digi/dimuse_script.cpp1
-rw-r--r--scumm/imuse_digi/dimuse_sndmgr.h1
-rw-r--r--scumm/input.cpp1
-rw-r--r--scumm/insane/insane.cpp2
-rw-r--r--scumm/player_v2.cpp9
-rw-r--r--scumm/player_v2.h8
-rw-r--r--scumm/saveload.cpp2
-rw-r--r--scumm/script_v5.cpp1
-rw-r--r--scumm/script_v72he.cpp1
-rw-r--r--scumm/script_v8.cpp1
-rw-r--r--scumm/scumm.cpp1
-rw-r--r--scumm/smush/smush_player.cpp3
-rw-r--r--scumm/sound.cpp1
-rw-r--r--simon/cursor.cpp1
-rw-r--r--simon/items.cpp2
-rw-r--r--simon/midi.h3
-rw-r--r--simon/saveload.cpp3
-rw-r--r--simon/simon.cpp1
-rw-r--r--simon/vga.cpp2
-rw-r--r--sky/intro.cpp1
-rw-r--r--sky/music/mt32music.cpp6
-rw-r--r--sky/music/musicbase.cpp1
-rw-r--r--sky/music/musicbase.h4
-rw-r--r--sky/sky.cpp1
-rw-r--r--sound/audiocd.cpp1
-rw-r--r--sound/mixer.cpp2
-rw-r--r--sound/mixer.h5
-rw-r--r--sound/mpu401.h1
-rw-r--r--sound/softsynth/mt32.cpp1
-rw-r--r--sword1/animation.cpp1
-rw-r--r--sword1/control.cpp2
-rw-r--r--sword1/credits.cpp10
-rw-r--r--sword1/music.cpp6
-rw-r--r--sword1/music.h4
-rw-r--r--sword1/sword1.cpp1
-rw-r--r--sword2/build_display.cpp7
-rw-r--r--sword2/controls.cpp1
-rw-r--r--sword2/debug.cpp2
-rw-r--r--sword2/driver/_mouse.cpp1
-rw-r--r--sword2/driver/animation.cpp1
-rw-r--r--sword2/driver/d_draw.cpp1
-rw-r--r--sword2/driver/d_sound.cpp1
-rw-r--r--sword2/driver/d_sound.h2
-rw-r--r--sword2/driver/menu.cpp4
-rw-r--r--sword2/driver/palette.cpp1
-rw-r--r--sword2/driver/rdwin.cpp1
-rw-r--r--sword2/driver/render.cpp1
-rw-r--r--sword2/function.cpp3
-rw-r--r--sword2/maketext.cpp1
-rw-r--r--sword2/save_rest.cpp1
-rw-r--r--sword2/sword2.cpp10
-rw-r--r--sword2/sword2.h8
79 files changed, 164 insertions, 53 deletions
diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp
index 8a17faa684..44e823ef65 100644
--- a/base/gameDetector.cpp
+++ b/base/gameDetector.cpp
@@ -28,6 +28,7 @@
#include "base/version.h"
#include "common/config-manager.h"
+#include "common/system.h"
#include "sound/mididrv.h"
#include "sound/mixer.h"
diff --git a/base/main.cpp b/base/main.cpp
index 1cfd92a35b..51ca83fe0f 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -35,6 +35,7 @@
#include "base/version.h"
#include "common/config-manager.h"
#include "common/file.h"
+#include "common/system.h"
#include "common/timer.h"
#include "gui/newgui.h"
#include "gui/launcher.h"
diff --git a/common/debugger.cpp b/common/debugger.cpp
index d8090d0955..8d967a1792 100644
--- a/common/debugger.cpp
+++ b/common/debugger.cpp
@@ -21,6 +21,7 @@
#include "stdafx.h"
#include "common/debugger.h"
+#include "common/system.h"
#if USE_CONSOLE
#include "gui/console.h"
diff --git a/common/timer.cpp b/common/timer.cpp
index b5725f6cea..230366ad0d 100644
--- a/common/timer.cpp
+++ b/common/timer.cpp
@@ -24,6 +24,7 @@
#include "common/scummsys.h"
#include "common/timer.h"
#include "common/util.h"
+#include "common/system.h"
Timer *g_timer = NULL;
diff --git a/common/timer.h b/common/timer.h
index abd828cd3e..6b3509f41c 100644
--- a/common/timer.h
+++ b/common/timer.h
@@ -22,7 +22,7 @@
#define COMMON_TIMER_H
#include "common/scummsys.h"
-#include "common/system.h"
+#include "common/mutex.h"
#define MAX_TIMERS 2
@@ -31,13 +31,15 @@
#include "morphos_timer.h"
#else
+class OSystem;
+
class Timer {
public:
typedef void (*TimerProc)(void *refCon);
private:
OSystem *_system;
- OSystem::MutexRef _mutex;
+ Common::MutexRef _mutex;
void *_timerHandler;
int32 _thisTime;
int32 _lastTime;
diff --git a/graphics/animation.cpp b/graphics/animation.cpp
index 48a85fa03c..f54779ea2d 100644
--- a/graphics/animation.cpp
+++ b/graphics/animation.cpp
@@ -21,9 +21,10 @@
#include "common/stdafx.h"
#include "graphics/animation.h"
-#include "common/file.h"
#include "sound/audiostream.h"
#include "common/config-manager.h"
+#include "common/file.h"
+#include "common/system.h"
namespace Graphics {
diff --git a/gui/EditTextWidget.cpp b/gui/EditTextWidget.cpp
index 5ad3b23286..1e788aef91 100644
--- a/gui/EditTextWidget.cpp
+++ b/gui/EditTextWidget.cpp
@@ -42,7 +42,7 @@ EditTextWidget::EditTextWidget(GuiObject *boss, int x, int y, int w, int h, cons
}
void EditTextWidget::handleTickle() {
- uint32 time = g_system->getMillis();
+ uint32 time = getMillis();
if (_caretTime < time) {
_caretTime = time + kCaretBlinkTime;
drawCaret(_caretVisible);
diff --git a/gui/ListWidget.cpp b/gui/ListWidget.cpp
index 0496c0c16c..5bd59827cb 100644
--- a/gui/ListWidget.cpp
+++ b/gui/ListWidget.cpp
@@ -110,7 +110,7 @@ void ListWidget::scrollBarRecalc() {
}
void ListWidget::handleTickle() {
- uint32 time = g_system->getMillis();
+ uint32 time = getMillis();
if (_editMode && _caretTime < time) {
_caretTime = time + kCaretBlinkTime;
drawCaret(_caretVisible);
@@ -172,7 +172,7 @@ bool ListWidget::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
// Only works in a useful fashion if the list entries are sorted.
