diff options
-rw-r--r-- | Makefile.common | 1 | ||||
-rw-r--r-- | base/main.cpp | 36 | ||||
-rw-r--r-- | common/scummsys.h | 2 | ||||
-rw-r--r-- | dists/msvc9/scummvm-tfmx.sln | 20 | ||||
-rw-r--r-- | dists/msvc9/scummvm-tfmx.vcproj | 1784 | ||||
-rw-r--r-- | sound/mods/paula.cpp | 41 | ||||
-rw-r--r-- | sound/mods/paula.h | 74 | ||||
-rw-r--r-- | sound/mods/soundfx.cpp | 11 | ||||
-rw-r--r-- | sound/mods/tfmx.cpp | 798 | ||||
-rw-r--r-- | sound/mods/tfmx.h | 233 | ||||
-rw-r--r-- | sound/module.mk | 1 | ||||
-rw-r--r-- | tfmx/module.mk | 8 | ||||
-rw-r--r-- | tfmx/tfmxdebug.cpp | 190 | ||||
-rw-r--r-- | tfmx/tfmxdebug.h | 13 | ||||
-rw-r--r-- | tfmx/tfmxplayer.cpp | 201 |
15 files changed, 3385 insertions, 28 deletions
diff --git a/Makefile.common b/Makefile.common index c081e2beb3..6e9062592e 100644 --- a/Makefile.common +++ b/Makefile.common @@ -25,6 +25,7 @@ MODULES += \ engines \ gui \ graphics \ + tfmx \ sound \ backends \ common \ diff --git a/base/main.cpp b/base/main.cpp index a091c5885a..5744ec41f0 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -295,6 +295,40 @@ static void setupKeymapper(OSystem &system) { } +#if 1 +void tfmxmain(int argc, const char * const argv[]); + +extern "C" int scummvm_main(int argc, const char * const argv[]) { + Common::String specialDebug; + Common::String command; + + // Verify that the backend has been initialized (i.e. g_system has been set). + assert(g_system); + OSystem &system = *g_system; + + // Register config manager defaults + Base::registerDefaults(); + + // Load the plugins. + PluginManager::instance().loadPlugins(); + + // Init the backend. Must take place after all config data (including + // the command line params) was read. + system.initBackend(); + + // pass control to my own main-function, including arguments + tfmxmain(argc,argv); + + PluginManager::instance().unloadPlugins(); + PluginManager::destroy(); + Common::ConfigManager::destroy(); + Common::SearchManager::destroy(); + GUI::GuiManager::destroy(); + + return 0; +} +#else + extern "C" int scummvm_main(int argc, const char * const argv[]) { Common::String specialDebug; Common::String command; @@ -415,3 +449,5 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) { return 0; } + +#endif diff --git a/common/scummsys.h b/common/scummsys.h index a9c5fb3266..4fa3c80f71 100644 --- a/common/scummsys.h +++ b/common/scummsys.h @@ -44,6 +44,7 @@ #ifdef _MSC_VER #pragma once + #if (_MSC_VER < 1300) #pragma warning( disable : 4068 ) // turn off "unknown pragma" warning #pragma warning( disable : 4103 ) // turn off "alignement changed after including header" warning. We use pack-start.h file #pragma warning( disable : 4244 ) // turn off "conversion type" warning @@ -54,6 +55,7 @@ #pragma warning( disable : 4610 ) // turn off "struct can never be instantiated - user defined constructor required" #pragma warning( disable : 4701 ) // turn off "potentially uninitialized variables" warning #pragma warning( disable : 4800 ) // turn off "forcing value to bool 'true' or 'false' (performance warning)" + #endif // vsnprintf is already defined in Visual Studio 2008 #if (_MSC_VER < 1500) diff --git a/dists/msvc9/scummvm-tfmx.sln b/dists/msvc9/scummvm-tfmx.sln new file mode 100644 index 0000000000..b00821d4b7 --- /dev/null +++ b/dists/msvc9/scummvm-tfmx.sln @@ -0,0 +1,20 @@ + +Microsoft Visual Studio Solution File, Format Version 10.00 +# Visual Studio 2008 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "scummvm", "scummvm-tfmx.vcproj", "{8434CB15-D08F-427D-9E6D-581AE5B28440}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Release|Win32 = Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {8434CB15-D08F-427D-9E6D-581AE5B28440}.Debug|Win32.ActiveCfg = Debug|Win32 + {8434CB15-D08F-427D-9E6D-581AE5B28440}.Debug|Win32.Build.0 = Debug|Win32 + {8434CB15-D08F-427D-9E6D-581AE5B28440}.Release|Win32.ActiveCfg = Release|Win32 + {8434CB15-D08F-427D-9E6D-581AE5B28440}.Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/dists/msvc9/scummvm-tfmx.vcproj b/dists/msvc9/scummvm-tfmx.vcproj new file mode 100644 index 0000000000..63bf94a448 --- /dev/null +++ b/dists/msvc9/scummvm-tfmx.vcproj @@ -0,0 +1,1784 @@ +<?xml version="1.0" encoding="windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="9,00" + Name="scummvm" + ProjectGUID="{8434CB15-D08F-427D-9E6D-581AE5B28440}" + RootNamespace="scummvm" + Keyword="Win32Proj" + TargetFrameworkVersion="131072" + > + <Platforms> + <Platform + Name="Win32" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="$(SolutionDir)$(SolutionName)-$(ConfigurationName)" + IntermediateDirectory="$(SolutionDir)$(SolutionName)-$(ConfigurationName)" + ConfigurationType="1" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + InlineFunctionExpansion="0" + AdditionalIncludeDirectories="../../;../../engines" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" + MinimalRebuild="true" + ExceptionHandling="1" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + BufferSecurityCheck="true" + EnableFunctionLevelLinking="true" + DisableLanguageExtensions="false" + ForceConformanceInForLoopScope="true" + RuntimeTypeInfo="true" + UsePrecompiledHeader="0" + WarningLevel="4" + SuppressStartupBanner="false" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="4" + DisableSpecificWarnings="4512" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="winmm.lib sdl.lib" + OutputFile="$(OutDir)\$(ProjectName)-tfmx.exe" + LinkIncremental="2" + IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;msvcrt.lib" + GenerateDebugInformation="true" + ProgramDatabaseFile="$(OutDir)/scummvm.pdb" + SubSystem="1" + EntryPointSymbol="WinMainCRTStartup" + RandomizedBaseAddress="1" + DataExecutionPrevention="0" + TargetMachine="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="$(SolutionDir)$(SolutionName)-$(ConfigurationName)" + IntermediateDirectory="$(SolutionDir)$(SolutionName)-$(ConfigurationName)" + ConfigurationType="1" + CharacterSet="2" + WholeProgramOptimization="1" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" + Optimization="2" + EnableIntrinsicFunctions="true" + OmitFramePointers="true" + AdditionalIncludeDirectories="../../;../../engines" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" + StringPooling="true" + MinimalRebuild="false" + ExceptionHandling="1" + RuntimeLibrary="0" + BufferSecurityCheck="false" + EnableFunctionLevelLinking="false" + DisableLanguageExtensions="false" + ForceConformanceInForLoopScope="true" + RuntimeTypeInfo="true" + UsePrecompiledHeader="0" + WarningLevel="4" + DebugInformationFormat="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="winmm.lib sdl.lib" + OutputFile="$(OutDir)\$(ProjectName)-tfmx.exe" + LinkIncremental="1" + SuppressStartupBanner="true" + IgnoreDefaultLibraryNames="libc.lib" + GenerateDebugInformation="false" + SubSystem="1" + OptimizeReferences="2" + EnableCOMDATFolding="2" + EntryPointSymbol="WinMainCRTStartup" + RandomizedBaseAddress="1" + DataExecutionPrevention="0" + TargetMachine="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="base" + > + <File + RelativePath="..\..\base\commandLine.cpp" + > + </File> + <File + RelativePath="..\..\base\commandLine.h" + > + </File> + <File + RelativePath="..\..\base\internal_version.h" + > + </File> + <File + RelativePath="..\..\base\main.cpp" + > + </File> + <File + RelativePath="..\..\base\main.h" + > + </File> + <File + RelativePath="..\..\base\plugins.cpp" + > + </File> + <File + RelativePath="..\..\base\plugins.h" + > + </File> + <File + RelativePath="..\..\base\version.cpp" + > + </File> + <File + RelativePath="..\..\base\version.h" + > + </File> + </Filter> + <Filter + Name="common" + > + <File + RelativePath="..\..\common\algorithm.h" + > + </File> + <File + RelativePath="..\..\common\archive.cpp" + > + </File> + <File + RelativePath="..\..\common\archive.h" + > + </File> + <File + RelativePath="..\..\common\array.h" + > + </File> + <File + RelativePath="..\..\backends\base-backend.h" + > + </File> + <File + RelativePath="..\..\common\config-file.cpp" + > + </File> + <File + RelativePath="..\..\common\config-file.h" + > + </File> + <File + RelativePath="..\..\common\config-manager.cpp" + > + </File> + <File + RelativePath="..\..\common\config-manager.h" + > + </File> + <File + RelativePath="..\..\common\debug.cpp" + > + </File> + <File + RelativePath="..\..\common\debug.h" + > + </File> + <File + RelativePath="..\..\common\endian.h" + > + </File> + <File + RelativePath="..\..\common\error.h" + > + </File> + <File + RelativePath="..\..\common\events.h" + > + </File> + <File + RelativePath="..\..\common\file.cpp" + > + </File> + <File + RelativePath="..\..\common\file.h" + > + </File> + <File + RelativePath="..\..\common\frac.h" + > + </File> + <File + RelativePath="..\..\common\fs.cpp" + > + </File> + <File + RelativePath="..\..\common\fs.h" + > + </File> + <File + RelativePath="..\..\common\func.h" + > + </File> + <File + RelativePath="..\..\common\hash-str.h" + > + </File> + <File + RelativePath="..\..\common\hashmap.cpp" + > + </File> + <File + RelativePath="..\..\common\hashmap.h" + > + </File> + <File + RelativePath="..\..\common\iff_container.h" + > + </File> + <File + RelativePath="..\..\common\keyboard.h" + > + </File> + <File + RelativePath="..\..\common\list.h" + > + </File> + <File + RelativePath="..\..\common\list_intern.h" + > + </File> + <File + RelativePath="..\..\common\md5.cpp" + > + </File> + <File + RelativePath="..\..\common\md5.h" + > + </File> + <File + RelativePath="..\..\common\memorypool.cpp" + > + </File> + <File + RelativePath="..\..\common\memorypool.h" + > + </File> + <File + RelativePath="..