diff options
-rw-r--r-- | engines/draci/game.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp index a83ba68901..2ba3103f19 100644 --- a/engines/draci/game.cpp +++ b/engines/draci/game.cpp @@ -323,12 +323,8 @@ void Game::loop() { titleAnim->markDirtyRect(surface); title->setText(""); - // TODO: Implement "smart" walkability checking (so one can click - // anywhere on the screen and the engine finds the nearest walkable - // point) - - // If the player clicked on a walkable position and we are in the - // appropriate loop status, move the dragon there + // If we are in the appropriate loop status and the player clicked + // on the room, move the dragon to the nearest walkable point if (_vm->_mouse->lButtonPressed() && _loopSubstatus == kStatusOrdinary) { |