// TODO: Maybe this should be off by default, and instead we add a
// method "enableQuickSelect()" or so ?
- uint32 time = g_system->getMillis();
+ uint32 time = getMillis();
if (_quickSelectTime < time) {
_quickSelectStr = (char)ascii;
} else {
diff --git a/gui/PopUpWidget.cpp b/gui/PopUpWidget.cpp
index aa7f4cbab2..ac72892a7d 100644
--- a/gui/PopUpWidget.cpp
+++ b/gui/PopUpWidget.cpp
@@ -19,9 +19,9 @@
*/
#include "stdafx.h"
-#include "gui/PopUpWidget.h"
#include "gui/dialog.h"
#include "gui/newgui.h"
+#include "gui/PopUpWidget.h"
#include "base/engine.h"
namespace GUI {
@@ -102,7 +102,7 @@ PopUpDialog::PopUpDialog(PopUpWidget *boss, int clickX, int clickY)
_clickY = clickY - _y;
// Time the popup was opened
- _openTime = g_system->getMillis();
+ _openTime = getMillis();
}
void PopUpDialog::drawDialog() {
@@ -125,7 +125,7 @@ void PopUpDialog::handleMouseUp(int x, int y, int button, int clickCount) {
// Mouse was released. If it wasn't moved much since the original mouse down,
// let the popup stay open. If it did move, assume the user made his selection.
int dist = (_clickX - x) * (_clickX - x) + (_clickY - y) * (_clickY - y);
- if (dist > 3 * 3 || g_system->getMillis() - _openTime > 300) {
+ if (dist > 3 * 3 || getMillis() - _openTime > 300) {
setResult(_selection);
close();
}
diff --git a/gui/about.cpp b/gui/about.cpp
index e2bb3ac3fd..96a6fc50a9 100644
--- a/gui/about.cpp
+++ b/gui/about.cpp
@@ -21,6 +21,7 @@
#include "stdafx.h"
#include "base/engine.h"
#include "base/version.h"
+#include "common/system.h"
#include "gui/about.h"
#include "gui/newgui.h"
#include "gui/widget.h"
@@ -114,7 +115,7 @@ AboutDialog::AboutDialog()
}
void AboutDialog::open() {
- _scrollTime = g_system->getMillis() + kScrollStartDelay;
+ _scrollTime = getMillis() + kScrollStartDelay;
_scrollPos = 0;
_modifiers = 0;
_willClose = false;
@@ -193,7 +194,7 @@ void AboutDialog::drawDialog() {
void AboutDialog::handleTickle() {
- const uint32 t = g_system->getMillis();
+ const uint32 t = getMillis();
int scrollOffset = ((int)t - (int)_scrollTime) / kScrollMillisPerPixel;
if (scrollOffset > 0) {
// Scroll faster when shift is pressed
diff --git a/gui/browser.cpp b/gui/browser.cpp
index 5b86a662cb..9e42f6900e 100644
--- a/gui/browser.cpp
+++ b/gui/browser.cpp
@@ -25,6 +25,8 @@
#include "backends/fs/fs.h"
+#include "common/system.h"
+
namespace GUI {
#ifdef MACOSX
diff --git a/gui/console.cpp b/gui/console.cpp
index 48387e7e9d..b9d2374c92 100644
--- a/gui/console.cpp
+++ b/gui/console.cpp
@@ -25,6 +25,8 @@
#include "base/engine.h"
#include "base/version.h"
+#include "common/system.h"
+
#include "graphics/font.h"
namespace GUI {
diff --git a/gui/dialog.cpp b/gui/dialog.cpp
index f2ee027f56..dde31feeb2 100644
--- a/gui/dialog.cpp
+++ b/gui/dialog.cpp
@@ -21,9 +21,11 @@
#include <ctype.h>
#include "stdafx.h"
-#include "newgui.h"
-#include "dialog.h"
-#include "widget.h"
+#include "gui/newgui.h"
+#include "gui/dialog.h"
+#include "gui/widget.h"
+
+#include "common/system.h"
namespace GUI {
@@ -294,4 +296,9 @@ ButtonWidget *Dialog::addButton(int x, int y, const Common::String &label, uint3
return new ButtonWidget(this, x, y, kButtonWidth, 16, label, cmd, hotkey);
}
+
+uint32 GuiObject::getMillis() {
+ return g_system->getMillis();
+}
+
} // End of namespace GUI
diff --git a/gui/message.cpp b/gui/message.cpp
index 5ee78027e5..d5d44238df 100644
--- a/gui/message.cpp
+++ b/gui/message.cpp
@@ -156,12 +156,12 @@ void MessageDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data
TimedMessageDialog::TimedMessageDialog(const Common::String &message, uint32 duration)
: MessageDialog(message, 0, 0) {
- _timer = g_system->getMillis() + duration;
+ _timer = getMillis() + duration;
}
void TimedMessageDialog::handleTickle() {
MessageDialog::handleTickle();
- if (g_system->getMillis() > _timer)
+ if (getMillis() > _timer)
close();
}
diff --git a/gui/newgui.cpp b/gui/newgui.cpp
index 206cec532b..c6fb6b8683 100644
--- a/gui/newgui.cpp
+++ b/gui/newgui.cpp
@@ -19,6 +19,7 @@
*/
#include "stdafx.h"
+#include "common/system.h"
#include "common/util.h"
#include "gui/newgui.h"
#include "gui/dialog.h"
diff --git a/gui/newgui.h b/gui/newgui.h
index ed4f69dd96..4acce206f7 100644
--- a/gui/newgui.h
+++ b/gui/newgui.h
@@ -25,9 +25,10 @@
#include "common/singleton.h"
#include "common/stack.h"
#include "common/str.h"
-#include "common/system.h" // For events
#include "graphics/fontman.h"
+class OSystem;
+
namespace GUI {
class Dialog;
diff --git a/gui/object.h b/gui/object.h
index f581940444..3ca5248228 100644
--- a/gui/object.h
+++ b/gui/object.h
@@ -75,6 +75,10 @@ public:
protected:
virtual void releaseFocus() = 0;
+
+ // Convenience alias for OSystem::getMillis().
