aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--devtools/create_mortdat/menudata.h20
-rw-r--r--dists/engine-data/mort.datbin75999 -> 75999 bytes
-rw-r--r--engines/mortevielle/dialogs.cpp17
-rw-r--r--engines/mortevielle/dialogs.h2
-rw-r--r--engines/mortevielle/menu.cpp129
-rw-r--r--engines/mortevielle/menu.h16
-rw-r--r--engines/mortevielle/mortevielle.h13
-rw-r--r--engines/mortevielle/outtext.cpp2
-rw-r--r--engines/mortevielle/utils.cpp62
-rw-r--r--engines/scumm/actor.cpp2
-rw-r--r--engines/scumm/gfx.cpp2
-rw-r--r--engines/scumm/he/script_v72he.cpp2
-rw-r--r--engines/scumm/insane/insane_enemy.cpp1
-rw-r--r--engines/scumm/script_v6.cpp2
-rw-r--r--engines/tsage/converse.cpp10
-rw-r--r--engines/tsage/core.cpp5
-rw-r--r--engines/tsage/globals.cpp8
-rw-r--r--engines/tsage/globals.h4
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp17
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.cpp237
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.h39
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp2
-rw-r--r--gui/ThemeEngine.cpp6
-rw-r--r--video/avi_decoder.cpp19
24 files changed, 402 insertions, 215 deletions
diff --git a/devtools/create_mortdat/menudata.h b/devtools/create_mortdat/menudata.h
index 6a5f8dcfad..ccdd13d7f2 100644
--- a/devtools/create_mortdat/menudata.h
+++ b/devtools/create_mortdat/menudata.h
@@ -77,17 +77,17 @@ const char *menuDataEn =
" ";
const int verbsFr[26] = { 0x301, 0x302, 0x303, 0x304, 0x305, 0x306, 0x307, 0x308,
- 0x309, 0x30a, 0x30b, 0x30c, 0x30d, 0x30e, 0x30f, 0x310,
- 0x311, 0x312, 0x313, 0x314, 0x315, 0x401, 0x402, 0x403,
- 0x404, 0x405 };
+ 0x309, 0x30a, 0x30b, 0x30c, 0x30d, 0x30e, 0x30f, 0x310,
+ 0x311, 0x312, 0x313, 0x314, 0x315, 0x401, 0x402, 0x403,
+ 0x404, 0x405 };
const int verbsEn[26] = { 0x301, 0x315, 0x305, 0x310, 0x309, 0x304, 0x302, 0x30f,
- 0x306, 0x30d, 0x30e, 0x303, 0x30c, 0x30b, 0x313, 0x30a,
- 0x311, 0x312, 0x307, 0x308, 0x314, 0x401, 0x405, 0x404,
- 0x403, 0x402 };
+ 0x306, 0x30d, 0x30e, 0x303, 0x30c, 0x30b, 0x313, 0x30a,
+ 0x311, 0x312, 0x307, 0x308, 0x314, 0x401, 0x405, 0x404,
+ 0x403, 0x402 };
-const int verbsDe[26] = { 0x30a, 0x310, 0x313, 0x301, 0x315, 0x308, 0x303, 0x306,
- 0x30c, 0x311, 0x314, 0x309, 0x30b, 0x30f, 0x30e, 0x304,
- 0x307, 0x30d, 0x312, 0x302, 0x305, 0x405, 0x402, 0x404,
- 0x403, 0x401 };
+const int verbsDe[26] = { 0x304, 0x314, 0x307, 0x310, 0x315, 0x308, 0x311, 0x306,
+ 0x30c, 0x301, 0x30d, 0x309, 0x312, 0x30f, 0x30e, 0x302,
+ 0x30a, 0x313, 0x303, 0x30b, 0x305, 0x405, 0x402, 0x404,
+ 0x403, 0x401 };
#endif
diff --git a/dists/engine-data/mort.dat b/dists/engine-data/mort.dat
index ae9579ee13..32074db139 100644
--- a/dists/engine-data/mort.dat
+++ b/dists/engine-data/mort.dat
Binary files differ
diff --git a/engines/mortevielle/dialogs.cpp b/engines/mortevielle/dialogs.cpp
index b8d197da2a..a7bd381603 100644
--- a/engines/mortevielle/dialogs.cpp
+++ b/engines/mortevielle/dialogs.cpp
@@ -57,13 +57,12 @@ int DialogManager::show(const Common::String &msg, int n) {
decodeAlertDetails(msg, caseNumb, lignNumb, colNumb, alertStr, caseStr);
- int i = 0;
Common::Point curPos;
if (alertStr == "") {
drawAlertBox(10, 5, colNumb);
} else {
drawAlertBox(8, 7, colNumb);
- i = 0;
+ int i = 0;
_vm->_screenSurface._textPos.y = 70;
do {
curPos.x = 320;
@@ -229,13 +228,13 @@ void DialogManager::setPosition(int ji, int coldep, int esp) {
* Alert function - Draw Alert Box
* @remarks Originally called 'fait_boite'
*/
-void DialogManager::drawAlertBox(int lidep, int nli, int tx) {
- if (tx > 640)
- tx = 640;
- int x = 320 - ((uint)tx / 2);
- int y = (lidep - 1) * 8;
- int xx = x + tx;
- int yy = y + (nli * 8);
+void DialogManager::drawAlertBox(int firstLine, int lineNum, int width) {
+ if (width > 640)
+ width = 640;
+ int x = 320 - ((uint)width / 2);
+ int y = (firstLine - 1) * 8;
+ int xx = x + width;
+ int yy = y + (lineNum * 8);
_vm->_screenSurface.fillRect(15, Common::Rect(x, y, xx, yy));
_vm->_screenSurface.fillRect(0, Common::Rect(x, y + 2, xx, y + 4));
_vm->_screenSurface.fillRect(0, Common::Rect(x, yy - 4, xx, yy - 2));
diff --git a/engines/mortevielle/dialogs.h b/engines/mortevielle/dialogs.h
index af667e40c5..ee210a62b2 100644
--- a/engines/mortevielle/dialogs.h
+++ b/engines/mortevielle/dialogs.h
@@ -48,7 +48,7 @@ private:
void decodeAlertDetails(Common::String inputStr, int &choiceNumb, int &lineNumb, int &col, Common::String &choiceStr, Common::String &choiceListStr);
void setPosition(int ji, int coldep, int esp);
- void drawAlertBox(int lidep, int nli, int tx);
+ void drawAlertBox(int firstLine, int lineNum, int width);
void setButtonText(Common::String c, int coldep, int nbcase, Common::String *str, int esp);
public:
void setParent(MortevielleEngine *vm);
diff --git a/engines/mortevielle/menu.cpp b/engines/mortevielle/menu.cpp
index 9e03e83127..1077f66fc2 100644
--- a/engines/mortevielle/menu.cpp
+++ b/engines/mortevielle/menu.cpp
@@ -155,30 +155,51 @@ void Menu::readVerbNums(Common::File &f, int dataSize) {
* Setup a menu's contents
* @remarks Originally called 'menut'
*/