\..\common\mutex.cpp" + > + </File> + <File + RelativePath="..\..\common\mutex.h" + > + </File> + <File + RelativePath="..\..\common\noncopyable.h" + > + </File> + <File + RelativePath="..\..\common\pack-end.h" + > + </File> + <File + RelativePath="..\..\common\pack-start.h" + > + </File> + <File + RelativePath="..\..\common\ptr.h" + > + </File> + <File + RelativePath="..\..\common\queue.h" + > + </File> + <File + RelativePath="..\..\common\rect.h" + > + </File> + <File + RelativePath="..\..\common\savefile.h" + > + </File> + <File + RelativePath="..\..\common\scummsys.h" + > + </File> + <File + RelativePath="..\..\common\serializer.h" + > + </File> + <File + RelativePath="..\..\common\singleton.h" + > + </File> + <File + RelativePath="..\..\common\stack.h" + > + </File> + <File + RelativePath="..\..\common\str.cpp" + > + </File> + <File + RelativePath="..\..\common\str.h" + > + </File> + <File + RelativePath="..\..\common\stream.cpp" + > + </File> + <File + RelativePath="..\..\common\stream.h" + > + </File> + <File + RelativePath="..\..\common\system.cpp" + > + </File> + <File + RelativePath="..\..\common\system.h" + > + </File> + <File + RelativePath="..\..\common\timer.h" + > + </File> + <File + RelativePath="..\..\common\unarj.cpp" + > + </File> + <File + RelativePath="..\..\common\unarj.h" + > + </File> + <File + RelativePath="..\..\common\unzip.cpp" + > + </File> + <File + RelativePath="..\..\common\unzip.h" + > + </File> + <File + RelativePath="..\..\common\util.cpp" + > + </File> + <File + RelativePath="..\..\common\util.h" + > + </File> + <File + RelativePath="..\..\common\xmlparser.cpp" + > + </File> + <File + RelativePath="..\..\common\xmlparser.h" + > + </File> + <File + RelativePath="..\..\common\zlib.cpp" + > + </File> + <File + RelativePath="..\..\common\zlib.h" + > + </File> + </Filter> + <Filter + Name="sound" + > + <File + RelativePath="..\..\sound\adpcm.cpp" + > + </File> + <File + RelativePath="..\..\sound\adpcm.h" + > + </File> + <File + RelativePath="..\..\sound\aiff.cpp" + > + </File> + <File + RelativePath="..\..\sound\aiff.h" + > + </File> + <File + RelativePath="..\..\sound\audiocd.cpp" + > + </File> + <File + RelativePath="..\..\sound\audiocd.h" + > + </File> + <File + RelativePath="..\..\sound\audiostream.cpp" + > + </File> + <File + RelativePath="..\..\sound\audiostream.h" + > + </File> + <File + RelativePath="..\..\sound\flac.cpp" + > + </File> + <File + RelativePath="..\..\sound\flac.h" + > + </File> + <File + RelativePath="..\..\sound\fmopl.cpp" + > + </File> + <File + RelativePath="..\..\sound\fmopl.h" + > + </File> + <File + RelativePath="..\..\sound\iff.cpp" + > + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)\$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)\$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\sound\iff.h" + > + </File> + <File + RelativePath="..\..\sound\mididrv.cpp" + > + </File> + <File + RelativePath="..\..\sound\mididrv.h" + > + </File> + <File + RelativePath="..\..\sound\midiparser.cpp" + > + </File> + <File + RelativePath="..\..\sound\midiparser.h" + > + </File> + <File + RelativePath="..\..\sound\midiparser_smf.cpp" + > + </File> + <File + RelativePath="..\..\sound\midiparser_xmidi.cpp" + > + </File> + <File + RelativePath="..\..\sound\mixer.cpp" + > + </File> + <File + RelativePath="..\..\sound\mixer.h" + > + </File> + <File + RelativePath="..\..\sound\mixer_intern.h" + > + </File> + <File + RelativePath="..\..\sound\mp3.cpp" + > + </File> + <File + RelativePath="..\..\sound\mp3.h" + > + </File> + <File + RelativePath="..\..\sound\mpu401.cpp" + > + </File> + <File + RelativePath="..\..\sound\mpu401.h" + > + </File> + <File + RelativePath="..\..\sound\musicplugin.cpp" + > + </File> + <File + RelativePath="..\..\sound\musicplugin.h" + > + </File> + <File + RelativePath="..\..\sound\null.cpp" + > + </File> + <File + RelativePath="..\..\sound\rate.cpp" + > + </File> + <File + RelativePath="..\..\sound\rate.h" + > + </File> + <File + RelativePath="..\..\sound\shorten.cpp" + > + </File> + <File + RelativePath="..\..\sound\shorten.h" + > + </File> + <File + RelativePath="..\..\sound\timestamp.cpp" + > + </File> + <File + RelativePath="..\..\sound\timestamp.h" + > + </File> + <File + RelativePath="..\..\sound\vag.cpp" + > + </File> + <File + RelativePath="..\..\sound\vag.h" + > + </File> + <File + RelativePath="..\..\sound\voc.cpp" + > + </File> + <File + RelativePath="..\..\sound\voc.h" + > + </File> + <File + RelativePath="..\..\sound\vorbis.cpp" + > + </File> + <File + RelativePath="..\..\sound\vorbis.h" + > + </File> + <File + RelativePath="..\..\sound\wave.cpp" + > + </File> + <File + RelativePath="..\..\sound\wave.h" + > + </File> + <Filter + Name="softhsynth" + > + <File + RelativePath="..\..\sound\softsynth\adlib.cpp" + > + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\sound\softsynth\emumidi.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\fluidsynth.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32.cpp" + > + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\sound\softsynth\pcspk.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\pcspk.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\ym2612.cpp" + > + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\sound\softsynth\ym2612.h" + > + </File> + <Filter + Name="mt32" + > + <File + RelativePath="..\..\sound\softsynth\mt32\freeverb.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\freeverb.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\i386.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\i386.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\mt32_file.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\mt32_file.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\mt32emu.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\part.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\part.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\partial.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\partial.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\partialManager.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\partialManager.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\structures.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\synth.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\synth.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\tables.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\tables.h" + > + </File> + </Filter> + <Filter + Name="opl" + > + <File + RelativePath="..\..\sound\softsynth\opl\dosbox.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\opl\dosbox.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\opl\mame.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\opl\mame.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\opl\opl_impl.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\opl\opl_inc.h" + > + </File> + </Filter> + </Filter> + <Filter + Name="mods" + > + <File + RelativePath="..\..\sound\mods\infogrames.cpp" + > + </File> + <File + RelativePath="..\..\sound\mods\infogrames.h" + > + </File> + <File + RelativePath="..\..\sound\mods\module.cpp" + > + </File> + <File + RelativePath="..\..\sound\mods\module.h" + > + </File> + <File + RelativePath="..\..\sound\mods\paula.cpp" + > + </File> + <File + RelativePath="..\..\sound\mods\paula.h" + > + </File> + <File + RelativePath="..\..\sound\mods\protracker.cpp" + > + </File> + <File + RelativePath="..\..\sound\mods\protracker.h" + > + </File> + <File + RelativePath="..\..\sound\mods\rjp1.cpp" + > + </File> + <File + RelativePath="..\..\sound\mods\rjp1.h" + > + </File> + <File + RelativePath="..\..\sound\mods\soundfx.cpp" + > + </File> + <File + RelativePath="..\..\sound\mods\soundfx.h" + > + </File> + <File + RelativePath="..\..\sound\mods\tfmx.cpp" + > + </File> + <File + RelativePath="..\..\sound\mods\tfmx.h" + > + </File> + </Filter> + </Filter> + <Filter + Name="txt" + > + <File + RelativePath="..\..\COPYING" + > + </File> + <File + RelativePath="..\..\NEWS" + > + </File> + <File + RelativePath="..\..\README" + > + </File> + <File + RelativePath="..\..\TODO" + > + </File> + </Filter> + <Filter + Name="rsc" + Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" + > + <File + RelativePath="..\..\icons\scummvm.ico" + > + </File> + <File + RelativePath="..\..\dists\scummvm.rc" + > + </File> + </Filter> + <Filter + Name="backends" + > + <File + RelativePath="..\..\backends\base-backend.cpp" + > + </File> + <Filter + Name="sdl" + > + <File + RelativePath="..\..\backends\platform\sdl\events.cpp" + > + </File> + <File + RelativePath="..\..\backends\platform\sdl\graphics.cpp" + > + </File> + <File + RelativePath="..\..\backends\platform\sdl\hardwarekeys.cpp" + > + </File> + <File + RelativePath="..\..\backends\platform\sdl\main.cpp" + > + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)\$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)\$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\backends\platform\sdl\sdl.cpp" + > + </File> + <File + RelativePath="..\..\backends\platform\sdl\sdl.h" + > + </File> + </Filter> + <Filter + Name="fs" + > + <File + RelativePath="..\..\backends\fs\abstract-fs.cpp" + > + </File> + <File + RelativePath="..\..\backends\fs\abstract-fs.h" + > + </File> + <File + RelativePath="..\..\backends\fs\fs-factory.h" + > + </File> + <File + RelativePath="..\..\backends\fs\stdiostream.cpp" + > + </File> + <File + RelativePath="..\..\backends\fs\stdiostream.h" + > + </File> + <Filter + Name="windows" + > + <File + RelativePath="..\..