+ // This is a bit hackish, of course :-).
+ uint32 getMillis();
};
} // End of namespace GUI
diff --git a/gui/options.cpp b/gui/options.cpp
index 58afa3e37b..1a6cd0f2f6 100644
--- a/gui/options.cpp
+++ b/gui/options.cpp
@@ -30,6 +30,7 @@
#include "backends/fs/fs.h"
#include "common/config-manager.h"
#include "common/scaler.h"
+#include "common/system.h"
#include "sound/mididrv.h"
#include "sound/mixer.h"
diff --git a/queen/queen.cpp b/queen/queen.cpp
index 7211b4d249..450d762a10 100644
--- a/queen/queen.cpp
+++ b/queen/queen.cpp
@@ -29,6 +29,8 @@
#include "common/config-manager.h"
#include "common/file.h"
#include "common/timer.h"
+#include "common/savefile.h"
+#include "common/system.h"
#include "queen/queen.h"
#include "queen/bankman.h"
diff --git a/saga/render.cpp b/saga/render.cpp
index 69f21a943e..c3a72e779e 100644
--- a/saga/render.cpp
+++ b/saga/render.cpp
@@ -35,7 +35,9 @@
#include "saga/objectmap.h"
#include "saga/render.h"
-#include <common/timer.h>
+
+#include "common/timer.h"
+#include "common/system.h"
namespace Saga {
diff --git a/saga/saga.cpp b/saga/saga.cpp
index e864414e69..89340353fc 100644
--- a/saga/saga.cpp
+++ b/saga/saga.cpp
@@ -26,9 +26,11 @@
#include "base/plugins.h"
#include "backends/fs/fs.h"
-#include "sound/mixer.h"
#include "common/file.h"
#include "common/config-manager.h"
+#include "common/system.h"
+
+#include "sound/mixer.h"
#include "saga/saga.h"
diff --git a/scumm/debugger.cpp b/scumm/debugger.cpp
index 042a8651a2..8d5b0710dd 100644
--- a/scumm/debugger.cpp
+++ b/scumm/debugger.cpp
@@ -23,6 +23,7 @@
#include "common/config-manager.h"
#include "common/file.h"
#include "common/str.h"
+#include "common/system.h"
#include "common/util.h"
#include "scumm/actor.h"
diff --git a/scumm/dialogs.cpp b/scumm/dialogs.cpp
index 873ad56e60..e53e6429d5 100644
--- a/scumm/dialogs.cpp
+++ b/scumm/dialogs.cpp
@@ -21,6 +21,7 @@
#include "stdafx.h"
#include "common/config-manager.h"
+#include "common/system.h"
#include "gui/chooser.h"
#include "gui/newgui.h"
diff --git a/scumm/imuse.cpp b/scumm/imuse.cpp
index 3a3dc8bae5..568314b020 100644
--- a/scumm/imuse.cpp
+++ b/scumm/imuse.cpp
@@ -25,6 +25,7 @@
#include "base/version.h"
#include "common/util.h"
+#include "common/system.h"
#include "scumm/imuse.h"
#include "scumm/imuse_internal.h"
diff --git a/scumm/imuse.h b/scumm/imuse.h
index c02cc33344..a9da34247b 100644
--- a/scumm/imuse.h
+++ b/scumm/imuse.h
@@ -24,7 +24,7 @@
#define IMUSE_H
#include "common/scummsys.h"
-#include "common/system.h"
+#include "common/mutex.h"
#include "scumm/music.h"
class MidiDriver;
@@ -40,7 +40,7 @@ class IMuse : public MusicEngine {
private:
OSystem *_system;
IMuseInternal *_target;
- mutable OSystem::MutexRef _mutex;
+ mutable Common::MutexRef _mutex;
IMuse(OSystem *system, IMuseInternal *target);
void in() const;
diff --git a/scumm/imuse_digi/dimuse.cpp b/scumm/imuse_digi/dimuse.cpp
index 036be47137..1f9b702282 100644
--- a/scumm/imuse_digi/dimuse.cpp
+++ b/scumm/imuse_digi/dimuse.cpp
@@ -19,6 +19,7 @@
*/
#include "stdafx.h"
+#include "common/system.h"
#include "common/timer.h"
#include "scumm/actor.h"
diff --git a/scumm/imuse_digi/dimuse.h b/scumm/imuse_digi/dimuse.h
index eb1e0df68f..dce27f3816 100644
--- a/scumm/imuse_digi/dimuse.h
+++ b/scumm/imuse_digi/dimuse.h
@@ -84,7 +84,7 @@ private:
Track *_track[MAX_DIGITAL_TRACKS + MAX_DIGITAL_FADETRACKS];
- OSystem::MutexRef _mutex;
+ Common::MutexRef _mutex;
ScummEngine *_vm;
ImuseDigiSndMgr *_sound;
diff --git a/scumm/imuse_digi/dimuse_script.cpp b/scumm/imuse_digi/dimuse_script.cpp
index edef204032..356e004bdb 100644
--- a/scumm/imuse_digi/dimuse_script.cpp
+++ b/scumm/imuse_digi/dimuse_script.cpp
@@ -19,6 +19,7 @@
*/
#include "stdafx.h"
+#include "common/system.h"
#include "common/timer.h"
#include "scumm/actor.h"
diff --git a/scumm/imuse_digi/dimuse_sndmgr.h b/scumm/imuse_digi/dimuse_sndmgr.h
index 421bcab9eb..3435e256b2 100644
--- a/scumm/imuse_digi/dimuse_sndmgr.h
+++ b/scumm/imuse_digi/dimuse_sndmgr.h
@@ -23,7 +23,6 @@
#include "stdafx.h"
#include "common/scummsys.h"
-#include "common/system.h"