-void Menu::setText(int menuId, int actionId, Common::String name) {
+void Menu::setText(MenuItem item, Common::String name) {
Common::String s = name;
- while (s.size() < 22)
- s += ' ';
-
- switch (menuId) {
+ switch (item._menuId) {
case MENU_INVENTORY:
- if (actionId != 7) {
- _inventoryStringArray[actionId] = s;
- _inventoryStringArray[actionId].insertChar(' ', 0);
+ if (item._actionId != 7) {
+ while (s.size() < 22)
+ s += ' ';
+
+ _inventoryStringArray[item._actionId] = s;
+ _inventoryStringArray[item._actionId].insertChar(' ', 0);
}
break;
case MENU_MOVE:
- _moveStringArray[actionId] = s;
+ while (s.size() < 22)
+ s += ' ';
+
+ _moveStringArray[item._actionId] = s;
break;
- case MENU_ACTION:
- _actionStringArray[actionId] = s;
+ case MENU_ACTION: {
+ // If the first character isn't '*' or ' ' then it's missing a heading space
+ char c = s[0];
+ if (c != '*' && c != ' ')
+ s = ' ' + s;
+
+ while (s.size() < 10)
+ s += ' ';
+
+ _actionStringArray[item._actionId] = s;
+ }
break;
- case MENU_SELF:
- _selfStringArray[actionId] = s;
+ case MENU_SELF: {
+ // If the first character isn't '*' or ' ' then it's missing a heading space
+ char c = s[0];
+ if (c != '*' && c != ' ')
+ s = ' ' + s;
+
+ while (s.size() < 10)
+ s += ' ';
+
+ _selfStringArray[item._actionId] = s;
+ }
break;
case MENU_DISCUSS:
- _discussStringArray[actionId] = s;
+ _discussStringArray[item._actionId] = s;
break;
default:
break;
@@ -200,11 +221,11 @@ void Menu::setDestinationText(int roomId) {
nomp = _vm->getString(_vm->_destinationArray[destinationId][roomId] + kMenuPlaceStringIndex);
while (nomp.size() < 20)
nomp += ' ';
- setText(_moveMenu[destinationId + 1]._menuId, _moveMenu[destinationId + 1]._actionId, nomp);
+ setText(_moveMenu[destinationId + 1], nomp);
}
nomp = "* ";
for (int i = 7; i >= destinationId + 1; --i)
- setText(_moveMenu[i]._menuId, _moveMenu[i]._actionId, nomp);
+ setText(_moveMenu[i], nomp);
}
/**
@@ -212,26 +233,26 @@ void Menu::setDestinationText(int roomId) {
* @param menuId Menu number
* @param actionId Item index
*/
-void Menu::disableMenuItem(int menuId, int actionId) {
- switch (menuId) {
+void Menu::disableMenuItem(MenuItem item) {
+ switch (item._menuId) {
case MENU_INVENTORY:
- if (actionId > 6) {
- _inventoryStringArray[actionId].setChar('<', 0);
- _inventoryStringArray[actionId].setChar('>', 21);
+ if (item._actionId > 6) {
+ _inventoryStringArray[item._actionId].setChar('<', 0);
+ _inventoryStringArray[item._actionId].setChar('>', 21);
} else
- _inventoryStringArray[actionId].setChar('*', 0);
+ _inventoryStringArray[item._actionId].setChar('*', 0);
break;
case MENU_MOVE:
- _moveStringArray[actionId].setChar('*', 0);
+ _moveStringArray[item._actionId].setChar('*', 0);
break;
case MENU_ACTION:
- _actionStringArray[actionId].setChar('*', 0);
+ _actionStringArray[item._actionId].setChar('*', 0);
break;
case MENU_SELF:
- _selfStringArray[actionId].setChar('*', 0);
+ _selfStringArray[item._actionId].setChar('*', 0);
break;
case MENU_DISCUSS:
- _discussStringArray[actionId].setChar('*', 0);
+ _discussStringArray[item._actionId].setChar('*', 0);
break;
default:
break;
@@ -244,23 +265,23 @@ void Menu::disableMenuItem(int menuId, int actionId) {
* @param actionId Item index
* @remarks Originally called menu_enable
*/
-void Menu::enableMenuItem(int menuId, int actionId) {
- switch (menuId) {
+void Menu::enableMenuItem(MenuItem item) {
+ switch (item._menuId) {
case MENU_INVENTORY:
- _inventoryStringArray[actionId].setChar(' ', 0);
- _inventoryStringArray[actionId].setChar(' ', 21);
+ _inventoryStringArray[item._actionId].setChar(' ', 0);
+ _inventoryStringArray[item._actionId].setChar(' ', 21);
break;
case MENU_MOVE:
- _moveStringArray[actionId].setChar(' ', 0);
+ _moveStringArray[item._actionId].setChar(' ', 0);
break;
case MENU_ACTION:
- _actionStringArray[actionId].setChar(' ', 0);
+ _actionStringArray[item._actionId].setChar(' ', 0);
break;
case MENU_SELF:
- _selfStringArray[actionId].setChar(' ', 0);
+ _selfStringArray[item._actionId].setChar(' ', 0);
break;
case MENU_DISCUSS:
- _discussStringArray[actionId].setChar(' ', 0);
+ _discussStringArray[item._actionId].setChar(' ', 0);
break;
default:
break;
@@ -654,7 +675,7 @@ void Menu::initMenu() {
_inventoryMenu[i]._menuId = MENU_INVENTORY;
_inventoryMenu[i]._actionId = i;
if (i > 6)
- disableMenuItem(_inventoryMenu[i]._menuId, _inventoryMenu[i]._actionId);
+ disableMenuItem(_inventoryMenu[i]);
}
_msg3 = OPCODE_NONE;
_msg4 = OPCODE_NONE;
@@ -669,13 +690,21 @@ void Menu::initMenu() {
*/
void Menu::setSearchMenu() {
for (int i = 1; i <= 7; ++i)
- disableMenuItem(MENU_MOVE, _moveMenu[i]._actionId);
+ disableMenuItem(_moveMenu[i]);
for (int i = 1; i <= 11; ++i)
- disableMenuItem(_actionMenu[i]._menuId, _actionMenu[i]._actionId);
+ disableMenuItem(_actionMenu[i]);
- setText(_opcodeSound >> 8, _opcodeSound & 0xFF, _vm->getEngineString(S_SUITE));
- setText(_opcodeLift >> 8, _opcodeLift & 0xFF, _vm->getEngineString(S_STOP));
+ MenuItem miSound;
+ miSound._menuId = _opcodeSound >> 8;
+ miSound._actionId = _opcodeSound & 0xFF;
+
+ MenuItem miLift;