\backends\fs\windows\windows-fs-factory.cpp" + > + </File> + <File + RelativePath="..\..\backends\fs\windows\windows-fs-factory.h" + > + </File> + </Filter> + </Filter> + <Filter + Name="midi" + > + <File + RelativePath="..\..\backends\midi\windows.cpp" + > + </File> + </Filter> + <Filter + 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RelativePath="..\..\gui\console.h" + > + </File> + <File + RelativePath="..\..\gui\credits.h" + > + </File> + <File + RelativePath="..\..\gui\debugger.cpp" + > + </File> + <File + RelativePath="..\..\gui\debugger.h" + > + </File> + <File + RelativePath="..\..\gui\dialog.cpp" + > + </File> + <File + RelativePath="..\..\gui\dialog.h" + > + </File> + <File + RelativePath="..\..\gui\editable.cpp" + > + </File> + <File + RelativePath="..\..\gui\editable.h" + > + </File> + <File + RelativePath="..\..\gui\EditTextWidget.cpp" + > + </File> + <File + RelativePath="..\..\gui\EditTextWidget.h" + > + </File> + <File + RelativePath="..\..\gui\GuiManager.cpp" + > + </File> + <File + RelativePath="..\..\gui\GuiManager.h" + > + </File> + <File + RelativePath="..\..\gui\Key.cpp" + > + </File> + <File + RelativePath="..\..\gui\Key.h" + > + </File> + <File + RelativePath="..\..\gui\launcher.cpp" + > + </File> + <File + RelativePath="..\..\gui\launcher.h" + > + </File> + <File + RelativePath="..\..\gui\ListWidget.cpp" + > + </File> + <File + RelativePath="..\..\gui\ListWidget.h" + > + </File> + <File + RelativePath="..\..\gui\massadd.cpp" + > + </File> + <File + RelativePath="..\..\gui\massadd.h" + > + </File> + <File + RelativePath="..\..\gui\message.cpp" + > + </File> + <File + RelativePath="..\..\gui\message.h" + > + </File> + <File + RelativePath="..\..\gui\object.cpp" + > + </File> + <File + RelativePath="..\..\gui\object.h" + > + </File> + <File + RelativePath="..\..\gui\options.cpp" + > + </File> + <File + RelativePath="..\..\gui\options.h" + > + </File> + <File + RelativePath="..\..\gui\PopUpWidget.cpp" + > + </File> + <File + RelativePath="..\..\gui\PopUpWidget.h" + > + </File> + <File + RelativePath="..\..\gui\saveload.cpp" + > + </File> + <File + RelativePath="..\..\gui\saveload.h" + > + </File> + <File + RelativePath="..\..\gui\ScrollBarWidget.cpp" + > + </File> + <File + RelativePath="..\..\gui\ScrollBarWidget.h" + > + </File> + <File + 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RelativePath="..\..\graphics\colormasks.h" + > + </File> + <File + RelativePath="..\..\graphics\cursorman.cpp" + > + </File> + <File + RelativePath="..\..\graphics\cursorman.h" + > + </File> + <File + RelativePath="..\..\graphics\dither.cpp" + > + </File> + <File + RelativePath="..\..\graphics\dither.h" + > + </File> + <File + RelativePath="..\..\graphics\font.cpp" + > + </File> + <File + RelativePath="..\..\graphics\font.h" + > + </File> + <File + RelativePath="..\..\graphics\fontman.cpp" + > + </File> + <File + RelativePath="..\..\graphics\fontman.h" + > + </File> + <File + RelativePath="..\..\graphics\iff.cpp" + > + </File> + <File + RelativePath="..\..\graphics\iff.h" + > + </File> + <File + RelativePath="..\..\graphics\imagedec.cpp" + > + </File> + <File + RelativePath="..\..\graphics\imagedec.h" + > + </File> + <File + RelativePath="..\..\graphics\primitives.cpp" + > + </File> + <File + RelativePath="..\..\graphics\primitives.h" + > + </File> + <File + RelativePath="..\..\graphics\scaler.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler.h" + > + </File> + <File + RelativePath="..\..\graphics\surface.cpp" + > + </File> + <File + RelativePath="..\..\graphics\surface.h" + > + </File> + <File + RelativePath="..\..\graphics\thumbnail.cpp" + > + </File> + <File + RelativePath="..\..\graphics\thumbnail.h" + > + </File> + <File + RelativePath="..\..\graphics\VectorRenderer.cpp" + > + </File> + <File + RelativePath="..\..\graphics\VectorRenderer.h" + > + </File> + <File + RelativePath="..\..\graphics\VectorRendererSpec.cpp" + > + </File> + <File + RelativePath="..\..\graphics\VectorRendererSpec.h" + > + </File> + <Filter + Name="scaler" + > + <File + RelativePath="..\..\graphics\scaler\2xsai.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler\aspect.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler\hq2x.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler\hq2x.h" + > + </File> + <File + RelativePath="..\..\graphics\scaler\hq2x_i386.asm" + > + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCustomBuildTool" + CommandLine="nasm.exe -f win32 -g -o "$(OutDir)\$(InputName).obj" "$(InputPath)"
" + Outputs="$(OutDir)\$(InputName).obj" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCustomBuildTool" + CommandLine="nasm.exe -f win32 -o "$(OutDir)\$(InputName).obj" "$(InputPath)"
" + Outputs="$(OutDir)\$(InputName).obj" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\graphics\scaler\hq3x.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler\hq3x.h" + > + </File> + <File + RelativePath="..\..\graphics\scaler\hq3x_i386.asm" + > + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCustomBuildTool" + CommandLine="nasm.exe -f win32 -g -o "$(OutDir)\$(InputName).obj" "$(InputPath)"
" + Outputs="$(OutDir)\$(InputName).obj" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCustomBuildTool" + CommandLine="nasm.exe -f win32 -o "$(OutDir)\$(InputName).obj" "$(InputPath)"
" + Outputs="$(OutDir)\$(InputName).obj" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\graphics\scaler\intern.h" + > + </File> + <File + RelativePath="..\..\graphics\scaler\scale2x.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler\scale2x.h" + > + </File> + <File + RelativePath="..\..\graphics\scaler\scale3x.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler\scale3x.h" + > + </File> + <File + RelativePath="..\..\graphics\scaler\scalebit.cpp" + > + </File> + <File + RelativePath="..\..\graphics\scaler\scalebit.h" + > + </File> + <File + RelativePath="..\..\graphics\scaler\thumbnail_intern.cpp" + > + </File> + </Filter> + <Filter + Name="fonts" + > + <File + RelativePath="..\..\graphics\fonts\consolefont.cpp" + > + </File> + <File + RelativePath="..\..\graphics\fonts\newfont.cpp" + > + </File> + <File + RelativePath="..\..\graphics\fonts\newfont_big.cpp" + > + </File> + <File + RelativePath="..\..\graphics\fonts\scummfont.cpp" + > + </File> + </Filter> + <Filter + Name="video" + > + <File + RelativePath="..\..\graphics\video\dxa_decoder.cpp" + > + </File> + <File + RelativePath="..\..\graphics\video\dxa_decoder.h" + > + </File> + <File + RelativePath="..\..\graphics\video\flic_decoder.cpp" + > + </File> + <File + RelativePath="..\..\graphics\video\flic_decoder.h" + > + </File> + <File + RelativePath="..\..\graphics\video\mpeg_player.cpp" + > + </File> + <File + RelativePath="..\..\graphics\video\mpeg_player.h" + > + </File> + <File + RelativePath="..\..\graphics\video\smk_decoder.cpp" + > + </File> + <File + RelativePath="..\..\graphics\video\smk_decoder.h" + > + </File> + <File + RelativePath="..\..\graphics\video\video_player.cpp" + > + </File> + <File + RelativePath="..\..\graphics\video\video_player.h" + > + </File> + <Filter + Name="coktelvideo" + > + <File + RelativePath="..\..\graphics\video\coktelvideo\coktelvideo.cpp" + > + </File> + <File + RelativePath="..\..\graphics\video\coktelvideo\coktelvideo.h" + > + </File> + <File + RelativePath="..\..\graphics\video\coktelvideo\indeo3.cpp" + > + </File> + <File + RelativePath="..\..\graphics\video\coktelvideo\indeo3.h" + > + </File> + </Filter> + </Filter> + </Filter> + <Filter + Name="engines" + > + <File + RelativePath="..\..\engines\advancedDetector.cpp" + > + </File> + <File + RelativePath="..\..\engines\advancedDetector.h" + > + </File> + <File + RelativePath="..\..\engines\dialogs.cpp" + > + </File> + <File + RelativePath="..\..\engines\dialogs.h" + > + </File> + <File + RelativePath="..\..\engines\engine.cpp" + > + </File> + <File + RelativePath="..\..\engines\engine.h" + > + </File> + <File + RelativePath="..\..\engines\game.cpp" + > + </File> + <File + RelativePath="..\..\engines\game.h" + > + </File> + <File + RelativePath="..\..\engines\metaengine.h" + > + </File> + </Filter> + <Filter + Name="TFMX" + > + <File + RelativePath="..\..\TFMX\README.txt" + > + </File> + <File + RelativePath="..\..\tfmx\tfmxdebug.cpp" + > + </File> + <File + RelativePath="..\..\tfmx\tfmxdebug.h" + > + </File> + <File + RelativePath="..\..\TFMX\tfmxplayer.cpp" + > + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/sound/mods/paula.cpp b/sound/mods/paula.cpp index 545390ff93..64d387cdc9 100644 --- a/sound/mods/paula.cpp +++ b/sound/mods/paula.cpp @@ -27,8 +27,8 @@ namespace Audio { -Paula::Paula(bool stereo, int rate, int interruptFreq) : - _stereo(stereo), _rate(rate), _intFreq(interruptFreq) { +Paula::Paula(bool stereo, int rate, uint interruptFreq) : + _stereo(stereo), _rate(rate), _periodScale((kPalSystemClock / 2.0) / rate), _intFreq(interruptFreq) { clearVoices(); _voice[0].panning = 63; @@ -36,10 +36,11 @@ Paula::Paula(bool stereo, int rate, int interruptFreq) : _voice[2].panning = 191; _voice[3].panning = 63; - if (_intFreq <= 0) + if (_intFreq == 0) _intFreq = _rate; - _curInt = _intFreq; + _curInt = 0; + _timerBase = 1; _playing = false; _end = true; } @@ -55,8 +56,10 @@ void Paula::clearVoice(byte voice) { _voice[voice].length = 0; _voice[voice].lengthRepeat = 0; _voice[voice].period = 0; + _voice[voice].periodRepeat = 0; _voice[voice].volume = 0; _voice[voice].offset = 0; + _voice[voice].dmaCount = 0; } int Paula::readBuffer(int16 *buffer, const int numSamples) { @@ -95,18 +98,17 @@ int Paula::readBufferIntern(int16 *buffer, const int numSamples) { // Handle 'interrupts'. This gives subclasses the chance to adjust the channel data // (e.g. insert new samples, do pitch bending, whatever). - if (_curInt == _intFreq) { + if (_curInt == 0) { + _curInt = _intFreq; interrupt(); - _curInt = 0; } // Compute how many samples to generate: at most the requested number of samples, // of course, but we may stop earlier when an 'interrupt' is expected. - const int nSamples = MIN(samples, _intFreq - _curInt); + const uint nSamples = MIN((uint)samples, _curInt); // Loop over the four channels of the emulated Paula chip for (int voice = 0; voice < NUM_VOICES; voice++) { - // No data, or paused -> skip channel if (!