#include "scumm/imuse_digi/dimuse_bndmgr.h"
namespace Scumm {
diff --git a/scumm/input.cpp b/scumm/input.cpp
index 376196122f..912574ca76 100644
--- a/scumm/input.cpp
+++ b/scumm/input.cpp
@@ -23,6 +23,7 @@
#include "stdafx.h"
#include "common/config-manager.h"
+#include "common/system.h"
#include "scumm/debugger.h"
#include "scumm/imuse.h"
diff --git a/scumm/insane/insane.cpp b/scumm/insane/insane.cpp
index 84acd3f790..5f23226a78 100644
--- a/scumm/insane/insane.cpp
+++ b/scumm/insane/insane.cpp
@@ -24,6 +24,8 @@
#include "base/engine.h"
+#include "common/system.h"
+
#include "scumm/scumm.h"
#include "scumm/actor.h"
#include "scumm/sound.h"
diff --git a/scumm/player_v2.cpp b/scumm/player_v2.cpp
index 452bd3b913..7a9db4fb0e 100644
--- a/scumm/player_v2.cpp
+++ b/scumm/player_v2.cpp
@@ -22,6 +22,7 @@
#include "stdafx.h"
#include "base/engine.h"
+#include "common/system.h"
#include "scumm/player_v2.h"
#include "scumm/scumm.h"
#include "sound/mididrv.h"
@@ -963,6 +964,14 @@ void Player_V2::generatePCjrSamples(int16 *data, uint len) {
lowPassFilter(data, len);
}
+void Player_V2::mutex_up() {
+ _system->lockMutex (_mutex);
+}
+
+void Player_V2::mutex_down() {
+ _system->unlockMutex (_mutex);
+}
+
} // End of namespace Scumm
#ifdef __PALM_OS__
diff --git a/scumm/player_v2.h b/scumm/player_v2.h
index 3ba3f99a0c..7cc4c3e28a 100644
--- a/scumm/player_v2.h
+++ b/scumm/player_v2.h
@@ -24,7 +24,7 @@
#define PLAYER_V2_H
#include "common/scummsys.h"
-#include "common/system.h"
+#include "common/mutex.h"
#include "scumm/music.h"
#include "sound/audiostream.h"
@@ -133,12 +133,12 @@ private:
const uint16 *_freqs_table;
- OSystem::MutexRef _mutex;
+ Common::MutexRef _mutex;
ChannelInfo _channels[5];
protected:
- void mutex_up() { _system->lockMutex (_mutex); }
- void mutex_down() { _system->unlockMutex (_mutex); }
+ void mutex_up();
+ void mutex_down();
virtual void nextTick();
virtual void clear_channel(int i);
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp
index ca88038c01..73293371a2 100644
--- a/scumm/saveload.cpp
+++ b/scumm/saveload.cpp
@@ -23,6 +23,8 @@
#include "stdafx.h"
#include "common/config-manager.h"
+#include "common/savefile.h"
+#include "common/system.h"
#include "scumm/actor.h"
#include "scumm/charset.h"
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp
index 28f3fdd1cc..e4eed6b1a3 100644
--- a/scumm/script_v5.cpp
+++ b/scumm/script_v5.cpp
@@ -28,6 +28,7 @@
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/verbs.h"
+#include "common/savefile.h"
namespace Scumm {
diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp
index 3322edc469..dc9abc00d6 100644
--- a/scumm/script_v72he.cpp
+++ b/scumm/script_v72he.cpp
@@ -24,6 +24,7 @@
#include "stdafx.h"
#include "common/config-manager.h"
+#include "common/system.h"
#include "scumm/actor.h"
#include "scumm/charset.h"
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index b6d9d765bc..7b026d49b0 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -21,6 +21,7 @@
#include "stdafx.h"
#include "common/config-manager.h"
+#include "common/system.h"
#include "scumm/actor.h"
#include "scumm/akos.h"
#include "scumm/charset.h"
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index 399f084b6f..094f8caafc 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -29,6 +29,7 @@
#include "common/config-manager.h"
#include "common/md5.h"
+#include "common/system.h"
#include "gui/message.h"
#include "gui/newgui.h"
diff --git a/scumm/smush/smush_player.cpp b/scumm/smush/smush_player.cpp
index 794221ac6e..d5eaac4511 100644
--- a/scumm/smush/smush_player.cpp
+++ b/scumm/smush/smush_player.cpp
@@ -25,8 +25,9 @@
#include "common/config-manager.h"
#include "common/file.h"
-#include "common/util.h"
+#include "common/system.h"
#include "common/timer.h"
+#include "common/util.h"
#include "scumm/bomp.h"
#include "scumm/imuse_digi/dimuse.h"
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index 6892579cf4..d9bd683011 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -29,6 +29,7 @@
#include "scumm/sound.h"
#include "common/config-manager.h"
+#include "common/system.h"