+ miLift._menuId = _opcodeLift >> 8;
+ miLift._actionId = _opcodeLift & 0xFF;
+
+ setText(miSound, _vm->getEngineString(S_SUITE));
+ setText(miLift, _vm->getEngineString(S_STOP));
}
/**
@@ -685,10 +714,18 @@ void Menu::setSearchMenu() {
void Menu::unsetSearchMenu() {
setDestinationText(_vm->_coreVar._currPlace);
for (int i = 1; i <= 11; ++i)
- enableMenuItem(_actionMenu[i]._menuId, _actionMenu[i]._actionId);
+ enableMenuItem(_actionMenu[i]);
+
+ MenuItem miSound;
+ miSound._menuId = _opcodeSound >> 8;
+ miSound._actionId = _opcodeSound & 0xFF;
+
+ MenuItem miLift;
+ miLift._menuId = _opcodeLift >> 8;
+ miLift._actionId = _opcodeLift & 0xFF;
- setText(_opcodeSound >> 8, _opcodeSound & 0xFF, _vm->getEngineString(S_PROBE));
- setText(_opcodeLift >> 8, _opcodeLift & 0xFF, _vm->getEngineString(S_RAISE));
+ setText(miSound, _vm->getEngineString(S_PROBE));
+ setText(miLift, _vm->getEngineString(S_RAISE));
}
/**
@@ -704,15 +741,15 @@ void Menu::setInventoryText() {
++cy;
int r = _vm->_coreVar._inventory[i] + 400;
nomp = _vm->getString(r - 501 + kInventoryStringIndex);
- setText(_inventoryMenu[cy]._menuId, _inventoryMenu[cy]._actionId, nomp);
- enableMenuItem(_inventoryMenu[i]._menuId, _inventoryMenu[i]._actionId);
+ setText(_inventoryMenu[cy], nomp);
+ enableMenuItem(_inventoryMenu[i]);
}
}
if (cy < 6) {
for (int i = cy + 1; i <= 6; ++i) {
- setText(_inventoryMenu[i]._menuId, _inventoryMenu[i]._actionId, " ");
- disableMenuItem(_inventoryMenu[i]._menuId, _inventoryMenu[i]._actionId);
+ setText(_inventoryMenu[i], " ");
+ disableMenuItem(_inventoryMenu[i]);
}
}
}
diff --git a/engines/mortevielle/menu.h b/engines/mortevielle/menu.h
index 9afa99cfa8..d1271bca2e 100644
--- a/engines/mortevielle/menu.h
+++ b/engines/mortevielle/menu.h
@@ -42,7 +42,7 @@ enum {
const int OPCODE_NONE = 0;
-struct menuItem {
+struct MenuItem {
int _menuId;
int _actionId;
};
@@ -71,9 +71,9 @@ public:
Common::String _actionStringArray[22];
Common::String _selfStringArray[7];
Common::String _discussStringArray[9];
- menuItem _discussMenu[9];
- menuItem _inventoryMenu[9];
- menuItem _moveMenu[8];
+ MenuItem _discussMenu[9];
+ MenuItem _inventoryMenu[9];
+ MenuItem _moveMenu[8];
int _opcodeAttach;
int _opcodeWait;
@@ -101,15 +101,15 @@ public:
int _opcodeSRead;
int _opcodeSPut;
int _opcodeSLook;
- menuItem _actionMenu[12];
+ MenuItem _actionMenu[12];
void setParent(MortevielleEngine *vm);
void readVerbNums(Common::File &f, int dataSize);
- void setText(int menuId, int actionId, Common::String name);
+ void setText(MenuItem item, Common::String name);
void setDestinationText(int roomId);
void setInventoryText();
- void disableMenuItem(int menuId, int actionId);
- void enableMenuItem(int menuId, int actionId);
+ void disableMenuItem(MenuItem item);
+ void enableMenuItem(MenuItem item);
void displayMenu();
void drawMenu();
void menuUp(int msgId);
diff --git a/engines/mortevielle/mortevielle.h b/engines/mortevielle/mortevielle.h
index c9eebe1347..4c9e57acd1 100644
--- a/engines/mortevielle/mortevielle.h
+++ b/engines/mortevielle/mortevielle.h
@@ -130,16 +130,6 @@ enum Places {
DOOR = 25, ROOM26 = 26, COAT_ARMS = 27
};
-struct nhom {
- byte _id; /* number between 0 and 32 */
- byte _hom[4];
-};
-
-struct CgaPalette {
- byte _p;
- nhom _a[16];
-};
-
struct Pattern {
byte _tay, _tax;
byte _des[kMaxPatt + 1][kMaxPatt + 1];
@@ -179,7 +169,6 @@ private:
Common::StringArray _engineStrings;
Common::StringArray _gameStrings;
- Pattern _patternArr[15];
int _menuOpcode;
bool _inMainGameLoop; // Flag when the main game loop is active
@@ -223,7 +212,6 @@ private:
int _startHour;
int _endHour;
Common::Point _stdPal[91][17];
- CgaPalette _cgaPal[91];
int _x26KeyCount;
int _roomDoorId;
@@ -256,7 +244,6 @@ private:
void mainGame();
void playGame();
void handleAction();
- void displayCGAPattern(int n, Pattern *p, nhom *pal);
void loadPalette();
void loadTexts();
void loadCFIEC();
diff --git a/engines/mortevielle/outtext.cpp b/engines/mortevielle/outtext.cpp
index 4629a47c36..d50f4005de 100644
--- a/engines/mortevielle/outtext.cpp
+++ b/engines/mortevielle/outtext.cpp
@@ -164,8 +164,6 @@ void TextHandler::loadAniFile(Common::String filename, int32 skipSize, int lengt
}
void TextHandler::taffich() {
- static const byte rang[16] = {15, 14, 11, 7, 13, 12, 10, 6, 9, 5, 3, 1, 2, 4, 8, 0};
-
static const byte tran1[] = { 121, 121, 138, 139, 120 };
static const byte tran2[] = { 150, 150, 152, 152, 100, 110, 159, 100, 100 };
diff --git a/engines/mortevielle/utils.cpp b/engines/mortevielle/utils.cpp
index 52e3b7c29b..f138dde5c5 100644
--- a/engines/mortevielle/utils.cpp
+++ b/engines/mortevielle/utils.cpp
@@ -502,48 +502,48 @@ void MortevielleEngine::showPeoplePresent(int bitIndex) {
int xp = 580 - (_screenSurface.getStringWidth("LEO") / 2);
for (int i = 1; i <= 8; ++i)
- _menu.disableMenuItem(_menu._discussMenu[i]._menuId, _menu._discussMenu[i]._actionId);
+ _menu.disableMenuItem(_menu._discussMenu[i]);
clearUpperRightPart();
if ((bitIndex & 128) == 128) {
_screenSurface.putxy(xp, 24);
_screenSurface.drawString("LEO", 4);