_voice[voice].data || (_voice[voice].period <= 0)) continue; @@ -115,8 +117,7 @@ int Paula::readBufferIntern(int16 *buffer, const int numSamples) { // the requested output sampling rate (typicall 44.1 kHz or 22.05 kHz) // as well as the "period" of the channel we are processing right now, // to compute the correct output 'rate'. - const double frequency = (7093789.2 / 2.0) / _voice[voice].period; - frac_t rate = doubleToFrac(frequency / _rate); + frac_t rate = doubleToFrac(_periodScale / _voice[voice].period); // Cap the volume _voice[voice].volume = MIN((byte) 0x40, _voice[voice].volume); @@ -126,6 +127,7 @@ int Paula::readBufferIntern(int16 *buffer, const int numSamples) { frac_t offset = _voice[voice].offset; frac_t sLen = intToFrac(_voice[voice].length); const int8 *data = _voice[voice].data; + int dmaCount = _voice[voice].dmaCount; int16 *p = buffer; int end = 0; int neededSamples = nSamples; @@ -141,21 +143,27 @@ int Paula::readBufferIntern(int16 *buffer, const int numSamples) { // If we have not yet generated enough samples, and looping is active: loop! if (neededSamples > 0 && _voice[voice].lengthRepeat > 2) { - // At this point we know that we have used up all samples in the buffer, so reset it. _voice[voice].data = data = _voice[voice].dataRepeat; _voice[voice].length = _voice[voice].lengthRepeat; sLen = intToFrac(_voice[voice].length); + if (_voice[voice].period != _voice[voice].periodRepeat) { + _voice[voice].period = _voice[voice].periodRepeat; + rate = doubleToFrac(_periodScale / _rate); + } + // If the "rate" exceeds the sample rate, we would have to perform constant // wrap arounds. So, apply the first step of the euclidean algorithm to // achieve the same more efficiently: Take rate modulo sLen + // TODO: This messes up dmaCount if (sLen < rate) rate %= sLen; // Repeat as long as necessary. while (neededSamples > 0) { - offset = 0; + offset &= FRAC_LO_MASK; + dmaCount++; // Compute the number of samples to generate (see above) and mix 'em. end = MIN(neededSamples, (int)((sLen - offset + rate - 1) / rate)); @@ -164,12 +172,19 @@ int Paula::readBufferIntern(int16 *buffer, const int numSamples) { } } + // TODO correctly handle setting registers after last 2 bytes red from channel + if (offset > sLen) { + offset &= FRAC_LO_MASK; + dmaCount++; + } + // Write back the cached data _voice[voice].offset = offset; + _voice[voice].dmaCount = dmaCount; } buffer += _stereo ? nSamples * 2 : nSamples; - _curInt += nSamples; + _curInt -= nSamples; samples -= nSamples; } return numSamples; diff --git a/sound/mods/paula.h b/sound/mods/paula.h index e3c6002451..5e32dc8580 100644 --- a/sound/mods/paula.h +++ b/sound/mods/paula.h @@ -40,12 +40,27 @@ namespace Audio { class Paula : public AudioStream { public: static const int NUM_VOICES = 4; + enum { + kPalSystemClock = 7093790, + kNtscSystemClock = 7159090, + kPalCiaClock = kPalSystemClock / 10, + kNtscCiaClock = kNtscSystemClock / 10 + }; - Paula(bool stereo = false, int rate = 44100, int interruptFreq = 0); + Paula(bool stereo = false, int rate = 44100, uint interruptFreq = 0); ~Paula(); bool playing() const { return _playing; } - void setInterruptFreq(int freq) { _curInt = _intFreq = freq; } + void setTimerBaseValue( uint32 ticksPerSecond ) { _timerBase = ticksPerSecond; } + uint32 getTimerBaseValue() { return _timerBase; } + void setSingleInterrupt(uint sampleDelay) { assert(sampleDelay < _intFreq); _curInt = sampleDelay; } + void setSingleInterruptUnscaled(uint timerDelay) { + setSingleInterrupt((uint)(((double)timerDelay * getRate()) / _timerBase)); + } + void setInterruptFreq(uint sampleDelay) { _intFreq = sampleDelay; _curInt = 0; } + void setInterruptFreqUnscaled(uint timerDelay) { + setInterruptFreq((uint)(((double)timerDelay * getRate()) / _timerBase)); + } void clearVoice(byte voice); void clearVoices() { for (int i = 0; i < NUM_VOICES; ++i) clearVoice(i); } void startPlay(void) { _playing = true; } @@ -65,9 +80,11 @@ protected: uint32 length; uint32 lengthRepeat; int16 period; + int16 periodRepeat; byte volume; frac_t offset; byte panning; // For stereo mixing: 0 = far left, 255 = far right + int dmaCount; }; bool _end; @@ -90,9 +107,24 @@ protected: _voice[channel].panning = panning; } + void disableChannel(byte channel) { + assert(channel < NUM_VOICES); + _voice[channel].data = 0; + } + + void enableChannel(byte channel) { + assert(channel < NUM_VOICES); + Channel &ch = _voice[channel]; + ch.data = ch.dataRepeat; + ch.length = ch.lengthRepeat; + // actually first 2 bytes are dropped? + ch.offset = intToFrac(0); + ch.period = ch.periodRepeat; + } + void setChannelPeriod(byte channel, int16 period) { assert(channel < NUM_VOICES); - _voice[channel].period = period; + _voice[channel].periodRepeat = period; } void setChannelVolume(byte channel, byte volume) { @@ -100,6 +132,17 @@ protected: _voice[channel].volume = volume; } + void setChannelSampleStart(byte channel, const int8 *data) { + assert(channel < NUM_VOICES); + _voice[channel].dataRepeat = data; + } + + void setChannelSampleLen(byte channel, uint32 length) { + assert(channel < NUM_VOICES); + assert(length < 32768/2); + _voice[channel].lengthRepeat = 2 * length; + } + void setChannelData(uint8 channel, const int8 *data, const int8 *dataRepeat, uint32 length, uint32 lengthRepeat, int32 offset = 0) { assert(channel < NUM_VOICES); @@ -110,11 +153,14 @@ protected: assert(lengthRepeat < 32768); Channel &ch = _voice[channel]; - ch.data = data; + + ch.dataRepeat = data; + ch.lengthRepeat = length; + enableChannel(channel); + ch.offset = intToFrac(offset); + ch.dataRepeat = dataRepeat; - ch.length = length; ch.lengthRepeat = lengthRepeat; - ch.offset = intToFrac(offset); } void setChannelOffset(byte channel, frac_t offset) { @@ -128,13 +174,25 @@ protected: return _voice[channel].offset; } + int getChannelDmaCount(byte channel) { + assert(channel < NUM_VOICES); + return _voice[channel].dmaCount; + } + + void setChannelDmaCount(byte channel, int dmaVal = 0) { + assert(channel < NUM_VOICES); + _voice[channel].dmaCount = dmaVal; + } + private: Channel _voice[NUM_VOICES]; const bool _stereo; const int _rate; - int _intFreq; - int _curInt; + const double _periodScale; + uint _intFreq; + uint _curInt; + uint32 _timerBase; bool _playing; template<bool stereo> diff --git a/sound/mods/soundfx.cpp b/sound/mods/soundfx.cpp index 101d8a077d..3af8ca19c6 100644 --- a/sound/mods/soundfx.cpp +++ b/sound/mods/soundfx.cpp @@ -46,8 +46,7 @@ public: enum { NUM_CHANNELS = 4, - NUM_INSTRUMENTS = 15, - CIA_FREQ = 715909 + NUM_INSTRUMENTS = 15 }; SoundFx(int rate, bool stereo); @@ -75,12 +74,12 @@ protected: uint16 _curPos; uint8 _ordersTable[128]; uint8 *_patternData; - int _eventsFreq; uint16 _effects[NUM_CHANNELS]; }; SoundFx::SoundFx(int rate, bool stereo) : Paula(stereo, rate) { + setTimerBaseValue(kPalCiaClock); _ticks = 0; _delay = 0; memset(_instruments, 0, sizeof(_instruments)); @@ -89,7 +88,6 @@ SoundFx::SoundFx(int rate, bool stereo) _curPos = 0; memset(_ordersTable, 0, sizeof(_ordersTable)); _patternData = 0; - _eventsFreq = 0; memset(_effects, 0, sizeof(_effects)); } @@ -167,8 +165,7 @@ void SoundFx::play() { _curPos = 0; _curOrder = 0; _ticks = 0; - _eventsFreq = CIA_FREQ / _delay; - setInterruptFreq(getRate() / _eventsFreq); + setInterruptFreqUnscaled(_delay); startPaula(); } @@ -252,7 +249,7 @@ void SoundFx::handleTick() { } void SoundFx::disablePaulaChannel(uint8 channel) { - setChannelPeriod(channel, 0); + disableChannel(channel); } void SoundFx::setupPaulaChannel(uint8 channel, const int8 *data, uint16 len, uint16 repeatPos, uint16 repeatLen) { diff --git a/sound/mods/tfmx.cpp b/sound/mods/tfmx.cpp new file mode 100644 index 0000000000..96f3f051e3 --- /dev/null +++ b/sound/mods/tfmx.cpp @@ -0,0 +1,798 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/scummsys.h" +#include "common/endian.h" +#include "common/stream.h" +#include "common/util.h" +#include "common/debug.h" + +#include "sound/mods/tfmx.h" + +#include "tfmx/tfmxdebug.h" + +namespace Audio { + +const uint16 Tfmx::noteIntervalls[64] = { + 1710, 1614, 1524, 1438, 1357, 1281, 1209, 1141, 1077, 1017, 960, 908, + 856, 810, 764, 720, 680, 642, 606, 571, 539, 509, 480, 454, + 428, 404, 381, 360, 340, 320, 303, 286, 270, 254, 240, 227, + 214, 202, 191, 180, 170, 160, 151, 143, 135, 127, 120, 113, + 214, 202, 191, 180, 170, 160, 151, 143, 135, 127, 120, 113, + 214, 202, 191, 180 }; + + + +Tfmx::Tfmx(int rate, bool stereo) +: Paula(stereo, rate), _resource() { + _playerCtx.enabled = false; + _playerCtx.song = -1; + + for (int i = 0; i < kNumVoices; ++i) + _channelCtx[i].paulaChannel = i; +} + +Tfmx::~Tfmx() { +} + +void Tfmx::interrupt() { + assert(!