#include "common/timer.h"
#include "common/util.h"
diff --git a/simon/cursor.cpp b/simon/cursor.cpp
index 51178288fc..a8fe272e75 100644
--- a/simon/cursor.cpp
+++ b/simon/cursor.cpp
@@ -23,6 +23,7 @@
#include "simon/simon.h"
#include "simon/intern.h"
+#include "common/system.h"
namespace Simon {
diff --git a/simon/items.cpp b/simon/items.cpp
index e1a3d4e31b..f4698f53de 100644
--- a/simon/items.cpp
+++ b/simon/items.cpp
@@ -26,6 +26,8 @@
#include "simon/simon.h"
#include "simon/intern.h"
+#include "common/system.h"
+
namespace Simon {
int SimonEngine::runScript() {
diff --git a/simon/midi.h b/simon/midi.h
index d7075bc58d..ac53cbc021 100644
--- a/simon/midi.h
+++ b/simon/midi.h
@@ -24,6 +24,7 @@
#include "sound/mididrv.h"
#include "sound/midiparser.h"
+#include "common/mutex.h"
class File;
class OSystem;
@@ -52,7 +53,7 @@ struct MusicInfo {
class MidiPlayer : public MidiDriver {
protected:
OSystem *_system;
- OSystem::MutexRef _mutex;
+ Common::MutexRef _mutex;
MidiDriver *_driver;
bool _map_mt32_to_gm;
bool _passThrough;
diff --git a/simon/saveload.cpp b/simon/saveload.cpp
index 7e95694822..4e68368a10 100644
--- a/simon/saveload.cpp
+++ b/simon/saveload.cpp
@@ -34,6 +34,9 @@
#include "simon/simon.h"
#include "simon/intern.h"
+#include "common/savefile.h"
+#include "common/system.h"
+
namespace Simon {
void SimonEngine::o_save_game() {
diff --git a/simon/simon.cpp b/simon/simon.cpp
index 962617f6ad..e54ad83e19 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -29,6 +29,7 @@
#include "common/config-manager.h"
#include "common/file.h"
#include "common/md5.h"
+#include "common/system.h"
#include "gui/about.h"
#include "gui/message.h"
diff --git a/simon/vga.cpp b/simon/vga.cpp
index 550548476b..5ff57296a4 100644
--- a/simon/vga.cpp
+++ b/simon/vga.cpp
@@ -25,6 +25,8 @@
#include "simon/intern.h"
#include "simon/vga.h"
+#include "common/system.h"
+
namespace Simon {
typedef void (SimonEngine::*VgaOpcodeProc) ();
diff --git a/sky/intro.cpp b/sky/intro.cpp
index b51582425e..39f06688dc 100644
--- a/sky/intro.cpp
+++ b/sky/intro.cpp
@@ -21,6 +21,7 @@
#include "stdafx.h"
#include "common/util.h"
+#include "common/system.h"
#include "sky/disk.h"
#include "sky/intro.h"
#include "sky/music/musicbase.h"
diff --git a/sky/music/mt32music.cpp b/sky/music/mt32music.cpp
index 9b384bcca8..6f941499d1 100644
--- a/sky/music/mt32music.cpp
+++ b/sky/music/mt32music.cpp
@@ -22,6 +22,7 @@
#include "sky/music/mt32music.h"
#include "sky/music/gmchannel.h"
#include "common/util.h"
+#include "common/system.h"
#include "sound/mididrv.h"
namespace Sky {
@@ -96,7 +97,8 @@ bool MT32Music::processPatchSysEx(uint8 *sysExData) {
uint8 sysExBuf[15];
uint8 crc = 0;
- if (sysExData[0] & 0x80) return false;
+ if (sysExData[0] & 0x80)
+ return false;
// decompress data from stream
sysExBuf[0] = 0x41; sysExBuf[1] = 0x10; sysExBuf[2] = 0x16; sysExBuf[3] = 0x12; sysExBuf[4] = 0x5;
@@ -113,7 +115,7 @@ bool MT32Music::processPatchSysEx(uint8 *sysExData) {
crc -= sysExBuf[cnt];
sysExBuf[14] = crc & 0x7F; // crc
_midiDrv->sysEx(sysExBuf, 15);
- g_system->delayMillis (5);
+ g_system->delayMillis(5);
return true;
}
diff --git a/sky/music/musicbase.cpp b/sky/music/musicbase.cpp
index 8138ccd0bb..104b132103 100644
--- a/sky/music/musicbase.cpp
+++ b/sky/music/musicbase.cpp
@@ -22,6 +22,7 @@
#include "sky/music/musicbase.h"
#include "sky/disk.h"
#include "common/util.h"
+#include "common/system.h"
namespace Sky {
diff --git a/sky/music/musicbase.h b/sky/music/musicbase.h
index f33f3ec9bb..f3e88dc1f2 100644
--- a/sky/music/musicbase.h
+++ b/sky/music/musicbase.h
@@ -24,7 +24,7 @@
#include "stdafx.h"
#include "common/scummsys.h"
-#include "common/system.h"
+#include "common/mutex.h"
class OSystem;
@@ -77,7 +77,7 @@ protected:
uint32 _aktTime;
Actions _onNextPoll;
ChannelBase *_channels[10];
- OSystem::MutexRef _mutex;
+ Common::MutexRef _mutex;
virtual void setupPointers(void) = 0;
virtual void setupChannels(uint8 *channelData) = 0;
diff --git a/sky/sky.cpp b/sky/sky.cpp
index cf9d2e46e7..5e398dd812 100644
--- a/sky/sky.cpp
+++ b/sky/sky.cpp