- _menu.enableMenuItem(_menu._discussMenu[1]._menuId, _menu._discussMenu[1]._actionId);
+ _menu.enableMenuItem(_menu._discussMenu[1]);
}
if ((bitIndex & 64) == 64) {
_screenSurface.putxy(xp, 32);
_screenSurface.drawString("PAT", 4);
- _menu.enableMenuItem(_menu._discussMenu[2]._menuId, _menu._discussMenu[2]._actionId);
+ _menu.enableMenuItem(_menu._discussMenu[2]);
}
if ((bitIndex & 32) == 32) {
_screenSurface.putxy(xp, 40);
_screenSurface.drawString("GUY", 4);
- _menu.enableMenuItem(_menu._discussMenu[3]._menuId, _menu._discussMenu[3]._actionId);
+ _menu.enableMenuItem(_menu._discussMenu[3]);
}
if ((bitIndex & 16) == 16) {
_screenSurface.putxy(xp, 48);
_screenSurface.drawString("EVA", 4);
- _menu.enableMenuItem(_menu._discussMenu[4]._menuId, _menu._discussMenu[4]._actionId);
+ _menu.enableMenuItem(_menu._discussMenu[4]);
}
if ((bitIndex & 8) == 8) {
_screenSurface.putxy(xp, 56);
_screenSurface.drawString("BOB", 4);
- _menu.enableMenuItem(_menu._discussMenu[5]._menuId, _menu._discussMenu[5]._actionId);
+ _menu.enableMenuItem(_menu._discussMenu[5]);
}
if ((bitIndex & 4) == 4) {
_screenSurface.putxy(xp, 64);
_screenSurface.drawString("LUC", 4);
- _menu.enableMenuItem(_menu._discussMenu[6]._menuId, _menu._discussMenu[6]._actionId);
+ _menu.enableMenuItem(_menu._discussMenu[6]);
}
if ((bitIndex & 2) == 2) {
_screenSurface.putxy(xp, 72);
_screenSurface.drawString("IDA", 4);
- _menu.enableMenuItem(_menu._discussMenu[7]._menuId, _menu._discussMenu[7]._actionId);
+ _menu.enableMenuItem(_menu._discussMenu[7]);
}
if ((bitIndex & 1) == 1) {
_screenSurface.putxy(xp, 80);
_screenSurface.drawString("MAX", 4);
- _menu.enableMenuItem(_menu._discussMenu[8]._menuId, _menu._discussMenu[8]._actionId);
+ _menu.enableMenuItem(_menu._discussMenu[8]);
}
_currBitIndex = bitIndex;
}
@@ -697,7 +697,7 @@ int MortevielleEngine::getPresenceStatsRedRoom() {
*/
void MortevielleEngine::displayAloneText() {
for (int i = 1; i <= 8; ++i)
- _menu.disableMenuItem(_menu._discussMenu[i]._menuId, _menu._discussMenu[i]._actionId);
+ _menu.disableMenuItem(_menu._discussMenu[i]);
Common::String sYou = getEngineString(S_YOU);
Common::String sAre = getEngineString(S_ARE);
@@ -1949,28 +1949,11 @@ void MortevielleEngine::setPal(int n) {
}
/**
- * Engine function - Display a CGA pattern, using a specified palette
- * @remarks Originally called 'outbloc'
- */
-void MortevielleEngine::displayCGAPattern(int n, Pattern *p, nhom *pal) {
- int addr = n * 404 + 0xd700;
-
- WRITE_LE_UINT16(&_curPict[addr], p->_tax);
- WRITE_LE_UINT16(&_curPict[addr + 2], p->_tay);
- addr += 4;
- for (int i = 0; i < p->_tax; ++i) {
- for (int j = 0; j < p->_tay; ++j)
- _curPict[addr + j * p->_tax + i] = pal[n]._hom[p->_des[i + 1][j + 1]];
- }
-}
-
-/**
* Engine function - Load Palette from File
* @remarks Originally called 'charpal'
*/
void MortevielleEngine::loadPalette() {
Common::File f;
- byte b;
if (!f.open("fxx.mor")) {
if (f.open("mfxx.mor"))
@@ -1996,27 +1979,8 @@ void MortevielleEngine::loadPalette() {
if (!f.open("cxx.mor"))
error("Missing file - cxx.mor");
- for (int j = 0; j <= 90; ++j) {
- _cgaPal[j]._p = f.readByte();
- for (int i = 0; i <= 15; ++i) {
- nhom &with = _cgaPal[j]._a[i];
+ // Skip CGA Palette and Patterns
- b = f.readByte();
- with._id = (uint)b >> 4;
- with._hom[0] = ((uint)b >> 2) & 3;
- with._hom[1] = b & 3;
- }
- }
-
- _cgaPal[10]._a[9] = _cgaPal[10]._a[5];
- for (int j = 0; j <= 14; ++j) {
- _patternArr[j]._tax = f.readByte();
- _patternArr[j]._tay = f.readByte();
- for (int i = 1; i <= 20; ++i) {
- for (int k = 1; k <= 20; ++k)
- _patternArr[j]._des[i][k] = f.readByte();
- }
- }
f.close();
}
@@ -2663,8 +2627,8 @@ void MortevielleEngine::displayItemInHand(int objId) {
if (objId != 500)
strp = getString(objId - 501 + kInventoryStringIndex);
- _menu.setText(_menu._inventoryMenu[8]._menuId, _menu._inventoryMenu[8]._actionId, strp);
- _menu.disableMenuItem(_menu._inventoryMenu[8]._menuId, _menu._inventoryMenu[8]._actionId);
+ _menu.setText(_menu._inventoryMenu[8], strp);
+ _menu.disableMenuItem(_menu._inventoryMenu[8]);
}
/**
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp
index 5c148a7b57..4e14473921 100644
--- a/engines/scumm/actor.cpp
+++ b/engines/scumm/actor.cpp
@@ -1485,7 +1485,7 @@ void ScummEngine::playActorSounds() {
int sound;
for (i = 1; i < _numActors; i++) {
- if (_actors[i]->_cost.soundCounter && _actors[i]->isInCurrentRoom() && _actors[i]->_sound) {
+ if (_actors[i]->_cost.soundCounter && _actors[i]->isInCurrentRoom()) {
_currentScript = 0xFF;
if (_game.version == 0) {
sound = v0ActorSounds[i - 1] & 0x3F;
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index 4c1fdaf673..4d65ccc88a 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -1888,7 +1888,7 @@ bool Gdi::drawStrip(byte *dstPtr, VirtScreen *vs, int x, int y, const int width,
if (stripnr * 4 + 4 < smapLen)
offset = READ_LE_UINT32(smap_ptr + stripnr * 4 + 4);
} else {
- smapLen = READ_BE_UINT32(smap_ptr);
+ smapLen = READ_BE_UINT32(smap_ptr + 4);
if (stripnr * 4 + 8 < smapLen)
offset = READ_LE_UINT32(smap_ptr + stripnr * 4 + 8);
}
diff --git a/engines/scumm/he/script_v72he.cpp b/engines/scumm/he/script_v72he.cpp