_end); + for (int i = 0; i < kNumVoices; ++i) { + ChannelContext &channel = _channelCtx[i]; + + if (channel.countDmaInterrupts) { + // wait for DMA Interupts to happen + int doneDma = getChannelDmaCount(channel.paulaChannel); + if (doneDma > channel.dmaCount) { + debug("channel %d, DMA done", i); + channel.countDmaInterrupts = false; + channel.macroRun = true; + } + } + + // TODO: Sometimes a macro will be executed here + + // apply timebased effects on Parameters + effects(channel); + + // see if we have to run the macro-program + if (channel.macroRun) { + if (channel.macroWait == 0) { + // run macro + while (macroStep(channel)) + ; + } else + --channel.macroWait; + } + // FIXME handle Volume + Paula::setChannelVolume(channel.paulaChannel, 0x40); + } + + // Patterns are only processed each _playerCtx.timerCount + 1 tick + if (_playerCtx.song >= 0 && !_playerCtx.patternCount--) { + _playerCtx.patternCount = _playerCtx.patternSkip; + advancePatterns(); + } +} + +void Tfmx::effects(ChannelContext &channel) { + if (channel.sfxLockTime >= 0) + --channel.sfxLockTime; + else + channel.sfxLocked = false; + + // TODO: macroNote pending? + if (0) { + channel.sfxLocked = false; + // TODO: macronote + } + + // vibratio + + // porta + + // envelope +} + +FORCEINLINE bool Tfmx::macroStep(ChannelContext &channel) { + const byte *const macroPtr = (byte *)(_resource.getMacroPtr(channel.macroOffset) + channel.macroStep); + ++channel.macroStep; + //int channelNo = ((byte*)&channel-(byte*)_channelCtx)/sizeof(ChannelContext); + + displayMacroStep(macroPtr); + + int32 temp = 0; + + switch (macroPtr[0]) { + case 0x00: // Reset + DMA Off. Parameters: deferWait, addset, vol + channel.envReset = 0; + channel.vibReset = 0; + channel.portaRate = 0; + // FT + case 0x13: // DMA Off. Parameters: deferWait, addset, vol + // TODO: implement PArameters + Paula::disableChannel(channel.paulaChannel); + channel.deferWait = macroPtr[1] >= 1; + if (channel.deferWait) { + // if set, then we expect a DMA On in the same tick. + Paula::setChannelPeriod(channel.paulaChannel, 4); + Paula::setChannelSampleLen(channel.paulaChannel, 1); + // in this state we then need to allow some commands that normally + // would halt the macroprogamm to continue instead. + // those commands are: Wait, WaitDMA, AddPrevNote, AddNote, SetNote, <unknown Cmd> + // DMA On is affected aswell + // TODO remember time disabled?. + } else { + //TODO ? + } + return true; + + case 0x01: // DMA On + channel.countDmaInterrupts = false; + if (channel.deferWait) { + // TODO + // there is actually a small delay in the player, but I think that + // only allows to clear DMA-State on real Hardware + } + Paula::enableChannel(channel.paulaChannel); + channel.deferWait = false; + return true; + + case 0x02: // SetBeginn. Parameters: SampleOffset(L) + channel.sampleStart = READ_BE_UINT32(macroPtr) & 0xFFFFFF; + Paula::setChannelSampleStart(channel.paulaChannel, _resource.getSamplePtr(channel.sampleStart)); + return true; + + case 0x03: // SetLength. Parameters: SampleLength(W) + channel.sampleLen = READ_BE_UINT16(¯oPtr[2]); + Paula::setChannelSampleLen(channel.paulaChannel, channel.sampleLen); + return true; + + case 0x04: // Wait. Parameters: Ticks to wait(W). + // TODO: some unkown Parameter? (macroPtr[1] & 1) + channel.macroWait = READ_BE_UINT16(¯oPtr[2]); + return false; + + case 0x10: // Loop Key Up. Parameters: Loopcount, MacroStep(W) + if (!channel.keyUp) + return true; + // FT + case 0x05: // Loop. Parameters: Loopcount, MacroStep(W) + // debug("Step %d, Loopcount: %02X", channel.macroStep, channel.macroLoopCount); + if (channel.macroLoopCount != 0) { + if (channel.macroLoopCount == 0xFF) + channel.macroLoopCount = macroPtr[1]; + channel.macroStep = READ_BE_UINT16(¯oPtr[2]); + } + --channel.macroLoopCount; + return true; + + case 0x06: // Jump. Parameters: MacroIndex, MacroStep(W) + channel.macroOffset = _macroOffset[macroPtr[1] % kMaxMacroOffsets]; + channel.macroStep = READ_BE_UINT16(¯oPtr[2]); + channel.macroLoopCount = 0xFF; + return true; + + case 0x07: // Stop Macro + channel.macroRun = false; + return false; + + case 0x1F: // AddPrevNote. Parameters: Note, Finetune(W) + case 0x08: // AddNote. Parameters: Note, Finetune(W) + temp = (macroPtr[0] == 0x08) ? channel.note : channel.prevNote; + // Fallthrough to SetNote + case 0x09: { // SetNote. Parameters: Note, Finetune(W) + const uint16 noteInt = noteIntervalls[(temp + macroPtr[1]) & 0x3F]; + const uint16 finetune = READ_BE_UINT16(¯oPtr[2]) + channel.fineTune + 0x0100; + channel.portaDestPeriod = (uint16)((noteInt * finetune) >> 8); + if (!channel.portaRate) { + channel.period = channel.portaDestPeriod; + Paula::setChannelPeriod(channel.paulaChannel, channel.portaDestPeriod); + } + return channel.deferWait; + } + + case 0x0A: // Clear Effects + channel.envReset = 0; + channel.vibReset = 0; + channel.portaRate = 0; + return true; + + case 0x0B: // Portamento. Parameters: count, speed + macroPtr[1]; + macroPtr[3]; + return true; + + case 0x0C: // Vibrato. Parameters: Speed, intensity + macroPtr[1]; + macroPtr[3]; + return true; + + case 0x0D: // Add Volume. Parameters: unknown, volume + macroPtr[2]; + macroPtr[3]; + return true; + + case 0x0E: // Set Volume. Parameters: unknown, volume + macroPtr[2]; + macroPtr[3]; + return true; + + case 0x0F: // Envelope. Parameters: speed, count, endvol + macroPtr[1]; + macroPtr[2]; + macroPtr[3]; + return true; + + case 0x11: // AddBegin. Parameters: times, Offset(W) + // TODO: implement Parameter + macroPtr[1]; +// debug("prev: %06X, after: %06X", channel.sampleStart, channel.sampleStart + (int16)READ_BE_UINT16(¯oPtr[2])); + channel.sampleStart += (int16)READ_BE_UINT16(¯oPtr[2]); + Paula::setChannelSampleStart(channel.paulaChannel, _resource.getSamplePtr(channel.sampleStart)); + return true; + + case 0x12: // AddLen. Parameters: added Length(W) + channel.sampleLen += READ_BE_UINT16(¯oPtr[2]); + Paula::setChannelSampleLen(channel.paulaChannel, channel.sampleLen); + return true; + + case 0x14: // Wait key up. Parameters: wait cycles(W) + if (!channel.keyUp || channel.macroLoopCount == 0) { + channel.macroLoopCount = 0xFF; + return true; + } else if (channel.macroLoopCount == 0xFF) + channel.macroLoopCount = macroPtr[3]; + --channel.macroLoopCount; + return false; + + case 0x15: // Subroutine. Parameters: MacroIndex, Macrostep(W) + channel.macroReturnOffset = channel.macroOffset; + channel.macroReturnStep = channel.macroStep; + + channel.macroOffset = _macroOffset[macroPtr[1] % kMaxMacroOffsets]; + channel.macroStep = READ_BE_UINT16(¯oPtr[2]); + // TODO: MI does some weird stuff there. Figure out which varioables need to be set + return true; + + case 0x16: // Return from Sub. + channel.macroOffset = channel.macroReturnOffset; + channel.macroStep = channel.macroReturnStep; + return true; + + case 0x17: // set Period. Parameters: Period(W) + channel.portaDestPeriod = READ_BE_UINT16(¯oPtr[2]); + if (!channel.portaRate) { + channel.period = channel.portaDestPeriod; + Paula::setChannelPeriod( channel.paulaChannel, channel.portaDestPeriod); + } + return true; + + case 0x18: // Sampleloop. Parameters: Offset from Samplestart(W) + // TODO: MI loads 24 bit, but thats useless? + temp = READ_BE_UINT16(¯oPtr[2]); + assert(!(temp & 1)); + channel.sampleStart += temp & 0xFFFE; + channel.sampleLen -= (temp / 2); + Paula::setChannelSampleStart(channel.paulaChannel, _resource.getSamplePtr(channel.sampleStart)); + Paula::setChannelSampleLen(channel.paulaChannel, channel.sampleLen); + return true; + + case 0x19: // set one-shot Sample + channel.sampleStart = 0; + channel.sampleLen = 1; + Paula::setChannelSampleStart(channel.paulaChannel, _resource.getSamplePtr(0)); + Paula::setChannelSampleLen(channel.paulaChannel, 1); + return true; + + case 0x1A: // Wait on DMA. Parameters: Cycles-1(W) to wait + channel.dmaCount = READ_BE_UINT16(¯oPtr[2]); + channel.countDmaInterrupts = true; + channel.macroRun = false; + Paula::setChannelDmaCount(channel.paulaChannel); + return channel.deferWait; + + case 0x1B: // Random play. Parameters: macro/speed/mode + macroPtr[1]; + macroPtr[2]; + macroPtr[3]; + return true; + + case 0x1C: // Splitkey. Parameters: key/macrostep(W) + macroPtr[1]; + READ_BE_UINT16(¯oPtr[2]); + return true; + + case 0x1D: // Splitvolume. Parameters: volume/macrostep + macroPtr[1]; + READ_BE_UINT16(¯oPtr[2]); + return true; + + case 0x1E: // Addvol+note. Parameters: note/CONST./volume + return true; + + case 0x20: // Signal. Parameters: signalnumber/value + return true; + + case 0x21: // Play macro. Parameters: macro/chan/detune + return true; +#if defined(TFMX_NOT_IMPLEMENTED) + // used by Gem`X according to the docs + case 0x22: // SID setbeg. Parameters: sample-startadress + return true; + case 0x23: // SID setlen. Parameters: buflen/sourcelen + return true; + case 0x24: // SID op3 ofs. Parameters: offset + return true; + case 0x25: // SID op3 frq. Parameters: speed/amplitude + return true; + case 0x26: // SID op2 ofs. Parameters: offset + return true; + case 0x27: // SID op2 frq. Parameters: speed/amplitude + return true; + case 0x28: // ID op1. Parameters: speed/amplitude/TC + return true; + case 0x29: // SID stop. Parameters: flag (1=clear all) + return true; + // 30-34 used by Carribean Disaster +#endif + default: + return channel.deferWait; + } +} + +void Tfmx::advancePatterns() { +doTrackstep: + if (_playerCtx.pendingTrackstep) { + while (trackStep()) + ; + _playerCtx.pendingTrackstep = false; + } + + for (int i = 0; i < kNumChannels; ++i) { + assert(!