@@ -28,6 +28,7 @@
#include "common/config-manager.h"
#include "common/file.h"
+#include "common/system.h"
#include "common/timer.h"
#include "sky/control.h"
diff --git a/sound/audiocd.cpp b/sound/audiocd.cpp
index aafa279ed8..e8a74d062c 100644
--- a/sound/audiocd.cpp
+++ b/sound/audiocd.cpp
@@ -28,6 +28,7 @@
#include "base/engine.h"
#include "common/file.h"
#include "common/util.h"
+#include "common/system.h"
struct TrackFormat {
/** Decodername */
diff --git a/sound/mixer.cpp b/sound/mixer.cpp
index a981e32cda..050f37f8ec 100644
--- a/sound/mixer.cpp
+++ b/sound/mixer.cpp
@@ -21,8 +21,10 @@
*/
#include "stdafx.h"
+
#include "common/file.h"
#include "common/util.h"
+#include "common/system.h"
#include "sound/mixer.h"
#include "sound/rate.h"
diff --git a/sound/mixer.h b/sound/mixer.h
index ecfbc19b12..44f552fd9c 100644
--- a/sound/mixer.h
+++ b/sound/mixer.h
@@ -25,12 +25,13 @@
#include "stdafx.h"
#include "common/scummsys.h"
-#include "common/system.h"
+#include "common/mutex.h"
class AudioStream;
class Channel;
class File;
+class OSystem;
class PlayingSoundHandle {
friend class Channel;
@@ -88,7 +89,7 @@ private:
};
OSystem *_syst;
- OSystem::MutexRef _mutex;
+ Common::MutexRef _mutex;
Channel *_premixChannel;
diff --git a/sound/mpu401.h b/sound/mpu401.h
index 9c5529934f..7b722df7c9 100644
--- a/sound/mpu401.h
+++ b/sound/mpu401.h
@@ -23,7 +23,6 @@
#define SOUND_MPU401_H
#include "stdafx.h"
-#include "common/system.h"
#include "mididrv.h"
////////////////////////////////////////
diff --git a/sound/softsynth/mt32.cpp b/sound/softsynth/mt32.cpp
index 358cfacc84..44221b91b1 100644
--- a/sound/softsynth/mt32.cpp
+++ b/sound/softsynth/mt32.cpp
@@ -31,6 +31,7 @@
#include "common/util.h"
#include "common/file.h"
#include "common/config-manager.h"
+#include "common/system.h"
#include "graphics/fontman.h"
#include "graphics/surface.h"
diff --git a/sword1/animation.cpp b/sword1/animation.cpp
index f142cb9a15..1f9ed0a46a 100644
--- a/sword1/animation.cpp
+++ b/sword1/animation.cpp
@@ -28,6 +28,7 @@
#include "common/config-manager.h"
#include "common/str.h"
+#include "common/system.h"
namespace Sword1 {
diff --git a/sword1/control.cpp b/sword1/control.cpp
index 2c466ec2da..0258e35b34 100644
--- a/sword1/control.cpp
+++ b/sword1/control.cpp
@@ -22,7 +22,7 @@
#include "common/file.h"
#include "common/stdafx.h"
#include "common/util.h"
-#include "common/util.h"
+#include "common/system.h"
#include "gui/message.h"
diff --git a/sword1/credits.cpp b/sword1/credits.cpp
index e9c426abec..527bf74a0f 100644
--- a/sword1/credits.cpp
+++ b/sword1/credits.cpp
@@ -20,14 +20,18 @@
*/
#include "stdafx.h"
+
#include "sword1/credits.h"
#include "sword1/screen.h"
-#include "common/file.h"
+#include "sword1/sword1.h"
+
+#include "sound/audiostream.h"
#include "sound/mixer.h"
+
+#include "common/file.h"
#include "common/util.h"
-#include "sound/audiostream.h"
+#include "common/system.h"
-#include "sword1.h"
#define CREDITS_X 480
#define CREDITS_Y 300
diff --git a/sword1/music.cpp b/sword1/music.cpp
index c2b21409a3..ac2a3345b7 100644
--- a/sword1/music.cpp
+++ b/sword1/music.cpp
@@ -20,10 +20,14 @@
*/
#include "stdafx.h"
+
#include "sword1/music.h"
-#include "sound/mixer.h"
+
#include "common/util.h"
#include "common/file.h"
+#include "common/system.h"
+
+#include "sound/mixer.h"
#include "sound/mp3.h"
#include "sound/vorbis.h"
#include "sound/wave.h"
diff --git a/sword1/music.h b/sword1/music.h
index 3cbc13584a..1820a8704c 100644
--- a/sword1/music.h
+++ b/sword1/music.h
@@ -23,7 +23,7 @@
#define BSMUSIC_H
#include "scummsys.h"
-#include "common/system.h"
+#include "common/mutex.h"
#include "common/file.h"
#include "sound/audiostream.h"
#include "sound/rate.h"
@@ -109,7 +109,7 @@ private:
OSystem *_system;
SoundMixer *_mixer;
uint32 _sampleRate;
- OSystem::MutexRef _mutex;
+ Common::MutexRef _mutex;
static void passMixerFunc(void *param, int16 *buf, uint len);
void mixer(int16 *buf, uint32 len);
diff --git a/sword1/sword1.cpp b/sword1/sword1.cpp
index 2c8709435a..4e4eca1d37 100644
--- a/sword1/sword1.cpp
+++ b/sword1/sword1.cpp