index d4920cf430..42bf9a4bb6 100644
--- a/engines/scumm/he/script_v72he.cpp
+++ b/engines/scumm/he/script_v72he.cpp
@@ -158,7 +158,7 @@ int ScummEngine_v72he::readArray(int array, int idx2, int idx1) {
ArrayHeader *ah = (ArrayHeader *)getResourceAddress(rtString, readVar(array));
- if (ah == NULL || ah->data == NULL)
+ if (!ah)
error("readArray: invalid array %d (%d)", array, readVar(array));
if (idx2 < (int)FROM_LE_32(ah->dim2start) || idx2 > (int)FROM_LE_32(ah->dim2end) ||
diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp
index 3876966fd1..d711b63342 100644
--- a/engines/scumm/insane/insane_enemy.cpp
+++ b/engines/scumm/insane/insane_enemy.cpp
@@ -1519,6 +1519,7 @@ void Insane::chooseEnemyWeaponAnim(int32 buttons) {
case INV_BOOT:
case INV_HAND:
case INV_DUST:
+ // fallthrough
default:
switchEnemyWeapon();
}
diff --git a/engines/scumm/script_v6.cpp b/engines/scumm/script_v6.cpp
index a75e864e7a..6983c51f30 100644
--- a/engines/scumm/script_v6.cpp
+++ b/engines/scumm/script_v6.cpp
@@ -394,7 +394,7 @@ ScummEngine_v6::ArrayHeader *ScummEngine_v6::getArray(int array) {
int ScummEngine_v6::readArray(int array, int idx, int base) {
ArrayHeader *ah = getArray(array);
- if (ah == NULL || ah->data == NULL)
+ if (!ah)
error("readArray: invalid array %d (%d)", array, readVar(array));
// WORKAROUND bug #645711. This is clearly a script bug, as this script
diff --git a/engines/tsage/converse.cpp b/engines/tsage/converse.cpp
index 909da62541..8ae6a0d97e 100644
--- a/engines/tsage/converse.cpp
+++ b/engines/tsage/converse.cpp
@@ -858,6 +858,11 @@ void StripManager::signal() {
++obj44Idx;
if (_obj44List[obj44Idx]._field16[0]) {
+ // WORKAROUND: The _lookupList isn't always correctly initialised. But it always
+ // seems to be set to the R2_GLOBALS._stripManager_lookupList, so manually set it
+ if (!_lookupList)
+ _lookupList = R2_GLOBALS._stripManager_lookupList;
+
int f16Index = _lookupList[_obj44List[obj44Idx]._field16[0] - 1];
listId = _obj44List[obj44Idx]._field16[f16Index];
@@ -868,13 +873,16 @@ void StripManager::signal() {
choiceStr = (const char *)&_script[0] + _obj44List[obj44Idx]._list[listIdx]._scriptOffset;
} else {
- for (int listIdx = 0; listIdx < OBJ0A_LIST_SIZE; ++listIdx) {
+ for (int listIdx = idx; listIdx < (OBJ0A_LIST_SIZE - 1); ++listIdx) {
obj44._list[listIdx]._id = obj44._list[listIdx + 1]._id;
obj44._list[listIdx]._scriptOffset = obj44._list[listIdx + 1]._scriptOffset;
if (!obj44._list[listIdx + 1]._id)
obj44._list[listIdx]._id = 0;
}
+
+ --idx;
+ continue;
}
}
}
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 6b4e2963a5..b5ec0edbaf 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -4242,9 +4242,10 @@ void SceneHandler::process(Event &event) {
// Scan the item list to find one the mouse is within
SynchronizedList<SceneItem *>::iterator i;
for (i = g_globals->_sceneItems.begin(); i != g_globals->_sceneItems.end(); ++i) {
- if ((*i)->contains(event.mousePos)) {
+ SceneItem *item = *i;
+ if (item->contains(event.mousePos)) {
// Pass the action to the item
- bool handled = (*i)->startAction(g_globals->_events.getCursor(), event);
+ bool handled = item->startAction(g_globals->_events.getCursor(), event);
if (!handled)
// Item wasn't handled, keep scanning
continue;
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index 5c4fa967e5..598aed4682 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -404,7 +404,7 @@ void Ringworld2Globals::reset() {
_v565E7 = 0;
_v565E9 = -5;
_v565EB = 26;
- _v565F5 = 0;
+ _foodCount = 0;
_v565F6 = 0;
_v565F8 = 0;
_v565FA = 0;
@@ -449,7 +449,7 @@ void Ringworld2Globals::reset() {
_v56613[(17 * 4) + 1] = 1;
_v566A6 = 3800;
- _v566A3 = 2;
+ _landerSuitNumber = 2;
_v566A4 = 1;
_v566A5 = 0;
_v566A8 = 5;
@@ -519,11 +519,11 @@ void Ringworld2Globals::synchronize(Serializer &s) {
s.syncAsSint16LE(_v565E7);
s.syncAsSint16LE(_v565E9);
s.syncAsSint16LE(_v565EB);
- s.syncAsSint16LE(_v565F5);
+ s.syncAsSint16LE(_foodCount);
s.syncAsSint16LE(_v565F6);
s.syncAsSint16LE(_v565F8);
s.syncAsSint16LE(_v565FA);
- s.syncAsSint16LE(_v566A3);
+ s.syncAsSint16LE(_landerSuitNumber);
s.syncAsSint16LE(_v566A6);
s.syncAsSint16LE(_v56A93);
s.syncAsSint16LE(_scene1925CurrLevel); // _v56A9C
diff --git a/engines/tsage/globals.h b/engines/tsage/globals.h
index ed27ff0556..e91a74b2ca 100644
--- a/engines/tsage/globals.h
+++ b/engines/tsage/globals.h
@@ -269,7 +269,7 @@ public:
int _v565E7;
int _v565E9;
int _v565EB;
- int _v565F5;
+ int _foodCount;
int _v565F6;
int _v565F8;
int _v565FA;
@@ -280,7 +280,7 @@ public:
byte _v566A4;
byte _v566A5;
int _v566A6;
- byte _v566A3;
+ byte _landerSuitNumber;
byte _v566A8;
byte _v566A9;
byte _v566AA;
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index 2a8e50bd67..a409a30a86 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -1429,6 +1429,8 @@ void SceneExit::process(Event &event) {
/*--------------------------------------------------------------------------*/
void SceneAreaObject::remove() {
+ // TODO: This needs to be investigated.. SceneArea doesn't derive from SceneItem??
