diff options
-rw-r--r-- | engines/tsage/ringworld_scenes3.cpp | 234 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes3.h | 49 |
2 files changed, 276 insertions, 7 deletions
diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp index 6921de4918..6c793c83b4 100644 --- a/engines/tsage/ringworld_scenes3.cpp +++ b/engines/tsage/ringworld_scenes3.cpp @@ -4991,7 +4991,7 @@ int Scene2310::findObject(int objIndex) { } /*-------------------------------------------------------------------------- - * Scene 2320 - Starcraft - Lander Bar + * Scene 2320 - Starcraft - Lander Bay * *--------------------------------------------------------------------------*/ @@ -5517,7 +5517,235 @@ void Scene2320::Action8::signal() { /*--------------------------------------------------------------------------*/ -Scene2320::Scene2320() { +void Scene2320::Hotspot5::doAction(int action) { + Scene2320 *scene = (Scene2320 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display2(2320, 13); + break; + case CURSOR_USE: + if (_globals->getFlag(70)) + SceneItem::display2(2320, 33); + else if (_globals->getFlag(13)) + SceneItem::display2(2320, 18); + else + scene->setAction(&scene->_action5); + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene2320::Hotspot6::doAction(int action) { + Scene2320 *scene = (Scene2320 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display2(2320, 2); + break; + case CURSOR_USE: + _globals->_player.disableControl(); + scene->setAction(&scene->_action3); + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene2320::Hotspot8::doAction(int action) { + Scene2320 *scene = (Scene2320 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display2(2320, 23); + break; + case CURSOR_USE: + scene->_sceneMode = 2336; + scene->setAction(&scene->_sequenceManager1, scene, 2336, &_globals->_player, this, NULL); + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene2320::Hotspot10::doAction(int action) { + Scene2320 *scene = (Scene2320 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display2(2320, 26); + break; + case CURSOR_TALK: + _globals->_player.disableControl(); + scene->_sceneMode = 2329; + + if (_globals->getFlag(13)) { + scene->_stripManager.start(2337, scene); + } else if (_globals->getFlag(70)) { + scene->setAction(&scene->_action8); + } else if (_globals->getFlag(109)) { + scene->setAction(&scene->_sequenceManager1, scene, 2337, NULL); + } else if (!_state) { + ++_state; + scene->setAction(&scene->_sequenceManager1, scene, 2334, NULL); + } else { + scene->setAction(&scene->_sequenceManager1, scene, 2335, NULL); + } + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene2320::Hotspot11::doAction(int action) { + Scene2320 *scene = (Scene2320 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display2(2320, 25); + break; + case CURSOR_TALK: + _globals->_player.disableControl(); + scene->_sceneMode = 2329; + + if (_globals->getFlag(13)) { + _globals->_player.disableControl(); + scene->_sceneMode = 5000; + scene->_stripManager.start(2336, scene); + } else if (_globals->getFlag(70)) { + scene->setAction(&scene->_action8); + } else { + scene->_sceneMode = 2329; + + if (_globals->_inventory._ale._sceneNumber == 1) { + scene->setAction(&scene->_sequenceManager1, scene, 2329, NULL); + } else if (!_globals->getFlag(110)) { + _globals->setFlag(110); + scene->setAction(&scene->_sequenceManager1, scene, 2330, NULL); + } else if (_globals->_inventory._peg._sceneNumber != 1) { + scene->setAction(&scene->_sequenceManager1, scene, 2331, NULL); + } else if (!_state) { + ++_state; + scene->setAction(&scene->_sequenceManager1, scene, 2332, NULL); + } else { + scene->setAction(&scene->_sequenceManager1, scene, 2333, NULL); + } + } + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene2320::Hotspot12::doAction(int action) { + Scene2320 *scene = (Scene2320 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display2(2320, 5); + break; + case CURSOR_USE: + if (_globals->getFlag(13)) + SceneItem::display2(2320, 24); + else { + _globals->_player.disableControl(); + scene->_sceneMode = 2322; + scene->setAction(&scene->_sequenceManager1, scene, 2322, &_globals->_player, NULL); + } + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene2320::Hotspot14::doAction(int action) { + Scene2320 *scene = (Scene2320 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display2(2320, 17); + break; + case CURSOR_USE: + if (_globals->getFlag(24)) { + _globals->clearFlag(24); + _globals->_player.disableControl(); + + scene->_hotspot8.postInit(); + scene->_hotspot8.setVisage(2345); + scene->_hotspot8.setPosition(Common::Point(634, 65)); + scene->_hotspot8.flag100(); + + _globals->_sceneItems.push_front(&scene->_hotspot8); + _globals->_inventory._waldos._sceneNumber = 2320; + + scene->_hotspot9.postInit(); + scene->_hotspot9.setVisage(2345); + scene->_hotspot9._strip = 6; + scene->_hotspot9.setPosition(Common::Point(536, 103)); + scene->_hotspot9.setPriority2(200); + scene->_hotspot9.flag100(); + + scene->_hotspot16.postInit(); + scene->_hotspot16.setVisage(2345); + scene->_hotspot16.setStrip(8); + scene->_hotspot16.setPosition(Common::Point(536, 103)); + scene->_hotspot16.flag100(); + + scene->_sceneMode = 2324; + scene->setAction(&scene->_sequenceManager1, scene, 2324, &_globals->_player, &scene->_hotspot7, + &scene->_hotspot8, &scene->_hotspot9, &scene->_hotspot16, NULL); + } else if (_globals->getFlag(13)) { + SceneItem::display2(2320, 24); + } else if (!_globals->getFlag(76)) { + SceneItem::display2(2320, 28); + } else if (!_globals->_inventory._waldos._sceneNumber) { + SceneItem::display2(2320, 27); + } else { + SceneItem::display2(2320, 29); + } + break; + default: + SceneHotspot::doAction(action); + break; + } +} + +void Scene2320::Hotspot15::doAction(int action) { + Scene2320 *scene = (Scene2320 *)_globals->_sceneManager._scene; + + switch (action) { + case CURSOR_LOOK: + SceneItem::display2(2320, 16); + break; + case CURSOR_USE: + if (_globals->getFlag(13)) + SceneItem::display2(2320, 24); + else + scene->setAction(&scene->_action4); + break; + default: + SceneHotspot::doAction(action); + break; + } +} + + +/*--------------------------------------------------------------------------*/ + +Scene2320::Scene2320(): + _hotspot1(0, CURSOR_LOOK, 2320, 0, LIST_END), + _hotspot2(0, CURSOR_LOOK, 2320, 1, LIST_END), + _hotspot3(0, CURSOR_LOOK, 2320, 11, LIST_END), + _hotspot4(0, CURSOR_LOOK, 2320, 14, LIST_END), + _hotspot13(0, CURSOR_LOOK, 2320, 12, LIST_END) +{ } void Scene2320::postInit(SceneObjectList *OwnerList) { @@ -5746,7 +5974,7 @@ void Scene2320::postInit(SceneObjectList *OwnerList) { _globals->_sceneManager._scene->_sceneBounds.centre(_globals->_player._position); loadScene(2320); - _hotspot14._sceneRegionId = 0; + _hotspot14._sceneRegionId = 8; _hotspot1.setBounds(Rect(0, 0, 640, 200)); _hotspot2.setBounds(Rect(278, 0, 362, 61)); _hotspot3.setBounds(Rect(282, 62, 367, 98)); diff --git a/engines/tsage/ringworld_scenes3.h b/engines/tsage/ringworld_scenes3.h index 0f2923ded8..24b3ee3f22 100644 --- a/engines/tsage/ringworld_scenes3.h +++ b/engines/tsage/ringworld_scenes3.h @@ -809,6 +809,40 @@ class Scene2320: public Scene { public: virtual void signal(); }; + + /* Hotspots */ + class Hotspot5: public SceneObject { + public: + virtual void doAction(int action); + }; + class Hotspot6: public SceneObject { + public: + virtual void doAction(int action); + }; + class Hotspot8: public SceneObject { + public: + virtual void doAction(int action); + }; + class Hotspot10: public SceneObjectExt { + public: + virtual void doAction(int action); + }; + class Hotspot11: public SceneObjectExt { + public: + virtual void doAction(int action); + }; + class Hotspot12: public SceneObject { + public: + virtual void doAction(int action); + }; + class Hotspot14: public SceneObject { + public: + virtual void doAction(int action); + }; + class Hotspot15: public SceneObject { + public: + virtual void doAction(int action); + }; public: SoundHandler _soundHandler; SequenceManager _sequenceManager1, _sequenceManager2; @@ -824,10 +858,17 @@ public: SpeakerSText _speakerSText; SpeakerGameText _speakerGameText; SceneArea _area1, _area2, _area3, _area4; - SceneObject _hotspot1, _hotspot2, _hotspot3, _hotspot4, _hotspot5; - SceneObject _hotspot6, _hotspot7, _hotspot8, _hotspot9; - SceneObjectExt _hotspot10, _hotspot11; - SceneObject _hotspot12, _hotspot13, _hotspot14, _hotspot15; + DisplayHotspot _hotspot1, _hotspot2, _hotspot3, _hotspot4; + Hotspot5 _hotspot5; + Hotspot6 _hotspot6; + SceneObject _hotspot7, _hotspot9; + Hotspot8 _hotspot8; + Hotspot10 _hotspot10; + Hotspot11 _hotspot11; + Hotspot12 _hotspot12; + DisplayHotspot _hotspot13; + Hotspot14 _hotspot14; + Hotspot15 _hotspot15; SceneObject _hotspot16; SceneItem *_hotspotPtr; Action1 _action1; |