@@ -28,6 +28,7 @@
#include "common/config-manager.h"
#include "common/file.h"
#include "common/timer.h"
+#include "common/system.h"
#include "sword1/resman.h"
#include "sword1/objectman.h"
diff --git a/sword2/build_display.cpp b/sword2/build_display.cpp
index eb6b8737e8..b0a6468bb0 100644
--- a/sword2/build_display.cpp
+++ b/sword2/build_display.cpp
@@ -22,6 +22,7 @@
// ---------------------------------------------------------------------------
#include "common/stdafx.h"
+#include "common/system.h"
#include "sword2/sword2.h"
#include "sword2/console.h"
#include "sword2/defs.h"
@@ -103,10 +104,10 @@ void Sword2Engine::buildDisplay(void) {
_graphics->updateDisplay();
_frameCount++;
- if (_system->getMillis() > _cycleTime) {
+ if (getMillis() > _cycleTime) {
_fps = _frameCount;
_frameCount = 0;
- _cycleTime = _system->getMillis() + 1000;
+ _cycleTime = getMillis() + 1000;
}
} while (!_graphics->endRenderCycle());
@@ -174,7 +175,7 @@ void Sword2Engine::displayMsg(byte *text, int time) {
_graphics->waitForFade();
if (time > 0) {
- uint32 targetTime = _system->getMillis() + (time * 1000);
+ uint32 targetTime = getMillis() + (time * 1000);
sleepUntil(targetTime);
} else {
while (!_quit) {
diff --git a/sword2/controls.cpp b/sword2/controls.cpp
index b3d3af4a8e..459f413846 100644
--- a/sword2/controls.cpp
+++ b/sword2/controls.cpp
@@ -20,6 +20,7 @@
#include "common/stdafx.h"
#include "common/rect.h"
#include "common/config-manager.h"
+#include "common/system.h"
#include "sword2/sword2.h"
#include "sword2/controls.h"
#include "sword2/defs.h"
diff --git a/sword2/debug.cpp b/sword2/debug.cpp
index cf28e26f3a..b62eeee0d8 100644
--- a/sword2/debug.cpp
+++ b/sword2/debug.cpp
@@ -116,7 +116,7 @@ void Debugger::buildDebugText(void) {
// debug info at top of screen - enabled/disabled as one complete unit
if (_displayTime) {
- int32 time = _vm->_system->getMillis();
+ int32 time = _vm->getMillis();
if ((time - _startTime) / 1000 >= 10000)
_startTime = time;
diff --git a/sword2/driver/_mouse.cpp b/sword2/driver/_mouse.cpp
index bde0896df2..dd9c42c88f 100644
--- a/sword2/driver/_mouse.cpp
+++ b/sword2/driver/_mouse.cpp
@@ -18,6 +18,7 @@
*/
#include "common/stdafx.h"
+#include "common/system.h"
#include "sword2/sword2.h"
#include "sword2/driver/d_draw.h"
diff --git a/sword2/driver/animation.cpp b/sword2/driver/animation.cpp
index ff5dac2375..3a1a30f630 100644
--- a/sword2/driver/animation.cpp
+++ b/sword2/driver/animation.cpp
@@ -22,6 +22,7 @@
#include "common/stdafx.h"
#include "common/file.h"
#include "common/config-manager.h"
+#include "common/system.h"
#include "sound/vorbis.h"
#include "sound/mp3.h"
diff --git a/sword2/driver/d_draw.cpp b/sword2/driver/d_draw.cpp
index 293a2da838..822d858e35 100644
--- a/sword2/driver/d_draw.cpp
+++ b/sword2/driver/d_draw.cpp
@@ -18,6 +18,7 @@
*/
#include "common/stdafx.h"
+#include "common/system.h"
#include "sword2/sword2.h"
#include "sword2/driver/d_draw.h"
#include "sword2/driver/menu.h"
diff --git a/sword2/driver/d_sound.cpp b/sword2/driver/d_sound.cpp
index 495fcf24b0..c61a349d28 100644
--- a/sword2/driver/d_sound.cpp
+++ b/sword2/driver/d_sound.cpp
@@ -25,6 +25,7 @@
#include "common/stdafx.h"
#include "common/file.h"
+#include "common/system.h"
#include "sound/mp3.h"
#include "sound/vorbis.h"
#include "sound/flac.h"
diff --git a/sword2/driver/d_sound.h b/sword2/driver/d_sound.h
index 96a6689ff6..77d8f753d0 100644
--- a/sword2/driver/d_sound.h
+++ b/sword2/driver/d_sound.h
@@ -59,7 +59,7 @@ class Sound : public AudioStream {
private:
Sword2Engine *_vm;
- OSystem::MutexRef _mutex;
+ Common::MutexRef _mutex;
int32 _panTable[33];
bool _soundOn;
diff --git a/sword2/driver/menu.cpp b/sword2/driver/menu.cpp
index e8b39d0d37..98a430e11c 100644
--- a/sword2/driver/menu.cpp
+++ b/sword2/driver/menu.cpp
@@ -55,10 +55,10 @@ void Graphics::processMenu(void) {
static int32 lastTime = 0;
if (lastTime == 0) {
- lastTime = _vm->_system->getMillis();
+ lastTime = _vm->getMillis();
frameCount = 1;
} else {
- int32 delta = _vm->_system->getMillis() - lastTime;
+ int32 delta = _vm->getMillis() - lastTime;