_playerCtx.pendingTrackstep); + + const uint8 pattCmd = _patternCtx[i].command; + if (pattCmd < 0x90) { // execute Patternstep + // FIXME: 0x90 is very likely a bug, 0x80 would make more sense + assert(pattCmd < 0x80); + + if (_patternCtx[i].wait == 0) { + // issue all Steps for this tick + while (patternStep(_patternCtx[i])) + ; + } else + --_patternCtx[i].wait; + + } else if (pattCmd == 0xFE) { // Stop voice in pattern.expose + _patternCtx[i].command = 0xFF; + stopChannel(_channelCtx[_patternCtx[i].expose % kNumVoices]); + } // else this pattern-Channel is stopped + + if (_playerCtx.pendingTrackstep) { + // we load the next Trackstep Command and then process all Channels again + // TODO Optionally disable looping + if (_trackCtx.startInd == _trackCtx.stopInd) + _trackCtx.posInd = _trackCtx.startInd; + else + ++_trackCtx.posInd; + goto doTrackstep; + } + } +} + +FORCEINLINE bool Tfmx::patternStep(PatternContext &pattern) { + const byte *const patternPtr = (byte *)(_resource.getPatternPtr(pattern.offset) + pattern.step); + ++pattern.step; + + debug("Pattern %04X +%d", pattern.offset, pattern.step-1); + displayPatternstep(patternPtr); + + const byte pattCmd = patternPtr[0]; + + if (pattCmd < 0xF0) { // Playnote + const byte flags = pattCmd >> 6; // 0-1 means note, 2 means wait, 3 means portamento + byte noteCmd = pattCmd + pattern.expose; + byte param3 = patternPtr[3]; + if (flags == 2) { + // Store wait-value in context and delete it the (note)command + pattern.wait = param3; + param3 = 0; + } + if (flags != 3) + noteCmd &= 0x3F; + noteCommand(noteCmd, patternPtr[1], patternPtr[2], param3); + return (flags != 2); + + } else { // Patterncommand + switch (pattCmd & 0xF) { + case 0: // End Pattern + Next Trackstep + pattern.command = 0xFF; + _playerCtx.pendingTrackstep = true; + return false; + + case 1: // Loop Pattern. Parameters: Loopcount, PatternStep(W) + if (pattern.loopCount != 0) { + if (pattern.loopCount == 0xFF) + pattern.loopCount = patternPtr[1]; + pattern.step = READ_BE_UINT16(&patternPtr[2]); + } + --pattern.loopCount; + return true; + + case 2: // Jump. Parameters: PatternIndex, PatternStep(W) + pattern.offset = _patternOffset[patternPtr[1]]; + pattern.step = READ_BE_UINT16(&patternPtr[2]); + return true; + + case 3: // Wait. Paramters: ticks to wait + pattern.wait = patternPtr[1]; + // TODO check for 0? + return false; + + case 14: // Stop custompattern + // TODO ? + // FT + case 4: // Stop this pattern + pattern.command = 0xFF; + // TODO: try figuring out if this was the last Channel? + return false; + + case 5: // Kup^-Set key up + case 6: // Vibrato + case 7: // Envelope + case 12: // Lock + noteCommand(pattCmd, patternPtr[1], patternPtr[2], patternPtr[3]); + return true; + + case 8: // Subroutine + return true; + case 9: // Return from Subroutine + return true; + case 10: // fade master volume + return true; + + case 11: { // play pattern. Parameters: patternCmd, channel, expose + PatternContext &target = _patternCtx[patternPtr[2] % kNumChannels]; + + target.command = patternPtr[1]; + target.offset = _patternOffset[patternPtr[1] % kMaxPatternOffsets]; + target.expose = patternPtr[3]; + target.step = 0; + target.wait = 0; + target.loopCount = 0xFF; + } + return true; + case 13: // Cue + return true; + case 15: // NOP + return true; + } + } + + return true; +} + +bool Tfmx::trackStep() { + const uint16 *const trackData = _resource.getTrackPtr(_trackCtx.posInd); + + debug( "TStep %04X", _trackCtx.posInd); + displayTrackstep(trackData); + + if (trackData[0] != FROM_BE_16(0xEFFE)) { + // 8 commands for Patterns + for (int i = 0; i < 8; ++i) { + const uint patCmd = READ_BE_UINT16(&trackData[i]); + + // First byte is pattern number + const uint patNum = (patCmd >> 8); + + // if highest bit is set then keep previous pattern + if (patNum < 0x80) { + _patternCtx[i].command = (uint8)patNum; + _patternCtx[i].step = 0; + _patternCtx[i].wait = 0; + _patternCtx[i].loopCount = 0xFF; + _patternCtx[i].offset = _patternOffset[patNum]; + } + + // second byte expose is always set + _patternCtx[i].expose = patCmd & 0xFF; + } + return false; + + } else { + // 16 byte Trackstep Command + int temp; + switch (READ_BE_UINT16(&trackData[1])) { + case 0: // Stop Player. No Parameters + _playerCtx.enabled = 0; + stopPaula(); + return false; + + case 1: // Branch/Loop section of tracksteps. Parameters: branch target, loopcount + // this depends on the current loopCounter + temp = _trackCtx.loopCount; + if (temp > 0) { + // if trackloop is positive, we decrease one loop and continue at start of loop + --_trackCtx.loopCount; + _trackCtx.posInd = READ_BE_UINT16(&trackData[2]); + } else if (temp == 0) { + // if trackloop is 0, we reached last iteration and continue with next trackstep + _trackCtx.loopCount = (uint16)-1; + } else /*if (_context.TrackLoop < 0)*/ { + // if TrackLoop is negative then we reached the loop instruction the first time + // and we setup the Loop + _trackCtx.posInd = READ_BE_UINT16(&trackData[2]); + _trackCtx.loopCount = READ_BE_UINT16(&trackData[3]); + } + break; + + case 2: // Set Tempo. Parameters: tempo, divisor + _playerCtx.patternCount = _playerCtx.patternSkip = READ_BE_UINT16(&trackData[2]); // tempo + temp = READ_BE_UINT16(&trackData[3]); // divisor + + if (!(temp & 0x8000) && (temp & 0x1FF)) + setInterruptFreqUnscaled(temp & 0x1FF); + break; + + case 3: // Unknown, stops player aswell + case 4: // Fade + default: + debug("Unknown Command: %02X", READ_BE_UINT16(&trackData[1])); + // MI-Player handles this by stopping the player, we just continue + } + ++_trackCtx.posInd; + return true; + } +} + +void Tfmx::noteCommand(const uint8 note, const uint8 param1, const uint8 param2, const uint8 param3) { + ChannelContext &channel = _channelCtx[param2 % kNumVoices]; + + if (note == 0xFC) { // Lock + channel.sfxLocked = (param1 != 0); + channel.sfxLockTime = param3; // only 1 byte read! + return; + } + if (channel.sfxLocked) + return; + + if (note < 0xC0) { // Play Note + channel.prevNote = channel.note; + channel.note = note; + channel.macroOffset = _macroOffset[param1 % kMaxMacroOffsets]; + channel.relVol = (param2 >> 4) & 0xF; + channel.fineTune = (int16)param3; + + initMacroProgramm(channel); + channel.keyUp = true; + + } else if (note < 0xF0) { // do that porta stuff + channel.portaReset = param1; + channel.portaTime = 1; + if (!channel.portaRate) + channel.portaPeriod = channel.portaDestPeriod; + channel.portaRate = param3; + + channel.note = note & 0x3F; + channel.portaDestPeriod = noteIntervalls[channel.note]; + } else switch (note & 0xF) { // Command + case 5: // Key Up Release + channel.keyUp = false; + break; + case 6: // Vibratio + channel.vibReset = param1 & 0xFE; + channel.vibTime = param1 / 2; + channel.vibFlag = 1; + channel.vibOffset = 0; + break; + case 7: // Envelope + channel.envRate = param1; + channel.envReset = channel.envTime = (param2 >> 4) + 1; + channel.envEndVolume = param3; + break; + } +} + +bool Tfmx::load(Common::SeekableReadStream &musicData, Common::SeekableReadStream &sampleData) { + bool res; + + assert(0 == _resource._mdatData); + assert(0 == _resource._sampleData); + + // TODO: Sanity checks if we have a valid TFMX-Module + // TODO: check for Stream-Errors (other than using asserts) + + // 0x0000: 10 Bytes Header "TFMX-SONG " + // 0x000A: int16 ? + // 0x000C: int32 ? + musicData.read(_resource.header, 10); + _resource.headerFlags = musicData.readUint16BE(); + _resource.headerUnknown = musicData.readUint32BE(); + + // This might affect timing + // bool isPalModule = (_resource.headerFlags & 2) != 0; + + // 0x0010: 6*40 Textfield + musicData.read(_resource.textField, 6 * 40); + + /* 0x0100: Songstart x 32*/ + for (int i = 0; i < kNumSubsongs; ++i) + _subsong[i].songstart = musicData.readUint16BE(); + + /* 0x0140: Songend x 32*/ + for (int i = 0; i < kNumSubsongs; ++i) + _subsong[i].songend = musicData.readUint16BE(); + + /* 0x0180: Tempo x 32*/ + for (int i = 0; i < kNumSubsongs; ++i) + _subsong[i].tempo = musicData.readUint16BE(); + + /* 0x01c0: unused ? */ + musicData.skip(16); + + /* 0x01d0: trackstep, pattern data p, macro data p */ + uint32 offTrackstep = musicData.readUint32BE(); + uint32 offPatternP = musicData.readUint32BE(); + uint32 offMacroP = musicData.readUint32BE(); + + // This is how MI`s TFMX-Player tests for unpacked Modules. + if (offTrackstep == 0) { + offTrackstep = 0x600 + 0x200; + offPatternP = 0x200 + 0x200; + offMacroP = 0x400 + 0x200; + } + + _resource._trackstepOffset = offTrackstep; + + // Read in pattern starting offsets + musicData.seek(offPatternP); + for (int i = 0; i < kMaxPatternOffsets; ++i) + _patternOffset[i] = musicData.readUint32BE(); + + res = musicData.err(); + assert(!res); + + // Read in macro starting offsets + musicData.seek(offMacroP); + for (int i = 0; i < kMaxMacroOffsets; ++i) + _macroOffset[i] = musicData.readUint32BE(); + + res = musicData.err(); + assert(!res); + + // Read in whole mdat-file + int32 size = musicData.size(); + assert(size != -1); + // TODO: special routine if size = -1? + + _resource._mdatData = new byte[size]; + assert(_resource._mdatData); + _resource._mdatLen = size; + musicData.seek(0); + musicData.read(_resource._mdatData, size); + + res = musicData.err(); + assert(!res); + musicData.readByte(); + res = musicData.eos(); + assert(res); + + + // TODO: It would be possible to analyze the pointers and be able to + // seperate the file in trackstep, patterns and macro blocks + // Modules could do weird stuff like having those blocks mixed though. + // TODO: Analyze pointers if they are correct offsets, + // so that accesses can be unchecked later + + // Read in whole sample-file + size = sampleData.size(); + assert(size >= 4); + assert(size != -1); + // TODO: special routine if size = -1? + + _resource._sampleData = new byte[size]; + assert(_resource._sampleData); + _resource._sampleLen = size; + sampleData.seek(0); + sampleData.read(_resource._sampleData, size); + for (int i = 0; i < 