+// R2_GLOBALS._sceneItems.remove(this);
_object1.remove();
SceneArea::remove();
--R2_GLOBALS._insetUp;
@@ -1438,19 +1440,22 @@ void SceneAreaObject::process(Event &event) {
if (_insetCount == R2_GLOBALS._insetUp) {
CursorType cursor = R2_GLOBALS._events.getCursor();
- if (_bounds.contains(event.mousePos)) {
+ if (_object1._bounds.contains(event.mousePos)) {
// Cursor moving in bounded area
if (cursor == _cursorNum) {
R2_GLOBALS._events.setCursor(_savedCursorNum);
}
} else if (event.mousePos.y < 168) {
- if (_cursorNum != cursor)
+ if (_cursorNum != cursor) {
// Cursor moved outside bounded area
- R2_GLOBALS._events.setCursor(_savedCursorNum);
-
+ _savedCursorNum = R2_GLOBALS._events.getCursor();
+ R2_GLOBALS._events.setCursor(CURSOR_INVALID);
+ }
+
if (event.eventType == EVENT_BUTTON_DOWN) {
- R2_GLOBALS._events.setCursor(_savedCursorNum);
event.handled = true;
+ R2_GLOBALS._events.setCursor(_savedCursorNum);
+ remove();
}
}
}
@@ -1470,7 +1475,7 @@ void SceneAreaObject::setDetails(int visage, int strip, int frameNumber, const C
}
void SceneAreaObject::setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum) {
- ((SceneHotspot *)(this))->setDetails(resNum, lookLineNum, talkLineNum, useLineNum,
+ _object1.setDetails(resNum, lookLineNum, talkLineNum, useLineNum,
2, (SceneItem *)NULL);
}
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index 8d35fc7222..1221e73f5f 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -392,11 +392,11 @@ void Scene100::dispatch() {
*
*--------------------------------------------------------------------------*/
-bool Scene125::Object5::startAction(CursorType action, Event &event) {
+bool Scene125::Food::startAction(CursorType action, Event &event) {
if (action == CURSOR_USE)
return true;
- else
- return SceneActor::startAction(action, event);
+
+ return SceneActor::startAction(action, event);
}
/*--------------------------------------------------------------------------*/
@@ -631,9 +631,9 @@ void Scene125::postInit(SceneObjectList *OwnerList) {
_infoDisk.setPosition(Common::Point(47, 167));
}
- _object6.postInit();
- _object6.setup(162, 1, 1);
- _object6.setPosition(Common::Point(214, 168));
+ _foodDispenser.postInit();
+ _foodDispenser.setup(162, 1, 1);
+ _foodDispenser.setPosition(Common::Point(214, 168));
_diskSlot.setDetails(Rect(27, 145, 81, 159), 126, 9, -1, -1, 1, NULL);
_item3.setDetails(Rect(144, 119, 286, 167), 126, 6, 7, 8, 1, NULL);
@@ -656,8 +656,8 @@ void Scene125::signal() {
_icon4.postInit();
_icon4._sceneRegionId = 5;
- _sceneMode = 2;
setAction(&_sequenceManager, this, 127, &_icon1, &_icon2, &_icon3, &_icon4, &R2_GLOBALS._player, NULL);
+ _sceneMode = 2;
break;
case 2:
_icon1.setup(160, 1, 1);
@@ -698,7 +698,7 @@ void Scene125::signal() {
_icon6._sceneRegionId = 8;
consoleAction(5);
- R2_GLOBALS._player.enableControl();
+ R2_GLOBALS._player.enableControl(CURSOR_USE);
R2_GLOBALS._player._canWalk = false;
break;
case 10:
@@ -971,14 +971,17 @@ void Scene125::consoleAction(int id) {
case 15:
consoleAction(3);
- if (R2_GLOBALS._v565F5 < 3) {
+ if (R2_GLOBALS._foodCount < 3) {
R2_GLOBALS._player.disableControl();
- _object5.postInit();
- _object5.setup(162, 2, 2);
- _object5.setPosition(Common::Point(216, UI_INTERFACE_Y));
+ _food.postInit();
+ _food.setup(162, 2, 2);
+ _food.setPosition(Common::Point(216, UI_INTERFACE_Y));
+
+ R2_GLOBALS._foodCount += 2;
- R2_GLOBALS._v565F5 += 2;
- } else if (R2_GLOBALS._v565F5 == 3) {
+ _sceneMode = 128;
+ this->setAction(&_sequenceManager, this, 128, &_foodDispenser, &_food, NULL);
+ } else if (R2_GLOBALS._foodCount == 3) {
SceneItem::display2(126, 13);
} else {
SceneItem::display2(126, 14);
@@ -987,13 +990,16 @@ void Scene125::consoleAction(int id) {
case 16:
consoleAction(3);
- if (R2_GLOBALS._v565F5 < 4) {
+ if (R2_GLOBALS._foodCount < 4) {
R2_GLOBALS._player.disableControl();
- _object5.postInit();
- _object5.setup(162, 2, 3);
- _object5.setPosition(Common::Point(218, UI_INTERFACE_Y));
+ _food.postInit();
+ _food.setup(162, 2, 3);
+ _food.setPosition(Common::Point(218, UI_INTERFACE_Y));
- ++R2_GLOBALS._v565F5;
+ ++R2_GLOBALS._foodCount;
+
+ _sceneMode = 128;
+ this->setAction(&_sequenceManager, this, 128, &_foodDispenser, &_food, NULL);
} else {
SceneItem::display2(126, 15);
}
@@ -1001,13 +1007,16 @@ void Scene125::consoleAction(int id) {
case 17:
consoleAction(3);
- if (R2_GLOBALS._v565F5 < 4) {
+ if (R2_GLOBALS._foodCount < 4) {
R2_GLOBALS._player.disableControl();
- _object5.postInit();
- _object5.setup(162, 2, 1);
- _object5.setPosition(Common::Point(215, UI_INTERFACE_Y));
+ _food.postInit();
+ _food.setup(162, 2, 1);
+ _food.setPosition(Common::Point(215, UI_INTERFACE_Y));
+
+ ++R2_GLOBALS._foodCount;
- ++R2_GLOBALS._v565F5;
+ _sceneMode = 128;
+ this->setAction(&_sequenceManager, this, 128, &_foodDispenser, &_food, NULL);
} else {
SceneItem::display2(126, 16);
}
@@ -2026,7 +2035,7 @@ void Scene200::EastExit::changeScene() {
Scene200 *scene = (Scene200 *)R2_GLOBALS._sceneManager._scene;
_enabled = false;
- R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._player.disableControl(CURSOR_WALK);
scene->_sceneMode = 206;
scene->setAction(&scene->_sequenceManager, scene, 206, &R2_GLOBALS._player, NULL);
}
@@ -2035,7 +2044,7 @@ void Scene200::WestExit::changeScene() {
Scene200 *scene = (Scene200 *)R2_GLOBALS._sceneManager._scene;
_enabled = false;
- R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._player.disableControl(CURSOR_WALK);
scene->_sceneMode = 208;
scene->setAction(&scene->_sequenceManager, scene, 208, &R2_GLOBALS._player, NULL);
}
@@ -3142,7 +3151,7 @@ bool Scene300::Doorway::startAction(CursorType action, Event &event) {
if (action == CURSOR_USE) {
if ((R2_GLOBALS._player._characterIndex == R2_QUINN) &&
- (!R2_GLOBALS.getFlag(44) || R2_GLOBALS._player._characterScene[R2_MIRANDA] == 500)) {
+ (!R2_GLOBALS.getFlag(44) || R2_GLOBALS._player._characterScene[R2_SEEKER] == 500)) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 301;
scene->setAction(&scene->_sequenceManager1, scene, 301, &R2_GLOBALS._player, this, NULL);