if (delta > 250) {
lastTime += delta;
diff --git a/sword2/driver/palette.cpp b/sword2/driver/palette.cpp
index 285c463e14..2423d38ae3 100644
--- a/sword2/driver/palette.cpp
+++ b/sword2/driver/palette.cpp
@@ -18,6 +18,7 @@
*/
#include "common/stdafx.h"
+#include "common/system.h"
#include "sword2/sword2.h"
#include "sword2/driver/d_draw.h"
diff --git a/sword2/driver/rdwin.cpp b/sword2/driver/rdwin.cpp
index 45405b47d0..51ae28569b 100644
--- a/sword2/driver/rdwin.cpp
+++ b/sword2/driver/rdwin.cpp
@@ -18,6 +18,7 @@
*/
#include "common/stdafx.h"
+#include "common/system.h"
#include "sword2/sword2.h"
#include "sword2/driver/d_draw.h"
#include "sword2/driver/menu.h"
diff --git a/sword2/driver/render.cpp b/sword2/driver/render.cpp
index 4f7f8947cf..9a07cb0431 100644
--- a/sword2/driver/render.cpp
+++ b/sword2/driver/render.cpp
@@ -18,6 +18,7 @@
*/
#include "common/stdafx.h"
+#include "common/system.h"
#include "sword2/sword2.h"
#include "sword2/driver/animation.h"
#include "sword2/driver/d_draw.h"
diff --git a/sword2/function.cpp b/sword2/function.cpp
index 102f328281..99f52a8b5e 100644
--- a/sword2/function.cpp
+++ b/sword2/function.cpp
@@ -19,6 +19,7 @@
#include "common/stdafx.h"
#include "common/file.h"
+#include "common/system.h"
#include "sword2/sword2.h"
#include "sword2/defs.h"
#include "sword2/interpreter.h"
@@ -588,7 +589,7 @@ int32 Logic::fnPlayCredits(int32 *params) {
bool abortCredits = false;
int scrollSteps = lineTop + CREDITS_FONT_HEIGHT;
- uint32 musicStart = _vm->_system->getMillis();
+ uint32 musicStart = _vm->getMillis();
// Ideally the music should last just a tiny bit longer than the
// credits. Note that musicTimeRemaining() will return 0 if the music
diff --git a/sword2/maketext.cpp b/sword2/maketext.cpp
index 8bad8e6ce7..b8ab6a6ca9 100644
--- a/sword2/maketext.cpp
+++ b/sword2/maketext.cpp
@@ -36,6 +36,7 @@
// as a resource) on 5dec96.
#include "common/stdafx.h"
+#include "common/system.h"
#include "sword2/sword2.h"
#include "sword2/defs.h"
#include "sword2/logic.h"
diff --git a/sword2/save_rest.cpp b/sword2/save_rest.cpp
index 365c2baadc..680ce944ce 100644
--- a/sword2/save_rest.cpp
+++ b/sword2/save_rest.cpp
@@ -27,6 +27,7 @@
// ---------------------------------------------------------------------------
#include "common/stdafx.h"
+#include "common/savefile.h"
#include "sword2/sword2.h"
#include "sword2/defs.h"
#include "sword2/interpreter.h"
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp
index 8894c289ec..dc3c96ad26 100644
--- a/sword2/sword2.cpp
+++ b/sword2/sword2.cpp
@@ -18,11 +18,15 @@
*/
#include "common/stdafx.h"
+
#include "backends/fs/fs.h"
+
#include "base/gameDetector.h"
#include "base/plugins.h"
+
#include "common/config-manager.h"
#include "common/file.h"
+#include "common/system.h"
#include "sword2/sword2.h"
#include "sword2/console.h"
@@ -545,7 +549,7 @@ void Sword2Engine::startGame() {
// FIXME: Move this to some better place?
void Sword2Engine::sleepUntil(uint32 time) {
- while (_system->getMillis() < time) {
+ while (getMillis() < time) {
// Make sure menu animations and fades don't suffer, but don't
// redraw the entire scene.
_graphics->processMenu();
@@ -612,4 +616,8 @@ void Sword2Engine::unpauseGame() {
setMouse(NORMAL_MOUSE_ID);
}
+uint32 Sword2Engine::getMillis() {
+ return _system->getMillis();
+}
+
} // End of namespace Sword2
diff --git a/sword2/sword2.h b/sword2/sword2.h
index e230995d3b..0d0a832800 100644
--- a/sword2/sword2.h
+++ b/sword2/sword2.h
@@ -29,7 +29,7 @@
#include "base/engine.h"
-#include "common/system.h"
+#include "common/util.h"
#include "sword2/driver/driver96.h"
#include "sword2/build_display.h"
@@ -41,6 +41,7 @@
#include "sword2/save_rest.h"
class GameDetector;
+class OSystem;
namespace Sword2 {
@@ -407,6 +408,11 @@ public:
void errorString(const char *buf_input, char *buf_output);
void initialiseFontResourceFlags();
void initialiseFontResourceFlags(uint8 language);
+
+
+ // Convenience alias for OSystem::getMillis().
+ // This is a bit hackish, of course :-).
+ uint32 getMillis();
};
} // End of namespace Sword2