4; ++i) + _resource._sampleData[i] = 0; + + res = sampleData.err(); + assert(!res); + sampleData.readByte(); + res = sampleData.eos(); + assert(res); + + return true; +} + + +void Tfmx::doMacro(int macro, int note) { + assert(0 <= macro && macro < kMaxMacroOffsets); + assert(0 <= note && note < 0xC0); + + _playerCtx.song = -1; + _playerCtx.volume = 0x40; + + const int channel = 0; + _channelCtx[channel].sfxLocked = false; + _channelCtx[channel].note = 0; + + for (int i = 0; i < kNumVoices; ++i) { + _channelCtx[i].sfxLocked = false; + stopChannel(_channelCtx[i]); + } + + noteCommand(note, macro, channel, 0); + + setTimerBaseValue(kPalCiaClock); + setInterruptFreqUnscaled(kPalDefaultCiaVal); + startPaula(); +} + +void Tfmx::doSong(int songPos) { + assert(0 <= songPos && songPos < kNumSubsongs); + + _playerCtx.song = (int8)songPos; + _playerCtx.volume = 0x40; + + _trackCtx.loopCount = -1; + _trackCtx.startInd = _trackCtx.posInd = _subsong[songPos].songstart; + _trackCtx.stopInd = _subsong[songPos].songend; + + const uint16 tempo = _subsong[songPos].tempo; + uint16 ciaIntervall; + + if (tempo >= 0x10) { + ciaIntervall = (uint16)(kCiaBaseInterval / tempo); + _playerCtx.patternSkip = 0; + } else { + ciaIntervall = kPalDefaultCiaVal; + _playerCtx.patternSkip = tempo; + } + + _playerCtx.patternCount = 0; + + _playerCtx.pendingTrackstep = true; + + for (int i = 0; i < kNumChannels; ++i) { + _patternCtx[i].command = 0xFF; + _patternCtx[i].expose = 0; + } + + for (int i = 0; i < kNumVoices; ++i) { + _channelCtx[i].sfxLocked = false; + stopChannel(_channelCtx[i]); + } + + setTimerBaseValue(kPalCiaClock); + setInterruptFreqUnscaled(ciaIntervall); + startPaula(); +} + +} diff --git a/sound/mods/tfmx.h b/sound/mods/tfmx.h new file mode 100644 index 0000000000..fa132d5618 --- /dev/null +++ b/sound/mods/tfmx.h @@ -0,0 +1,233 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef SOUND_MODS_TFMX_H +#define SOUND_MODS_TFMX_H + +#include "sound/mods/paula.h" + +namespace { +#ifndef NDEBUG +inline void boundaryCheck(const void *bufStart, size_t bufLen, const void *address, size_t accessLen = 1) { + assert(bufStart <= address && (const byte *)address + accessLen <= (const byte *)bufStart + bufLen); +} +#else +inline void boundaryCheck(const void *, size_t, void *, size_t = 1) {} +#endif +} + +namespace Audio { + +class Tfmx : public Paula { +public: + Tfmx(int rate, bool stereo); + virtual ~Tfmx(); + + void interrupt(); + void doSong(int songPos); + void doMacro(int macro, int note); + bool load(Common::SeekableReadStream &musicData, Common::SeekableReadStream &sampleData); + +// Note: everythings public so the debug-Routines work. +// private: + enum {kPalDefaultCiaVal = 11822, kNtscDefaultCiaVal = 14320, kCiaBaseInterval = 0x1B51F8}; + enum {kNumVoices = 4, kNumChannels = 8, kNumSubsongs = 32, kMaxPatternOffsets = 128, kMaxMacroOffsets = 128}; + + static const uint16 noteIntervalls[64]; + + struct Resource { + uint32 _trackstepOffset; //!< Offset in mdat + + byte *_mdatData; //!< Currently the whole mdat-File + byte *_sampleData; //!< Currently the whole sample-File + + uint32 _mdatLen; + uint32 _sampleLen; + + byte header[10]; + uint16 headerFlags; + uint32 headerUnknown; + char textField[6 * 40]; + + const uint16 *getTrackPtr(uint16 trackstep = 0) { + uint16 *trackData = (uint16 *)(_mdatData + _trackstepOffset + 16 * trackstep); + + boundaryCheck(_mdatData, _mdatLen, trackData, 16); + return trackData; + } + + const uint32 *getPatternPtr(uint32 offset) { + uint32 *pattData = (uint32 *)(_mdatData + offset); + + boundaryCheck(_mdatData, _mdatLen, pattData, 4); + return pattData; + } + + const uint32 *getMacroPtr(uint32 offset) { + uint32 *macroData = (uint32 *)(_mdatData + offset); + + boundaryCheck(_mdatData, _mdatLen, macroData, 4); + return macroData; + } + + const int8 *getSamplePtr(const uint32 offset) { + int8 *sampleData = (int8 *)(_sampleData + offset); + + boundaryCheck(_sampleData, _sampleLen, sampleData, 2); + return sampleData; + } + Resource() : _mdatData(), _mdatLen(), _sampleData(), _sampleLen() {} + + ~Resource() { + delete[] _mdatData; + delete[] _sampleData; + } + } _resource; + + uint32 _patternOffset[kMaxPatternOffsets]; //!< Offset in mdat + uint32 _macroOffset[kMaxMacroOffsets]; //!< Offset in mdat + + struct Subsong { + uint16 songstart; //!< Index in Trackstep-Table + uint16 songend; //!< Last index in Trackstep-Table + uint16 tempo; + } _subsong[kNumSubsongs]; + + struct ChannelContext { + byte paulaChannel; + + uint16 macroWait; + uint32 macroOffset; + uint32 macroReturnOffset; + uint16 macroStep; + uint32 macroReturnStep; + uint8 macroLoopCount; + bool macroRun; + + bool sfxLocked; + int16 sfxLockTime; + bool keyUp; + + bool deferWait; + bool countDmaInterrupts; + uint16 dmaCount; + + uint32 sampleStart; + uint16 sampleLen; + uint16 period; + + int8 volume; + uint8 relVol; + uint8 note; + uint8 prevNote; + uint16 fineTune; + + uint16 portaDestPeriod; + uint16 portaPeriod; + uint8 portaReset; + uint8 portaTime; + int16 portaRate; + + uint8 envReset; + uint8 envTime; + uint8 envRate; + uint8 envEndVolume; + + int16 vibOffset; + int8 vibWidth; + uint8 vibFlag; + uint8 vibReset; + uint8 vibTime; + + uint8 addBeginTime; + uint8 addBeginReset; + int32 addBegin; + } _channelCtx[kNumVoices]; + + struct PatternContext { + uint32 offset; // patternStart, Offset from mdat + uint32 savedOffset; // for subroutine calls + uint16 step; // distance from patternStart + uint16 savedStep; + + uint8 command; + int8 expose; + uint8 loopCount; + uint8 wait; //!< how many ticks to wait before next Command + } _patternCtx[kNumChannels]; + + struct TrackStepContext { + uint16 startInd; + uint16 stopInd; + uint16 posInd; + int16 loopCount; + } _trackCtx; + + struct PlayerContext { + bool enabled; +// bool end; + int8 song; //!< >= 0 if Song is running (means process Patterns) + + bool pendingTrackstep; + + uint16 patternCount; + uint16 patternSkip; //!< skip that amount of CIA-Interrupts + + int8 volume; //!< Master Volume + +/* int8 fadeDest; + int8 fadeTime; + int8 fadeReset; + int8 fadeSlope; */ + } _playerCtx; + + void initMacroProgramm(ChannelContext &channel) { + channel.macroStep = 0; + channel.macroWait = 0; + channel.macroRun = true; + channel.macroLoopCount = 0xFF; + channel.countDmaInterrupts = false; + } + + void stopChannel(ChannelContext &channel) { + if (!channel.sfxLocked) { + channel.macroRun = false; + channel.countDmaInterrupts = false; + Paula::disableChannel(channel.paulaChannel); + } + } + + void effects(ChannelContext &channel); + FORCEINLINE bool macroStep(ChannelContext &channel); + void advancePatterns(); + FORCEINLINE bool patternStep(PatternContext &pattern); + bool trackStep(); + void noteCommand(uint8 note, uint8 param1, uint8 param2, uint8 param3); + +}; + +} + +#endif diff --git a/sound/module.mk b/sound/module.mk index dba9501a38..0c24e0cf0e 100644 --- a/sound/module.mk +++ b/sound/module.mk @@ -29,6 +29,7 @@ MODULE_OBJS := \ mods/paula.o \ mods/rjp1.o \ mods/soundfx.o \ + mods/tfmx.o \ softsynth/adlib.o \ softsynth/opl/dosbox.o \ softsynth/opl/mame.o \ diff --git a/tfmx/module.mk b/tfmx/module.mk new file mode 100644 index 0000000000..41d114bfb0 --- /dev/null +++ b/tfmx/module.mk @@ -0,0 +1,8 @@ +MODULE := tfmx + +MODULE_OBJS := \ + tfmxplayer.o \ + tfmxdebug.o + +# Include common rules +include $(srcdir)/rules.mk diff --git a/tfmx/tfmxdebug.cpp b/tfmx/tfmxdebug.cpp new file mode 100644 index 0000000000..f6ef03dc08 --- /dev/null +++ b/tfmx/tfmxdebug.cpp @@ -0,0 +1,190 @@ +#include "common/scummsys.h" +#include "common/endian.h" +#include "common/debug.h" +#include "common/stream.h" +#include "common/util.h" + +#include "sound/mods/tfmx.h" + +#include "tfmx/tfmxdebug.h" + + +const char *pattcmds[]={ + "End --Next track step--", + "Loop[count / step.w]", + "Cont[patternno./ step.w]", + "Wait[count 00-FF--------", + "Stop--Stop this pattern-", + "Kup^-Set key up/channel]", + "Vibr[speed / rate.b]", + "Enve[speed /endvolume.b]", + "GsPt[patternno./ step.w]", + "RoPt-Return old pattern-", + "Fade[speed /endvolume.b]", + "PPat[patt./track+transp]", + "Lock---------ch./time.b]", + "----------No entry------", + "Stop-Stop custompattern-", + "NOP!-no operation-------" +}; + +const char *macrocmds[]={ + "DMAoff+Resetxx/xx/xx flag/addset/vol ", + "DMAon (start sample at selected begin) ", + "SetBegin xxxxxx sample-startadress", + "SetLen ..xxxx sample-length ", + "Wait ..xxxx count (VBI''s) ", + "Loop xx/xxxx count/step ", + "Cont xx/xxxx macro-number/step ", + "-------------STOP----------------------", + "AddNote xx/xxxx note/detune ", + "SetNote xx/xxxx note/detune ", + "Reset Vibrato-Portamento-Envelope ", + "Portamento xx/../xx count/speed ", + "Vibrato xx/../xx speed/intensity ", + "AddVolume ....xx volume 00-3F ", + "SetVolume ....xx volume 00-3F ", + "Envelope xx/xx/xx speed/count/endvol", + "Loop key up xx/xxxx count/step ", + "AddBegin xx/xxxx count/add to start", + "AddLen ..xxxx add to sample-len ", + "DMAoff stop sample but no clear ", + "Wait key up ....xx count (VBI''s) ", + "Go submacro xx/xxxx macro-number/step ", + "--------Return to old macro------------", + "Setperiod ..xxxx DMA period ", + "Sampleloop ..xxxx relative adress ", + "-------Set one shot sample-------------", + "Wait on DMA ..xxxx count (Wavecycles)", + "Random play xx/xx/xx macro/speed/mode ", + "Splitkey xx/xxxx key/macrostep ", + "Splitvolume xx/xxxx volume/macrostep ", + "Addvol+note xx/fe/xx note/CONST./volume", + "SetPrevNote xx/xxxx note/detune ", + "Signal xx/xxxx signalnumber/value", + "Play macro xx/.x/xx macro/chan/detune ", + "SID setbeg xxxxxx sample-startadress", + "SID setlen xx/xxxx buflen/sourcelen ", + "SID op3 ofs xxxxxx offset ", + "SID op3 frq xx/xxxx speed/amplitude ", + "SID op2 ofs xxxxxx offset ", + "SID op2 frq xx/xxxx speed/amplitude ", + "SID op1 xx/xx/xx speed/amplitude/TC", + "SID stop xx.... flag (1=clear all)" +}; + +const char *const trackstepFmt[] = { + "---Stop Player----", + "Loop step/count ", + "Tempo tempo/ciaDiv", + "Timeshare ?