@@ -3559,7 +3568,7 @@ void Scene300::signal() {
break;
case 16:
- if (_stripManager._field2E8 == 1) {
+ if (_stripManager._exitMode == 1) {
R2_GLOBALS._player.setAction(NULL);
R2_GLOBALS._sceneManager.changeScene(1000);
} else {
@@ -4853,7 +4862,7 @@ bool Scene500::Object2::startAction(CursorType action, Event &event) {
}
}
-bool Scene500::Object3::startAction(CursorType action, Event &event) {
+bool Scene500::Suit::startAction(CursorType action, Event &event) {
Scene500 *scene = (Scene500 *)R2_GLOBALS._sceneManager._scene;
switch (action) {
@@ -4877,7 +4886,7 @@ bool Scene500::Object3::startAction(CursorType action, Event &event) {
else {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 512;
- scene->setAction(&scene->_sequenceManager1, scene, 524, &R2_GLOBALS._player, &scene->_object3, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, 524, &R2_GLOBALS._player, &scene->_suit, NULL);
R2_GLOBALS.setFlag(26);
}
} else {
@@ -4893,7 +4902,7 @@ bool Scene500::Object3::startAction(CursorType action, Event &event) {
else {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 515;
- scene->setAction(&scene->_sequenceManager1, scene, 515, &R2_GLOBALS._player, &scene->_object3, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, 515, &R2_GLOBALS._player, &scene->_suit, NULL);
R2_GLOBALS.setFlag(28);
}
return true;
@@ -5045,7 +5054,36 @@ bool Scene500::Locker2::startAction(CursorType action, Event &event) {
}
}
-bool Scene500::Object::startAction(CursorType action, Event &event) {
+/*--------------------------------------------------------------------------*/
+
+void Scene500::PanelDialog::setDetails(int visage, int strip, int frameNumber,
+ const Common::Point &pt) {
+ SceneAreaObject::setDetails(visage, strip, frameNumber, pt);
+ SceneAreaObject::setDetails(500, 43, 32, 45);
+
+ _button1.setupButton(1);
+ _button2.setupButton(2);
+ _button3.setupButton(3);
+}
+
+void Scene500::PanelDialog::remove() {
+ Scene500 *scene = (Scene500 *)BF_GLOBALS._sceneManager._scene;
+ scene->_sceneAreas.remove(&_button1);
+ scene->_sceneAreas.remove(&_button2);
+ scene->_sceneAreas.remove(&_button3);
+
+ _button1.remove();
+ _button2.remove();
+ _button3.remove();
+
+ SceneAreaObject::remove();
+
+ R2_GLOBALS._player.disableControl();
+ scene->_sceneMode = 511;
+ scene->setAction(&scene->_sequenceManager1, scene, 511, &R2_GLOBALS._player, NULL);
+}
+
+bool Scene500::PanelDialog::Button::startAction(CursorType action, Event &event) {
if (action == CURSOR_USE) {
return false;
} else {
@@ -5053,6 +5091,119 @@ bool Scene500::Object::startAction(CursorType action, Event &event) {
}
}
+void Scene500::PanelDialog::Button::setupButton(int buttonId) {
+ _buttonId = buttonId;
+ _buttonDown = false;
+ SceneActor::postInit();
+ setup(500, 7, 1);
+ fixPriority(251);
+
+ switch (_buttonId) {
+ case 1:
+ setPosition(Common::Point(139, 78));
+ break;
+ case 2:
+ setPosition(Common::Point(139, 96));
+ break;
+ case 3:
+ setPosition(Common::Point(139, 114));
+ break;
+ default:
+ break;
+ }
+
+ Scene500 *scene = (Scene500 *)BF_GLOBALS._sceneManager._scene;
+ scene->_sceneAreas.push_front(this);
+}
+
+void Scene500::PanelDialog::Button::synchronize(Serializer &s) {
+ SceneActor::synchronize(s);
+
+ s.syncAsSint16LE(_buttonId);
+ s.syncAsSint16LE(_buttonDown);
+}
+
+void Scene500::PanelDialog::Button::process(Event &event) {
+ if ((event.eventType == EVENT_BUTTON_DOWN) &&
+ (R2_GLOBALS._events.getCursor() == CURSOR_USE) &&
+ _bounds.contains(event.mousePos) && !_buttonDown) {
+ _buttonDown = true;
+ event.handled = true;
+ setFrame(2);
+ }
+
+ if ((event.eventType == EVENT_BUTTON_UP) && _buttonDown) {
+ setFrame(1);
+ _buttonDown = false;
+ event.handled = true;
+
+ doButtonPress();
+ }
+}
+
+void Scene500::PanelDialog::Button::doButtonPress() {
+ Scene500 *scene = (Scene500 *)R2_GLOBALS._sceneManager._scene;
+
+ if (R2_GLOBALS.getFlag(28)) {
+ SceneItem::display2(500, 48);
+ } else {
+ R2_GLOBALS._player.disableControl();
+ scene->_sceneMode = _buttonId;
+
+ switch (_buttonId) {
+ case 1:
+ if (--R2_GLOBALS._landerSuitNumber == 0)
+ R2_GLOBALS._landerSuitNumber = 3;
+
+ if (R2_GLOBALS.getFlag(35)) {
+ scene->_sceneMode = 5;
+ scene->setAction(&scene->_sequenceManager1, scene, 509, &scene->_object1,
+ &scene->_suit, &scene->_object8, NULL);
+ } else {
+ scene->_sound1.play(127);
+ scene->_object1.animate(ANIM_MODE_6, scene);
+ }
+ break;
+
+ case 2:
+ if (++R2_GLOBALS._landerSuitNumber == 4)
+ R2_GLOBALS._v566A4 = 1;
+
+ if (R2_GLOBALS.getFlag(35)) {
+ scene->_sceneMode = 6;
+ scene->setAction(&scene->_sequenceManager1, scene, 509, &scene->_object1,
+ &scene->_suit, &scene->_object8, NULL);
+ } else {
+ scene->_sound1.play(127);
+ scene->_object1.animate(ANIM_MODE_6, scene);
+ }
+ break;
+
+ case 3:
+ if (R2_GLOBALS.getFlag(35)) {
+ scene->_sceneMode = 509;
+ scene->setAction(&scene->_sequenceManager1, scene, 509, &scene->_object1,
+ &scene->_suit, &scene->_object8, NULL);
+ } else {
+ scene->_suit.postInit();
+ scene->_suit.hide();
+ scene->_suit._effect = 1;
+ scene->_suit.setDetails(500, -1, -1, -1, 2, (SceneItem *)NULL);
+ scene->_suit.setup(502, R2_GLOBALS._landerSuitNumber + 2, 1);
+
+ scene->setAction(&scene->_sequenceManager1, scene, 508,
+ &R2_GLOBALS._player, &scene->_object1, &scene->_suit,
+ &scene->_object8, NULL);
+ R2_GLOBALS.setFlag(35);
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+}
+
/*--------------------------------------------------------------------------*/
void Scene500::postInit(SceneObjectList *OwnerList) {
@@ -5167,16 +5318,16 @@ void Scene500::postInit(SceneObjectList *OwnerList) {
} else {
_object8.setup(500, 8, 7);
- _object3.postInit();
- _object3._effect = 1;
- _object3.setPosition(Common::Point(247, 52));
- _object3.setDetails(500, -1, -1, -1, 2, (SceneItem *)NULL);
+ _suit.postInit();
+ _suit._effect = 1;
+ _suit.setPosition(Common::Point(247, 52));
+ _suit.setDetails(500, -1, -1, -1, 2, (SceneItem *)NULL);
if (!R2_GLOBALS.getFlag(26)) {
if (R2_GLOBALS.getFlag(28))
- _object3.setup(502, 7, 2);
