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-rw-r--r--backends/platform/android/android.h1
-rw-r--r--backends/platform/android/gfx.cpp23
2 files changed, 3 insertions, 21 deletions
diff --git a/backends/platform/android/android.h b/backends/platform/android/android.h
index c261f85325..3a9d391ea9 100644
--- a/backends/platform/android/android.h
+++ b/backends/platform/android/android.h
@@ -157,7 +157,6 @@ private:
void initOverlay();
#ifdef USE_RGB_COLOR
- Common::String getPixelFormatName(const Graphics::PixelFormat &format) const;
void initTexture(GLESBaseTexture **texture, uint width, uint height,
const Graphics::PixelFormat *format);
#endif
diff --git a/backends/platform/android/gfx.cpp b/backends/platform/android/gfx.cpp
index a4f1746cb7..58c92adbdf 100644
--- a/backends/platform/android/gfx.cpp
+++ b/backends/platform/android/gfx.cpp
@@ -101,23 +101,6 @@ Common::List<Graphics::PixelFormat> OSystem_Android::getSupportedFormats() const
return res;
}
-Common::String OSystem_Android::getPixelFormatName(const Graphics::PixelFormat &format) const {
- if (format.bytesPerPixel == 1)
- return "CLUT8";
-
- if (format.aLoss == 8)
- return Common::String::format("RGB%u%u%u",
- 8 - format.rLoss,
- 8 - format.gLoss,
- 8 - format.bLoss);
-
- return Common::String::format("RGBA%u%u%u%u",
- 8 - format.rLoss,
- 8 - format.gLoss,
- 8 - format.bLoss,
- 8 - format.aLoss);
-}
-
void OSystem_Android::initTexture(GLESBaseTexture **texture,
uint width, uint height,
const Graphics::PixelFormat *format) {
@@ -140,7 +123,7 @@ void OSystem_Android::initTexture(GLESBaseTexture **texture,
if (format_current != format_new) {
if (*texture)
LOGD("switching pixel format from: %s",
- getPixelFormatName((*texture)->getPixelFormat()).c_str());
+ (*texture)->getPixelFormat().toString().c_str());
delete *texture;
@@ -156,13 +139,13 @@ void OSystem_Android::initTexture(GLESBaseTexture **texture,
// TODO what now?
if (format_new != format_clut8)
LOGE("unsupported pixel format: %s",
- getPixelFormatName(format_new).c_str());
+ format_new.toString().c_str());
*texture = new GLESFakePalette565Texture;
}
LOGD("new pixel format: %s",
- getPixelFormatName((*texture)->getPixelFormat()).c_str());
+ (*texture)->getPixelFormat().toString().c_str());
}
(*texture)->allocBuffer(width, height);