/? ", + "Fade start/end " + "Unknown (cc) " +}; + +void displayPatternstep(const void *const vptr) { + const byte *const patData = (const byte *const)vptr; + + const byte command = patData[0]; + + if (command < 0xF0) { // Playnote + const byte flags = command >> 6; // 0-1 means note+detune, 2 means wait, 3 means portamento? + char *flagsSt[] = {"Note ", "Note ", "Wait ", "Porta"}; + debug("%s %02X%02X%02X%02X", flagsSt[flags], patData[0], patData[1], patData[2], patData[3]); + } else { + debug("%s %02X%02X%02X",pattcmds[command&0xF], patData[1], patData[2], patData[3]); + } + +} + +void displayTrackstep(const void *const vptr) { + const uint16 *const trackData = (const uint16 *const)vptr; + + if (trackData[0] == FROM_BE_16(0xEFFE)) { + // 16 byte Trackstep Command + const uint16 command = READ_BE_UINT16(&trackData[1]); + const uint16 param1 = READ_BE_UINT16(&trackData[2]); + const uint16 param2 = READ_BE_UINT16(&trackData[3]); + + + if (command >= ARRAYSIZE(trackstepFmt)) + debug("Unknown (%04X) : %04X %04X", command, param1, param2); + else + debug("%s: %04X %04X", trackstepFmt[command], param1, param2); + } else { + const byte *const ptr = (const byte *const)vptr; + // 8 commands for Patterns + debug("%02X%02X-%02X%02X-%02X%02X-%02X%02X-%02X%02X-%02X%02X-%02X%02X-%02X%02X", + ptr[0], ptr[1], ptr[2], ptr[3], ptr[4], ptr[5], ptr[6], ptr[7], + ptr[8], ptr[9], ptr[10], ptr[11], ptr[12], ptr[13], ptr[14], ptr[15]); + } +} + +void displayMacroStep(const void *const vptr) { + const byte *const macroData = (const byte *const)vptr; + + if (macroData[0] < ARRAYSIZE(macrocmds)) + debug("%s %02X%02X%02X", macrocmds[macroData[0]], macroData[1], macroData[2], macroData[3]); + else + debug("Unkown Macro #%02X %02X%02X%02X", macroData[0], macroData[1], macroData[2], macroData[3]); +} + +void dumpTracksteps(Audio::Tfmx &player, uint16 first, uint16 last) { + for ( ; first <= last; ++first) { + displayTrackstep(player._resource.getTrackPtr(first)); + } +} + +void dumpTrackstepsBySong(Audio::Tfmx &player, int song) { + dumpTracksteps(player, player._subsong[song].songstart, player._subsong[song].songend); +} + +void dumpMacro(Audio::Tfmx &player, uint16 macroIndex, uint16 len, uint16 start) { + const uint32 * macroPtr = player._resource.getMacroPtr(player._macroOffset[macroIndex]); + bool untilMacroStop = (len == 0); + while (len--) { + displayMacroStep(macroPtr++); + } + while (untilMacroStop) { + untilMacroStop = *(const byte *)macroPtr != 7; + displayMacroStep(macroPtr++); + } +} + +void dumpPattern(Audio::Tfmx &player, uint16 pattIndex, uint16 len, uint16 start) { + const uint32 * pattPtr = player._resource.getPatternPtr(player._patternOffset[pattIndex]); + if (len == 0) + len = (player._patternOffset[pattIndex+1] - player._patternOffset[pattIndex])/4; + bool untilMacroStop = (len == 0); + while (len--) { + displayPatternstep(pattPtr++); + } + while (untilMacroStop) { + byte cmd = *(const byte *)pattPtr; + untilMacroStop = cmd != 0 && cmd != 4; + displayPatternstep(pattPtr++); + } +} + +void countAllMacros1(Audio::Tfmx &player, uint16 macroIndex, int *list) { + const uint32 * macroPtr = player._resource.getMacroPtr(player._macroOffset[macroIndex]); + bool untilMacroStop = true; + while (untilMacroStop) { + const int type = *(const byte *)macroPtr++; + untilMacroStop = type != 7; + list[type]++; + } +} + +void countAllMacros(Audio::Tfmx &player) { + int list[256] = {0}; + for (int i = 0; i < 128; ++i) + countAllMacros1(player, i, list); + byte fakeMacro[4] = {0}; + for (int i = 0; i < 256; ++i) { + fakeMacro[0] = (byte)i; + if (list[i] > 0) + displayMacroStep(fakeMacro); + } + +} diff --git a/tfmx/tfmxdebug.h b/tfmx/tfmxdebug.h new file mode 100644 index 0000000000..dba283b673 --- /dev/null +++ b/tfmx/tfmxdebug.h @@ -0,0 +1,13 @@ +#ifndef TFMXDEBUG_H +#define TFMXDEBUG_H + +void displayTrackstep(const void *const vptr); +void displayPatternstep(const void *const vptr); +void displayMacroStep(const void *const vptr); +void dumpTracksteps(Audio::Tfmx &player, uint16 first, uint16 last); +void dumpTrackstepsBySong(Audio::Tfmx &player, int song); +void dumpMacro(Audio::Tfmx &player, uint16 macroIndex, uint16 len = 0, uint16 start = 0); +void dumpPattern(Audio::Tfmx &player, uint16 pattIndex, uint16 len = 0, uint16 start = 0); +void countAllMacros(Audio::Tfmx &player); + +#endif // TFMXDEBUG_H
\ No newline at end of file diff --git a/tfmx/tfmxplayer.cpp b/tfmx/tfmxplayer.cpp new file mode 100644 index 0000000000..dce7d6180c --- /dev/null +++ b/tfmx/tfmxplayer.cpp @@ -0,0 +1,201 @@ +#include "common/scummsys.h" +#include "common/system.h" +#include "common/stream.h" +#include "common/file.h" +#include "common/fs.h" +#include "common/endian.h" +#include "common/debug.h" + +#include "sound/mixer.h" +#include "sound/mods/protracker.h" +#include "sound/mods/tfmx.h" + +#include "tfmx/tfmxdebug.h" + +#define FILEDIR "" + +using namespace Common; + +void simplePlaybacktest(int argc, const char *const argv[]) { + const char *modFilename = "mod.protracker"; + if (argc == 2) + modFilename = argv[1]; + + + // get Mixer, assume this never fails + Audio::Mixer *mixer = g_system->getMixer(); + + FSNode fileDir(FILEDIR); + debug( "searching for Files in Directory: %s", fileDir.getPath().c_str()); + + FSNode musicFile = fileDir.getChild(modFilename); + + SeekableReadStream *fileIn = musicFile.createReadStream(); + if (0 == fileIn) { + debug( "cant open File %s", musicFile.getName().c_str()); + return; + } + + Audio::AudioStream *stream = Audio::makeProtrackerStream(fileIn); + delete fileIn; + if (0 == stream) { + debug( "cant open File %s as Protacker-Stream", musicFile.getName().c_str()); + return; + } + + Audio::SoundHandle soundH; + + mixer->playInputStream(Audio::Mixer::kMusicSoundType, &soundH, stream); + while (mixer->isSoundHandleActive(soundH)) + g_system->delayMillis(1000); + + + //mixer->stopAll(); +} + +#define MUSICFILE "mdat.monkey" +#define SAMPLEFILE "smpl.monkey" + +//#define MUSICFILE "mdat.tworld_1" +//#define SAMPLEFILE "smpl.tworld_1" +Audio::Tfmx *loadTfmxfile(const char *mdatName, const char *sampleName) { + FSNode fileDir(FILEDIR); + FSNode musicNode = fileDir.getChild(mdatName); + FSNode sampleNode = fileDir.getChild(sampleName); + SeekableReadStream *musicIn = musicNode.createReadStream(); + if (0 == musicIn) { + debug("Couldnt load file %s", MUSICFILE); + return 0; + } + + SeekableReadStream *sampleIn = sampleNode.createReadStream(); + if (0 == sampleIn) { + debug("Couldnt load file %s", SAMPLEFILE); + delete musicIn; + return 0; + } + + Audio::Tfmx *player = new Audio::Tfmx(44100, true); + player->load(*musicIn, *sampleIn); + delete musicIn; + delete sampleIn; + + return player; +} + +void runFlac(int chan, int bits, int sr, const char *fileName); + +void tfmxmain(const int argc, const char *const argv[]) { + debug("Started Scumm&VM"); + debug("Sound celebrating utility for monkey melodies & Various Malfunctions"); + debug(""); + + //simplePlaybacktest(argc, argv); + + Audio::Tfmx *player = loadTfmxfile(MUSICFILE, SAMPLEFILE); + if (!player) { + debug("couldnt create TFMX-Player"); + return; + } + + int i = 1; + int playflag = 0; + + + if (i < argc && argv[i][0] == '-' && strlen(argv[i]) == 2) { + int param; + switch (argv[i++][1]) { + case 'm': + if (i < argc) { + param = atoi(argv[i]); + debug( "play Macro %02X", param); + dumpMacro(*player, 0x11); + playflag = 1; + player->doMacro(param,0x40); + ++i; + } + break; + case 's': + if (i < argc) { + param = atoi(argv[i]); + debug( "play Song %02X", param); + dumpTrackstepsBySong(*player, param); + playflag = 1; + player->doSong(param); + ++i; + } + } + } + + if (!playflag) { + playflag = 1; + //player->doMacro(20,0x40); + player->doSong(4); + dumpTrackstepsBySong(*player, 4); + } + + + + +#if 0 + int16 buf[2 * 1024]; + + while( true) + player->readBuffer(buf, ARRAYSIZE(buf)); +#endif + int maxsecs = 60; + if (playflag == 1) { + // get Mixer, assume this never fails + Audio::Mixer *mixer = g_system->getMixer(); + + Audio::SoundHandle soundH; + + mixer->playInputStream(Audio::Mixer::kMusicSoundType, &soundH, player); + while (mixer->isSoundHandleActive(soundH) && --maxsecs) + g_system->delayMillis(1000); +// player->AllOff(); + +// while (mixer->isSoundHandleActive(soundH)); + + mixer->stopHandle(soundH); + player = 0; + } + + if (playflag == 2) { + Common::FSNode file("out.raw"); + WriteStream *wav = file.createWriteStream(); + int16 buf[2 * 1024]; + int32 maxsamples = (maxsecs <= 0) ? 0 : maxsecs * 44100; + while (!player->endOfData() && maxsamples > 0) { + int read = player->readBuffer(buf, ARRAYSIZE(buf)); + wav->write(buf, read * 2); + maxsamples -= read/2; + } + delete wav; + + runFlac(2, 16, 44100, "out.raw"); + } + +#ifdef _MSC_VER + printf("\npress a key"); + getc(stdin); +#endif + + delete player; +} + +void runFlac( int chan, int bits, int sr, const char *fileName) { + const char *format = "flac --endian=" +#ifdef SCUMM_BIG_ENDIAN + "big" +#else + "little" +#endif + " --channels=%d -f --bps=%d --sample-rate=%d --sign=signed --force-raw-format %s"; + char cmd[1024]; + sprintf(cmd, format, chan, bits, sr, fileName); + debug(cmd); + system(cmd); +} + + |