+ _suit.setup(502, 7, 2);
else
- _object3.setup(502, R2_GLOBALS._v566A3 + 2, 7);
+ _suit.setup(502, R2_GLOBALS._landerSuitNumber + 2, 7);
}
}
@@ -5222,7 +5373,7 @@ void Scene500::signal() {
_object1.animate(ANIM_MODE_6, this);
R2_GLOBALS.clearFlag(35);
- _object3.remove();
+ _suit.remove();
R2_GLOBALS._player.enableControl();
break;
case 6:
@@ -5231,7 +5382,7 @@ void Scene500::signal() {
_object1.animate(ANIM_MODE_5, this);
R2_GLOBALS.clearFlag(35);
- _object3.remove();
+ _suit.remove();
R2_GLOBALS._player.enableControl();
break;
case 7:
@@ -5239,7 +5390,7 @@ void Scene500::signal() {
_object8.animate(ANIM_MODE_6, this);
R2_GLOBALS.clearFlag(35);
- _object3.remove();
+ _suit.remove();
R2_GLOBALS._player.enableControl();
break;
case 500:
@@ -5287,12 +5438,12 @@ void Scene500::signal() {
break;
case 509:
R2_GLOBALS.clearFlag(35);
- _object3.remove();
+ _suit.remove();
R2_GLOBALS._player.enableControl();
break;
case 510:
R2_GLOBALS._player.enableControl();
- _area1.setDetails(500, 6, 1, Common::Point(160, 120));
+ _panelDialog.setDetails(500, 6, 1, Common::Point(160, 120));
R2_GLOBALS._player.enableControl();
break;
case 513:
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.h b/engines/tsage/ringworld2/ringworld2_scenes0.h
index bc30743aca..a3eaf56d16 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.h
@@ -102,7 +102,7 @@ public:
class Scene125: public SceneExt {
/* Objects */
- class Object5: public SceneActor {
+ class Food: public SceneActor {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -136,7 +136,7 @@ public:
ASoundExt _sound1;
NamedHotspot _background, _item2, _item3;
DiskSlot _diskSlot;
- SceneActor _object1, _object2, _object3, _object4, _object5, _object6, _infoDisk;
+ SceneActor _object1, _object2, _object3, _object4, _food, _foodDispenser, _infoDisk;
Icon _icon1, _icon2, _icon3, _icon4, _icon5, _icon6;
SequenceManager _sequenceManager;
SceneText _sceneText;
@@ -524,6 +524,30 @@ public:
};
class Scene500: public SceneExt {
+ /* Dialogs */
+ class PanelDialog: public SceneAreaObject {
+ class Button: public SceneActor {
+ private:
+ int _buttonId;
+ bool _buttonDown;
+
+ void doButtonPress();
+ public:
+ virtual Common::String getClassName() { return "Scene500_Button"; }
+ virtual void process(Event &event);
+ virtual bool startAction(CursorType action, Event &event);
+ virtual void synchronize(Serializer &s);
+
+ void setupButton(int buttonId);
+ };
+ public:
+ Button _button1, _button2, _button3;
+
+ virtual Common::String getClassName() { return "Scene500_PanelWindow"; }
+ virtual void remove();
+ void setDetails(int visage, int strip, int frameNumber, const Common::Point &pt);
+ };
+
/* Items */
class ControlPanel: public SceneHotspot {
public:
@@ -535,7 +559,7 @@ class Scene500: public SceneExt {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class Object3: public SceneActor {
+ class Suit: public SceneActor {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -570,10 +594,6 @@ class Scene500: public SceneExt {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class Object: public SceneActor {
- public:
- virtual bool startAction(CursorType action, Event &event);
- };
public:
int _stripNumber;
byte _buffer[2710];
@@ -583,7 +603,7 @@ public:
ControlPanel _controlPanel;
SceneActor _object1;
Object2 _object2;
- Object3 _object3;
+ Suit _suit;
Doorway _doorway;
OxygenTanks _tanks1, _tanks2;
AirLock _airLock;
@@ -592,8 +612,7 @@ public:
SonicStunner _sonicStunner;
Locker1 _locker1;
Locker2 _locker2;
- SceneAreaObject _area1;
- Object _obj1, _obj2, _obj3;
+ PanelDialog _panelDialog;
ASoundExt _sound1;
SequenceManager _sequenceManager1, _sequenceManager2;
public:
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 021ccd44dc..4e9d019f01 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -1203,7 +1203,7 @@ void Scene1100::signal() {
}
break;
case 54:
- if (_stripManager._field2E8 == 1) {
+ if (_stripManager._exitMode == 1) {
R2_GLOBALS._player.disableControl();
_sceneMode = 1125;
setAction(&_sequenceManager1, this, 1125, &R2_GLOBALS._player, &_seeker, NULL);
diff --git a/gui/ThemeEngine.cpp b/gui/ThemeEngine.cpp
index 561c0244a2..2abf4a545d 100644
--- a/gui/ThemeEngine.cpp
+++ b/gui/ThemeEngine.cpp
@@ -521,6 +521,12 @@ void ThemeEngine::setGraphicsMode(GraphicsMode mode) {
delete _vectorRenderer;
_vectorRenderer = Graphics::createRenderer(mode);
_vectorRenderer->setSurface(&_screen);
+
+ // Since we reinitialized our screen surfaces we know nothing has been
+ // drawn so far. Sometimes we still end up with dirty screen bits in the
+ // list. Clearing it avoids invalid overlay writes when the backend
+ // resizes the overlay.
+ _dirtyScreen.clear();
}
void WidgetDrawData::calcBackgroundOffset() {
diff --git a/video/avi_decoder.cpp b/video/avi_decoder.cpp
index 92a60fcccf..34bc8c4a7a 100644
--- a/video/avi_decoder.cpp
+++ b/video/avi_decoder.cpp
@@ -65,9 +65,10 @@ namespace Video {
#define ID_VEDT MKTAG('v','e','d','t')
#define ID_IDX1 MKTAG('i','d','x','1')
#define ID_STRD MKTAG('s','t','r','d')
-//#define ID_INFO MKTAG('I','N','F','O')
+#define ID_INFO MKTAG('I','N','F','O')
#define ID_ISFT MKTAG('I','S','F','T')
#define ID_DISP MKTAG('D','I','S','P')
+#define ID_PRMI MKTAG('P','R','M','I')
// Codec tags
#define ID_RLE MKTAG('R','L','E',' ')
@@ -170,15 +171,25 @@ void AVIDecoder::handleList(uint32 listSize) {
debug(0, "Found LIST of type %s", tag2str(listType));
- if (listType == ID_MOVI) {
- // If we found the movie block
+ switch (listType) {
+ case ID_MOVI: // Movie List
+ // We found the movie block
_foundMovieList = true;
_movieListStart = curPos;
_fileStream->skip(listSize);
return;
- } else if (listType == ID_HDRL) {
+ case ID_HDRL: // Header List
// Mark the header as decoded
_decodedHeader = true;
+ break;
+ case ID_INFO: // Metadata
+ case ID_PRMI: // Unknown metadata, should be safe to ignore
+ // Ignore metadata
+ _fileStream->skip(listSize);
+ return;
+ case ID_STRL: // Stream list
+ default: // (Just hope we can parse it!)
+ break;
}
while ((_fileStream->pos() - curPos) < listSize)